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authorMiguel de Icaza <miguel@gnome.org>2004-03-12 00:07:18 +0300
committerMiguel de Icaza <miguel@gnome.org>2004-03-12 00:07:18 +0300
commit5eacaea54d0f498d5fdb40664630a3a61d9b46a1 (patch)
tree35874f8b0df36b63be76a383d67e23396dd98d52 /web/faq
parent08f4afdf1a5471a25da6c9cacb3568d5b5c0084d (diff)
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svn path=/trunk/mono/; revision=23932
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@@ -1297,9 +1297,7 @@ A: Eto Demerzal has started a Rhino port to C#.
Q: Has anyone succeeded in building a Mac version of the C# environment.
If so can you explain how?
-A: You could try to check with the Darwin people, or the Fink people.
- Mono/C# is self hosting on Linux/PPC which is the hard part, so it
- should be relatively simple to get it to work on MacOS
+A: Yes, Mono works on Linux/PPC and MacOS X (10.2 and 10.3)
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** Reusing Existing Code