// // DebuggerLoggingService.cs // // Author: // Michael Hutchinson // // Copyright (c) 2010 Novell, Inc. (http://www.novell.com) // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. using System; namespace Mono.Debugging.Client { /// /// This is a simple abstraction so that MD can plug in its own logging service to handle the Mono.Debugging.Soft /// error logging, without Mono.Debugging.Soft depending on MonoDevelop.Core. /// In the absence of a custom logger, it writes to Console. /// public static class DebuggerLoggingService { public static ICustomLogger CustomLogger { get; set; } public static void LogError (string message, Exception ex) { if (CustomLogger != null) CustomLogger.LogError (message, ex); else Console.WriteLine (message + (ex != null? System.Environment.NewLine + ex.ToString () : string.Empty)); } public static void LogMessage (string messageFormat, params object[] args) { if (CustomLogger != null) CustomLogger.LogMessage (messageFormat, args); else Console.WriteLine (messageFormat, args); } //this is meant to show a GUI if possible public static void LogAndShowException (string message, Exception ex) { if (CustomLogger != null) CustomLogger.LogAndShowException (message, ex); else LogError (message, ex); } } public interface ICustomLogger { void LogError (string message, System.Exception ex); void LogAndShowException (string message, System.Exception ex); void LogMessage (string messageFormat, params object[] args); /// /// Gets the new debugger log filename. It may return null which means disable logging. /// /// The new debugger log filename or null. string GetNewDebuggerLogFilename (); } }