diff options
author | monojenkins <jo.shields+jenkins@xamarin.com> | 2018-09-13 10:52:26 +0300 |
---|---|---|
committer | Marek Safar <marek.safar@gmail.com> | 2018-09-13 10:55:06 +0300 |
commit | bcb547a54b7cd4473219b355adcb536e97a797aa (patch) | |
tree | 5b91fef35109c5c7f7e4f9004596e60b90c0ea09 /mcs/class/Facades | |
parent | 56a3c651bdcfbcde97b404c04202c50eeb7bbf67 (diff) |
[csproj] Update project files
Diffstat (limited to 'mcs/class/Facades')
-rw-r--r-- | mcs/class/Facades/System.Buffers/Facades_System.Buffers.csproj | 117 |
1 files changed, 117 insertions, 0 deletions
diff --git a/mcs/class/Facades/System.Buffers/Facades_System.Buffers.csproj b/mcs/class/Facades/System.Buffers/Facades_System.Buffers.csproj new file mode 100644 index 00000000000..7dfaa6bcf3a --- /dev/null +++ b/mcs/class/Facades/System.Buffers/Facades_System.Buffers.csproj @@ -0,0 +1,117 @@ +<?xml version="1.0" encoding="utf-8"?>
+<!-- WARNING: this file is autogenerated, don't modify it. Edit the .sources file of the corresponding assembly instead if you want to add/remove C# source files. -->
+<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <PropertyGroup>
+ <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
+ <Platform Condition=" '$(Platform)' == '' ">net_4_x</Platform>
+ <ProjectGuid>{CA080440-700C-46F4-B8F9-56D2507909D3}</ProjectGuid>
+ <OutputType>Library</OutputType>
+ <NoWarn>1699,1616,1699</NoWarn>
+ <LangVersion>latest</LangVersion>
+ <HostPlatform Condition=" '$(HostPlatform)' == '' and '$(OS)' == 'Windows_NT'">win32</HostPlatform>
+ <HostPlatform Condition=" '$(HostPlatform)' == '' and '$(OS)' == 'Unix' and $([System.IO.File]::Exists('/usr/lib/libc.dylib'))">darwin</HostPlatform>
+ <HostPlatform Condition=" '$(HostPlatform)' == '' and '$(OS)' == 'Unix'">linux</HostPlatform>
+ <GenerateTargetFrameworkAttribute>false</GenerateTargetFrameworkAttribute>
+ <NoStdLib>True</NoStdLib>
+ <NoConfig>True</NoConfig>
+ <AssemblyName>System.Buffers</AssemblyName>
+ <TargetFrameworkVersion>v2.1</TargetFrameworkVersion>
+ <SignAssembly>true</SignAssembly>
+ <DelaySign>true</DelaySign>
+ <AssemblyOriginatorKeyFile>../../Open.snk</AssemblyOriginatorKeyFile>
+ </PropertyGroup>
+ <PropertyGroup>
+ <!-- Set AddAdditionalExplicitAssemblyReferences to false, otherwise if targetting .NET4.0,
+ Microsoft.NETFramework.props will force a dependency on the assembly System.Core. This
+ is a problem to compile the Mono mscorlib.dll -->
+ <AddAdditionalExplicitAssemblyReferences>false</AddAdditionalExplicitAssemblyReferences>
+ </PropertyGroup>
+ <PropertyGroup Condition=" '$(Platform)' == 'monodroid' ">
+ <OutputPath>./../../../class/lib/monodroid/Facades</OutputPath>
+ <IntermediateOutputPath>./../../../class/obj/$(AssemblyName)-Facades</IntermediateOutputPath>
+ <DefineConstants>NET_1_1;NET_2_0;NET_2_1;NET_3_5;NET_4_0;NET_4_5;MONO;MOBILE;MOBILE_LEGACY;MOBILE_DYNAMIC;MONODROID;ANDROID</DefineConstants>
+ </PropertyGroup>
+ <PropertyGroup Condition=" '$(Platform)' == 'monotouch' ">
+ <OutputPath>./../../../class/lib/monotouch/Facades</OutputPath>
+ <IntermediateOutputPath>./../../../class/obj/$(AssemblyName)-Facades</IntermediateOutputPath>
+ <DefineConstants>NET_1_1;NET_2_0;NET_2_1;NET_3_5;NET_4_0;NET_4_5;MOBILE;MOBILE_LEGACY;MONO;MONOTOUCH;DISABLE_REMOTING;DISABLE_COM;FEATURE_INTERCEPTABLE_THREADPOOL_CALLBACK;FULL_AOT_RUNTIME</DefineConstants>
+ </PropertyGroup>
+ <PropertyGroup Condition=" '$(Platform)' == 'monotouch_watch' ">
+ <OutputPath>./../../../class/lib/monotouch_watch/Facades</OutputPath>
+ <IntermediateOutputPath>./../../../class/obj/$(AssemblyName)-Facades</IntermediateOutputPath>
+ <DefineConstants>NET_1_1;NET_2_0;NET_2_1;NET_3_5;NET_4_0;NET_4_5;MOBILE;MOBILE_LEGACY;MONO;MONOTOUCH;DISABLE_REMOTING;DISABLE_COM;FEATURE_INTERCEPTABLE_THREADPOOL_CALLBACK;FULL_AOT_RUNTIME;FEATURE_NO_BSD_SOCKETS;MONOTOUCH_WATCH</DefineConstants>
+ </PropertyGroup>
+ <PropertyGroup Condition=" '$(Platform)' == 'monotouch_tv' ">
+ <OutputPath>./../../../class/lib/monotouch_tv/Facades</OutputPath>
+ <IntermediateOutputPath>./../../../class/obj/$(AssemblyName)-Facades</IntermediateOutputPath>
+ <DefineConstants>NET_1_1;NET_2_0;NET_2_1;NET_3_5;NET_4_0;NET_4_5;MOBILE;MOBILE_LEGACY;MONO;MONOTOUCH;DISABLE_REMOTING;DISABLE_COM;FEATURE_INTERCEPTABLE_THREADPOOL_CALLBACK;FULL_AOT_RUNTIME;MONOTOUCH_TV</DefineConstants>
+ </PropertyGroup>
+ <PropertyGroup Condition=" '$(Platform)' == 'testing_aot_full' ">
+ <OutputPath>./../../../class/lib/testing_aot_full/Facades</OutputPath>
+ <IntermediateOutputPath>./../../../class/obj/$(AssemblyName)-Facades</IntermediateOutputPath>
+ <DefineConstants>NET_1_1;NET_2_0;NET_2_1;NET_3_5;NET_4_0;NET_4_5;MONO;MOBILE;MOBILE_LEGACY;FULL_AOT_DESKTOP;FULL_AOT_RUNTIME;DISABLE_REMOTING;DISABLE_COM</DefineConstants>
+ </PropertyGroup>
+ <PropertyGroup Condition=" '$(Platform)' == 'winaot' ">
+ <OutputPath>./../../../class/lib/winaot/Facades</OutputPath>
+ <IntermediateOutputPath>./../../../class/obj/$(AssemblyName)-Facades</IntermediateOutputPath>
+ <DefineConstants>NET_1_1;NET_2_0;NET_2_1;NET_3_5;NET_4_0;NET_4_5;MONO;MOBILE;MOBILE_LEGACY;FULL_AOT_DESKTOP;FULL_AOT_RUNTIME;DISABLE_REMOTING;DISABLE_COM;WIN_PLATFORM</DefineConstants>
+ </PropertyGroup>
+ <PropertyGroup Condition=" '$(Platform)' == 'xammac' ">
+ <OutputPath>./../../../class/lib/xammac/Facades</OutputPath>
+ <IntermediateOutputPath>./../../../class/obj/$(AssemblyName)-Facades</IntermediateOutputPath>
+ <DefineConstants>NET_1_1;NET_2_0;NET_2_1;NET_3_5;NET_4_0;NET_4_5;MONO;MOBILE;MOBILE_DYNAMIC;XAMMAC;FEATURE_INTERCEPTABLE_THREADPOOL_CALLBACK;XAMARIN_MODERN</DefineConstants>
+ </PropertyGroup>
+ <PropertyGroup Condition=" '$(Platform)' == 'orbis' ">
+ <OutputPath>./../../../class/lib/orbis/Facades</OutputPath>
+ <IntermediateOutputPath>./../../../class/obj/$(AssemblyName)-Facades</IntermediateOutputPath>
+ <DefineConstants>NET_1_1;NET_2_0;NET_2_1;NET_3_5;NET_4_0;NET_4_5;MONO;MOBILE;MOBILE_LEGACY;FULL_AOT_DESKTOP;FULL_AOT_RUNTIME;ORBIS;DISABLE_REMOTING;DISABLE_COM</DefineConstants>
+ </PropertyGroup>
+ <PropertyGroup Condition=" '$(Platform)' == 'unreal' ">
+ <OutputPath>./../../../class/lib/unreal/Facades</OutputPath>
+ <IntermediateOutputPath>./../../../class/obj/$(AssemblyName)-Facades</IntermediateOutputPath>
+ <DefineConstants>NET_1_1;NET_2_0;NET_2_1;MOBILE;MOBILE_DYNAMIC;NET_3_5;NET_4_0;NET_4_5;MONO</DefineConstants>
+ </PropertyGroup>
+ <PropertyGroup Condition=" '$(Platform)' == 'wasm' ">
+ <OutputPath>./../../../class/lib/wasm/Facades</OutputPath>
+ <IntermediateOutputPath>./../../../class/obj/$(AssemblyName)-Facades</IntermediateOutputPath>
+ <DefineConstants>NET_1_1;NET_2_0;NET_2_1;NET_3_5;NET_4_0;NET_4_5;MONO;MOBILE;MOBILE_LEGACY;FULL_AOT_DESKTOP;FULL_AOT_RUNTIME;WASM;DISABLE_REMOTING;DISABLE_COM;FEATURE_NO_BSD_SOCKETS</DefineConstants>
+ </PropertyGroup>
+ <!-- @ALL_PROFILE_PROPERTIES@ -->
+ <PropertyGroup Condition=" '$(Configuration)' == 'Debug' ">
+ <DebugSymbols>true</DebugSymbols>
+ <DebugType>full</DebugType>
+ <Optimize>false</Optimize>
+ <!-- TRACE is set only for Debug configuration, so inherit from platform-specific value -->
+ <DefineConstants>TRACE;$(DefineConstants)</DefineConstants>
+ </PropertyGroup>
+ <PropertyGroup Condition=" '$(Configuration)' == 'Release' ">
+ <DebugType>pdbonly</DebugType>
+ <Optimize>true</Optimize>
+ </PropertyGroup>
+ <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
+ <!-- @BUILT_SOURCES@ -->
+ <!--Common files-->
+ <ItemGroup>
+ <Compile Include="AssemblyInfo.cs" />
+ <Compile Include="TypeForwarders.cs" />
+ </ItemGroup>
+ <!--End of common files-->
+ <!-- @ALL_SOURCES@ -->
+ <ItemGroup>
+ <ProjectReference Include="../../corlib/corlib.csproj" />
+ </ItemGroup>
+ <ItemGroup Condition=" '$(Platform)' == 'testing_aot_full' ">
+ <Reference Include="nunitlite">
+ <HintPath>..\lib\testing_aot_full\nunitlite.dll</HintPath>
+ <Private>False</Private>
+ </Reference>
+ </ItemGroup>
+ <!-- @ALL_REFERENCES@ -->
+ <!-- @ALL_RESOURCES@ -->
+ <PropertyGroup>
+ <!-- Force the pre-build event to run after references have been resolved. The default
+ behavior is to run them before resolving references, which can cause things like
+ culevel.exe to be used before they have been built. -->
+ <PreBuildEventDependsOn>ResolveReferences</PreBuildEventDependsOn>
+ </PropertyGroup>
+</Project>
\ No newline at end of file |