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Diffstat (limited to 'mcs/class/Managed.Windows.Forms/System.Windows.Forms.RTF/Charset.cs')
-rw-r--r--mcs/class/Managed.Windows.Forms/System.Windows.Forms.RTF/Charset.cs159
1 files changed, 159 insertions, 0 deletions
diff --git a/mcs/class/Managed.Windows.Forms/System.Windows.Forms.RTF/Charset.cs b/mcs/class/Managed.Windows.Forms/System.Windows.Forms.RTF/Charset.cs
new file mode 100644
index 00000000000..5e093b4254c
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+++ b/mcs/class/Managed.Windows.Forms/System.Windows.Forms.RTF/Charset.cs
@@ -0,0 +1,159 @@
+// Permission is hereby granted, free of charge, to any person obtaining
+// a copy of this software and associated documentation files (the
+// "Software"), to deal in the Software without restriction, including
+// without limitation the rights to use, copy, modify, merge, publish,
+// distribute, sublicense, and/or sell copies of the Software, and to
+// permit persons to whom the Software is furnished to do so, subject to
+// the following conditions:
+//
+// The above copyright notice and this permission notice shall be
+// included in all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
+// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+//
+// Copyright (c) 2005 Novell, Inc. (http://www.novell.com)
+//
+// Authors:
+// Peter Bartok (pbartok@novell.com)
+//
+//
+
+using System;
+
+// COMPLETE
+
+namespace System.Windows.Forms.RTF {
+ internal class Charset {
+ #region Local Variables
+ private CharsetType id;
+ private CharsetFlags flags;
+ private Charcode code;
+ private string file;
+ private bool loaded;
+ #endregion // Local Variables
+
+ #region Public Constructors
+ public Charset() {
+ flags = CharsetFlags.Read | CharsetFlags.Switch;
+ id = CharsetType.General;
+ file = string.Empty;
+ loaded = false;
+ this.ReadMap();
+ }
+ #endregion // Public Constructors
+
+ #region Public Instance Properties
+ public Charcode Code {
+ get {
+ return code;
+ }
+
+ set {
+ code = value;
+ }
+ }
+
+ public CharsetFlags Flags {
+ get {
+ return flags;
+ }
+
+ set {
+ flags = value;
+ }
+ }
+
+ public CharsetType ID {
+ get {
+ return id;
+ }
+
+ set {
+ switch(value) {
+ case CharsetType.Symbol: {
+ id = CharsetType.Symbol;
+ return;
+ }
+
+ default:
+ case CharsetType.General: {
+ id = CharsetType.General;
+ return;
+ }
+ }
+ }
+ }
+
+ public string File {
+ get {
+ return file;
+ }
+
+ set {
+ if (file != value) {
+ file = value;
+ loaded = false;
+ }
+ }
+ }
+
+ public StandardCharCode this[int c] {
+ get {
+ return code[c];
+ }
+ }
+
+ #endregion // Public Instance Properties
+
+ #region Public Instance Methods
+ public bool ReadMap() {
+ switch (id) {
+ case CharsetType.General: {
+ if (file == string.Empty) {
+ code = Charcode.AnsiGeneric;
+ return true;
+ }
+ // FIXME - implement reading charmap from file...
+ return true;
+ }
+
+ case CharsetType.Symbol: {
+ if (file == string.Empty) {
+ code = Charcode.AnsiSymbol;
+ return true;
+ }
+
+ // FIXME - implement reading charmap from file...
+ return true;
+ }
+
+ default: {
+ return false;
+ }
+ }
+ }
+
+ public char StdCharCode(string name) {
+ // FIXME - finish this
+ return ' ';
+
+ }
+
+ public string StdCharName(char code) {
+ // FIXME - finish this
+ return String.Empty;
+ }
+
+ public StandardCharCode MapChar(char c) {
+ return code[c];
+
+ }
+ #endregion // Public Instance Methods
+ }
+}