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author | Miguel de Icaza <miguel@gnome.org> | 2004-05-14 19:57:22 +0400 |
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committer | Miguel de Icaza <miguel@gnome.org> | 2004-05-14 19:57:22 +0400 |
commit | 7f373e776e208173a497bf6a61250b447df01778 (patch) | |
tree | bce21eebb66b5d9f24c3c08e85ce99a478c3e9da /web/faq | |
parent | 4f742c58fcce503f2c51a6d69c40796796bead03 (diff) |
Flush
svn path=/trunk/mono/; revision=27416
Diffstat (limited to 'web/faq')
-rw-r--r-- | web/faq | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -723,7 +723,7 @@ A: Most of Mono is being written using C#, with only <li> A multi-platform runtime engine: both a JIT engine and an interpreter exist. The JIT engine runs currently on x86, - PowerPC and Sparc systems, while the interpreter works on + PowerPC Sparc and S390 systems, while the interpreter works on x86, SPARC, StrongARM, s390 and PowerPC systems. The JIT engine is being ported to PowerPC, s390, SPARC and |