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Diffstat (limited to 'eng/common/tools.ps1')
-rw-r--r--eng/common/tools.ps127
1 files changed, 20 insertions, 7 deletions
diff --git a/eng/common/tools.ps1 b/eng/common/tools.ps1
index 10e98593e..572da3b9f 100644
--- a/eng/common/tools.ps1
+++ b/eng/common/tools.ps1
@@ -508,7 +508,7 @@ function InitializeBuildTool() {
ExitWithExitCode 1
}
$dotnetPath = Join-Path $dotnetRoot (GetExecutableFileName 'dotnet')
- $buildTool = @{ Path = $dotnetPath; Command = 'msbuild'; Tool = 'dotnet'; Framework = 'netcoreapp2.1' }
+ $buildTool = @{ Path = $dotnetPath; Command = 'msbuild'; Tool = 'dotnet'; Framework = 'netcoreapp3.1' }
} elseif ($msbuildEngine -eq "vs") {
try {
$msbuildPath = InitializeVisualStudioMSBuild -install:$restore
@@ -644,13 +644,26 @@ function MSBuild() {
}
$toolsetBuildProject = InitializeToolset
- $path = Split-Path -parent $toolsetBuildProject
- $path = Join-Path $path (Join-Path $buildTool.Framework 'Microsoft.DotNet.ArcadeLogging.dll')
- if (-not (Test-Path $path)) {
- $path = Split-Path -parent $toolsetBuildProject
- $path = Join-Path $path (Join-Path $buildTool.Framework 'Microsoft.DotNet.Arcade.Sdk.dll')
+ $basePath = Split-Path -parent $toolsetBuildProject
+ $possiblePaths = @(
+ # new scripts need to work with old packages, so we need to look for the old names/versions
+ (Join-Path $basePath (Join-Path $buildTool.Framework 'Microsoft.DotNet.ArcadeLogging.dll')),
+ (Join-Path $basePath (Join-Path $buildTool.Framework 'Microsoft.DotNet.Arcade.Sdk.dll')),
+ (Join-Path $basePath (Join-Path netcoreapp2.1 'Microsoft.DotNet.ArcadeLogging.dll')),
+ (Join-Path $basePath (Join-Path netcoreapp2.1 'Microsoft.DotNet.Arcade.Sdk.dll'))
+ )
+ $selectedPath = $null
+ foreach ($path in $possiblePaths) {
+ if (Test-Path $path -PathType Leaf) {
+ $selectedPath = $path
+ break
+ }
+ }
+ if (-not $selectedPath) {
+ Write-PipelineTelemetryError -Category 'Build' -Message 'Unable to find arcade sdk logger assembly.'
+ ExitWithExitCode 1
}
- $args += "/logger:$path"
+ $args += "/logger:$selectedPath"
}
MSBuild-Core @args