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authorGonzalo Paniagua Javier <gonzalo.mono@gmail.com>2004-04-24 06:03:26 +0400
committerGonzalo Paniagua Javier <gonzalo.mono@gmail.com>2004-04-24 06:03:26 +0400
commit5360b96f46f3522d6ef21fa820e14dfa65a5fd7b (patch)
treed7830105c18019079cd25d2aae1bcbb465f7560e /mcs/class/System/System.Net.Sockets
parent849f93812360722ea98f4a2f69cf9908e5a13a36 (diff)
2004-04-24 Gonzalo Paniagua Javier <gonzalo@ximian.com>
* Socket.cs: added GetSupportsAsync and Poll_internal internal calls. Cleaned up Worker class: moved fields to SocketAsyncResult and use Poll when the socket is non-blocking before getting EWOULDBLOCK error. svn path=/trunk/mcs/; revision=25914
Diffstat (limited to 'mcs/class/System/System.Net.Sockets')
-rw-r--r--mcs/class/System/System.Net.Sockets/ChangeLog6
-rw-r--r--mcs/class/System/System.Net.Sockets/Socket.cs659
2 files changed, 269 insertions, 396 deletions
diff --git a/mcs/class/System/System.Net.Sockets/ChangeLog b/mcs/class/System/System.Net.Sockets/ChangeLog
index dd3954ac821..a4410307ed0 100644
--- a/mcs/class/System/System.Net.Sockets/ChangeLog
+++ b/mcs/class/System/System.Net.Sockets/ChangeLog
@@ -1,3 +1,9 @@
+2004-04-24 Gonzalo Paniagua Javier <gonzalo@ximian.com>
+
+ * Socket.cs: added GetSupportsAsync and Poll_internal internal calls.
+ Cleaned up Worker class: moved fields to SocketAsyncResult and use Poll
+ when the socket is non-blocking before getting EWOULDBLOCK error.
+
2004-04-08 Dick Porter <dick@ximian.com>
* Socket.cs: Rearrange the internal calls so that the exceptions
diff --git a/mcs/class/System/System.Net.Sockets/Socket.cs b/mcs/class/System/System.Net.Sockets/Socket.cs
index 331bcb1c6a8..ba0f32a13c4 100644
--- a/mcs/class/System/System.Net.Sockets/Socket.cs
+++ b/mcs/class/System/System.Net.Sockets/Socket.cs
@@ -1,11 +1,13 @@
// System.Net.Sockets.Socket.cs
//
// Authors:
-// Phillip Pearson (pp@myelin.co.nz)
-// Dick Porter <dick@ximian.com>
+// Phillip Pearson (pp@myelin.co.nz)
+// Dick Porter <dick@ximian.com>
+// Gonzalo Paniagua Javier (gonzalo@ximian.com)
//
// Copyright (C) 2001, 2002 Phillip Pearson and Ximian, Inc.
// http://www.myelin.co.nz
+// (c) 2004 Novell, Inc. (http://www.novell.com)
//
using System;
@@ -22,29 +24,68 @@ namespace System.Net.Sockets
{
private sealed class SocketAsyncResult: IAsyncResult
{
- private object state;
- private WaitHandle waithandle;
- private bool completed_sync, completed;
- private Worker worker;
- private Exception delayedException = null;
+ /* Same structure in the runtime */
+ public Socket Sock;
+ object state;
+ AsyncCallback callback;
+ WaitHandle waithandle;
+ bool completed_sync;
+ bool completed;
+ Exception delayedException;
+
+ public EndPoint EndPoint; // Connect,ReceiveFrom,SendTo
+ public byte [] Buffer; // Receive,ReceiveFrom,Send,SendTo
+ public int Offset; // Receive,ReceiveFrom,Send,SendTo
+ public int Size; // Receive,ReceiveFrom,Send,SendTo
+ public SocketFlags SockFlags; // Receive,ReceiveFrom,Send,SendTo
- public SocketAsyncResult(object state) {
- this.state=state;
- completed_sync=completed=false;
- }
+ // Return values
+ Socket acc_socket;
+ int total;
+
- public void SetDelayedException (Exception e) {
- delayedException = e;
+ public SocketAsyncResult (Socket sock, object state, AsyncCallback callback)
+ {
+ this.Sock = sock;
+ this.state = state;
+ this.callback = callback;
+ SockFlags = SocketFlags.None;
}
- public void CheckIfThrowDelayedException () {
+ public void CheckIfThrowDelayedException ()
+ {
if (delayedException != null)
throw delayedException;
}
+ public void Complete ()
+ {
+ IsCompleted = true;
+ if (callback != null)
+ callback (this);
+ }
+
+ public void Complete (int total)
+ {
+ this.total = total;
+ Complete ();
+ }
+
+ public void Complete (Exception e)
+ {
+ delayedException = e;
+ Complete ();
+ }
+
+ public void Complete (Socket s)
+ {
+ acc_socket = s;
+ Complete ();
+ }
+
public object AsyncState {
get {
- return(state);
+ return state;
}
}
@@ -82,314 +123,142 @@ namespace System.Net.Sockets
}
}
- public Worker Worker {
+ public Socket Socket {
get {
- return(worker);
+ return acc_socket;
}
- set {
- worker=value;
+ }
+
+ public int Total {
+ get {
+ return total;
}
}
}
private sealed class Worker
{
- private AsyncCallback callback;
- private SocketAsyncResult result;
- private Socket socket;
-
- // Parameters
- private EndPoint endpoint; // Connect,ReceiveFrom,SendTo
- private byte[] buffer; // Receive,ReceiveFrom,Send,SendTo
- private int offset; // Receive,ReceiveFrom,Send,SendTo
- private int size; // Receive,ReceiveFrom,Send,SendTo
- private SocketFlags sockflags; // Receive,ReceiveFrom,Send,SendTo
-
- // Return values
- private Socket acc_socket;
- private int total;
-
+ SocketAsyncResult result;
- // For Accept
- public Worker(Socket req_sock,
- AsyncCallback req_callback,
- SocketAsyncResult req_result)
- : this(req_sock, null, 0, 0, SocketFlags.None,
- null, req_callback, req_result) {}
-
- // For Connect
- public Worker(Socket req_sock, EndPoint req_endpoint,
- AsyncCallback req_callback,
- SocketAsyncResult req_result)
- : this(req_sock, null, 0, 0, SocketFlags.None,
- req_endpoint, req_callback,
- req_result) {}
-
- // For Receive and Send
- public Worker(Socket req_sock, byte[] req_buffer,
- int req_offset, int req_size,
- SocketFlags req_sockflags,
- AsyncCallback req_callback,
- SocketAsyncResult req_result)
- : this(req_sock, req_buffer, req_offset,
- req_size, req_sockflags, null,
- req_callback, req_result) {}
-
- // For ReceiveFrom and SendTo
- public Worker(Socket req_sock, byte[] req_buffer,
- int req_offset, int req_size,
- SocketFlags req_sockflags,
- EndPoint req_endpoint,
- AsyncCallback req_callback,
- SocketAsyncResult req_result) {
- socket=req_sock;
- buffer=req_buffer;
- offset=req_offset;
- size=req_size;
- sockflags=req_sockflags;
- endpoint=req_endpoint;
- callback=req_callback;
- result=req_result;
- }
-
- private void End() {
- result.IsCompleted=true;
- if (callback != null)
- callback(result);
+ public Worker (SocketAsyncResult ares)
+ {
+ this.result = ares;
}
-
- public void Accept() {
- lock(result) {
+
+ public void Accept ()
+ {
+ lock (result) {
+ Socket acc_socket = null;
try {
- acc_socket=socket.Accept();
+ acc_socket = result.Sock.Accept ();
} catch (Exception e) {
- result.SetDelayedException(e);
- }
- End();
- }
- }
-
- public void Connect() {
- lock(result) {
- if (socket.Blocking) {
- try {
- socket.Connect(endpoint);
- } catch (Exception e) {
- result.SetDelayedException(e);
- }
- End ();
+ result.Complete (e);
return;
}
- Exception rethrow = null;
- try {
- socket.Connect (endpoint);
- } catch (SocketException e) {
- //WSAEINPROGRESS
- if (e.NativeErrorCode != 10036) {
- result.SetDelayedException(e);
- End ();
- return;
- }
-
- socket.Poll (-1, SelectMode.SelectWrite);
- try {
- socket.Connect (endpoint);
- } catch (SocketException e2) {
- rethrow = e2;
- }
- } catch (Exception e3) {
- rethrow = e3;
- }
-
- if (rethrow != null)
- result.SetDelayedException(rethrow);
- End ();
+ result.Complete (acc_socket);
}
}
- public void Receive() {
- lock(result) {
- if (socket.Blocking) {
- try {
- total=socket.Receive(buffer, offset,
- size, sockflags);
- } catch (Exception e) {
- result.SetDelayedException(e);
- }
- End();
- return;
- }
-
- Exception rethrow = null;
+ public void Connect ()
+ {
+ lock (result) {
try {
- total = socket.Receive (buffer, offset, size, sockflags);
- } catch (SocketException e) {
- //WSAEWOULDBLOCK
- if (e.NativeErrorCode != 10035) {
- result.SetDelayedException(e);
- End ();
- return;
- }
+ if (!result.Sock.blocking)
+ result.Sock.Poll (-1, SelectMode.SelectWrite);
- socket.Poll (-1, SelectMode.SelectRead);
- try {
- total = socket.Receive (buffer, offset, size, sockflags);
- } catch (SocketException e2) {
- rethrow = e2;
- }
- } catch (Exception e3) {
- rethrow = e3;
+ result.Sock.Connect (result.EndPoint);
+ } catch (Exception e) {
+ result.Complete (e);
+ return;
}
- if (rethrow != null)
- result.SetDelayedException(rethrow);
- End ();
+ result.Complete ();
}
}
- public void ReceiveFrom() {
- lock(result) {
- if (socket.Blocking) {
- try {
- total=socket.ReceiveFrom(buffer,
- offset, size,
- sockflags,
- ref endpoint);
- } catch (Exception e) {
- result.SetDelayedException(e);
- }
- End();
- return;
- }
-
- Exception rethrow = null;
+ public void Receive ()
+ {
+ lock (result) {
+ int total = 0;
try {
- total = socket.ReceiveFrom (buffer, offset, size,
- sockflags, ref endpoint);
- } catch (SocketException e) {
- //WSAEWOULDBLOCK
- if (e.NativeErrorCode != 10035) {
- result.SetDelayedException(e);
- End ();
- return;
- }
+ if (!result.Sock.blocking)
+ result.Sock.Poll (-1, SelectMode.SelectRead);
- socket.Poll (-1, SelectMode.SelectRead);
- try {
- total = socket.ReceiveFrom (buffer, offset, size,
- sockflags, ref endpoint);
- } catch (SocketException e2) {
- rethrow = e2;
- }
- } catch (Exception e3) {
- rethrow = e3;
+ total = result.Sock.Receive (result.Buffer,
+ result.Offset,
+ result.Size,
+ result.SockFlags);
+ } catch (Exception e) {
+ result.Complete (e);
+ return;
}
- if (rethrow != null)
- result.SetDelayedException(rethrow);
- End ();
+ result.Complete (total);
}
}
- public void Send() {
- lock(result) {
- if (socket.Blocking) {
- try {
- total=socket.Send(buffer, offset, size,
- sockflags);
- } catch (Exception e) {
- result.SetDelayedException(e);
- }
- End();
- return;
- }
-
- Exception rethrow = null;
+ public void ReceiveFrom ()
+ {
+ lock (result) {
+ int total = 0;
try {
- total = socket.Send (buffer, offset, size, sockflags);
- } catch (SocketException e) {
- //WSAEWOULDBLOCK
- if (e.NativeErrorCode != 10035) {
- result.SetDelayedException(e);
- End ();
- return;
- }
-
- socket.Poll (-1, SelectMode.SelectWrite);
- try {
- total = socket.Send (buffer, offset, size, sockflags);
- } catch (SocketException e2) {
- rethrow = e2;
- }
- } catch (Exception e3) {
- rethrow = e3;
+ if (!result.Sock.blocking)
+ result.Sock.Poll (-1, SelectMode.SelectRead);
+
+ total = result.Sock.ReceiveFrom (result.Buffer,
+ result.Offset,
+ result.Size,
+ result.SockFlags,
+ ref result.EndPoint);
+ } catch (Exception e) {
+ result.Complete (e);
+ return;
}
- if (rethrow != null)
- result.SetDelayedException(rethrow);
- End ();
+ result.Complete (total);
}
}
- public void SendTo() {
- lock(result) {
- if (socket.Blocking) {
- try {
- total=socket.SendTo(buffer, offset,
- size, sockflags,
- endpoint);
- } catch (Exception e) {
- result.SetDelayedException(e);
- }
- End();
- return;
- }
-
- Exception rethrow = null;
+ public void Send ()
+ {
+ lock (result) {
+ int total = 0;
try {
- total = socket.SendTo (buffer, offset, size,
- sockflags, endpoint);
- } catch (SocketException e) {
- //WSAEWOULDBLOCK
- if (e.NativeErrorCode != 10035) {
- result.SetDelayedException(e);
- End ();
- return;
- }
+ if (!result.Sock.blocking)
+ result.Sock.Poll (-1, SelectMode.SelectWrite);
- socket.Poll (-1, SelectMode.SelectWrite);
- try {
- total = socket.SendTo (buffer, offset, size,
- sockflags, endpoint);
- } catch (SocketException e2) {
- rethrow = e2;
- }
- } catch (Exception e3) {
- rethrow = e3;
+ total = result.Sock.Send (result.Buffer,
+ result.Offset,
+ result.Size,
+ result.SockFlags);
+ } catch (Exception e) {
+ result.Complete (e);
+ return;
}
- if (rethrow != null)
- result.SetDelayedException(rethrow);
- End ();
+ result.Complete (total);
}
}
- public EndPoint EndPoint {
- get {
- return(endpoint);
- }
- }
-
- public Socket Socket {
- get {
- return(acc_socket);
- }
- }
+ public void SendTo() {
+ lock (result) {
+ int total = 0;
+ try {
+ if (!result.Sock.blocking)
+ result.Sock.Poll (-1, SelectMode.SelectWrite);
+
+ total = result.Sock.SendTo (result.Buffer,
+ result.Offset,
+ result.Size,
+ result.SockFlags,
+ result.EndPoint);
+ } catch (Exception e) {
+ result.Complete (e);
+ return;
+ }
- public int Total {
- get {
- return(total);
+ result.Complete (total);
}
}
}
@@ -399,14 +268,15 @@ namespace System.Net.Sockets
private AddressFamily address_family;
private SocketType socket_type;
private ProtocolType protocol_type;
- private bool blocking=true;
+ internal bool blocking=true;
private int pendingEnds;
private int closeDelayed;
+ static readonly bool supportsAsync = GetSupportsAsync ();
delegate void SocketAsyncCall ();
- /*
- * These two fields are looked up by name by the runtime, don't change
- * their name without also updating the runtime code.
+ /*
+ * These two fields are looked up by name by the runtime, don't change
+ * their name without also updating the runtime code.
*/
private static int ipv4Supported = -1, ipv6Supported = -1;
@@ -715,67 +585,67 @@ namespace System.Net.Sockets
}
#if NET_1_1
- public static bool SupportsIPv4 {
- get {
- CheckProtocolSupport();
- return ipv4Supported == 1;
- }
+ public static bool SupportsIPv4 {
+ get {
+ CheckProtocolSupport();
+ return ipv4Supported == 1;
+ }
}
- public static bool SupportsIPv6 {
- get {
- CheckProtocolSupport();
- return ipv6Supported == 1;
- }
+ public static bool SupportsIPv6 {
+ get {
+ CheckProtocolSupport();
+ return ipv6Supported == 1;
+ }
}
#else
- internal static bool SupportsIPv4
- {
- get
- {
- return true;
- }
- }
-
- internal static bool SupportsIPv6
- {
- get
- {
- return false;
- }
- }
+ internal static bool SupportsIPv4
+ {
+ get
+ {
+ return true;
+ }
+ }
+
+ internal static bool SupportsIPv6
+ {
+ get
+ {
+ return false;
+ }
+ }
#endif
internal static void CheckProtocolSupport()
- {
- if(ipv4Supported == -1) {
- try {
- Socket tmp = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
- tmp.Close();
-
- ipv4Supported = 1;
- }
- catch {
- ipv4Supported = 0;
- }
- }
-
- if(ipv6Supported == -1) {
- NetConfig config = (NetConfig)System.Configuration.ConfigurationSettings.GetConfig("system.net/settings");
-
- if(config != null)
- ipv6Supported = config.ipv6Enabled?-1:0;
-
- if(ipv6Supported != 0) {
- try {
- Socket tmp = new Socket(AddressFamily.InterNetworkV6, SocketType.Stream, ProtocolType.Tcp);
- tmp.Close();
-
- ipv6Supported = 1;
- }
- catch { }
- }
- }
+ {
+ if(ipv4Supported == -1) {
+ try {
+ Socket tmp = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
+ tmp.Close();
+
+ ipv4Supported = 1;
+ }
+ catch {
+ ipv4Supported = 0;
+ }
+ }
+
+ if(ipv6Supported == -1) {
+ NetConfig config = (NetConfig)System.Configuration.ConfigurationSettings.GetConfig("system.net/settings");
+
+ if(config != null)
+ ipv6Supported = config.ipv6Enabled?-1:0;
+
+ if(ipv6Supported != 0) {
+ try {
+ Socket tmp = new Socket(AddressFamily.InterNetworkV6, SocketType.Stream, ProtocolType.Tcp);
+ tmp.Close();
+
+ ipv6Supported = 1;
+ }
+ catch { }
+ }
+ }
}
// Creates a new system socket, returning the handle
@@ -805,9 +675,8 @@ namespace System.Net.Sockets
throw new ObjectDisposedException (GetType ().ToString ());
Interlocked.Increment (ref pendingEnds);
- SocketAsyncResult req=new SocketAsyncResult(state);
- Worker worker=new Worker(this, callback, req);
- req.Worker=worker;
+ SocketAsyncResult req = new SocketAsyncResult (this, state, callback);
+ Worker worker = new Worker (req);
SocketAsyncCall sac = new SocketAsyncCall (worker.Accept);
sac.BeginInvoke (null, null);
return(req);
@@ -824,10 +693,9 @@ namespace System.Net.Sockets
throw new ArgumentNullException ("end_point");
Interlocked.Increment (ref pendingEnds);
- SocketAsyncResult req=new SocketAsyncResult(state);
- Worker worker=new Worker(this, end_point, callback,
- req);
- req.Worker=worker;
+ SocketAsyncResult req = new SocketAsyncResult (this, state, callback);
+ req.EndPoint = end_point;
+ Worker worker = new Worker (req);
SocketAsyncCall sac = new SocketAsyncCall (worker.Connect);
sac.BeginInvoke (null, null);
return(req);
@@ -855,13 +723,15 @@ namespace System.Net.Sockets
throw new ArgumentOutOfRangeException ("offset + size exceeds the buffer length");
Interlocked.Increment (ref pendingEnds);
- SocketAsyncResult req=new SocketAsyncResult(state);
- Worker worker=new Worker(this, buffer, offset, size,
- socket_flags, callback, req);
- req.Worker=worker;
+ SocketAsyncResult req = new SocketAsyncResult (this, state, callback);
+ req.Buffer = buffer;
+ req.Offset = offset;
+ req.Size = size;
+ req.SockFlags = socket_flags;
+ Worker worker = new Worker (req);
SocketAsyncCall sac = new SocketAsyncCall (worker.Receive);
sac.BeginInvoke (null, null);
- return(req);
+ return req;
}
public IAsyncResult BeginReceiveFrom(byte[] buffer, int offset,
@@ -886,14 +756,16 @@ namespace System.Net.Sockets
throw new ArgumentOutOfRangeException ("offset + size exceeds the buffer length");
Interlocked.Increment (ref pendingEnds);
- SocketAsyncResult req=new SocketAsyncResult(state);
- Worker worker=new Worker(this, buffer, offset, size,
- socket_flags, remote_end,
- callback, req);
- req.Worker=worker;
+ SocketAsyncResult req = new SocketAsyncResult (this, state, callback);
+ req.Buffer = buffer;
+ req.Offset = offset;
+ req.Size = size;
+ req.SockFlags = socket_flags;
+ req.EndPoint = remote_end;
+ Worker worker = new Worker (req);
SocketAsyncCall sac = new SocketAsyncCall (worker.ReceiveFrom);
sac.BeginInvoke (null, null);
- return(req);
+ return req;
}
public IAsyncResult BeginSend(byte[] buffer, int offset,
@@ -917,13 +789,15 @@ namespace System.Net.Sockets
throw new ArgumentOutOfRangeException ("offset + size exceeds the buffer length");
Interlocked.Increment (ref pendingEnds);
- SocketAsyncResult req=new SocketAsyncResult(state);
- Worker worker=new Worker(this, buffer, offset, size,
- socket_flags, callback, req);
- req.Worker=worker;
+ SocketAsyncResult req = new SocketAsyncResult (this, state, callback);
+ req.Buffer = buffer;
+ req.Offset = offset;
+ req.Size = size;
+ req.SockFlags = socket_flags;
+ Worker worker = new Worker (req);
SocketAsyncCall sac = new SocketAsyncCall (worker.Send);
sac.BeginInvoke (null, null);
- return(req);
+ return req;
}
public IAsyncResult BeginSendTo(byte[] buffer, int offset,
@@ -948,14 +822,16 @@ namespace System.Net.Sockets
throw new ArgumentOutOfRangeException ("offset + size exceeds the buffer length");
Interlocked.Increment (ref pendingEnds);
- SocketAsyncResult req=new SocketAsyncResult(state);
- Worker worker=new Worker(this, buffer, offset, size,
- socket_flags, remote_end,
- callback, req);
- req.Worker=worker;
+ SocketAsyncResult req = new SocketAsyncResult (this, state, callback);
+ req.Buffer = buffer;
+ req.Offset = offset;
+ req.Size = size;
+ req.SockFlags = socket_flags;
+ req.EndPoint = remote_end;
+ Worker worker = new Worker(req);
SocketAsyncCall sac = new SocketAsyncCall (worker.SendTo);
sac.BeginInvoke (null, null);
- return(req);
+ return req;
}
// Creates a new system socket, returning the handle
@@ -1007,8 +883,7 @@ namespace System.Net.Sockets
int error;
- Connect_internal(socket, remote_end.Serialize(),
- out error);
+ Connect_internal(socket, remote_end.Serialize(), out error);
if (error != 0) {
throw new SocketException (error);
@@ -1034,7 +909,7 @@ namespace System.Net.Sockets
Interlocked.Decrement (ref pendingEnds);
CheckIfClose ();
req.CheckIfThrowDelayedException();
- return(req.Worker.Socket);
+ return req.Socket;
}
public void EndConnect(IAsyncResult result) {
@@ -1073,7 +948,7 @@ namespace System.Net.Sockets
Interlocked.Decrement (ref pendingEnds);
CheckIfClose ();
req.CheckIfThrowDelayedException();
- return(req.Worker.Total);
+ return req.Total;
}
public int EndReceiveFrom(IAsyncResult result,
@@ -1094,8 +969,8 @@ namespace System.Net.Sockets
Interlocked.Decrement (ref pendingEnds);
CheckIfClose ();
req.CheckIfThrowDelayedException();
- end_point=req.Worker.EndPoint;
- return(req.Worker.Total);
+ end_point = req.EndPoint;
+ return req.Total;
}
public int EndSend(IAsyncResult result) {
@@ -1115,7 +990,7 @@ namespace System.Net.Sockets
Interlocked.Decrement (ref pendingEnds);
CheckIfClose ();
req.CheckIfThrowDelayedException();
- return(req.Worker.Total);
+ return req.Total;
}
public int EndSendTo(IAsyncResult result) {
@@ -1135,7 +1010,7 @@ namespace System.Net.Sockets
Interlocked.Decrement (ref pendingEnds);
CheckIfClose ();
req.CheckIfThrowDelayedException();
- return(req.Worker.Total);
+ return req.Total;
}
void CheckIfClose ()
@@ -1255,36 +1130,25 @@ namespace System.Net.Sockets
}
}
+ [MethodImplAttribute(MethodImplOptions.InternalCall)]
+ extern static bool Poll_internal (IntPtr socket, SelectMode mode, int timeout, out int error);
+
/* The docs for Poll() are a bit lightweight too, but
* it seems to be just a simple wrapper around Select.
*/
- public bool Poll(int time_us, SelectMode mode) {
- Socket [] socketlist = new Socket []{this};
- Socket [] n = null;
- int error;
-
- switch(mode) {
- case SelectMode.SelectError:
- Select_internal (ref n, ref n, ref socketlist,
- time_us, out error);
- break;
- case SelectMode.SelectRead:
- Select_internal (ref socketlist, ref n, ref n,
- time_us, out error);
- break;
- case SelectMode.SelectWrite:
- Select_internal (ref n, ref socketlist, ref n,
- time_us, out error);
- break;
- default:
- throw new NotSupportedException();
- }
+ public bool Poll (int time_us, SelectMode mode)
+ {
+ if (mode != SelectMode.SelectRead &&
+ mode != SelectMode.SelectWrite &&
+ mode != SelectMode.SelectError)
+ throw new NotSupportedException ("'mode' parameter is not valid.");
- if (error != 0) {
+ int error;
+ bool result = Poll_internal (socket, mode, time_us, out error);
+ if (error != 0)
throw new SocketException (error);
- }
- return (socketlist.Length == 1);
+ return result;
}
public int Receive(byte[] buf) {
@@ -1629,5 +1493,8 @@ namespace System.Net.Sockets
~Socket () {
Dispose(false);
}
+
+ [MethodImplAttribute(MethodImplOptions.InternalCall)]
+ extern static bool GetSupportsAsync ();
}
}