diff options
Diffstat (limited to 'mcs/class/Managed.Windows.Forms/System.Windows.Forms/ThemeGtk.cs')
-rw-r--r-- | mcs/class/Managed.Windows.Forms/System.Windows.Forms/ThemeGtk.cs | 887 |
1 files changed, 887 insertions, 0 deletions
diff --git a/mcs/class/Managed.Windows.Forms/System.Windows.Forms/ThemeGtk.cs b/mcs/class/Managed.Windows.Forms/System.Windows.Forms/ThemeGtk.cs new file mode 100644 index 00000000000..c735b20ebca --- /dev/null +++ b/mcs/class/Managed.Windows.Forms/System.Windows.Forms/ThemeGtk.cs @@ -0,0 +1,887 @@ +// Permission is hereby granted, free of charge, to any person obtaining +// a copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to +// permit persons to whom the Software is furnished to do so, subject to +// the following conditions: +// +// The above copyright notice and this permission notice shall be +// included in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND +// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE +// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION +// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION +// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +// +// Copyright (c) 2004-2006 Novell, Inc. +// +// Authors: +// Jordi Mas i Hernandez, jordi@ximian.com +// Alexander Olk, alex.olk@googlemail.com +// +// This is an experimental GTK theme. +// +// Comments: +// - For now we would keep all the themes in the same assembly to have +// handy the internals methods. +// - We are using Pinovoke for now to access GTK/GDK to avoid adding +// gtk-sharp as a SWF dependency +// - The ThemeGtk comes from ThemeWin32Classic, we use it as the default +// implementation for the methods that we are not taking care of. +// - When GDK is initialised it opens its own display. There is not way of changing it, +// then we use that display as SWF display +// - You can activate this Theme in Linux doing export MONO_THEME=gtk +// - GTK paints controls into a window not a device context. We should inverstigate if we +// we can encapsulate a dc in a gtkwindow. + + +// NOT COMPLETE + +// TODO: fix position of button focus rectangle +// + +using System; +using System.Drawing; +using System.Drawing.Drawing2D; +using System.Drawing.Imaging; +using System.Reflection; +using System.Runtime.InteropServices; + +namespace System.Windows.Forms +{ + internal class ThemeGtk : ThemeWin32Classic + { + /* GTK enums */ + internal enum StateType + { + Normal, + Active, + Prelight, + Selected, + Insensitive, + } + + internal enum ShadowType + { + None, + In, + Out, + EtchedIn, + EtchedOut, + } + + internal enum ArrowType + { + Up, + Down, + Left, + Right, + } + + /* Structs */ + [StructLayout(LayoutKind.Sequential)] + internal struct GdkColorStruct + { + internal int pixel; + internal short red; + internal short green; + internal short blue; + } + + [StructLayout(LayoutKind.Sequential)] + internal struct GtkStyleStruct + { + [MarshalAs(System.Runtime.InteropServices.UnmanagedType.ByValArray, SizeConst=12)] + internal byte[] obj; /* GObject is 12 bytes*/ + [MarshalAs(System.Runtime.InteropServices.UnmanagedType.ByValArray, SizeConst=5)] + internal GdkColorStruct[] fg; + [MarshalAs(System.Runtime.InteropServices.UnmanagedType.ByValArray, SizeConst=5)] + internal GdkColorStruct[] bg; + [MarshalAs(System.Runtime.InteropServices.UnmanagedType.ByValArray, SizeConst=5)] + internal GdkColorStruct[] light; + [MarshalAs(System.Runtime.InteropServices.UnmanagedType.ByValArray, SizeConst=5)] + internal GdkColorStruct[] dark; + [MarshalAs(System.Runtime.InteropServices.UnmanagedType.ByValArray, SizeConst=5)] + internal GdkColorStruct[] mid; + [MarshalAs(System.Runtime.InteropServices.UnmanagedType.ByValArray, SizeConst=5)] + internal GdkColorStruct[] text; + [MarshalAs(System.Runtime.InteropServices.UnmanagedType.ByValArray, SizeConst=5)] + internal GdkColorStruct[] baseclr; + [MarshalAs(System.Runtime.InteropServices.UnmanagedType.ByValArray, SizeConst=5)] + internal GdkColorStruct[] text_aa; /* Halfway between text/base */ + + internal GdkColorStruct black; + internal GdkColorStruct white; + + /* TODO: There is more stuff that we will add when we need it*/ + } + + /* GDK imports */ + [DllImport("libgdk-x11-2.0.so")] + internal static extern IntPtr gdk_display_manager_get (); + + [DllImport("libgdk-x11-2.0.so")] + internal static extern IntPtr gdk_display_manager_get_default_display (IntPtr display_manager); + + [DllImport("libgdk-x11-2.0.so")] + internal static extern void gdk_display_manager_set_default_display (IntPtr display_manager, IntPtr display); + + [DllImport("libgdk-x11-2.0.so")] + internal static extern IntPtr gdk_x11_display_get_xdisplay (IntPtr display); + + [DllImport("libgdk-x11-2.0.so")] + static extern IntPtr gdk_window_foreign_new_for_display (IntPtr display, uint anid); + + [DllImport("libgdk-x11-2.0.so")] + static extern bool gdk_init_check(out int argc, string argv); + + /* GTK imports */ + [DllImport("libgtk-x11-2.0.so")] + static extern bool gtk_init_check (out int argc, string argv); + + [DllImport("libgtk-x11-2.0.so")] + static extern IntPtr gtk_adjustment_new (double value, double lower, double upper, double step_increment, double page_increment, double page_size); + + [DllImport("libgtk-x11-2.0.so")] + static extern IntPtr gtk_rc_get_style (IntPtr widget); + + [DllImport("libgtk-x11-2.0.so")] + static extern IntPtr gtk_vscrollbar_new(IntPtr adjustment); + + [DllImport("libgtk-x11-2.0.so")] + static extern IntPtr gtk_hscrollbar_new(IntPtr adjustment); + + [DllImport("libgtk-x11-2.0.so")] + static extern IntPtr gtk_style_attach (IntPtr raw, IntPtr window); + + [DllImport("libgtk-x11-2.0.so")] + static extern IntPtr gtk_rc_style_new (); + + [DllImport("libgtk-x11-2.0.so")] + static extern IntPtr gtk_invisible_new (); + + [DllImport("libgtk-x11-2.0.so")] + static extern void gtk_widget_ensure_style (IntPtr raw); + + [DllImport("libgtk-x11-2.0.so")] + static extern IntPtr gtk_widget_get_style (IntPtr raw); + + [DllImport("libgtk-x11-2.0.so")] + static extern void gtk_style_detach (IntPtr raw); + + [DllImport("libgtk-x11-2.0.so")] + static extern IntPtr gtk_button_new (); + + [DllImport("libgtk-x11-2.0.so")] + static extern IntPtr gtk_progress_bar_new (); + + [DllImport("libgtk-x11-2.0.so")] + static extern IntPtr gtk_radio_button_new (IntPtr group); + + [DllImport("libgtk-x11-2.0.so")] + static extern IntPtr gtk_check_button_new (); + + /* GTK Drawing */ + [DllImport("libgtk-x11-2.0.so")] + static extern void gtk_paint_handle (IntPtr style, IntPtr window, int state_type, int shadow_type, IntPtr area, IntPtr widget, string detail, int x, int y, int width, int height, int orientation); + + [DllImport("libgtk-x11-2.0.so")] + static extern void gtk_paint_arrow (IntPtr style, IntPtr window, int state_type, int shadow_type, + IntPtr area, IntPtr widget, string detail, int arrow_type, bool fill, int x, int y, int width, int height); + + [DllImport("libgtk-x11-2.0.so")] + static extern void gtk_paint_slider (IntPtr style, IntPtr window, int state_type, int shadow_type, + IntPtr area, IntPtr widget, string detail, int x, int y, int width, int height, int orientation); + + [DllImport("libgtk-x11-2.0.so")] + static extern void gtk_paint_box (IntPtr style, IntPtr window, int state_type, int shadow_type, + IntPtr area, IntPtr widget, string detail, int x, int y, int width, int height); + + [DllImport("libgtk-x11-2.0.so")] + static extern void gtk_paint_flat_box (IntPtr style, IntPtr window, int state_type, int shadow_type, + IntPtr area, IntPtr widget, string detail, int x, int y, int width, int height); + + [DllImport("libgtk-x11-2.0.so")] + static extern void gtk_paint_hline(IntPtr style, IntPtr window, int state_type, IntPtr area, IntPtr widget, string detail, int x1, int x2, int y); + + [DllImport("libgtk-x11-2.0.so")] + static extern void gtk_paint_vline(IntPtr style, IntPtr window, int state_type, IntPtr area, IntPtr widget, string detail, int y1, int y2, int x); + + [DllImport("libgtk-x11-2.0.so")] + static extern void gtk_paint_check(IntPtr style, IntPtr window, int state_type, int shadow_type, IntPtr area, IntPtr widget, string detail, int x, int y, int width, int height); + + [DllImport("libgtk-x11-2.0.so")] + static extern void gtk_paint_focus(IntPtr style, IntPtr window, int state_type, IntPtr area, IntPtr widget, string detail, int x, int y, int width, int height); + + [DllImport("libgtk-x11-2.0.so")] + static extern void gtk_widget_size_allocate (IntPtr widget, ref Rectangle allocation); + + [DllImport("libgtk-x11-2.0.so")] + static extern void gtk_paint_option (IntPtr style, IntPtr window, int state_type, int shadow_type, IntPtr area, IntPtr widget, string detail, int x, int y, int width, int height); + + /* Data */ + static protected IntPtr dispmgr; + static protected IntPtr gdkdisplay; + static protected IntPtr widget; + static protected IntPtr style; + + IntPtr global_gtk_button = IntPtr.Zero; + IntPtr global_gtk_button_style = IntPtr.Zero; + + IntPtr global_gtk_vscrollbar = IntPtr.Zero; + IntPtr global_gtk_vscrollbar_style = IntPtr.Zero; + + IntPtr global_gtk_hscrollbar = IntPtr.Zero; + IntPtr global_gtk_hscrollbar_style = IntPtr.Zero; + + IntPtr global_gtk_progress_bar = IntPtr.Zero; + IntPtr global_gtk_progress_bar_style = IntPtr.Zero; + + IntPtr global_gtk_radio_button = IntPtr.Zero; + IntPtr global_gtk_radio_button_style = IntPtr.Zero; + + IntPtr global_gtk_check_button = IntPtr.Zero; + IntPtr global_gtk_check_button_style = IntPtr.Zero; + + IntPtr current_gdk_window = IntPtr.Zero; + IntPtr current_style = IntPtr.Zero; + + public static void InitGtk () + { + Console.WriteLine ("ThemeGtk Init"); + int argc = 0; + string argv = ""; + + gdk_init_check (out argc, argv); + + dispmgr = gdk_display_manager_get (); + gdkdisplay = gdk_display_manager_get_default_display (dispmgr); + gtk_init_check (out argc, argv); + + widget = gtk_invisible_new (); + gtk_widget_ensure_style (widget); + style = gtk_widget_get_style (widget); + + XplatUIX11.GetInstance().SetDisplay (gdk_x11_display_get_xdisplay (gdkdisplay)); + } + + public void LoadSysDefaultColors () + { + GtkStyleStruct style_struct; + + style_struct = (GtkStyleStruct) Marshal.PtrToStructure (style, typeof (GtkStyleStruct)); + defaultWindowBackColor = ColorFromGdkColor (style_struct.bg[0]); + defaultWindowForeColor = ColorFromGdkColor (style_struct.fg[0]); + } + + public ThemeGtk () : base () + { + Console.WriteLine ("ThemeGtk constructor"); + InitGtk (); + default_font = new Font (FontFamily.GenericSansSerif, 8.25f); + + LoadSysDefaultColors (); + + always_draw_hotkeys = true; + + global_gtk_button = gtk_button_new(); + gtk_widget_ensure_style (global_gtk_button); + global_gtk_button_style = gtk_rc_get_style (global_gtk_button); + + IntPtr adj = gtk_adjustment_new (0, 0, 0, 0, 0, 0); + global_gtk_vscrollbar = gtk_vscrollbar_new (adj); + gtk_widget_ensure_style (global_gtk_vscrollbar); + global_gtk_vscrollbar_style = gtk_rc_get_style (global_gtk_vscrollbar); + + global_gtk_hscrollbar = gtk_hscrollbar_new (adj); + gtk_widget_ensure_style (global_gtk_hscrollbar); + global_gtk_hscrollbar_style = gtk_rc_get_style (global_gtk_hscrollbar); + + global_gtk_progress_bar = gtk_progress_bar_new (); + gtk_widget_ensure_style (global_gtk_progress_bar); + global_gtk_progress_bar_style = gtk_rc_get_style (global_gtk_progress_bar); + + global_gtk_radio_button = gtk_radio_button_new (IntPtr.Zero); + gtk_widget_ensure_style (global_gtk_radio_button); + global_gtk_radio_button_style = gtk_rc_get_style (global_gtk_radio_button); + + global_gtk_check_button = gtk_check_button_new (); + gtk_widget_ensure_style (global_gtk_check_button); + global_gtk_check_button_style = gtk_rc_get_style (global_gtk_check_button); + } + + public override bool DoubleBufferingSupported { + get {return false; } + } + + protected override void ButtonBase_DrawButton(ButtonBase button, Graphics dc) + { + Rectangle buttonRectangle = button.ClientRectangle; + + IntPtr gdkwindow = gdk_window_foreign_new_for_display (gdkdisplay, (uint) button.Handle); + + IntPtr button_style = gtk_style_attach (global_gtk_button_style, gdkwindow); // need it + + StateType state_type = StateType.Normal; + ShadowType shadow_type = button.flat_style == FlatStyle.Flat ? ShadowType.In : ShadowType.Out; + string detail = "buttondefault"; + + if (((button is CheckBox) && (((CheckBox)button).check_state == CheckState.Checked)) || + ((button is RadioButton) && (((RadioButton)button).check_state == CheckState.Checked))) { + state_type = StateType.Active; + shadow_type = ShadowType.In; + detail = "button"; + } else + if (!button.is_enabled) { + state_type = StateType.Insensitive; + } else + if (button.is_pressed) { + state_type = StateType.Active; + shadow_type = ShadowType.In; + detail = "button"; + } else + if (button.is_entered) { + state_type = StateType.Prelight; + } + + if (button.flat_style == FlatStyle.Flat) + gtk_paint_flat_box (button_style, gdkwindow, + (int) state_type, + (int) shadow_type, + IntPtr.Zero, + IntPtr.Zero, + detail, + buttonRectangle.X, buttonRectangle.Y, + buttonRectangle.Width, buttonRectangle.Height); + else + if (button.flat_style != FlatStyle.Popup || (button.flat_style == FlatStyle.Popup && button.is_entered)) + gtk_paint_box (button_style, gdkwindow, + (int) state_type, + (int) shadow_type, + IntPtr.Zero, + IntPtr.Zero, + detail, + buttonRectangle.X, buttonRectangle.Y, + buttonRectangle.Width, buttonRectangle.Height); + } + + protected override void ButtonBase_DrawFocus( ButtonBase button, Graphics dc ) { + + if ( !button.is_enabled) + return; + + Rectangle focus_rect = new Rectangle( button.ClientRectangle.X + 4, button.ClientRectangle.Y + 4, button.ClientRectangle.Width - 9, button.ClientRectangle.Height - 9 ); + + IntPtr gdkwindow = gdk_window_foreign_new_for_display (gdkdisplay, (uint) button.Handle); + + IntPtr button_style = gtk_style_attach (global_gtk_button_style, gdkwindow); // need it + + gtk_paint_focus (button_style, + gdkwindow, + (int) StateType.Active, + IntPtr.Zero, + IntPtr.Zero, + "button", + focus_rect.X, + focus_rect.Y, + focus_rect.Width, + focus_rect.Height); + } + + #region ScrollBar + public override void DrawScrollBar( Graphics dc, Rectangle clip, ScrollBar bar ) { + int scrollbutton_width = bar.scrollbutton_width; + int scrollbutton_height = bar.scrollbutton_height; + Rectangle first_arrow_area; + Rectangle second_arrow_area; + Rectangle thumb_pos; + + IntPtr gdkwindow = gdk_window_foreign_new_for_display (gdkdisplay, (uint) bar.Handle); + + IntPtr scrollbar_style; + + Rectangle allocation = new Rectangle (bar.ClientRectangle.X, bar.ClientRectangle.Y, bar.ClientRectangle.Width, bar.ClientRectangle.Height); + + // fix for artefacts + Color fix_color = bar.Parent != null ? bar.Parent.BackColor : ColorControl; + + if (bar.vert) { + scrollbar_style = global_gtk_vscrollbar_style; + + gtk_widget_size_allocate (global_gtk_vscrollbar, ref allocation); + + // fix for artefacts + dc.FillRectangle (ResPool.GetSolidBrush (fix_color), + bar.ClientRectangle.X, bar.ClientRectangle.Y, bar.ClientRectangle.Width, 3); + dc.FillRectangle (ResPool.GetSolidBrush (fix_color), + bar.ClientRectangle.X, bar.ClientRectangle.Bottom - 4, bar.ClientRectangle.Width, 3); + } else { + scrollbar_style = global_gtk_hscrollbar_style; + + gtk_widget_size_allocate (global_gtk_hscrollbar, ref allocation); + + // fix for artefacts + dc.FillRectangle (ResPool.GetSolidBrush (fix_color), + bar.ClientRectangle.X, bar.ClientRectangle.Y, 3, bar.ClientRectangle.Height); + dc.FillRectangle (ResPool.GetSolidBrush (fix_color), + bar.ClientRectangle.Right - 4, bar.ClientRectangle.Y, 3, bar.ClientRectangle.Height); + } + + scrollbar_style = gtk_style_attach (scrollbar_style, gdkwindow); // need it + + current_gdk_window = gdkwindow; + current_style = scrollbar_style; + + thumb_pos = bar.ThumbPos; + + if ( bar.vert ) { + first_arrow_area = new Rectangle( 0, 0, bar.Width, scrollbutton_height + 1 ); + bar.FirstArrowArea = first_arrow_area; + + second_arrow_area = new Rectangle( 0, bar.ClientRectangle.Height - scrollbutton_height - 1, bar.Width, scrollbutton_height + 1 ); + bar.SecondArrowArea = second_arrow_area; + + thumb_pos.Width = bar.Width; + bar.ThumbPos = thumb_pos; + + ScrollBar_Vertical_Draw_ThumbMoving_None (scrollbutton_height, bar, clip, dc); + + /* Buttons */ + if ( clip.IntersectsWith( first_arrow_area ) ) + CPDrawScrollButton( dc, first_arrow_area, ScrollButton.Up, bar.firstbutton_state ); + if ( clip.IntersectsWith( second_arrow_area ) ) + CPDrawScrollButton( dc, second_arrow_area, ScrollButton.Down, bar.secondbutton_state ); + } else { + first_arrow_area = new Rectangle( 0, 0, scrollbutton_width + 1, bar.Height ); + bar.FirstArrowArea = first_arrow_area; + + second_arrow_area = new Rectangle( bar.ClientRectangle.Width - scrollbutton_width - 1, 0, scrollbutton_width + 1, bar.Height ); + bar.SecondArrowArea = second_arrow_area; + + thumb_pos.Height = bar.Height; + bar.ThumbPos = thumb_pos; + + /* Background */ + ScrollBar_Horizontal_Draw_ThumbMoving_None (scrollbutton_width, bar, clip, dc); + + /* Buttons */ + if ( clip.IntersectsWith( first_arrow_area ) ) + CPDrawScrollButton( dc, first_arrow_area, ScrollButton.Left, bar.firstbutton_state ); + if ( clip.IntersectsWith( second_arrow_area ) ) + CPDrawScrollButton( dc, second_arrow_area, ScrollButton.Right, bar.secondbutton_state ); + } + + /* Thumb */ + ScrollBar_DrawThumb( bar, thumb_pos, clip, dc ); + } + + protected override void ScrollBar_DrawThumb( ScrollBar bar, Rectangle thumb_pos, Rectangle clip, Graphics dc ) { + if ( bar.Enabled) + DrawScrollBarThumb( dc, thumb_pos, bar ); + } + + protected override void ScrollBar_Vertical_Draw_ThumbMoving_None (int scrollbutton_height, ScrollBar bar, Rectangle clip, Graphics dc) + { + Rectangle r = new Rectangle (0, + scrollbutton_height, bar.ClientRectangle.Width, bar.ClientRectangle.Height - (scrollbutton_height * 2)); + gtk_paint_box (current_style, + current_gdk_window, + (int) StateType.Active, + (int) ShadowType.In, + IntPtr.Zero, + global_gtk_vscrollbar, + "vscrollbar", + r.X, r.Y, + r.Width, r.Height); + } + + protected override void ScrollBar_Horizontal_Draw_ThumbMoving_None (int scrollbutton_width, ScrollBar bar, Rectangle clip, Graphics dc) + { + Rectangle r = new Rectangle (scrollbutton_width, + 0, bar.ClientRectangle.Width - (scrollbutton_width * 2), bar.ClientRectangle.Height); + + gtk_paint_box (current_style, + current_gdk_window, + (int) StateType.Active, + (int) ShadowType.In, + IntPtr.Zero, + global_gtk_hscrollbar, + "hscrollbar", + r.X, r.Y, + r.Width, r.Height); + } + + private void DrawScrollBarThumb( Graphics dc, Rectangle area, ScrollBar bar ) { + IntPtr gtk_scrollbar = bar.vert ? global_gtk_vscrollbar : global_gtk_hscrollbar; + + gtk_paint_box (current_style, + current_gdk_window, + (int) StateType.Active, + (int) ShadowType.Out, + IntPtr.Zero, + gtk_scrollbar, + "slider", + area.X, area.Y, + area.Width, area.Height); + } + #endregion // ScrollBar + + #region ProgressBar + public override void DrawProgressBar (Graphics dc, Rectangle clip_rect, ProgressBar ctrl) + { + Rectangle client_area = ctrl.client_area; + int barpos_pixels; + + IntPtr gdkwindow = gdk_window_foreign_new_for_display (gdkdisplay, (uint) ctrl.Handle); + + IntPtr progressbar_style = gtk_style_attach (global_gtk_progress_bar_style, gdkwindow); // need it + + // draw background + gtk_paint_box (progressbar_style, + gdkwindow, + (int) StateType.Normal, + (int) ShadowType.In, + IntPtr.Zero, + global_gtk_progress_bar, + "trough", + ctrl.ClientRectangle.X, + ctrl.ClientRectangle.Y, + ctrl.ClientRectangle.Width, + ctrl.ClientRectangle.Height); + + // don't draw the bar if Value is = 0 + if (ctrl.Value == 0) + return; + + if (ctrl.Value == ctrl.Maximum) + barpos_pixels = client_area.Width + 2; + else + barpos_pixels = (((ctrl.Value - ctrl.Minimum) * client_area.Width) / (ctrl.Maximum - ctrl.Minimum)) + 1; + + gtk_paint_box (progressbar_style, + gdkwindow, + (int) StateType.Prelight, + (int) ShadowType.Out, + IntPtr.Zero, + global_gtk_vscrollbar, + "bar", + client_area.X - 1, client_area.Y - 1, + barpos_pixels, client_area.Height + 2); + } + #endregion // ProgressBar + + #region RadioButton + protected override void RadioButton_DrawButton (RadioButton radio_button, Graphics dc, ButtonState state, Rectangle radiobutton_rectangle) + { + // we currently don't care for flat or popup radio buttons + if (radio_button.appearance == Appearance.Button) { + DrawButtonBase (dc, radio_button.ClientRectangle, radio_button); + } else { + DrawRadioButton (dc, radio_button, state, radiobutton_rectangle); + } + } + + private void DrawRadioButton (Graphics dc, RadioButton radio_button, ButtonState state, Rectangle radiobutton_rectangle) + { + IntPtr gdkwindow = gdk_window_foreign_new_for_display (gdkdisplay, (uint) radio_button.Handle); + + IntPtr radiobutton_style = gtk_style_attach (global_gtk_radio_button_style, gdkwindow); + + current_gdk_window = gdkwindow; + current_style = radiobutton_style; + + ShadowType shadow_type; + + if (!radio_button.Enabled) + shadow_type = ShadowType.Out; + else + shadow_type = radio_button.Checked ? ShadowType.In : ShadowType.EtchedIn; + + StateType state_type = StateType.Normal; + + if (!radio_button.Enabled) + state_type = StateType.Insensitive; + else + if (radio_button.is_pressed) + state_type = StateType.Active; + else + if (radio_button.is_entered) + state_type = StateType.Prelight; + + gtk_paint_option (radiobutton_style, + gdkwindow, + (int) state_type, + (int) shadow_type, + IntPtr.Zero, + global_gtk_radio_button, + "radiobutton", + radiobutton_rectangle.X, + radiobutton_rectangle.Y, + radiobutton_rectangle.Width, + radiobutton_rectangle.Height); + } + + protected override void RadioButton_DrawText (RadioButton radio_button, Rectangle text_rectangle, Graphics dc, StringFormat text_format) + { + if (radio_button.Appearance != Appearance.Button) + base.RadioButton_DrawText (radio_button, text_rectangle, dc, text_format); + } + + protected override void RadioButton_DrawFocus (RadioButton radio_button, Graphics dc, Rectangle text_rectangle) + { + if (radio_button.Focused && radio_button.appearance != Appearance.Button) { + gtk_paint_focus (current_style, + current_gdk_window, + (int) StateType.Active, + IntPtr.Zero, + IntPtr.Zero, + "radiobutton", + text_rectangle.X, + text_rectangle.Y, + text_rectangle.Width, + text_rectangle.Height); + } + } + #endregion // RadioButton + + #region CheckBox + protected override void CheckBox_DrawCheckBox (Graphics dc, CheckBox checkbox, ButtonState state, Rectangle checkbox_rectangle) + { + // render as per normal button + if (checkbox.appearance == Appearance.Button) { + DrawButtonBase (dc, checkbox.ClientRectangle, checkbox); + } else { + InternalDrawCheckBox (dc, checkbox, state, checkbox_rectangle); + } + } + + private void InternalDrawCheckBox (Graphics dc, CheckBox checkbox, ButtonState state, Rectangle checkbox_rectangle) + { + IntPtr gdkwindow = gdk_window_foreign_new_for_display (gdkdisplay, (uint) checkbox.Handle); + + IntPtr checkbox_style = gtk_style_attach (global_gtk_check_button_style, gdkwindow); + + current_gdk_window = gdkwindow; + current_style = checkbox_style; + + ShadowType shadow_type; + + if (!checkbox.Enabled) + shadow_type = ShadowType.Out; + else + shadow_type = checkbox.Checked ? ShadowType.In : ShadowType.EtchedIn; + + StateType state_type = StateType.Normal; + + if (!checkbox.Enabled) + state_type = StateType.Insensitive; + else + if (checkbox.is_pressed) + state_type = StateType.Active; + else + if (checkbox.is_entered) + state_type = StateType.Prelight; + + gtk_paint_check (checkbox_style, + gdkwindow, + (int) state_type, + (int) shadow_type, + IntPtr.Zero, + global_gtk_radio_button, + "checkbutton", + checkbox_rectangle.X, + checkbox_rectangle.Y, + checkbox_rectangle.Width, + checkbox_rectangle.Height); + } + + protected override void CheckBox_DrawText (CheckBox checkbox, Rectangle text_rectangle, Graphics dc, StringFormat text_format) + { + if (checkbox.Appearance != Appearance.Button) + base.CheckBox_DrawText (checkbox, text_rectangle, dc, text_format); + } + + protected override void CheckBox_DrawFocus( CheckBox checkbox, Graphics dc, Rectangle text_rectangle ) + { + if (checkbox.Focused && checkbox.appearance != Appearance.Button) { + gtk_paint_focus (current_style, + current_gdk_window, + (int) StateType.Active, + IntPtr.Zero, + IntPtr.Zero, + "checkbutton", + text_rectangle.X, + text_rectangle.Y, + text_rectangle.Width, + text_rectangle.Height); + } + } + #endregion // CheckBox + + public override void CPDrawButton (Graphics graphics, Rectangle rectangle, ButtonState state) + { + bool is_pushed = false; +// bool is_checked = false; +// bool is_flat = false; + bool is_inactive = false; + + if ((state & ButtonState.Pushed) != 0) { + is_pushed = true; + } + +// if ((state & ButtonState.Checked) != 0) { +// is_checked = true; +// } +// +// if ((state & ButtonState.Flat) != 0) { +// is_flat = true; +// } + + if ((state & ButtonState.Inactive) != 0) { + is_inactive = true; + } + + IntPtr drawbutton_style = gtk_style_attach (global_gtk_button_style, current_gdk_window); // need it + + StateType state_type = StateType.Normal; + ShadowType shadow_type = ShadowType.Out; + string detail = "buttondefault"; + + if (is_inactive) { + state_type = StateType.Insensitive; + } else + if (is_pushed) { + state_type = StateType.Active; + shadow_type = ShadowType.In; + detail = "button"; + } + + gtk_paint_box (drawbutton_style, current_gdk_window, + (int) state_type, + (int) shadow_type, + IntPtr.Zero, + IntPtr.Zero, + detail, + rectangle.X, rectangle.Y, + rectangle.Width, rectangle.Height); + } + + /* Scroll button: regular button + direction arrow */ + public override void CPDrawScrollButton (Graphics dc, Rectangle area, ScrollButton scroll_button_type, ButtonState state) + { + bool enabled = (state == ButtonState.Inactive) ? false: true; + + StateType state_type = enabled ? StateType.Normal : StateType.Insensitive; + + DrawScrollButtonPrimitive (dc, area, state, scroll_button_type); + + if (area.Width < 12 || area.Height < 12) /* Cannot see a thing at smaller sizes */ + return; + + ArrowType arrow_type = 0; + + switch (scroll_button_type) { + case ScrollButton.Up: + arrow_type = ArrowType.Up; + break; + case ScrollButton.Down: + arrow_type = ArrowType.Down; + break; + case ScrollButton.Right: + arrow_type = ArrowType.Right; + break; + case ScrollButton.Left: + arrow_type = ArrowType.Left; + break; + default: + break; + } + + int centerX = area.Left + area.Width / 2; + int centerY = area.Top + area.Height / 2; + int arrow_x = 0, arrow_y = 0, arrow_height = 0, arrow_width = 0; + + switch (scroll_button_type) { + case ScrollButton.Down: + case ScrollButton.Up: + arrow_x = centerX - 4; + arrow_y = centerY - 2; + arrow_width = 8; + arrow_height = 4; + break; + case ScrollButton.Left: + case ScrollButton.Right: + arrow_x = centerX - 2; + arrow_y = centerY - 4; + arrow_width = 4; + arrow_height = 8; + break; + default: + break; + } + + gtk_paint_arrow (current_style, + current_gdk_window, + (int) state_type, + (int) ShadowType.Out, + IntPtr.Zero, + IntPtr.Zero, + "", + (int) arrow_type, true, + arrow_x, + arrow_y, + arrow_width, arrow_height); + } + + public void DrawScrollButtonPrimitive (Graphics dc, Rectangle area, ButtonState state, ScrollButton scroll_button_type) + { + StateType state_type = StateType.Normal; + ShadowType shadow_type = ShadowType.Out; + + if ((state & ButtonState.Pushed) == ButtonState.Pushed) { + state_type = StateType.Active; + shadow_type = ShadowType.In; + } + + switch (scroll_button_type) { + case ScrollButton.Left: + case ScrollButton.Right: + gtk_paint_box (current_style, + current_gdk_window, + (int) state_type, + (int) shadow_type, + IntPtr.Zero, + global_gtk_hscrollbar, + "stepper", + area.X, area.Y, + area.Width, area.Height); + break; + case ScrollButton.Up: + case ScrollButton.Down: + gtk_paint_box (current_style, + current_gdk_window, + (int) state_type, + (int) shadow_type, + IntPtr.Zero, + global_gtk_vscrollbar, + "stepper", + area.X, area.Y, + area.Width, area.Height); + break; + } + } + + private static Color ColorFromGdkColor (GdkColorStruct gtkcolor) + { + return Color.FromArgb (255, + (gtkcolor.red >> 8) & 0xff, + (gtkcolor.green >> 8) & 0xff, + (gtkcolor.blue >> 8) & 0xff ); + } + + } //class +} |