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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Mono.Addins
{
/// <summary>
/// Base class for custom condition attributes. Will be treated as a condition of the same short name, but without the "ConditionAttribute" suffix. For example, Foo.NameConditionAttribute will map to a condition with the ID "Name".
/// </summary>
/// <remarks>
/// Properties and constructor arguments must be tagged with NodeAttributes to indicate the condition attributes to which they should be mapped.
/// </remarks>
public abstract class CustomConditionAttribute : Attribute
{
}
}
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