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Diffstat (limited to 'doc/winforms')
-rw-r--r-- | doc/winforms | 90 |
1 files changed, 0 insertions, 90 deletions
diff --git a/doc/winforms b/doc/winforms deleted file mode 100644 index 2d8c1e3d79d..00000000000 --- a/doc/winforms +++ /dev/null @@ -1,90 +0,0 @@ -* System.Windows.Forms - - System.Windows.Forms eventually will support multiple - toolkits. Ximian will be delivering a product that will allow - for System.Windows.Forms applications to integrate with GNOME - through Gtk and MacOS X using Cocoa. - - There are no current plans to support embedded devices, but - Gtk/FrameBuffer is an option. If you have suggestions or - recommendations, please let us <a - href="mailto:mono-hackers-list@ximian.com">let us know</a> - -* Contributing - - Currently Ximian developers are busy making our JIT engine - feature complete, and dealing with the low-level details of - the Mono runtime. - - If you are interested in contributing, you can start stubbing - out classes and providing enumerations. That will help us - significantly when we start working on the actual bindings. - - Christian Meyer is currently organizing this effort. - -* System.Drawing - - Using existing libraries to implement some of the functionality required - - <ul> - * gdk-pixbuf is a generic image loader that loads an image - and leaves it into an RGB buffer. It hides all the details - about what image file format is being loaded. - - * Libart is a general framework for rendering RGB/RGBA - buffers into RGB buffers and rendering postscript-like paths into - RGB/RGBA buffers. - </ul> - - We want to use gdk-pixbuf as the image loader for the image - classes, and then we need operations to render that into the - windowing system (Gtk+, MacOS, etc). But notice how there is - very little dependnecies in Gdk-pixbuf on gtk, and libart has - none. - - They are pretty independent from a windowing system - (gdk-pixbuf comes with some "helper" routines for rendering - data into a pixmap and to load pixmaps into RGB buffers). - - A few things to keep in mind: - - <ul> - - * gdk-pixbuf can be used to load images for Gtk+, - MacOS X and Windows, it should be pretty portable, - although we might need in the future to back-port - some new features from Gtk head. - - * Libart is probably only going to be used with X11, - as the MacOS X provides the same features in Quartz, - and Win32 *probably* has that in GDI+. If not, we - should use libart in Win32 as well (or for older - Windows systems). - </ul> - -* Directory Layout - - System.Drawing (assembly directory) - System.Drawing.Blah - Common code for "Blah" - Stubs for "Blah" to ease ports. - - Gtk - System.Drawing.Blah. - Gtk ports of "System.Drawing.Blah" - MacOS - System.Drawing.Blah - MacOS ports of "System.Drawing.Blah" - Win32 - System.Drawing.Blah - Win32 ports of "System.Drawing.Blah" - - Then we use nant targets to include/exclude the right set of - files to create the assembly. - -* Open questions: - - I believe that the graphics contexts that are used to render - can accept either libart-like rendering operations and - X11-like rendering operations. This complicates matters, but - I am not sure. Someone needs to investigate this. |