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-rw-r--r--doc/c-sharp16
-rw-r--r--doc/index6
-rw-r--r--doc/resources2
-rw-r--r--doc/runtime51
-rw-r--r--doc/status44
-rw-r--r--web/c-sharp16
-rw-r--r--web/index6
-rw-r--r--web/resources2
-rw-r--r--web/runtime51
-rw-r--r--web/status44
10 files changed, 118 insertions, 120 deletions
diff --git a/doc/c-sharp b/doc/c-sharp
index 8bdf91050d4..b65be0db90c 100644
--- a/doc/c-sharp
+++ b/doc/c-sharp
@@ -1,8 +1,7 @@
* MCS: The Ximian C# compiler
- MCS began as an experiment to learn the features of C# by
- writing a large C# program. MCS is currently able to compile
- small C# programs.
+ MCS is currently able to compile small C# programs (there is
+ a test suite included that you can use).
All type, field, method, delegates definitions are now emitted
and the body of constructors and methods is being generated
@@ -47,11 +46,9 @@
have to postpone this decision until the above steps
are finished.
- * Code generation: The compiler recently started generating IL
- executables that contain interfaces. Work is
- progressing in other areas.
+ * Code generation: The code generation is done through
+ the System.Reflection.Emit API.
- The code generation is done through the System.Reflection.Emit API.
</ul>
<a name="tasks">
@@ -82,8 +79,6 @@
* Implement constant expression evaluator.
* Implement constant declarations.
-
- * Implement enumerations.
</ul>
Interesting and Fun hacks to the compiler:
@@ -106,9 +101,6 @@
features of C# that help reduce the number of bugs
in applications. It is one interesting hack.
- * Enum resolutions: it is another fun hack, as enums can be defined
- in terms of themselves (<tt>enum X { a = b + 1, b = 5 }</tt>).
-
</ul>
** Questions and Answers
diff --git a/doc/index b/doc/index
index 5020ee6810e..bfd9da84ed9 100644
--- a/doc/index
+++ b/doc/index
@@ -23,6 +23,12 @@
You can contact the team at: <a
href="mailto:mono-list@ximian.com">mono-list@ximian.com</a>
+** Nov 16, 2001
+
+ Mike Kestner has posted an <a
+ href="http://lists.ximian.com/archives/public/gtk-sharp-list/2001-November/000015.html">update</a>
+ on Gtk# development.
+
** Nov 14, 2001
Paolo today got the Mono C# compiler running <a
diff --git a/doc/resources b/doc/resources
index 3fcbb72bc65..c8ac62d8356 100644
--- a/doc/resources
+++ b/doc/resources
@@ -130,7 +130,7 @@
* <a href="http://www.intel.com/research/mrl/orp">ORP:</a> A research
JIT/VM/GC system from Intel.
- * C# bindings for OpenGL are available here: <a
+ * C# bindings for OpenGL and SDL are available here: <a
href="http://csgl.sourceforge.net">http://csgl.sourceforge.net</a>
* <a
diff --git a/doc/runtime b/doc/runtime
index 7217abfa83f..bf7c55501cd 100644
--- a/doc/runtime
+++ b/doc/runtime
@@ -13,28 +13,29 @@
The code will load an executable and map the references to
external assemblies to our own version of the assemblies on
- GNU/Linux.
+ Linux.
Our roadmap looks like this, this has been updated as of
<b>Jul 15, 2001</b>:
<ul>
- * Milestone 1: <b> Done</b> Fully read and parse all CIL byte-codes
+ * Milestone 1: <b>Done</b> Fully read and parse all CIL byte-codes
and metadata tokens (ie, a disassembler).
- * Milestone 2: Complete an interpreter for CIL byte
+ * Milestone 2: <b>Done</b> Complete an interpreter for CIL byte
codes. This interpreter can be used temporarly to
run CIL byte code on a system where no JIT is
available.
- * Milestone 3: Define an <i>lburg</i>-like instruction
- selector for the JITer for Intel. Although slower
- at JITing than a streaming JITer, it generates
- better code. The same grammar can later be used for
- the stream jitter.
+ * Milestone 3: <b>Done</b>Define an <i>lburg</i>-like
+ instruction selector for the JITer for Intel.
+ Although slower at JITing than a streaming JITer, it
+ generates better code. The same grammar can later
+ be used for the stream jitter.
- * Milestone 4: Implement JITer.
+ * Milestone 4: Implement JITer. This is where our
+ current efforts are focused on, the JITer is 60% ready.
* Milestone 5: Port of the JITer to non IA32 systems.
</ul>
@@ -47,34 +48,27 @@
will need to install the CygWin32 development tools to get a
Unix-like compilation environment.
-** JIT Engine (<b>updated, Jul 14th, 2001</b>)
+** JIT Engine (<b>updated, Nov 16th, 2001</b>)
- We will be using a code-generator generator approach for our
- JITer. Given the properties of CIL byte codes, we can take
- full advantage of a real instruction selector for our code
- generator.
+ The JIT engine uses a code-generator generator approach for
+ compilation. Given the properties of CIL byte codes, we can
+ take full advantage of a real instruction selector for our
+ code generator.
There are a couple of books that deal with this technique: "A
Retargetable C Compiler" and "Advanced Compiler Design and
Implementation" are good references. You can also get a
technical description of <a
- href="http://research.microsoft.com/copyright/accept.asp?path=http://www.research.microsoft.com/~drh/pubs/iburg.pdf&pub=ACM">lbrug</a>
+ href="http://research.microsoft.com/copyright/accept.asp?path=http://www.research.microsoft.com/~drh/pubs/iburg.pdf&pub=ACM">lbrug</a>.
- Previously we had looked at a number of JIT engines and tools,
- but they would not take full advantage of the CIL properties:
+ A few papers that describe the instruction selector:
<ul>
- * <a
- href="http://www.intel.com/research/mrl/orp/">ORP</a>
+ * <a href="http://research.microsoft.com/copyright/accept.asp?path=http://www.research.microsoft.com/~drh/pubs/interface.pdf&pub=wiley">A code generation interface for ANSI C</a>
- * <a
- href="http://www.gnu.org/software/lightning/">GNU
- Lightning</a>
- * <a href="http://www.eecs.harvard.edu/~nr/toolkit/">NJ Machine
- Toolkit</a>.).
+ * <a href="http://research.microsoft.com/copyright/accept.asp?path=http://www.research.microsoft.com/~drh/pubs/iburg.pdf&pub=ACM">Engineering efficient code generators using tree matching and dynamic programming.</a>
- * VCODE.
</ul>
** Garbage Collection
@@ -114,6 +108,13 @@
<a href="http://msdn.microsoft.com/library/default.asp?url=/library/en-us/dnmag00/html/GCI2.asp">http://msdn.microsoft.com/library/default.asp?url=/library/en-us/dnmag00/html/GCI2.asp</a>
</ul>
+** IO and threading
+
+ The ECMA runtime and the .NET runtime assume an IO model and a
+ threading model that is very similar to the Win32 API. Dick
+ Porter has been working on the Mono abstraction layer that allows
+ our runtime to execute code that depend on this behaviour.
+
** Useful links
Paolo Molaro found a few interesting links:
diff --git a/doc/status b/doc/status
index d2e09c7e837..28bf3ba93bd 100644
--- a/doc/status
+++ b/doc/status
@@ -4,35 +4,35 @@
Pieces of Mono that have been implemented:
<ul>
- * C# compiler: The C# parser can now generate parse
- trees. Next up: semantic analysis, compiler lever optimizations
- and code generation.
+ * C# compiler: The C# compiler is mostly complete, a
+ few features are still missing (for a list, check the
+ <a href="c-sharp.html">C# compiler</a> web page.
- * Metadata library: Can currently parse and load
- information from .NET modules (executables and DLL
- files).
+ * A CIL bytecode interpreter (<b>mint</b>). This
+ currently can be used to run most .NET programs
+ (modulo the fact that our class libraries are not
+ complete enough).
- Parsing of Exception tables is missing.
+ <b>mint</b> can currently run the Mono C# compiler and
+ the compiler generates valid code.
+
+ We use <b>mint</b> as a reference implementation of
+ the runtime environment and to quickly support
+ non-Intel platforms.
+
+ * The Mono JIT engine. The JIT engine is the real
+ virtual machine that we will be supporting. It is
+ approaching maturity rapidly.
+
+ * Metadata library: Can currently parse
+ and load information from .NET modules (executables
+ and DLL files).
* Disassembler: Can disassemble .NET modules. Still
lacking exception handling as well as useful debugging
tools (hex dumping, token dumping).
* Class Libraries: You can check the current status in the
- <a href="class-status.html">Class Status page</a>
+ <a href="class-status.html">Class Status page</a>.
</ul>
- Tasks on the critical path:
-
- <ul>
- * Bytecode interpreter: (Paolo is working on this).
-
- * Simple JIT: Not implemented yet (Miguel is
- researching the code-generator generator)
-
- * Garbage collection engine (Dick is working on this, his contact is <a
- href="mailto:dick@ximian.com">dick@ximian.com</a>
- </ul>
-
- If you want to work on any task here, please mail <a
- href="mailto:mono-list@ximian.com">mono-list@ximian.com</a>
diff --git a/web/c-sharp b/web/c-sharp
index 8bdf91050d4..b65be0db90c 100644
--- a/web/c-sharp
+++ b/web/c-sharp
@@ -1,8 +1,7 @@
* MCS: The Ximian C# compiler
- MCS began as an experiment to learn the features of C# by
- writing a large C# program. MCS is currently able to compile
- small C# programs.
+ MCS is currently able to compile small C# programs (there is
+ a test suite included that you can use).
All type, field, method, delegates definitions are now emitted
and the body of constructors and methods is being generated
@@ -47,11 +46,9 @@
have to postpone this decision until the above steps
are finished.
- * Code generation: The compiler recently started generating IL
- executables that contain interfaces. Work is
- progressing in other areas.
+ * Code generation: The code generation is done through
+ the System.Reflection.Emit API.
- The code generation is done through the System.Reflection.Emit API.
</ul>
<a name="tasks">
@@ -82,8 +79,6 @@
* Implement constant expression evaluator.
* Implement constant declarations.
-
- * Implement enumerations.
</ul>
Interesting and Fun hacks to the compiler:
@@ -106,9 +101,6 @@
features of C# that help reduce the number of bugs
in applications. It is one interesting hack.
- * Enum resolutions: it is another fun hack, as enums can be defined
- in terms of themselves (<tt>enum X { a = b + 1, b = 5 }</tt>).
-
</ul>
** Questions and Answers
diff --git a/web/index b/web/index
index 5020ee6810e..bfd9da84ed9 100644
--- a/web/index
+++ b/web/index
@@ -23,6 +23,12 @@
You can contact the team at: <a
href="mailto:mono-list@ximian.com">mono-list@ximian.com</a>
+** Nov 16, 2001
+
+ Mike Kestner has posted an <a
+ href="http://lists.ximian.com/archives/public/gtk-sharp-list/2001-November/000015.html">update</a>
+ on Gtk# development.
+
** Nov 14, 2001
Paolo today got the Mono C# compiler running <a
diff --git a/web/resources b/web/resources
index 3fcbb72bc65..c8ac62d8356 100644
--- a/web/resources
+++ b/web/resources
@@ -130,7 +130,7 @@
* <a href="http://www.intel.com/research/mrl/orp">ORP:</a> A research
JIT/VM/GC system from Intel.
- * C# bindings for OpenGL are available here: <a
+ * C# bindings for OpenGL and SDL are available here: <a
href="http://csgl.sourceforge.net">http://csgl.sourceforge.net</a>
* <a
diff --git a/web/runtime b/web/runtime
index 7217abfa83f..bf7c55501cd 100644
--- a/web/runtime
+++ b/web/runtime
@@ -13,28 +13,29 @@
The code will load an executable and map the references to
external assemblies to our own version of the assemblies on
- GNU/Linux.
+ Linux.
Our roadmap looks like this, this has been updated as of
<b>Jul 15, 2001</b>:
<ul>
- * Milestone 1: <b> Done</b> Fully read and parse all CIL byte-codes
+ * Milestone 1: <b>Done</b> Fully read and parse all CIL byte-codes
and metadata tokens (ie, a disassembler).
- * Milestone 2: Complete an interpreter for CIL byte
+ * Milestone 2: <b>Done</b> Complete an interpreter for CIL byte
codes. This interpreter can be used temporarly to
run CIL byte code on a system where no JIT is
available.
- * Milestone 3: Define an <i>lburg</i>-like instruction
- selector for the JITer for Intel. Although slower
- at JITing than a streaming JITer, it generates
- better code. The same grammar can later be used for
- the stream jitter.
+ * Milestone 3: <b>Done</b>Define an <i>lburg</i>-like
+ instruction selector for the JITer for Intel.
+ Although slower at JITing than a streaming JITer, it
+ generates better code. The same grammar can later
+ be used for the stream jitter.
- * Milestone 4: Implement JITer.
+ * Milestone 4: Implement JITer. This is where our
+ current efforts are focused on, the JITer is 60% ready.
* Milestone 5: Port of the JITer to non IA32 systems.
</ul>
@@ -47,34 +48,27 @@
will need to install the CygWin32 development tools to get a
Unix-like compilation environment.
-** JIT Engine (<b>updated, Jul 14th, 2001</b>)
+** JIT Engine (<b>updated, Nov 16th, 2001</b>)
- We will be using a code-generator generator approach for our
- JITer. Given the properties of CIL byte codes, we can take
- full advantage of a real instruction selector for our code
- generator.
+ The JIT engine uses a code-generator generator approach for
+ compilation. Given the properties of CIL byte codes, we can
+ take full advantage of a real instruction selector for our
+ code generator.
There are a couple of books that deal with this technique: "A
Retargetable C Compiler" and "Advanced Compiler Design and
Implementation" are good references. You can also get a
technical description of <a
- href="http://research.microsoft.com/copyright/accept.asp?path=http://www.research.microsoft.com/~drh/pubs/iburg.pdf&pub=ACM">lbrug</a>
+ href="http://research.microsoft.com/copyright/accept.asp?path=http://www.research.microsoft.com/~drh/pubs/iburg.pdf&pub=ACM">lbrug</a>.
- Previously we had looked at a number of JIT engines and tools,
- but they would not take full advantage of the CIL properties:
+ A few papers that describe the instruction selector:
<ul>
- * <a
- href="http://www.intel.com/research/mrl/orp/">ORP</a>
+ * <a href="http://research.microsoft.com/copyright/accept.asp?path=http://www.research.microsoft.com/~drh/pubs/interface.pdf&pub=wiley">A code generation interface for ANSI C</a>
- * <a
- href="http://www.gnu.org/software/lightning/">GNU
- Lightning</a>
- * <a href="http://www.eecs.harvard.edu/~nr/toolkit/">NJ Machine
- Toolkit</a>.).
+ * <a href="http://research.microsoft.com/copyright/accept.asp?path=http://www.research.microsoft.com/~drh/pubs/iburg.pdf&pub=ACM">Engineering efficient code generators using tree matching and dynamic programming.</a>
- * VCODE.
</ul>
** Garbage Collection
@@ -114,6 +108,13 @@
<a href="http://msdn.microsoft.com/library/default.asp?url=/library/en-us/dnmag00/html/GCI2.asp">http://msdn.microsoft.com/library/default.asp?url=/library/en-us/dnmag00/html/GCI2.asp</a>
</ul>
+** IO and threading
+
+ The ECMA runtime and the .NET runtime assume an IO model and a
+ threading model that is very similar to the Win32 API. Dick
+ Porter has been working on the Mono abstraction layer that allows
+ our runtime to execute code that depend on this behaviour.
+
** Useful links
Paolo Molaro found a few interesting links:
diff --git a/web/status b/web/status
index d2e09c7e837..28bf3ba93bd 100644
--- a/web/status
+++ b/web/status
@@ -4,35 +4,35 @@
Pieces of Mono that have been implemented:
<ul>
- * C# compiler: The C# parser can now generate parse
- trees. Next up: semantic analysis, compiler lever optimizations
- and code generation.
+ * C# compiler: The C# compiler is mostly complete, a
+ few features are still missing (for a list, check the
+ <a href="c-sharp.html">C# compiler</a> web page.
- * Metadata library: Can currently parse and load
- information from .NET modules (executables and DLL
- files).
+ * A CIL bytecode interpreter (<b>mint</b>). This
+ currently can be used to run most .NET programs
+ (modulo the fact that our class libraries are not
+ complete enough).
- Parsing of Exception tables is missing.
+ <b>mint</b> can currently run the Mono C# compiler and
+ the compiler generates valid code.
+
+ We use <b>mint</b> as a reference implementation of
+ the runtime environment and to quickly support
+ non-Intel platforms.
+
+ * The Mono JIT engine. The JIT engine is the real
+ virtual machine that we will be supporting. It is
+ approaching maturity rapidly.
+
+ * Metadata library: Can currently parse
+ and load information from .NET modules (executables
+ and DLL files).
* Disassembler: Can disassemble .NET modules. Still
lacking exception handling as well as useful debugging
tools (hex dumping, token dumping).
* Class Libraries: You can check the current status in the
- <a href="class-status.html">Class Status page</a>
+ <a href="class-status.html">Class Status page</a>.
</ul>
- Tasks on the critical path:
-
- <ul>
- * Bytecode interpreter: (Paolo is working on this).
-
- * Simple JIT: Not implemented yet (Miguel is
- researching the code-generator generator)
-
- * Garbage collection engine (Dick is working on this, his contact is <a
- href="mailto:dick@ximian.com">dick@ximian.com</a>
- </ul>
-
- If you want to work on any task here, please mail <a
- href="mailto:mono-list@ximian.com">mono-list@ximian.com</a>