// // AddinProperty.cs // // Author: // Lluis Sanchez Gual // // Copyright (c) 2011 Novell, Inc (http://www.novell.com) // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. using System; using System.Xml.Serialization; using Mono.Addins.Serialization; namespace Mono.Addins.Description { /// /// An add-in property. /// public class AddinProperty: IBinaryXmlElement { /// /// Name of the property /// [XmlAttribute ("name")] public string Name { get; set; } /// /// Locale of the property. It is null if the property is not localized. /// [XmlAttribute ("locale")] public string Locale { get; set; } /// /// Value of the property. /// [XmlText] public string Value { get; set; } void IBinaryXmlElement.Read (BinaryXmlReader reader) { Name = reader.ReadStringValue ("name"); Locale = reader.ReadStringValue ("locale"); Value = reader.ReadStringValue ("value"); } void IBinaryXmlElement.Write (BinaryXmlWriter writer) { writer.WriteValue ("name", Name); writer.WriteValue ("locale", Locale); writer.WriteValue ("value", Value); } } }