// // LocalVariableValueBatch.cs // // Author: Jeffrey Stedfast // // Copyright (c) 2014 Xamarin Inc. (www.xamarin.com) // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. using System; using Mono.Debugger.Soft; namespace Mono.Debugging.Soft { public class LocalVariableBatch { readonly LocalVariable[] variables; Value[] values; int version; public LocalVariableBatch (LocalVariable[] variables) { this.variables = variables; } public Value GetValue (SoftEvaluationContext ctx, LocalVariable variable) { if (variable == null) throw new ArgumentNullException ("variable"); if (values == null || version != ctx.Session.StackVersion) { values = ctx.Frame.GetValues (variables); version = ctx.Session.StackVersion; } for (int i = 0; i < variables.Length; i++) { if (variable == variables[i]) return values[i]; } throw new ArgumentOutOfRangeException ("variable"); } public void SetValue (SoftEvaluationContext ctx, LocalVariable variable, Value value) { var canUpdateCache = values != null && version == ctx.Session.StackVersion; ctx.Frame.SetValue (variable, value); ctx.Session.StackVersion++; if (canUpdateCache) { for (int i = 0; i < variables.Length; i++) { if (variable == variables[i]) { values[i] = value; break; } } version = ctx.Session.StackVersion; } else { values = null; version = 0; } } } }