diff options
author | Stephen Toub <stoub@microsoft.com> | 2019-08-14 09:18:06 +0300 |
---|---|---|
committer | Marek Safar <marek.safar@gmail.com> | 2019-08-14 22:19:04 +0300 |
commit | a103b78163bc4a7c7852272e0a391557b9d32ff7 (patch) | |
tree | d0b59f73a23fd2fa8301e17a744dc6cdf92de026 | |
parent | e46b3efbd04ff736f8244bcfcedc1ea3b4bbaefb (diff) |
Delete dead _pauseTicks from TimerQueue (dotnet/coreclr#26160)
Signed-off-by: dotnet-bot <dotnet-bot@microsoft.com>
-rw-r--r-- | netcore/System.Private.CoreLib/shared/System/Threading/Timer.cs | 11 |
1 files changed, 0 insertions, 11 deletions
diff --git a/netcore/System.Private.CoreLib/shared/System/Threading/Timer.cs b/netcore/System.Private.CoreLib/shared/System/Threading/Timer.cs index b3088c7f362..4a7244bff3b 100644 --- a/netcore/System.Private.CoreLib/shared/System/Threading/Timer.cs +++ b/netcore/System.Private.CoreLib/shared/System/Threading/Timer.cs @@ -79,14 +79,6 @@ namespace System.Threading return true; //the timer will fire earlier than this request } - // If Pause is underway then do not schedule the timers - // A later update during resume will re-schedule - if (_pauseTicks != 0) - { - Debug.Assert(!_isTimerScheduled); - return true; - } - if (SetTimer(actualDuration)) { _isTimerScheduled = true; @@ -123,9 +115,6 @@ namespace System.Threading // need to look at the long list because the current time will be <= _currentAbsoluteThreshold. private const int ShortTimersThresholdMilliseconds = 333; - // Time when Pause was called - private readonly int _pauseTicks = 0; - // Fire any timers that have expired, and update the native timer to schedule the rest of them. // We're in a thread pool work item here, and if there are multiple timers to be fired, we want // to queue all but the first one. The first may can then be invoked synchronously or queued, |