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Diffstat (limited to 'mcs/class/Managed.Windows.Forms/System.Windows.Forms/QueryContinueDragEventArgs.cs')
-rw-r--r--mcs/class/Managed.Windows.Forms/System.Windows.Forms/QueryContinueDragEventArgs.cs71
1 files changed, 71 insertions, 0 deletions
diff --git a/mcs/class/Managed.Windows.Forms/System.Windows.Forms/QueryContinueDragEventArgs.cs b/mcs/class/Managed.Windows.Forms/System.Windows.Forms/QueryContinueDragEventArgs.cs
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+++ b/mcs/class/Managed.Windows.Forms/System.Windows.Forms/QueryContinueDragEventArgs.cs
@@ -0,0 +1,71 @@
+// Permission is hereby granted, free of charge, to any person obtaining
+// a copy of this software and associated documentation files (the
+// "Software"), to deal in the Software without restriction, including
+// without limitation the rights to use, copy, modify, merge, publish,
+// distribute, sublicense, and/or sell copies of the Software, and to
+// permit persons to whom the Software is furnished to do so, subject to
+// the following conditions:
+//
+// The above copyright notice and this permission notice shall be
+// included in all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
+// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+//
+// Copyright (c) 2004-2005 Novell, Inc.
+//
+// Authors:
+// Peter Bartok pbartok@novell.com
+//
+//
+
+
+// COMPLETE
+
+using System.Runtime.InteropServices;
+
+namespace System.Windows.Forms {
+ [ComVisible(true)]
+ public class QueryContinueDragEventArgs : EventArgs {
+ internal int key_state;
+ internal bool escape_pressed;
+ internal DragAction drag_action;
+
+ #region Public Constructors
+ public QueryContinueDragEventArgs(int keyState, bool escapePressed, DragAction action) {
+ this.key_state = keyState;
+ this.escape_pressed = escapePressed;
+ this.drag_action = action;
+ }
+ #endregion // Public Constructors
+
+ #region Public Instance Properties
+ public DragAction Action {
+ get {
+ return this.drag_action;
+ }
+
+ set {
+ this.drag_action=value;
+ }
+ }
+
+ public bool EscapePressed {
+ get {
+ return this.escape_pressed;
+ }
+ }
+
+ public int KeyState {
+ get {
+ return this.key_state;
+ }
+ }
+ #endregion // Public Instance Properties
+ }
+}