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authormonojenkins <jo.shields+jenkins@xamarin.com>2018-03-28 20:29:28 +0300
committerAlexander Köplinger <alex.koeplinger@outlook.com>2018-03-28 20:29:28 +0300
commit2f66873ab2a10034b281dc2229811421786f3434 (patch)
treeea1a479870581eafeb782bf3ed96a7386f0064a6 /mcs/class/Mono.Data.Sqlite
parent753cc874f640f8734908ac8d1311b57b6613acd2 (diff)
[msvc] Update csproj files (#7811)
* [msvc] Update csproj files * [msvc] Delete old net_4_x.csproj and xbuild_12.csproj files
Diffstat (limited to 'mcs/class/Mono.Data.Sqlite')
-rw-r--r--mcs/class/Mono.Data.Sqlite/Mono.Data.Sqlite-net_4_x.csproj149
-rw-r--r--mcs/class/Mono.Data.Sqlite/Mono.Data.Sqlite.csproj273
2 files changed, 273 insertions, 149 deletions
diff --git a/mcs/class/Mono.Data.Sqlite/Mono.Data.Sqlite-net_4_x.csproj b/mcs/class/Mono.Data.Sqlite/Mono.Data.Sqlite-net_4_x.csproj
deleted file mode 100644
index c865870613a..00000000000
--- a/mcs/class/Mono.Data.Sqlite/Mono.Data.Sqlite-net_4_x.csproj
+++ /dev/null
@@ -1,149 +0,0 @@
-<?xml version="1.0" encoding="utf-8"?>
-<!-- WARNING: this file is autogenerated, don't modify it. Edit the .sources file of the corresponding assembly instead if you want to add/remove C# source files. -->
-<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <PropertyGroup>
- <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
- <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
- <ProductVersion>9.0.30729</ProductVersion>
- <SchemaVersion>2.0</SchemaVersion>
- <ProjectGuid>{371560EA-7BD3-4025-90CB-F1B112403CF2}</ProjectGuid>
- <OutputType>Library</OutputType>
- <NoWarn>1699</NoWarn>
- <LangVersion>latest</LangVersion>
- <HostPlatform Condition=" '$(HostPlatform)' == '' and '$(OS)' == 'Windows_NT'">win32</HostPlatform>
- <HostPlatform Condition=" '$(HostPlatform)' == '' and '$(OS)' == 'Unix' and $([System.IO.File]::Exists('/usr/lib/libc.dylib'))">darwin</HostPlatform>
- <HostPlatform Condition=" '$(HostPlatform)' == '' and '$(OS)' == 'Unix'">linux</HostPlatform>
- <OutputPath>./../../class/lib/net_4_x-$(HostPlatform)</OutputPath>
- <IntermediateOutputPath>obj-net_4_x-$(HostPlatform)</IntermediateOutputPath>
- <GenerateTargetFrameworkAttribute>false</GenerateTargetFrameworkAttribute>
- <NoStdLib>True</NoStdLib>
-
-
- <NoConfig>True</NoConfig>
- <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
- <AppDesignerFolder>Properties</AppDesignerFolder>
- <RootNamespace>
- </RootNamespace>
- <AssemblyName>Mono.Data.Sqlite</AssemblyName>
- <TargetFrameworkVersion>v4.6.2</TargetFrameworkVersion>
- <FileAlignment>512</FileAlignment>
- <SignAssembly>true</SignAssembly>
- <AssemblyOriginatorKeyFile>../mono.pub</AssemblyOriginatorKeyFile>
- </PropertyGroup>
- <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
- <DebugSymbols>true</DebugSymbols>
- <DebugType>full</DebugType>
- <NoWarn>1699</NoWarn>
- <Optimize>false</Optimize>
- <DefineConstants>TRACE;NET_4_0;NET_4_5;NET_4_6;MONO;WIN_PLATFORM;MULTIPLEX_OS;SQLITE_STANDARD</DefineConstants>
- <ErrorReport>prompt</ErrorReport>
- <WarningLevel>4</WarningLevel>
- </PropertyGroup>
- <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
- <DebugType>pdbonly</DebugType>
- <NoWarn>1699</NoWarn>
- <Optimize>true</Optimize>
- <DefineConstants>NET_4_0;NET_4_5;NET_4_6;MONO;WIN_PLATFORM;MULTIPLEX_OS;SQLITE_STANDARD</DefineConstants>
- <ErrorReport>prompt</ErrorReport>
- <WarningLevel>4</WarningLevel>
- </PropertyGroup>
- <!-- Set AddAdditionalExplicitAssemblyReferences to false, otherwise if targetting .NET4.0,
- Microsoft.NETFramework.props will force a dependency on the assembly System.Core. This
- is a problem to compile the Mono mscorlib.dll -->
- <PropertyGroup>
- <AddAdditionalExplicitAssemblyReferences>false</AddAdditionalExplicitAssemblyReferences>
- </PropertyGroup>
- <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
- <ItemGroup>
- <Compile Include="..\..\build\common\Consts.cs" />
- <Compile Include="..\System\Mono.Util\MonoPInvokeCallbackAttribute.cs" />
- <Compile Include="Assembly\AssemblyInfo.cs" />
- <Compile Include="Mono.Data.Sqlite_2.0\LINQ\SQLiteConnection_Linq.cs" />
- <Compile Include="Mono.Data.Sqlite_2.0\LINQ\SQLiteFactory_Linq.cs" />
- <Compile Include="Mono.Data.Sqlite_2.0\SQLite3.cs" />
- <Compile Include="Mono.Data.Sqlite_2.0\SQLite3_UTF16.cs" />
- <Compile Include="Mono.Data.Sqlite_2.0\SQLiteBase.cs" />
- <Compile Include="Mono.Data.Sqlite_2.0\SQLiteCommand.cs" />
- <Compile Include="Mono.Data.Sqlite_2.0\SQLiteCommandBuilder.cs" />
- <Compile Include="Mono.Data.Sqlite_2.0\SQLiteConnection.cs" />
- <Compile Include="Mono.Data.Sqlite_2.0\SQLiteConnectionPool.cs" />
- <Compile Include="Mono.Data.Sqlite_2.0\SQLiteConnectionStringBuilder.cs" />
- <Compile Include="Mono.Data.Sqlite_2.0\SQLiteConvert.cs" />
- <Compile Include="Mono.Data.Sqlite_2.0\SQLiteDataAdapter.cs" />
- <Compile Include="Mono.Data.Sqlite_2.0\SQLiteDataReader.cs" />
- <Compile Include="Mono.Data.Sqlite_2.0\SqliteDataSourceEnumerator.cs" />
- <Compile Include="Mono.Data.Sqlite_2.0\SQLiteEnlistment.cs" />
- <Compile Include="Mono.Data.Sqlite_2.0\SQLiteException.cs" />
- <Compile Include="Mono.Data.Sqlite_2.0\SQLiteFactory.cs" />
- <Compile Include="Mono.Data.Sqlite_2.0\SQLiteFunction.cs" />
- <Compile Include="Mono.Data.Sqlite_2.0\SQLiteFunctionAttribute.cs" />
- <Compile Include="Mono.Data.Sqlite_2.0\SQLiteKeyReader.cs" />
- <Compile Include="Mono.Data.Sqlite_2.0\SQLiteMetaDataCollectionNames.cs" />
- <Compile Include="Mono.Data.Sqlite_2.0\SQLiteParameter.cs" />
- <Compile Include="Mono.Data.Sqlite_2.0\SQLiteParameterCollection.cs" />
- <Compile Include="Mono.Data.Sqlite_2.0\SQLiteStatement.cs" />
- <Compile Include="Mono.Data.Sqlite_2.0\SQLiteTransaction.cs" />
- <Compile Include="Mono.Data.Sqlite_2.0\SR.Designer.cs" />
- <Compile Include="Mono.Data.Sqlite_2.0\UnsafeNativeMethods.cs" /> </ItemGroup>
- <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
- Other similar extension points exist, see Microsoft.Common.targets.
- <Target Name="BeforeBuild">
- </Target>
- <Target Name="AfterBuild">
- </Target>
- -->
- <PropertyGroup>
- <PreBuildEvent Condition=" '$(OS)' != 'Windows_NT' ">
-
- </PreBuildEvent>
- <PreBuildEvent Condition=" '$(OS)' == 'Windows_NT' ">
-
- </PreBuildEvent>
- <PostBuildEvent Condition=" '$(OS)' != 'Windows_NT' ">
-
- </PostBuildEvent>
- <PostBuildEvent Condition=" '$(OS)' == 'Windows_NT' ">
-
- </PostBuildEvent>
- </PropertyGroup>
- <ItemGroup>
- <ProjectReference Include="../System/System-net_4_x.csproj">
- <Project>{2762E921-91A8-4C87-91E9-BA628013F753}</Project>
- <Name>System-net_4_x</Name>
- </ProjectReference>
- <ProjectReference Include="../System.Data/System.Data-net_4_x.csproj">
- <Project>{EC439BB8-FFED-4A32-A05D-2FA3A70CAD64}</Project>
- <Name>System.Data-net_4_x</Name>
- </ProjectReference>
- <ProjectReference Include="../System.Transactions/System.Transactions-net_4_x.csproj">
- <Project>{3821C69F-220D-4231-992C-0FE05311A005}</Project>
- <Name>System.Transactions-net_4_x</Name>
- </ProjectReference>
- <ProjectReference Include="../System.XML/System.Xml-net_4_x.csproj">
- <Project>{87FD2F0F-5222-4AE6-BD63-2D4975E11E5B}</Project>
- <Name>System.Xml-net_4_x</Name>
- </ProjectReference>
- <ProjectReference Include="../corlib/corlib-net_4_x.csproj">
- <Project>{2CA6026B-2DC8-4C4C-A12C-1E8234049DB7}</Project>
- <Name>corlib-net_4_x</Name>
- </ProjectReference>
- </ItemGroup>
- <ItemGroup>
- <Folder Include="Properties\" />
- </ItemGroup>
- <ItemGroup>
- <EmbeddedResource Include="resources/SR.resources.prebuilt">
- <LogicalName>SR.resources</LogicalName>
- </EmbeddedResource>
- <EmbeddedResource Include="resources/SQLiteCommand.bmp">
- <LogicalName>SQLiteCommand.bmp</LogicalName>
- </EmbeddedResource>
- <EmbeddedResource Include="resources/SQLiteConnection.bmp">
- <LogicalName>SQLiteConnection.bmp</LogicalName>
- </EmbeddedResource>
- <EmbeddedResource Include="resources/SQLiteDataAdapter.bmp">
- <LogicalName>SQLiteDataAdapter.bmp</LogicalName>
- </EmbeddedResource>
- </ItemGroup>
-</Project>
-
diff --git a/mcs/class/Mono.Data.Sqlite/Mono.Data.Sqlite.csproj b/mcs/class/Mono.Data.Sqlite/Mono.Data.Sqlite.csproj
new file mode 100644
index 00000000000..ca42a24fa30
--- /dev/null
+++ b/mcs/class/Mono.Data.Sqlite/Mono.Data.Sqlite.csproj
@@ -0,0 +1,273 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- WARNING: this file is autogenerated, don't modify it. Edit the .sources file of the corresponding assembly instead if you want to add/remove C# source files. -->
+<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <PropertyGroup>
+ <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
+ <ProjectGuid>{2281525D-7F2E-41C1-982F-E612AF3ECF61}</ProjectGuid>
+ <OutputType>Library</OutputType>
+ <NoWarn>1699</NoWarn>
+ <LangVersion>latest</LangVersion>
+ <HostPlatform Condition=" '$(HostPlatform)' == '' and '$(OS)' == 'Windows_NT'">win32</HostPlatform>
+ <HostPlatform Condition=" '$(HostPlatform)' == '' and '$(OS)' == 'Unix' and $([System.IO.File]::Exists('/usr/lib/libc.dylib'))">darwin</HostPlatform>
+ <HostPlatform Condition=" '$(HostPlatform)' == '' and '$(OS)' == 'Unix'">linux</HostPlatform>
+ <GenerateTargetFrameworkAttribute>false</GenerateTargetFrameworkAttribute>
+ <NoStdLib>True</NoStdLib>
+ <NoConfig>True</NoConfig>
+ <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
+ <AssemblyName>Mono.Data.Sqlite</AssemblyName>
+ <TargetFrameworkVersion>v4.6.2</TargetFrameworkVersion>
+ <SignAssembly>true</SignAssembly>
+ <AssemblyOriginatorKeyFile>../mono.pub</AssemblyOriginatorKeyFile>
+ </PropertyGroup>
+ <!-- Set AddAdditionalExplicitAssemblyReferences to false, otherwise if targetting .NET4.0,
+ Microsoft.NETFramework.props will force a dependency on the assembly System.Core. This
+ is a problem to compile the Mono mscorlib.dll -->
+ <PropertyGroup>
+ <AddAdditionalExplicitAssemblyReferences>false</AddAdditionalExplicitAssemblyReferences>
+ </PropertyGroup>
+ <PropertyGroup Condition=" '$(Platform)' == 'net_4_x' ">
+ <OutputPath>./../../class/lib/net_4_x-$(HostPlatform)</OutputPath>
+ <IntermediateOutputPath>./../../class/obj/$(AssemblyName)-net_4_x-$(HostPlatform)</IntermediateOutputPath>
+ <DefineConstants>NET_4_0;NET_4_5;NET_4_6;MONO;WIN_PLATFORM;MULTIPLEX_OS;SQLITE_STANDARD</DefineConstants>
+ </PropertyGroup>
+ <PropertyGroup Condition=" '$(Platform)' == 'monodroid' ">
+ <OutputPath>./../../class/lib/monodroid</OutputPath>
+ <IntermediateOutputPath>./../../class/obj/$(AssemblyName)-monodroid</IntermediateOutputPath>
+ <DefineConstants>NET_1_1;NET_2_0;NET_2_1;NET_3_5;NET_4_0;NET_4_5;MONO;MOBILE;MOBILE_LEGACY;MOBILE_DYNAMIC;MONODROID;ANDROID;SQLITE_STANDARD</DefineConstants>
+ </PropertyGroup>
+ <PropertyGroup Condition=" '$(Platform)' == 'monotouch' ">
+ <OutputPath>./../../class/lib/monotouch</OutputPath>
+ <IntermediateOutputPath>./../../class/obj/$(AssemblyName)-monotouch</IntermediateOutputPath>
+ <DefineConstants>NET_1_1;NET_2_0;NET_2_1;NET_3_5;NET_4_0;NET_4_5;MOBILE;MOBILE_LEGACY;MONO;MONOTOUCH;DISABLE_REMOTING;DISABLE_COM;FEATURE_INTERCEPTABLE_THREADPOOL_CALLBACK;FULL_AOT_RUNTIME;SQLITE_STANDARD</DefineConstants>
+ </PropertyGroup>
+ <PropertyGroup Condition=" '$(Platform)' == 'monotouch_watch' ">
+ <OutputPath>./../../class/lib/monotouch_watch</OutputPath>
+ <IntermediateOutputPath>./../../class/obj/$(AssemblyName)-monotouch_watch</IntermediateOutputPath>
+ <DefineConstants>NET_1_1;NET_2_0;NET_2_1;NET_3_5;NET_4_0;NET_4_5;MOBILE;MOBILE_LEGACY;MONO;MONOTOUCH;DISABLE_REMOTING;DISABLE_COM;FEATURE_INTERCEPTABLE_THREADPOOL_CALLBACK;FULL_AOT_RUNTIME;FEATURE_NO_BSD_SOCKETS;MONOTOUCH_WATCH;SQLITE_STANDARD</DefineConstants>
+ </PropertyGroup>
+ <PropertyGroup Condition=" '$(Platform)' == 'monotouch_tv' ">
+ <OutputPath>./../../class/lib/monotouch_tv</OutputPath>
+ <IntermediateOutputPath>./../../class/obj/$(AssemblyName)-monotouch_tv</IntermediateOutputPath>
+ <DefineConstants>NET_1_1;NET_2_0;NET_2_1;NET_3_5;NET_4_0;NET_4_5;MOBILE;MOBILE_LEGACY;MONO;MONOTOUCH;DISABLE_REMOTING;DISABLE_COM;FEATURE_INTERCEPTABLE_THREADPOOL_CALLBACK;FULL_AOT_RUNTIME;MONOTOUCH_TV;SQLITE_STANDARD</DefineConstants>
+ </PropertyGroup>
+ <PropertyGroup Condition=" '$(Platform)' == 'winaot' ">
+ <OutputPath>./../../class/lib/winaot</OutputPath>
+ <IntermediateOutputPath>./../../class/obj/$(AssemblyName)-winaot</IntermediateOutputPath>
+ <DefineConstants>NET_1_1;NET_2_0;NET_2_1;NET_3_5;NET_4_0;NET_4_5;MONO;MOBILE;MOBILE_LEGACY;FULL_AOT_DESKTOP;FULL_AOT_RUNTIME;DISABLE_REMOTING;DISABLE_COM;WIN_PLATFORM;SQLITE_STANDARD</DefineConstants>
+ </PropertyGroup>
+ <PropertyGroup Condition=" '$(Platform)' == 'xammac' ">
+ <OutputPath>./../../class/lib/xammac</OutputPath>
+ <IntermediateOutputPath>./../../class/obj/$(AssemblyName)-xammac</IntermediateOutputPath>
+ <DefineConstants>NET_1_1;NET_2_0;NET_2_1;NET_3_5;NET_4_0;NET_4_5;MONO;MOBILE;MOBILE_DYNAMIC;XAMMAC;FEATURE_INTERCEPTABLE_THREADPOOL_CALLBACK;XAMARIN_MODERN;SQLITE_STANDARD</DefineConstants>
+ </PropertyGroup>
+ <PropertyGroup Condition=" '$(Platform)' == 'xammac_net_4_5' ">
+ <OutputPath>./../../class/lib/xammac_net_4_5-$(HostPlatform)</OutputPath>
+ <IntermediateOutputPath>./../../class/obj/$(AssemblyName)-xammac_net_4_5-$(HostPlatform)</IntermediateOutputPath>
+ <DefineConstants>NET_4_0;NET_4_5;NET_4_6;MONO;FEATURE_INTERCEPTABLE_THREADPOOL_CALLBACK;NO_SYSTEM_DRAWING_DEPENDENCY;NO_WINFORMS_DEPENDENCY;NO_SYSTEM_WEB_DEPENDENCY;XAMMAC_4_5;XAMARIN_MODERN;SQLITE_STANDARD</DefineConstants>
+ </PropertyGroup>
+ <PropertyGroup Condition=" '$(Platform)' == 'unreal' ">
+ <OutputPath>./../../class/lib/unreal</OutputPath>
+ <IntermediateOutputPath>./../../class/obj/$(AssemblyName)-unreal</IntermediateOutputPath>
+ <DefineConstants>NET_1_1;NET_2_0;NET_2_1;MOBILE;MOBILE_DYNAMIC;NET_3_5;NET_4_0;NET_4_5;MONO;SQLITE_STANDARD</DefineConstants>
+ </PropertyGroup>
+ <PropertyGroup Condition=" '$(Platform)' == 'wasm' ">
+ <OutputPath>./../../class/lib/wasm</OutputPath>
+ <IntermediateOutputPath>./../../class/obj/$(AssemblyName)-wasm</IntermediateOutputPath>
+ <DefineConstants>NET_1_1;NET_2_0;NET_2_1;NET_3_5;NET_4_0;NET_4_5;MONO;MOBILE;MOBILE_LEGACY;FULL_AOT_DESKTOP;FULL_AOT_RUNTIME;WASM;DISABLE_REMOTING;DISABLE_COM;FEATURE_NO_BSD_SOCKETS;SQLITE_STANDARD</DefineConstants>
+ </PropertyGroup>
+ <!-- @ALL_PROFILE_PROPERTIES@ -->
+ <PropertyGroup Condition=" '$(Configuration)' == 'Debug' ">
+ <DebugSymbols>true</DebugSymbols>
+ <DebugType>full</DebugType>
+ <Optimize>false</Optimize>
+ <!-- TRACE is set only for Debug configuration, so inherit from platform-specific value -->
+ <DefineConstants>TRACE;$(DefineConstants)</DefineConstants>
+ </PropertyGroup>
+ <PropertyGroup Condition=" '$(Configuration)' == 'Release' ">
+ <DebugType>pdbonly</DebugType>
+ <Optimize>true</Optimize>
+ </PropertyGroup>
+ <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
+ <ItemGroup>
+ <Compile Include="..\..\build\common\Consts.cs" />
+ <Compile Include="..\System\Mono.Util\MonoPInvokeCallbackAttribute.cs" />
+ <Compile Include="Assembly\AssemblyInfo.cs" />
+ <Compile Include="Mono.Data.Sqlite_2.0\LINQ\SQLiteConnection_Linq.cs" />
+ <Compile Include="Mono.Data.Sqlite_2.0\LINQ\SQLiteFactory_Linq.cs" />
+ <Compile Include="Mono.Data.Sqlite_2.0\SQLite3.cs" />
+ <Compile Include="Mono.Data.Sqlite_2.0\SQLite3_UTF16.cs" />
+ <Compile Include="Mono.Data.Sqlite_2.0\SQLiteBase.cs" />
+ <Compile Include="Mono.Data.Sqlite_2.0\SQLiteCommand.cs" />
+ <Compile Include="Mono.Data.Sqlite_2.0\SQLiteCommandBuilder.cs" />
+ <Compile Include="Mono.Data.Sqlite_2.0\SQLiteConnection.cs" />
+ <Compile Include="Mono.Data.Sqlite_2.0\SQLiteConnectionPool.cs" />
+ <Compile Include="Mono.Data.Sqlite_2.0\SQLiteConnectionStringBuilder.cs" />
+ <Compile Include="Mono.Data.Sqlite_2.0\SQLiteConvert.cs" />
+ <Compile Include="Mono.Data.Sqlite_2.0\SQLiteDataAdapter.cs" />
+ <Compile Include="Mono.Data.Sqlite_2.0\SQLiteDataReader.cs" />
+ <Compile Include="Mono.Data.Sqlite_2.0\SqliteDataSourceEnumerator.cs" />
+ <Compile Include="Mono.Data.Sqlite_2.0\SQLiteEnlistment.cs" />
+ <Compile Include="Mono.Data.Sqlite_2.0\SQLiteException.cs" />
+ <Compile Include="Mono.Data.Sqlite_2.0\SQLiteFactory.cs" />
+ <Compile Include="Mono.Data.Sqlite_2.0\SQLiteFunction.cs" />
+ <Compile Include="Mono.Data.Sqlite_2.0\SQLiteFunctionAttribute.cs" />
+ <Compile Include="Mono.Data.Sqlite_2.0\SQLiteKeyReader.cs" />
+ <Compile Include="Mono.Data.Sqlite_2.0\SQLiteMetaDataCollectionNames.cs" />
+ <Compile Include="Mono.Data.Sqlite_2.0\SQLiteParameter.cs" />
+ <Compile Include="Mono.Data.Sqlite_2.0\SQLiteParameterCollection.cs" />
+ <Compile Include="Mono.Data.Sqlite_2.0\SQLiteStatement.cs" />
+ <Compile Include="Mono.Data.Sqlite_2.0\SQLiteTransaction.cs" />
+ <Compile Include="Mono.Data.Sqlite_2.0\SR.Designer.cs" />
+ <Compile Include="Mono.Data.Sqlite_2.0\UnsafeNativeMethods.cs" />
+ </ItemGroup>
+ <!-- @ALL_SOURCES@ -->
+ <ItemGroup>
+ <ProjectReference Include="../System/System.csproj" />
+ <ProjectReference Include="../System.Data/System.Data.csproj" />
+ <ProjectReference Include="../System.Transactions/System.Transactions.csproj" />
+ <ProjectReference Include="../System.XML/System.Xml.csproj" />
+ <ProjectReference Include="../corlib/corlib.csproj" />
+ </ItemGroup>
+ <!-- @ALL_REFERENCES@ -->
+ <ItemGroup Condition=" '$(Platform)' == 'net_4_x' ">
+ <EmbeddedResource Include="resources/SR.resources.prebuilt">
+ <LogicalName>SR.resources</LogicalName>
+ </EmbeddedResource>
+ <EmbeddedResource Include="resources/SQLiteCommand.bmp">
+ <LogicalName>SQLiteCommand.bmp</LogicalName>
+ </EmbeddedResource>
+ <EmbeddedResource Include="resources/SQLiteConnection.bmp">
+ <LogicalName>SQLiteConnection.bmp</LogicalName>
+ </EmbeddedResource>
+ <EmbeddedResource Include="resources/SQLiteDataAdapter.bmp">
+ <LogicalName>SQLiteDataAdapter.bmp</LogicalName>
+ </EmbeddedResource>
+ </ItemGroup>
+ <ItemGroup Condition=" '$(Platform)' == 'monodroid' ">
+ <EmbeddedResource Include="resources/SR.resources.prebuilt">
+ <LogicalName>SR.resources</LogicalName>
+ </EmbeddedResource>
+ <EmbeddedResource Include="resources/SQLiteCommand.bmp">
+ <LogicalName>SQLiteCommand.bmp</LogicalName>
+ </EmbeddedResource>
+ <EmbeddedResource Include="resources/SQLiteConnection.bmp">
+ <LogicalName>SQLiteConnection.bmp</LogicalName>
+ </EmbeddedResource>
+ <EmbeddedResource Include="resources/SQLiteDataAdapter.bmp">
+ <LogicalName>SQLiteDataAdapter.bmp</LogicalName>
+ </EmbeddedResource>
+ </ItemGroup>
+ <ItemGroup Condition=" '$(Platform)' == 'monotouch' ">
+ <EmbeddedResource Include="resources/SR.resources.prebuilt">
+ <LogicalName>SR.resources</LogicalName>
+ </EmbeddedResource>
+ <EmbeddedResource Include="resources/SQLiteCommand.bmp">
+ <LogicalName>SQLiteCommand.bmp</LogicalName>
+ </EmbeddedResource>
+ <EmbeddedResource Include="resources/SQLiteConnection.bmp">
+ <LogicalName>SQLiteConnection.bmp</LogicalName>
+ </EmbeddedResource>
+ <EmbeddedResource Include="resources/SQLiteDataAdapter.bmp">
+ <LogicalName>SQLiteDataAdapter.bmp</LogicalName>
+ </EmbeddedResource>
+ </ItemGroup>
+ <ItemGroup Condition=" '$(Platform)' == 'monotouch_watch' ">
+ <EmbeddedResource Include="resources/SR.resources.prebuilt">
+ <LogicalName>SR.resources</LogicalName>
+ </EmbeddedResource>
+ <EmbeddedResource Include="resources/SQLiteCommand.bmp">
+ <LogicalName>SQLiteCommand.bmp</LogicalName>
+ </EmbeddedResource>
+ <EmbeddedResource Include="resources/SQLiteConnection.bmp">
+ <LogicalName>SQLiteConnection.bmp</LogicalName>
+ </EmbeddedResource>
+ <EmbeddedResource Include="resources/SQLiteDataAdapter.bmp">
+ <LogicalName>SQLiteDataAdapter.bmp</LogicalName>
+ </EmbeddedResource>
+ </ItemGroup>
+ <ItemGroup Condition=" '$(Platform)' == 'monotouch_tv' ">
+ <EmbeddedResource Include="resources/SR.resources.prebuilt">
+ <LogicalName>SR.resources</LogicalName>
+ </EmbeddedResource>
+ <EmbeddedResource Include="resources/SQLiteCommand.bmp">
+ <LogicalName>SQLiteCommand.bmp</LogicalName>
+ </EmbeddedResource>
+ <EmbeddedResource Include="resources/SQLiteConnection.bmp">
+ <LogicalName>SQLiteConnection.bmp</LogicalName>
+ </EmbeddedResource>
+ <EmbeddedResource Include="resources/SQLiteDataAdapter.bmp">
+ <LogicalName>SQLiteDataAdapter.bmp</LogicalName>
+ </EmbeddedResource>
+ </ItemGroup>
+ <ItemGroup Condition=" '$(Platform)' == 'winaot' ">
+ <EmbeddedResource Include="resources/SR.resources.prebuilt">
+ <LogicalName>SR.resources</LogicalName>
+ </EmbeddedResource>
+ <EmbeddedResource Include="resources/SQLiteCommand.bmp">
+ <LogicalName>SQLiteCommand.bmp</LogicalName>
+ </EmbeddedResource>
+ <EmbeddedResource Include="resources/SQLiteConnection.bmp">
+ <LogicalName>SQLiteConnection.bmp</LogicalName>
+ </EmbeddedResource>
+ <EmbeddedResource Include="resources/SQLiteDataAdapter.bmp">
+ <LogicalName>SQLiteDataAdapter.bmp</LogicalName>
+ </EmbeddedResource>
+ </ItemGroup>
+ <ItemGroup Condition=" '$(Platform)' == 'xammac' ">
+ <EmbeddedResource Include="resources/SR.resources.prebuilt">
+ <LogicalName>SR.resources</LogicalName>
+ </EmbeddedResource>
+ <EmbeddedResource Include="resources/SQLiteCommand.bmp">
+ <LogicalName>SQLiteCommand.bmp</LogicalName>
+ </EmbeddedResource>
+ <EmbeddedResource Include="resources/SQLiteConnection.bmp">
+ <LogicalName>SQLiteConnection.bmp</LogicalName>
+ </EmbeddedResource>
+ <EmbeddedResource Include="resources/SQLiteDataAdapter.bmp">
+ <LogicalName>SQLiteDataAdapter.bmp</LogicalName>
+ </EmbeddedResource>
+ </ItemGroup>
+ <ItemGroup Condition=" '$(Platform)' == 'xammac_net_4_5' ">
+ <EmbeddedResource Include="resources/SR.resources.prebuilt">
+ <LogicalName>SR.resources</LogicalName>
+ </EmbeddedResource>
+ <EmbeddedResource Include="resources/SQLiteCommand.bmp">
+ <LogicalName>SQLiteCommand.bmp</LogicalName>
+ </EmbeddedResource>
+ <EmbeddedResource Include="resources/SQLiteConnection.bmp">
+ <LogicalName>SQLiteConnection.bmp</LogicalName>
+ </EmbeddedResource>
+ <EmbeddedResource Include="resources/SQLiteDataAdapter.bmp">
+ <LogicalName>SQLiteDataAdapter.bmp</LogicalName>
+ </EmbeddedResource>
+ </ItemGroup>
+ <ItemGroup Condition=" '$(Platform)' == 'unreal' ">
+ <EmbeddedResource Include="resources/SR.resources.prebuilt">
+ <LogicalName>SR.resources</LogicalName>
+ </EmbeddedResource>
+ <EmbeddedResource Include="resources/SQLiteCommand.bmp">
+ <LogicalName>SQLiteCommand.bmp</LogicalName>
+ </EmbeddedResource>
+ <EmbeddedResource Include="resources/SQLiteConnection.bmp">
+ <LogicalName>SQLiteConnection.bmp</LogicalName>
+ </EmbeddedResource>
+ <EmbeddedResource Include="resources/SQLiteDataAdapter.bmp">
+ <LogicalName>SQLiteDataAdapter.bmp</LogicalName>
+ </EmbeddedResource>
+ </ItemGroup>
+ <ItemGroup Condition=" '$(Platform)' == 'wasm' ">
+ <EmbeddedResource Include="resources/SR.resources.prebuilt">
+ <LogicalName>SR.resources</LogicalName>
+ </EmbeddedResource>
+ <EmbeddedResource Include="resources/SQLiteCommand.bmp">
+ <LogicalName>SQLiteCommand.bmp</LogicalName>
+ </EmbeddedResource>
+ <EmbeddedResource Include="resources/SQLiteConnection.bmp">
+ <LogicalName>SQLiteConnection.bmp</LogicalName>
+ </EmbeddedResource>
+ <EmbeddedResource Include="resources/SQLiteDataAdapter.bmp">
+ <LogicalName>SQLiteDataAdapter.bmp</LogicalName>
+ </EmbeddedResource>
+ </ItemGroup>
+ <!-- @ALL_RESOURCES@ -->
+</Project> \ No newline at end of file