diff options
author | Alexander Köplinger <alex.koeplinger@outlook.com> | 2019-03-05 23:51:35 +0300 |
---|---|---|
committer | Marek Safar <marek.safar@gmail.com> | 2019-03-06 10:34:01 +0300 |
commit | b31a445e85523a9a41b0975203f7ccd1d6f185a8 (patch) | |
tree | 3fa9a395ceb204eb33a8abfd235b4c5e7b877633 /mcs/class/Mono.Debugger.Soft | |
parent | eb3f7312bd4da3e6ca1e072c06fcb3f1338ad974 (diff) |
[gitattributes] Do CRLF normalization on sln/proj files
They can be used with native line endings.
We now have a shared folder with the dotnet repos and they have CRLF normalization enabled.
This difference leads to conflicts while applying changes from the dotnet repos to mono.
Diffstat (limited to 'mcs/class/Mono.Debugger.Soft')
-rw-r--r-- | mcs/class/Mono.Debugger.Soft/Mono.Debugger.Soft.csproj | 350 |
1 files changed, 175 insertions, 175 deletions
diff --git a/mcs/class/Mono.Debugger.Soft/Mono.Debugger.Soft.csproj b/mcs/class/Mono.Debugger.Soft/Mono.Debugger.Soft.csproj index 476abfaf32a..5c6a2b5fa9a 100644 --- a/mcs/class/Mono.Debugger.Soft/Mono.Debugger.Soft.csproj +++ b/mcs/class/Mono.Debugger.Soft/Mono.Debugger.Soft.csproj @@ -1,176 +1,176 @@ -<?xml version="1.0" encoding="utf-8"?>
-<!-- WARNING: this file is autogenerated, don't modify it. Edit the .sources file of the corresponding assembly instead if you want to add/remove C# source files. -->
-<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <PropertyGroup>
- <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
- <Platform Condition=" '$(Platform)' == '' ">net_4_x</Platform>
- <ProjectGuid>{767CAD15-F8B5-4EAC-8B3D-4EF75F768015}</ProjectGuid>
- <OutputType>Library</OutputType>
- <NoWarn>1699</NoWarn>
- <LangVersion>latest</LangVersion>
- <HostPlatform Condition=" '$(HostPlatform)' == '' and '$(OS)' == 'Windows_NT'">win32</HostPlatform>
- <HostPlatform Condition=" '$(HostPlatform)' == '' and '$(OS)' == 'Unix' and $([System.IO.File]::Exists('/usr/lib/libc.dylib'))">macos</HostPlatform>
- <HostPlatform Condition=" '$(HostPlatform)' == '' and '$(OS)' == 'Unix'">linux</HostPlatform>
- <GenerateTargetFrameworkAttribute>false</GenerateTargetFrameworkAttribute>
- <NoStdLib>True</NoStdLib>
- <NoConfig>True</NoConfig>
- <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
- <AssemblyName>Mono.Debugger.Soft</AssemblyName>
- <TargetFrameworkVersion>v4.6.2</TargetFrameworkVersion>
- <SignAssembly>true</SignAssembly>
- <AssemblyOriginatorKeyFile>../mono.snk</AssemblyOriginatorKeyFile>
- </PropertyGroup>
- <PropertyGroup>
- <!-- Set AddAdditionalExplicitAssemblyReferences to false, otherwise if targetting .NET4.0,
- Microsoft.NETFramework.props will force a dependency on the assembly System.Core. This
- is a problem to compile the Mono mscorlib.dll -->
- <AddAdditionalExplicitAssemblyReferences>false</AddAdditionalExplicitAssemblyReferences>
- </PropertyGroup>
- <PropertyGroup Condition=" '$(Platform)' == 'net_4_x' ">
- <OutputPath>./../../class/lib/net_4_x-$(HostPlatform)</OutputPath>
- <IntermediateOutputPath>./../../class/obj/$(AssemblyName)-net_4_x-$(HostPlatform)</IntermediateOutputPath>
- <DefineConstants>NET_4_0;NET_4_5;NET_4_6;MONO;WIN_PLATFORM;MONO_DATACONVERTER_STATIC_METHODS;ENABLE_CECIL</DefineConstants>
- </PropertyGroup>
- <PropertyGroup Condition=" '$(Platform)' == 'monodroid_tools' ">
- <OutputPath>./../../class/lib/monodroid_tools</OutputPath>
- <IntermediateOutputPath>./../../class/obj/$(AssemblyName)-monodroid_tools</IntermediateOutputPath>
- <DefineConstants>NET_4_6;MONO;MONODROID_TOOLS;WIN_PLATFORM;MONO_DATACONVERTER_STATIC_METHODS;ENABLE_CECIL</DefineConstants>
- </PropertyGroup>
- <!-- @ALL_PROFILE_PROPERTIES@ -->
- <PropertyGroup Condition=" '$(Configuration)' == 'Debug' ">
- <DebugSymbols>true</DebugSymbols>
- <DebugType>full</DebugType>
- <Optimize>false</Optimize>
- <!-- TRACE is set only for Debug configuration, so inherit from platform-specific value -->
- <DefineConstants>TRACE;$(DefineConstants)</DefineConstants>
- </PropertyGroup>
- <PropertyGroup Condition=" '$(Configuration)' == 'Release' ">
- <DebugType>pdbonly</DebugType>
- <Optimize>true</Optimize>
- </PropertyGroup>
- <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
- <!-- @BUILT_SOURCES@ -->
- <!--Common files-->
- <ItemGroup>
- <Compile Include="..\..\build\common\Consts.cs" />
- <Compile Include="..\..\build\common\Locale.cs" />
- <Compile Include="Assembly\AssemblyInfo.cs" />
- <Compile Include="Mono.Debugger.Soft\AbsentInformationException.cs" />
- <Compile Include="Mono.Debugger.Soft\AppDomainCreateEvent.cs" />
- <Compile Include="Mono.Debugger.Soft\AppDomainMirror.cs" />
- <Compile Include="Mono.Debugger.Soft\AppDomainUnloadEvent.cs" />
- <Compile Include="Mono.Debugger.Soft\ArrayMirror.cs" />
- <Compile Include="Mono.Debugger.Soft\AssemblyLoadEvent.cs" />
- <Compile Include="Mono.Debugger.Soft\AssemblyLoadEventRequest.cs" />
- <Compile Include="Mono.Debugger.Soft\AssemblyMirror.cs" />
- <Compile Include="Mono.Debugger.Soft\AssemblyUnloadEvent.cs" />
- <Compile Include="Mono.Debugger.Soft\BreakpointEvent.cs" />
- <Compile Include="Mono.Debugger.Soft\BreakpointEventRequest.cs" />
- <Compile Include="Mono.Debugger.Soft\Connection.cs" />
- <Compile Include="Mono.Debugger.Soft\CrashEvent.cs" />
- <Compile Include="Mono.Debugger.Soft\CustomAttributeDataMirror.cs" />
- <Compile Include="Mono.Debugger.Soft\CustomAttributeNamedArgumentMirror.cs" />
- <Compile Include="Mono.Debugger.Soft\CustomAttributeTypedArgumentMirror.cs" />
- <Compile Include="Mono.Debugger.Soft\DataConverter.cs" />
- <Compile Include="Mono.Debugger.Soft\EnumMirror.cs" />
- <Compile Include="Mono.Debugger.Soft\Event.cs" />
- <Compile Include="Mono.Debugger.Soft\EventQueueImpl.cs" />
- <Compile Include="Mono.Debugger.Soft\EventRequest.cs" />
- <Compile Include="Mono.Debugger.Soft\EventSet.cs" />
- <Compile Include="Mono.Debugger.Soft\EventType.cs" />
- <Compile Include="Mono.Debugger.Soft\ExceptionEvent.cs" />
- <Compile Include="Mono.Debugger.Soft\ExceptionEventRequest.cs" />
- <Compile Include="Mono.Debugger.Soft\FieldInfoMirror.cs" />
- <Compile Include="Mono.Debugger.Soft\IInvokeAsyncResult.cs" />
- <Compile Include="Mono.Debugger.Soft\ILExceptionHandler.cs" />
- <Compile Include="Mono.Debugger.Soft\ILInstruction.cs" />
- <Compile Include="Mono.Debugger.Soft\ILInterpreter.cs" />
- <Compile Include="Mono.Debugger.Soft\IMirror.cs" />
- <Compile Include="Mono.Debugger.Soft\ITargetProcess.cs" />
- <Compile Include="Mono.Debugger.Soft\InterfaceMappingMirror.cs" />
- <Compile Include="Mono.Debugger.Soft\InvalidStackFrameException.cs" />
- <Compile Include="Mono.Debugger.Soft\InvocationException.cs" />
- <Compile Include="Mono.Debugger.Soft\InvokeOptions.cs" />
- <Compile Include="Mono.Debugger.Soft\LocalScope.cs" />
- <Compile Include="Mono.Debugger.Soft\LocalVariable.cs" />
- <Compile Include="Mono.Debugger.Soft\Location.cs" />
- <Compile Include="Mono.Debugger.Soft\MethodBodyMirror.cs" />
- <Compile Include="Mono.Debugger.Soft\MethodEntryEvent.cs" />
- <Compile Include="Mono.Debugger.Soft\MethodEntryEventRequest.cs" />
- <Compile Include="Mono.Debugger.Soft\MethodExitEvent.cs" />
- <Compile Include="Mono.Debugger.Soft\MethodExitEventRequest.cs" />
- <Compile Include="Mono.Debugger.Soft\MethodMirror.cs" />
- <Compile Include="Mono.Debugger.Soft\Mirror.cs" />
- <Compile Include="Mono.Debugger.Soft\ModuleMirror.cs" />
- <Compile Include="Mono.Debugger.Soft\ObjectCollectedException.cs" />
- <Compile Include="Mono.Debugger.Soft\ObjectMirror.cs" />
- <Compile Include="Mono.Debugger.Soft\ParameterInfoMirror.cs" />
- <Compile Include="Mono.Debugger.Soft\PointerValue.cs" />
- <Compile Include="Mono.Debugger.Soft\PrimitiveValue.cs" />
- <Compile Include="Mono.Debugger.Soft\PropertyInfoMirror.cs" />
- <Compile Include="Mono.Debugger.Soft\StackFrame.cs" />
- <Compile Include="Mono.Debugger.Soft\StepEvent.cs" />
- <Compile Include="Mono.Debugger.Soft\StepEventRequest.cs" />
- <Compile Include="Mono.Debugger.Soft\StringMirror.cs" />
- <Compile Include="Mono.Debugger.Soft\StructMirror.cs" />
- <Compile Include="Mono.Debugger.Soft\SuspendPolicy.cs" />
- <Compile Include="Mono.Debugger.Soft\ThreadDeathEvent.cs" />
- <Compile Include="Mono.Debugger.Soft\ThreadMirror.cs" />
- <Compile Include="Mono.Debugger.Soft\ThreadStartEvent.cs" />
- <Compile Include="Mono.Debugger.Soft\TypeLoadEvent.cs" />
- <Compile Include="Mono.Debugger.Soft\TypeLoadEventRequest.cs" />
- <Compile Include="Mono.Debugger.Soft\TypeMirror.cs" />
- <Compile Include="Mono.Debugger.Soft\UserBreakEvent.cs" />
- <Compile Include="Mono.Debugger.Soft\UserLogEvent.cs" />
- <Compile Include="Mono.Debugger.Soft\VMDeathEvent.cs" />
- <Compile Include="Mono.Debugger.Soft\VMDisconnectEvent.cs" />
- <Compile Include="Mono.Debugger.Soft\VMDisconnectedException.cs" />
- <Compile Include="Mono.Debugger.Soft\VMMismatchException.cs" />
- <Compile Include="Mono.Debugger.Soft\VMStartEvent.cs" />
- <Compile Include="Mono.Debugger.Soft\Value.cs" />
- <Compile Include="Mono.Debugger.Soft\VirtualMachine.cs" />
- <Compile Include="Mono.Debugger.Soft\VirtualMachineManager.cs" />
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- <Name>genconsts</Name>
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- <Private>false</Private>
- </ProjectReference>
- </ItemGroup>
- <!--End of common files-->
- <!-- @ALL_SOURCES@ -->
- <ItemGroup>
- <ProjectReference Include="../Mono.Cecil/Mono.Cecil.csproj" />
- </ItemGroup>
- <ItemGroup Condition=" '$(Platform)' == 'net_4_x' ">
- <ProjectReference Include="../System/System.csproj" />
- <ProjectReference Include="../System.Core/System.Core.csproj" />
- <ProjectReference Include="../corlib/corlib.csproj" />
- </ItemGroup>
- <ItemGroup Condition=" '$(Platform)' == 'monodroid_tools' ">
- <Reference Include="./../../../external/binary-reference-assemblies/v4.6/System.dll">
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- <Private>False</Private>
- </Reference>
- <Reference Include="./../../../external/binary-reference-assemblies/v4.6/System.Core.dll">
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- <Private>False</Private>
- </Reference>
- <Reference Include="./../../../external/binary-reference-assemblies/v4.6/mscorlib.dll">
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- <Private>False</Private>
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- <!-- Force the pre-build event to run after references have been resolved. The default
- behavior is to run them before resolving references, which can cause things like
- culevel.exe to be used before they have been built. -->
- <PreBuildEventDependsOn>ResolveReferences</PreBuildEventDependsOn>
- </PropertyGroup>
+<?xml version="1.0" encoding="utf-8"?> +<!-- WARNING: this file is autogenerated, don't modify it. Edit the .sources file of the corresponding assembly instead if you want to add/remove C# source files. --> +<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <PropertyGroup> + <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> + <Platform Condition=" '$(Platform)' == '' ">net_4_x</Platform> + <ProjectGuid>{767CAD15-F8B5-4EAC-8B3D-4EF75F768015}</ProjectGuid> + <OutputType>Library</OutputType> + <NoWarn>1699</NoWarn> + <LangVersion>latest</LangVersion> + <HostPlatform Condition=" '$(HostPlatform)' == '' and '$(OS)' == 'Windows_NT'">win32</HostPlatform> + <HostPlatform Condition=" '$(HostPlatform)' == '' and '$(OS)' == 'Unix' and $([System.IO.File]::Exists('/usr/lib/libc.dylib'))">macos</HostPlatform> + <HostPlatform Condition=" '$(HostPlatform)' == '' and '$(OS)' == 'Unix'">linux</HostPlatform> + <GenerateTargetFrameworkAttribute>false</GenerateTargetFrameworkAttribute> + <NoStdLib>True</NoStdLib> + <NoConfig>True</NoConfig> + <AllowUnsafeBlocks>true</AllowUnsafeBlocks> + <AssemblyName>Mono.Debugger.Soft</AssemblyName> + <TargetFrameworkVersion>v4.6.2</TargetFrameworkVersion> + <SignAssembly>true</SignAssembly> + <AssemblyOriginatorKeyFile>../mono.snk</AssemblyOriginatorKeyFile> + </PropertyGroup> + <PropertyGroup> + <!-- Set AddAdditionalExplicitAssemblyReferences to false, otherwise if targetting .NET4.0, + Microsoft.NETFramework.props will force a dependency on the assembly System.Core. This + is a problem to compile the Mono mscorlib.dll --> + <AddAdditionalExplicitAssemblyReferences>false</AddAdditionalExplicitAssemblyReferences> + </PropertyGroup> + <PropertyGroup Condition=" '$(Platform)' == 'net_4_x' "> + <OutputPath>./../../class/lib/net_4_x-$(HostPlatform)</OutputPath> + <IntermediateOutputPath>./../../class/obj/$(AssemblyName)-net_4_x-$(HostPlatform)</IntermediateOutputPath> + <DefineConstants>NET_4_0;NET_4_5;NET_4_6;MONO;WIN_PLATFORM;MONO_DATACONVERTER_STATIC_METHODS;ENABLE_CECIL</DefineConstants> + </PropertyGroup> + <PropertyGroup Condition=" '$(Platform)' == 'monodroid_tools' "> + <OutputPath>./../../class/lib/monodroid_tools</OutputPath> + <IntermediateOutputPath>./../../class/obj/$(AssemblyName)-monodroid_tools</IntermediateOutputPath> + <DefineConstants>NET_4_6;MONO;MONODROID_TOOLS;WIN_PLATFORM;MONO_DATACONVERTER_STATIC_METHODS;ENABLE_CECIL</DefineConstants> + </PropertyGroup> + <!-- @ALL_PROFILE_PROPERTIES@ --> + <PropertyGroup Condition=" '$(Configuration)' == 'Debug' "> + <DebugSymbols>true</DebugSymbols> + <DebugType>full</DebugType> + <Optimize>false</Optimize> + <!-- TRACE is set only for Debug configuration, so inherit from platform-specific value --> + <DefineConstants>TRACE;$(DefineConstants)</DefineConstants> + </PropertyGroup> + <PropertyGroup Condition=" '$(Configuration)' == 'Release' "> + <DebugType>pdbonly</DebugType> + <Optimize>true</Optimize> + </PropertyGroup> + <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> + <!-- @BUILT_SOURCES@ --> + <!--Common files--> + <ItemGroup> + <Compile Include="..\..\build\common\Consts.cs" /> + <Compile Include="..\..\build\common\Locale.cs" /> + <Compile Include="Assembly\AssemblyInfo.cs" /> + <Compile Include="Mono.Debugger.Soft\AbsentInformationException.cs" /> + <Compile Include="Mono.Debugger.Soft\AppDomainCreateEvent.cs" /> + <Compile Include="Mono.Debugger.Soft\AppDomainMirror.cs" /> + <Compile Include="Mono.Debugger.Soft\AppDomainUnloadEvent.cs" /> + <Compile Include="Mono.Debugger.Soft\ArrayMirror.cs" /> + <Compile Include="Mono.Debugger.Soft\AssemblyLoadEvent.cs" /> + <Compile Include="Mono.Debugger.Soft\AssemblyLoadEventRequest.cs" /> + <Compile Include="Mono.Debugger.Soft\AssemblyMirror.cs" /> + <Compile Include="Mono.Debugger.Soft\AssemblyUnloadEvent.cs" /> + <Compile Include="Mono.Debugger.Soft\BreakpointEvent.cs" /> + <Compile Include="Mono.Debugger.Soft\BreakpointEventRequest.cs" /> + <Compile Include="Mono.Debugger.Soft\Connection.cs" /> + <Compile Include="Mono.Debugger.Soft\CrashEvent.cs" /> + <Compile Include="Mono.Debugger.Soft\CustomAttributeDataMirror.cs" /> + <Compile Include="Mono.Debugger.Soft\CustomAttributeNamedArgumentMirror.cs" /> + <Compile Include="Mono.Debugger.Soft\CustomAttributeTypedArgumentMirror.cs" /> + <Compile Include="Mono.Debugger.Soft\DataConverter.cs" /> + <Compile Include="Mono.Debugger.Soft\EnumMirror.cs" /> + <Compile Include="Mono.Debugger.Soft\Event.cs" /> + <Compile Include="Mono.Debugger.Soft\EventQueueImpl.cs" /> + <Compile Include="Mono.Debugger.Soft\EventRequest.cs" /> + <Compile Include="Mono.Debugger.Soft\EventSet.cs" /> + <Compile Include="Mono.Debugger.Soft\EventType.cs" /> + <Compile Include="Mono.Debugger.Soft\ExceptionEvent.cs" /> + <Compile Include="Mono.Debugger.Soft\ExceptionEventRequest.cs" /> + <Compile Include="Mono.Debugger.Soft\FieldInfoMirror.cs" /> + <Compile Include="Mono.Debugger.Soft\IInvokeAsyncResult.cs" /> + <Compile Include="Mono.Debugger.Soft\ILExceptionHandler.cs" /> + <Compile Include="Mono.Debugger.Soft\ILInstruction.cs" /> + <Compile Include="Mono.Debugger.Soft\ILInterpreter.cs" /> + <Compile Include="Mono.Debugger.Soft\IMirror.cs" /> + <Compile Include="Mono.Debugger.Soft\ITargetProcess.cs" /> + <Compile Include="Mono.Debugger.Soft\InterfaceMappingMirror.cs" /> + <Compile Include="Mono.Debugger.Soft\InvalidStackFrameException.cs" /> + <Compile Include="Mono.Debugger.Soft\InvocationException.cs" /> + <Compile Include="Mono.Debugger.Soft\InvokeOptions.cs" /> + <Compile Include="Mono.Debugger.Soft\LocalScope.cs" /> + <Compile Include="Mono.Debugger.Soft\LocalVariable.cs" /> + <Compile Include="Mono.Debugger.Soft\Location.cs" /> + <Compile Include="Mono.Debugger.Soft\MethodBodyMirror.cs" /> + <Compile Include="Mono.Debugger.Soft\MethodEntryEvent.cs" /> + <Compile Include="Mono.Debugger.Soft\MethodEntryEventRequest.cs" /> + <Compile Include="Mono.Debugger.Soft\MethodExitEvent.cs" /> + <Compile Include="Mono.Debugger.Soft\MethodExitEventRequest.cs" /> + <Compile Include="Mono.Debugger.Soft\MethodMirror.cs" /> + <Compile Include="Mono.Debugger.Soft\Mirror.cs" /> + <Compile Include="Mono.Debugger.Soft\ModuleMirror.cs" /> + <Compile Include="Mono.Debugger.Soft\ObjectCollectedException.cs" /> + <Compile Include="Mono.Debugger.Soft\ObjectMirror.cs" /> + <Compile Include="Mono.Debugger.Soft\ParameterInfoMirror.cs" /> + <Compile Include="Mono.Debugger.Soft\PointerValue.cs" /> + <Compile Include="Mono.Debugger.Soft\PrimitiveValue.cs" /> + <Compile Include="Mono.Debugger.Soft\PropertyInfoMirror.cs" /> + <Compile Include="Mono.Debugger.Soft\StackFrame.cs" /> + <Compile Include="Mono.Debugger.Soft\StepEvent.cs" /> + <Compile Include="Mono.Debugger.Soft\StepEventRequest.cs" /> + <Compile Include="Mono.Debugger.Soft\StringMirror.cs" /> + <Compile Include="Mono.Debugger.Soft\StructMirror.cs" /> + <Compile Include="Mono.Debugger.Soft\SuspendPolicy.cs" /> + <Compile Include="Mono.Debugger.Soft\ThreadDeathEvent.cs" /> + <Compile Include="Mono.Debugger.Soft\ThreadMirror.cs" /> + <Compile Include="Mono.Debugger.Soft\ThreadStartEvent.cs" /> + <Compile Include="Mono.Debugger.Soft\TypeLoadEvent.cs" /> + <Compile Include="Mono.Debugger.Soft\TypeLoadEventRequest.cs" /> + <Compile Include="Mono.Debugger.Soft\TypeMirror.cs" /> + <Compile Include="Mono.Debugger.Soft\UserBreakEvent.cs" /> + <Compile Include="Mono.Debugger.Soft\UserLogEvent.cs" /> + <Compile Include="Mono.Debugger.Soft\VMDeathEvent.cs" /> + <Compile Include="Mono.Debugger.Soft\VMDisconnectEvent.cs" /> + <Compile Include="Mono.Debugger.Soft\VMDisconnectedException.cs" /> + <Compile Include="Mono.Debugger.Soft\VMMismatchException.cs" /> + <Compile Include="Mono.Debugger.Soft\VMStartEvent.cs" /> + <Compile Include="Mono.Debugger.Soft\Value.cs" /> + <Compile Include="Mono.Debugger.Soft\VirtualMachine.cs" /> + <Compile Include="Mono.Debugger.Soft\VirtualMachineManager.cs" /> + <ProjectReference Include="$(SolutionDir)\msvc\scripts\genconsts.csproj"> + <Name>genconsts</Name> + <Project>{702AE2C0-71DD-4112-9A06-E4FABCA59986}</Project> + <ReferenceOutputAssembly>false</ReferenceOutputAssembly> + <CopyToOutputDirectory>Never</CopyToOutputDirectory> + <Private>false</Private> + </ProjectReference> + </ItemGroup> + <!--End of common files--> + <!-- @ALL_SOURCES@ --> + <ItemGroup> + <ProjectReference Include="../Mono.Cecil/Mono.Cecil.csproj" /> + </ItemGroup> + <ItemGroup Condition=" '$(Platform)' == 'net_4_x' "> + <ProjectReference Include="../System/System.csproj" /> + <ProjectReference Include="../System.Core/System.Core.csproj" /> + <ProjectReference Include="../corlib/corlib.csproj" /> + </ItemGroup> + <ItemGroup Condition=" '$(Platform)' == 'monodroid_tools' "> + <Reference Include="./../../../external/binary-reference-assemblies/v4.6/System.dll"> + <SpecificVersion>False</SpecificVersion> + <HintPath>./../../../external/binary-reference-assemblies/v4.6/System.dll</HintPath> + <Private>False</Private> + </Reference> + <Reference Include="./../../../external/binary-reference-assemblies/v4.6/System.Core.dll"> + <SpecificVersion>False</SpecificVersion> + <HintPath>./../../../external/binary-reference-assemblies/v4.6/System.Core.dll</HintPath> + <Private>False</Private> + </Reference> + <Reference Include="./../../../external/binary-reference-assemblies/v4.6/mscorlib.dll"> + <SpecificVersion>False</SpecificVersion> + <HintPath>./../../../external/binary-reference-assemblies/v4.6/mscorlib.dll</HintPath> + <Private>False</Private> + </Reference> + </ItemGroup> + <!-- @ALL_REFERENCES@ --> + <!-- @ALL_RESOURCES@ --> + <PropertyGroup> + <!-- Force the pre-build event to run after references have been resolved. The default + behavior is to run them before resolving references, which can cause things like + culevel.exe to be used before they have been built. --> + <PreBuildEventDependsOn>ResolveReferences</PreBuildEventDependsOn> + </PropertyGroup> </Project>
\ No newline at end of file |