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author | dotnet-maestro[bot] <42748379+dotnet-maestro[bot]@users.noreply.github.com> | 2021-09-06 19:41:23 +0300 |
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committer | GitHub <noreply@github.com> | 2021-09-06 19:41:23 +0300 |
commit | 6dc3aa74268dc4ac47183b92e578fa6173e0e129 (patch) | |
tree | 05ec64a6235c555e3689ff029da5b9560d149093 /eng/common | |
parent | a5b54deffe2508be392ed5d5d2fbeb20bae3c0ee (diff) |
[main] Update dependencies from dotnet/arcade (#2261)
[main] Update dependencies from dotnet/arcade
- Workaround crashing analyzer
Diffstat (limited to 'eng/common')
-rw-r--r-- | eng/common/tools.ps1 | 11 | ||||
-rwxr-xr-x | eng/common/tools.sh | 9 |
2 files changed, 20 insertions, 0 deletions
diff --git a/eng/common/tools.ps1 b/eng/common/tools.ps1 index 56ee4a577..02347914f 100644 --- a/eng/common/tools.ps1 +++ b/eng/common/tools.ps1 @@ -709,6 +709,15 @@ function MSBuild() { Write-PipelineSetVariable -Name 'NUGET_PLUGIN_REQUEST_TIMEOUT_IN_SECONDS' -Value '20' } + if ($ci) { + $env:NUGET_ENABLE_EXPERIMENTAL_HTTP_RETRY = 'true' + $env:NUGET_EXPERIMENTAL_MAX_NETWORK_TRY_COUNT = 6 + $env:NUGET_EXPERIMENTAL_NETWORK_RETRY_DELAY_MILLISECONDS = 1000 + Write-PipelineSetVariable -Name 'NUGET_ENABLE_EXPERIMENTAL_HTTP_RETRY' -Value 'true' + Write-PipelineSetVariable -Name 'NUGET_EXPERIMENTAL_MAX_NETWORK_TRY_COUNT' -Value '6' + Write-PipelineSetVariable -Name 'NUGET_EXPERIMENTAL_NETWORK_RETRY_DELAY_MILLISECONDS' -Value '1000' + } + $toolsetBuildProject = InitializeToolset $basePath = Split-Path -parent $toolsetBuildProject $possiblePaths = @( @@ -717,6 +726,8 @@ function MSBuild() { (Join-Path $basePath (Join-Path $buildTool.Framework 'Microsoft.DotNet.Arcade.Sdk.dll')), (Join-Path $basePath (Join-Path netcoreapp2.1 'Microsoft.DotNet.ArcadeLogging.dll')), (Join-Path $basePath (Join-Path netcoreapp2.1 'Microsoft.DotNet.Arcade.Sdk.dll')) + (Join-Path $basePath (Join-Path netcoreapp3.1 'Microsoft.DotNet.ArcadeLogging.dll')), + (Join-Path $basePath (Join-Path netcoreapp3.1 'Microsoft.DotNet.Arcade.Sdk.dll')) ) $selectedPath = $null foreach ($path in $possiblePaths) { diff --git a/eng/common/tools.sh b/eng/common/tools.sh index 41e323104..6a4871ef7 100755 --- a/eng/common/tools.sh +++ b/eng/common/tools.sh @@ -417,6 +417,13 @@ function MSBuild { export NUGET_PLUGIN_REQUEST_TIMEOUT_IN_SECONDS=20 Write-PipelineSetVariable -name "NUGET_PLUGIN_HANDSHAKE_TIMEOUT_IN_SECONDS" -value "20" Write-PipelineSetVariable -name "NUGET_PLUGIN_REQUEST_TIMEOUT_IN_SECONDS" -value "20" + + export NUGET_ENABLE_EXPERIMENTAL_HTTP_RETRY=true + export NUGET_EXPERIMENTAL_MAX_NETWORK_TRY_COUNT=6 + export NUGET_EXPERIMENTAL_NETWORK_RETRY_DELAY_MILLISECONDS=1000 + Write-PipelineSetVariable -name "NUGET_ENABLE_EXPERIMENTAL_HTTP_RETRY" -value "true" + Write-PipelineSetVariable -name "NUGET_EXPERIMENTAL_MAX_NETWORK_TRY_COUNT" -value "6" + Write-PipelineSetVariable -name "NUGET_EXPERIMENTAL_NETWORK_RETRY_DELAY_MILLISECONDS" -value "1000" fi local toolset_dir="${_InitializeToolset%/*}" @@ -427,6 +434,8 @@ function MSBuild { possiblePaths+=( "$toolset_dir/$_InitializeBuildToolFramework/Microsoft.DotNet.Arcade.Sdk.dll" ) possiblePaths+=( "$toolset_dir/netcoreapp2.1/Microsoft.DotNet.ArcadeLogging.dll" ) possiblePaths+=( "$toolset_dir/netcoreapp2.1/Microsoft.DotNet.Arcade.Sdk.dll" ) + possiblePaths+=( "$toolset_dir/netcoreapp3.1/Microsoft.DotNet.ArcadeLogging.dll" ) + possiblePaths+=( "$toolset_dir/netcoreapp3.1/Microsoft.DotNet.Arcade.Sdk.dll" ) for path in "${possiblePaths[@]}"; do if [[ -f $path ]]; then selectedPath=$path |