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Diffstat (limited to 'mcs/class/Mono.C5/C5/Collections.cs')
-rw-r--r--mcs/class/Mono.C5/C5/Collections.cs1523
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diff --git a/mcs/class/Mono.C5/C5/Collections.cs b/mcs/class/Mono.C5/C5/Collections.cs
deleted file mode 100644
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--- a/mcs/class/Mono.C5/C5/Collections.cs
+++ /dev/null
@@ -1,1523 +0,0 @@
-#if NET_2_0
-/*
- Copyright (c) 2003-2006 Niels Kokholm and Peter Sestoft
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
-
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- SOFTWARE.
-*/
-
-#define IMPROVED_COLLECTION_HASHFUNCTION
-
-using System;
-using System.Diagnostics;
-using SCG = System.Collections.Generic;
-namespace C5
-{
- /// <summary>
- /// A base class for implementing an IEnumerable&lt;T&gt;
- /// </summary>
- [Serializable]
- public abstract class EnumerableBase<T> : SCG.IEnumerable<T>
- {
- /// <summary>
- /// Create an enumerator for this collection.
- /// </summary>
- /// <returns>The enumerator</returns>
- public abstract SCG.IEnumerator<T> GetEnumerator();
-
- /// <summary>
- /// Count the number of items in an enumerable by enumeration
- /// </summary>
- /// <param name="items">The enumerable to count</param>
- /// <returns>The size of the enumerable</returns>
- [Tested]
- protected static int countItems(SCG.IEnumerable<T> items)
- {
- ICollectionValue<T> jtems = items as ICollectionValue<T>;
-
- if (jtems != null)
- return jtems.Count;
-
- int count = 0;
-
- using (SCG.IEnumerator<T> e = items.GetEnumerator())
- while (e.MoveNext()) count++;
-
- return count;
- }
-
- #region IEnumerable Members
-
- System.Collections.IEnumerator System.Collections.IEnumerable.GetEnumerator()
- {
- return GetEnumerator();
- }
-
- #endregion
- }
-
-
- /// <summary>
- /// Base class for classes implementing ICollectionValue[T]
- /// </summary>
- [Serializable]
- public abstract class CollectionValueBase<T> : EnumerableBase<T>, ICollectionValue<T>, IShowable
- {
- #region Event handling
- EventBlock<T> eventBlock;
- /// <summary>
- ///
- /// </summary>
- /// <value></value>
- public virtual EventTypeEnum ListenableEvents { get { return 0; } }
-
- /// <summary>
- /// A flag bitmap of the events currently subscribed to by this collection.
- /// </summary>
- /// <value></value>
- public virtual EventTypeEnum ActiveEvents { get { return eventBlock == null ? 0 : eventBlock.events; } }
-
- private void checkWillListen(EventTypeEnum eventType)
- {
- if ((ListenableEvents & eventType) == 0)
- throw new UnlistenableEventException();
- }
-
- /// <summary>
- /// The change event. Will be raised for every change operation on the collection.
- /// </summary>
- public virtual event CollectionChangedHandler<T> CollectionChanged
- {
- add { checkWillListen(EventTypeEnum.Changed); (eventBlock ?? (eventBlock = new EventBlock<T>())).CollectionChanged += value; }
- remove
- {
- checkWillListen(EventTypeEnum.Changed);
- if (eventBlock != null)
- {
- eventBlock.CollectionChanged -= value;
- if (eventBlock.events == 0) eventBlock = null;
- }
- }
- }
- /// <summary>
- /// Fire the CollectionChanged event
- /// </summary>
- protected virtual void raiseCollectionChanged()
- { if (eventBlock != null) eventBlock.raiseCollectionChanged(this); }
-
- /// <summary>
- /// The clear event. Will be raised for every Clear operation on the collection.
- /// </summary>
- public virtual event CollectionClearedHandler<T> CollectionCleared
- {
- add { checkWillListen(EventTypeEnum.Cleared); (eventBlock ?? (eventBlock = new EventBlock<T>())).CollectionCleared += value; }
- remove
- {
- checkWillListen(EventTypeEnum.Cleared);
- if (eventBlock != null)
- {
- eventBlock.CollectionCleared -= value;
- if (eventBlock.events == 0) eventBlock = null;
- }
- }
- }
- /// <summary>
- /// Fire the CollectionCleared event
- /// </summary>
- protected virtual void raiseCollectionCleared(bool full, int count)
- { if (eventBlock != null) eventBlock.raiseCollectionCleared(this, full, count); }
-
- /// <summary>
- /// Fire the CollectionCleared event
- /// </summary>
- protected virtual void raiseCollectionCleared(bool full, int count, int? offset)
- { if (eventBlock != null) eventBlock.raiseCollectionCleared(this, full, count, offset); }
-
- /// <summary>
- /// The item added event. Will be raised for every individual addition to the collection.
- /// </summary>
- public virtual event ItemsAddedHandler<T> ItemsAdded
- {
- add { checkWillListen(EventTypeEnum.Added); (eventBlock ?? (eventBlock = new EventBlock<T>())).ItemsAdded += value; }
- remove
- {
- checkWillListen(EventTypeEnum.Added);
- if (eventBlock != null)
- {
- eventBlock.ItemsAdded -= value;
- if (eventBlock.events == 0) eventBlock = null;
- }
- }
- }
- /// <summary>
- /// Fire the ItemsAdded event
- /// </summary>
- /// <param name="item">The item that was added</param>
- /// <param name="count"></param>
- protected virtual void raiseItemsAdded(T item, int count)
- { if (eventBlock != null) eventBlock.raiseItemsAdded(this, item, count); }
-
- /// <summary>
- /// The item removed event. Will be raised for every individual removal from the collection.
- /// </summary>
- public virtual event ItemsRemovedHandler<T> ItemsRemoved
- {
- add { checkWillListen(EventTypeEnum.Removed); (eventBlock ?? (eventBlock = new EventBlock<T>())).ItemsRemoved += value; }
- remove
- {
- checkWillListen(EventTypeEnum.Removed);
- if (eventBlock != null)
- {
- eventBlock.ItemsRemoved -= value;
- if (eventBlock.events == 0) eventBlock = null;
- }
- }
- }
- /// <summary>
- /// Fire the ItemsRemoved event
- /// </summary>
- /// <param name="item">The item that was removed</param>
- /// <param name="count"></param>
- protected virtual void raiseItemsRemoved(T item, int count)
- { if (eventBlock != null) eventBlock.raiseItemsRemoved(this, item, count); }
-
- /// <summary>
- /// The item added event. Will be raised for every individual addition to the collection.
- /// </summary>
- public virtual event ItemInsertedHandler<T> ItemInserted
- {
- add { checkWillListen(EventTypeEnum.Inserted); (eventBlock ?? (eventBlock = new EventBlock<T>())).ItemInserted += value; }
- remove
- {
- checkWillListen(EventTypeEnum.Inserted);
- if (eventBlock != null)
- {
- eventBlock.ItemInserted -= value;
- if (eventBlock.events == 0) eventBlock = null;
- }
- }
- }
- /// <summary>
- /// Fire the ItemInserted event
- /// </summary>
- /// <param name="item">The item that was added</param>
- /// <param name="index"></param>
- protected virtual void raiseItemInserted(T item, int index)
- { if (eventBlock != null) eventBlock.raiseItemInserted(this, item, index); }
-
- /// <summary>
- /// The item removed event. Will be raised for every individual removal from the collection.
- /// </summary>
- public virtual event ItemRemovedAtHandler<T> ItemRemovedAt
- {
- add { checkWillListen(EventTypeEnum.RemovedAt); (eventBlock ?? (eventBlock = new EventBlock<T>())).ItemRemovedAt += value; }
- remove
- {
- checkWillListen(EventTypeEnum.RemovedAt);
- if (eventBlock != null)
- {
- eventBlock.ItemRemovedAt -= value;
- if (eventBlock.events == 0) eventBlock = null;
- }
- }
- }
- /// <summary>
- /// Fire the ItemRemovedAt event
- /// </summary>
- /// <param name="item">The item that was removed</param>
- /// <param name="index"></param>
- protected virtual void raiseItemRemovedAt(T item, int index)
- { if (eventBlock != null) eventBlock.raiseItemRemovedAt(this, item, index); }
-
- #region Event support for IList
- /// <summary>
- ///
- /// </summary>
- /// <param name="index"></param>
- /// <param name="value"></param>
- /// <param name="item"></param>
- protected virtual void raiseForSetThis(int index, T value, T item)
- {
- if (ActiveEvents != 0)
- {
- raiseItemsRemoved(item, 1);
- raiseItemRemovedAt(item, index);
- raiseItemsAdded(value, 1);
- raiseItemInserted(value, index);
- raiseCollectionChanged();
- }
- }
- /// <summary>
- ///
- /// </summary>
- /// <param name="i"></param>
- /// <param name="item"></param>
- protected virtual void raiseForInsert(int i, T item)
- {
- if (ActiveEvents != 0)
- {
- raiseItemInserted(item, i);
- raiseItemsAdded(item, 1);
- raiseCollectionChanged();
- }
- }
-
- /// <summary>
- ///
- /// </summary>
- /// <param name="item"></param>
- protected void raiseForRemove(T item)
- {
- if (ActiveEvents != 0)
- {
- raiseItemsRemoved(item, 1);
- raiseCollectionChanged();
- }
- }
-
- /// <summary>
- ///
- /// </summary>
- /// <param name="item"></param>
- /// <param name="count"></param>
- protected void raiseForRemove(T item, int count)
- {
- if (ActiveEvents != 0)
- {
- raiseItemsRemoved(item, count);
- raiseCollectionChanged();
- }
- }
-
- /// <summary>
- ///
- /// </summary>
- /// <param name="index"></param>
- /// <param name="item"></param>
- protected void raiseForRemoveAt(int index, T item)
- {
- if (ActiveEvents != 0)
- {
- raiseItemRemovedAt(item, index);
- raiseItemsRemoved(item, 1);
- raiseCollectionChanged();
- }
- }
-
- #endregion
-
- #region Event Support for ICollection
- /// <summary>
- ///
- /// </summary>
- /// <param name="newitem"></param>
- /// <param name="olditem"></param>
- protected virtual void raiseForUpdate(T newitem, T olditem)
- {
- if (ActiveEvents != 0)
- {
- raiseItemsRemoved(olditem, 1);
- raiseItemsAdded(newitem, 1);
- raiseCollectionChanged();
- }
- }
- /// <summary>
- ///
- /// </summary>
- /// <param name="newitem"></param>
- /// <param name="olditem"></param>
- /// <param name="count"></param>
- protected virtual void raiseForUpdate(T newitem, T olditem, int count)
- {
- if (ActiveEvents != 0)
- {
- raiseItemsRemoved(olditem, count);
- raiseItemsAdded(newitem, count);
- raiseCollectionChanged();
- }
- }
- /// <summary>
- ///
- /// </summary>
- /// <param name="item"></param>
- protected virtual void raiseForAdd(T item)
- {
- if (ActiveEvents != 0)
- {
- raiseItemsAdded(item, 1);
- raiseCollectionChanged();
- }
- }
- /// <summary>
- ///
- /// </summary>
- /// <param name="wasRemoved"></param>
- protected virtual void raiseForRemoveAll(ICollectionValue<T> wasRemoved)
- {
- if ((ActiveEvents & EventTypeEnum.Removed) != 0)
- foreach (T item in wasRemoved)
- raiseItemsRemoved(item, 1);
- if (wasRemoved != null && wasRemoved.Count > 0)
- raiseCollectionChanged();
- }
-
- /// <summary>
- ///
- /// </summary>
- protected class RaiseForRemoveAllHandler
- {
- CollectionValueBase<T> collection;
- CircularQueue<T> wasRemoved;
- bool wasChanged = false;
-
- /// <summary>
- ///
- /// </summary>
- /// <param name="collection"></param>
- public RaiseForRemoveAllHandler(CollectionValueBase<T> collection)
- {
- this.collection = collection;
- mustFireRemoved = (collection.ActiveEvents & EventTypeEnum.Removed) != 0;
- MustFire = (collection.ActiveEvents & (EventTypeEnum.Removed | EventTypeEnum.Changed)) != 0;
- }
-
- bool mustFireRemoved;
- /// <summary>
- ///
- /// </summary>
- public readonly bool MustFire;
-
- /// <summary>
- ///
- /// </summary>
- /// <param name="item"></param>
- public void Remove(T item)
- {
- if (mustFireRemoved)
- {
- if (wasRemoved == null)
- wasRemoved = new CircularQueue<T>();
- wasRemoved.Enqueue(item);
- }
- if (!wasChanged)
- wasChanged = true;
- }
-
- /// <summary>
- ///
- /// </summary>
- public void Raise()
- {
- if (wasRemoved != null)
- foreach (T item in wasRemoved)
- collection.raiseItemsRemoved(item, 1);
- if (wasChanged)
- collection.raiseCollectionChanged();
- }
- }
- #endregion
-
- #endregion
-
- /// <summary>
- /// Check if collection is empty.
- /// </summary>
- /// <value>True if empty</value>
- public abstract bool IsEmpty { get;}
-
- /// <summary>
- /// The number of items in this collection.
- /// </summary>
- /// <value></value>
- public abstract int Count { get;}
-
- /// <summary>
- /// The value is symbolic indicating the type of asymptotic complexity
- /// in terms of the size of this collection (worst-case or amortized as
- /// relevant).
- /// </summary>
- /// <value>A characterization of the speed of the
- /// <code>Count</code> property in this collection.</value>
- public abstract Speed CountSpeed { get; }
-
- /// <summary>
- /// Copy the items of this collection to part of an array.
- /// </summary>
- /// <exception cref="ArgumentOutOfRangeException"> if <code>index</code>
- /// is not a valid index
- /// into the array (i.e. negative or not less than the size of the array)
- /// or the array does not have room for the items.</exception>
- /// <param name="array">The array to copy to.</param>
- /// <param name="index">The starting index.</param>
- [Tested]
- public virtual void CopyTo(T[] array, int index)
- {
-#warning This code does not fit the doc comment and unit tests
- if (index < 0 || index + Count > array.Length)
- throw new ArgumentOutOfRangeException();
-
- foreach (T item in this) array[index++] = item;
- }
-
- /// <summary>
- /// Create an array with the items of this collection (in the same order as an
- /// enumerator would output them).
- /// </summary>
- /// <returns>The array</returns>
- //[Tested]
- public virtual T[] ToArray()
- {
- T[] res = new T[Count];
- int i = 0;
-
- foreach (T item in this) res[i++] = item;
-
- return res;
- }
-
- /// <summary>
- /// Apply an single argument action, <see cref="T:C5.Act`1"/> to this enumerable
- /// </summary>
- /// <param name="action">The action delegate</param>
- [Tested]
- public virtual void Apply(Act<T> action)
- {
- foreach (T item in this)
- action(item);
- }
-
-
- /// <summary>
- /// Check if there exists an item that satisfies a
- /// specific predicate in this collection.
- /// </summary>
- /// <param name="predicate">A delegate
- /// (<see cref="T:C5.Fun`2"/> with <code>R = bool</code>)
- /// defining the predicate</param>
- /// <returns>True if such an item exists</returns>
- [Tested]
- public virtual bool Exists(Fun<T, bool> predicate)
- {
- foreach (T item in this)
- if (predicate(item))
- return true;
-
- return false;
- }
-
- /// <summary>
- /// Check if there exists an item that satisfies a
- /// specific predicate in this collection and return the first one in enumeration order.
- /// </summary>
- /// <param name="predicate">A delegate
- /// (<see cref="T:C5.Fun`2"/> with <code>R == bool</code>) defining the predicate</param>
- /// <param name="item"></param>
- /// <returns>True is such an item exists</returns>
- public virtual bool Find(Fun<T, bool> predicate, out T item)
- {
- foreach (T jtem in this)
- if (predicate(jtem))
- {
- item = jtem;
- return true;
- }
- item = default(T);
- return false;
- }
-
- /// <summary>
- /// Check if all items in this collection satisfies a specific predicate.
- /// </summary>
- /// <param name="predicate">A delegate
- /// (<see cref="T:C5.Fun`2"/> with <code>R = bool</code>)
- /// defining the predicate</param>
- /// <returns>True if all items satisfies the predicate</returns>
- [Tested]
- public virtual bool All(Fun<T, bool> predicate)
- {
- foreach (T item in this)
- if (!predicate(item))
- return false;
-
- return true;
- }
-
- /// <summary>
- /// Create an enumerable, enumerating the items of this collection that satisfies
- /// a certain condition.
- /// </summary>
- /// <param name="predicate">A delegate
- /// (<see cref="T:C5.Fun`2"/> with <code>R = bool</code>)
- /// defining the predicate</param>
- /// <returns>The filtered enumerable</returns>
- public virtual SCG.IEnumerable<T> Filter(Fun<T, bool> predicate)
- {
- foreach (T item in this)
- if (predicate(item))
- yield return item;
- }
-
- /// <summary>
- /// Choose some item of this collection.
- /// </summary>
- /// <exception cref="NoSuchItemException">if collection is empty.</exception>
- /// <returns></returns>
- public abstract T Choose();
-
-
- /// <summary>
- /// Create an enumerator for this collection.
- /// </summary>
- /// <returns>The enumerator</returns>
- public override abstract SCG.IEnumerator<T> GetEnumerator();
-
- #region IShowable Members
-
- /// <summary>
- ///
- /// </summary>
- /// <param name="stringbuilder"></param>
- /// <param name="rest"></param>
- /// <param name="formatProvider"></param>
- /// <returns></returns>
- public virtual bool Show(System.Text.StringBuilder stringbuilder, ref int rest, IFormatProvider formatProvider)
- {
- return Showing.ShowCollectionValue<T>(this, stringbuilder, ref rest, formatProvider);
- }
- #endregion
-
- #region IFormattable Members
-
- /// <summary>
- ///
- /// </summary>
- /// <param name="format"></param>
- /// <param name="formatProvider"></param>
- /// <returns></returns>
- public virtual string ToString(string format, IFormatProvider formatProvider)
- {
- return Showing.ShowString(this, format, formatProvider);
- }
-
- #endregion
-
- /// <summary>
- ///
- /// </summary>
- /// <returns></returns>
- public override string ToString()
- {
- return ToString(null, null);
- }
-
- }
-
- /// <summary>
- ///
- /// </summary>
- /// <typeparam name="T"></typeparam>
- public abstract class DirectedCollectionValueBase<T> : CollectionValueBase<T>, IDirectedCollectionValue<T>
- {
- /// <summary>
- /// <code>Forwards</code> if same, else <code>Backwards</code>
- /// </summary>
- /// <value>The enumeration direction relative to the original collection.</value>
- public virtual EnumerationDirection Direction { [Tested]get { return EnumerationDirection.Forwards; } }
-
- /// <summary>
- ///
- /// </summary>
- /// <returns></returns>
- public abstract IDirectedCollectionValue<T> Backwards();
-
- IDirectedEnumerable<T> IDirectedEnumerable<T>.Backwards() { return this.Backwards(); }
-
- /// <summary>
- /// Check if there exists an item that satisfies a
- /// specific predicate in this collection and return the first one in enumeration order.
- /// </summary>
- /// <param name="predicate">A delegate
- /// (<see cref="T:C5.Fun`2"/> with <code>R == bool</code>) defining the predicate</param>
- /// <param name="item"></param>
- /// <returns>True is such an item exists</returns>
- public virtual bool FindLast(Fun<T, bool> predicate, out T item)
- {
- foreach (T jtem in Backwards())
- if (predicate(jtem))
- {
- item = jtem;
- return true;
- }
- item = default(T);
- return false;
- }
- }
-
- /// <summary>
- /// Base class (abstract) for ICollection implementations.
- /// </summary>
- [Serializable]
- public abstract class CollectionBase<T> : CollectionValueBase<T>
- {
- #region Fields
-
- object syncroot = new object();
-
- /// <summary>
- /// The underlying field of the ReadOnly property
- /// </summary>
- protected bool isReadOnly = false;
-
- /// <summary>
- /// The current stamp value
- /// </summary>
- protected int stamp;
-
- /// <summary>
- /// The number of items in the collection
- /// </summary>
- protected int size;
-
- /// <summary>
- /// The item equalityComparer of the collection
- /// </summary>
- protected readonly SCG.IEqualityComparer<T> itemequalityComparer;
-
- int iUnSequencedHashCode, iUnSequencedHashCodeStamp = -1;
-
- #endregion
-
- /// <summary>
- ///
- /// </summary>
- /// <param name="itemequalityComparer"></param>
- public CollectionBase(SCG.IEqualityComparer<T> itemequalityComparer)
- {
- if (itemequalityComparer == null)
- throw new NullReferenceException("Item EqualityComparer cannot be null.");
- this.itemequalityComparer = itemequalityComparer;
- }
-
- #region Util
-
- /// <summary>
- /// Utility method for range checking.
- /// </summary>
- /// <exception cref="ArgumentOutOfRangeException"> if the start or count is negative or
- /// if the range does not fit within collection size.</exception>
- /// <param name="start">start of range</param>
- /// <param name="count">size of range</param>
- [Tested]
- protected void checkRange(int start, int count)
- {
- if (start < 0 || count < 0 || start + count > size)
- throw new ArgumentOutOfRangeException();
- }
-
-
- /// <summary>
- /// Compute the unsequenced hash code of a collection
- /// </summary>
- /// <param name="items">The collection to compute hash code for</param>
- /// <param name="itemequalityComparer">The item equalityComparer</param>
- /// <returns>The hash code</returns>
- [Tested]
- public static int ComputeHashCode(ICollectionValue<T> items, SCG.IEqualityComparer<T> itemequalityComparer)
- {
- int h = 0;
-
-#if IMPROVED_COLLECTION_HASHFUNCTION
- //But still heuristic:
- //Note: the three odd factors should really be random,
- //but there will be a problem with serialization/deserialization!
- //Two products is too few
- foreach (T item in items)
- {
- uint h1 = (uint)itemequalityComparer.GetHashCode(item);
-
- h += (int)((h1 * 1529784657 + 1) ^ (h1 * 2912831877) ^ (h1 * 1118771817 + 2));
- }
-
- return h;
- /*
- The pairs (-1657792980, -1570288808) and (1862883298, -272461342) gives the same
- unsequenced hashcode with this hashfunction. The pair was found with code like
-
- HashDictionary<int, int[]> set = new HashDictionary<int, int[]>();
- Random rnd = new C5Random(12345);
- while (true)
- {
- int[] a = new int[2];
- a[0] = rnd.Next(); a[1] = rnd.Next();
- int h = unsequencedhashcode(a);
- int[] b = a;
- if (set.FindOrAdd(h, ref b))
- {
- Console.WriteLine("Code {5}, Pair ({1},{2}) number {0} matched other pair ({3},{4})", set.Count, a[0], a[1], b[0], b[1], h);
- }
- }
- */
-#else
- foreach (T item in items)
- h ^= itemequalityComparer.GetHashCode(item);
-
- return (items.Count << 16) + h;
-#endif
- }
-
- static Type isortedtype = typeof(ISorted<T>);
-
- /// <summary>
- /// Examine if tit and tat are equal as unsequenced collections
- /// using the specified item equalityComparer (assumed compatible with the two collections).
- /// </summary>
- /// <param name="collection1">The first collection</param>
- /// <param name="collection2">The second collection</param>
- /// <param name="itemequalityComparer">The item equalityComparer to use for comparison</param>
- /// <returns>True if equal</returns>
- [Tested]
- public static bool StaticEquals(ICollection<T> collection1, ICollection<T> collection2, SCG.IEqualityComparer<T> itemequalityComparer)
- {
- if (object.ReferenceEquals(collection1, collection2))
- return true;
-
- if (collection1.Count != collection2.Count)
- return false;
-
- //This way we might run through both enumerations twice, but
- //probably not (if the hash codes are good)
- //TODO: cehck equal equalityComparers, at least here!
- if (collection1.GetUnsequencedHashCode() != collection2.GetUnsequencedHashCode())
- return false;
-
- //TODO: move this to the sorted implementation classes?
- //Really depends on speed of IntanceOfType: we could save a cast
- {
- ISorted<T> stit, stat;
- if ((stit = collection1 as ISorted<T>) != null && (stat = collection2 as ISorted<T>) != null && stit.Comparer == stat.Comparer)
- {
- using (SCG.IEnumerator<T> dat = collection2.GetEnumerator(), dit = collection1.GetEnumerator())
- {
- while (dit.MoveNext())
- {
- dat.MoveNext();
- if (!itemequalityComparer.Equals(dit.Current, dat.Current))
- return false;
- }
- return true;
- }
- }
- }
-
- if (!collection1.AllowsDuplicates && (collection2.AllowsDuplicates || collection2.ContainsSpeed >= collection1.ContainsSpeed))
- {
- foreach (T x in collection1) if (!collection2.Contains(x)) return false;
- }
- else if (!collection2.AllowsDuplicates)
- {
- foreach (T x in collection2) if (!collection1.Contains(x)) return false;
- }
- // Now tit.AllowsDuplicates && tat.AllowsDuplicates
- else if (collection1.DuplicatesByCounting && collection2.DuplicatesByCounting)
- {
- foreach (T item in collection2) if (collection1.ContainsCount(item) != collection2.ContainsCount(item)) return false;
- }
- else
- {
- //To avoid an O(n^2) algorithm, we make an aux hashtable to hold the count of items
- HashDictionary<T, int> dict = new HashDictionary<T, int>();
- foreach (T item in collection2)
- {
- int count = 1;
- if (dict.FindOrAdd(item, ref count))
- dict[item] = count + 1;
- }
- foreach (T item in collection1)
- {
- int count;
- if (dict.Find(item, out count) && count > 0)
- dict[item] = count - 1;
- else
- return false;
- }
- return true;
- }
-
- return true;
- }
-
-
- /// <summary>
- /// Get the unsequenced collection hash code of this collection: from the cached
- /// value if present and up to date, else (re)compute.
- /// </summary>
- /// <returns>The hash code</returns>
- public virtual int GetUnsequencedHashCode()
- {
- if (iUnSequencedHashCodeStamp == stamp)
- return iUnSequencedHashCode;
-
- iUnSequencedHashCode = ComputeHashCode(this, itemequalityComparer);
- iUnSequencedHashCodeStamp = stamp;
- return iUnSequencedHashCode;
- }
-
-
- /// <summary>
- /// Check if the contents of that is equal to the contents of this
- /// in the unsequenced sense. Using the item equalityComparer of this collection.
- /// Assuming that the item EqualityComparer is compatible with otherCollection!
- /// </summary>
- /// <param name="otherCollection">The collection to compare to.</param>
- /// <returns>True if equal</returns>
- public virtual bool UnsequencedEquals(ICollection<T> otherCollection)
- {
- return otherCollection != null && StaticEquals((ICollection<T>)this, otherCollection, itemequalityComparer);
- }
-
-
- /// <summary>
- /// Check if the collection has been modified since a specified time, expressed as a stamp value.
- /// </summary>
- /// <exception cref="CollectionModifiedException"> if this collection has been updated
- /// since a target time</exception>
- /// <param name="thestamp">The stamp identifying the target time</param>
- protected virtual void modifycheck(int thestamp)
- {
- if (this.stamp != thestamp)
- throw new CollectionModifiedException();
- }
-
-
- /// <summary>
- /// Check if it is valid to perform update operations, and if so increment stamp.
- /// </summary>
- /// <exception cref="ReadOnlyCollectionException">If colection is read-only</exception>
- protected virtual void updatecheck()
- {
- if (isReadOnly)
- throw new ReadOnlyCollectionException();
-
- stamp++;
- }
-
- #endregion
-
- #region ICollection<T> members
-
- /// <summary>
- ///
- /// </summary>
- /// <value>True if this collection is read only</value>
- [Tested]
- public virtual bool IsReadOnly { [Tested]get { return isReadOnly; } }
-
- #endregion
-
- #region ICollectionValue<T> members
- /// <summary>
- ///
- /// </summary>
- /// <value>The size of this collection</value>
- [Tested]
- public override int Count { [Tested]get { return size; } }
-
- /// <summary>
- /// The value is symbolic indicating the type of asymptotic complexity
- /// in terms of the size of this collection (worst-case or amortized as
- /// relevant).
- /// </summary>
- /// <value>A characterization of the speed of the
- /// <code>Count</code> property in this collection.</value>
- public override Speed CountSpeed { get { return Speed.Constant; } }
-
-
- #endregion
-
- #region IExtensible<T> members
-
- /// <summary>
- ///
- /// </summary>
- /// <value></value>
- public virtual SCG.IEqualityComparer<T> EqualityComparer { get { return itemequalityComparer; } }
-
- /// <summary>
- ///
- /// </summary>
- /// <value>A distinguished object to use for locking to synchronize multithreaded access</value>
- [Tested]
- public virtual object SyncRoot { get { return syncroot; } }
-
-
- /// <summary>
- ///
- /// </summary>
- /// <value>True if this collection is empty</value>
- [Tested]
- public override bool IsEmpty { [Tested]get { return size == 0; } }
-
- #endregion
-
- #region IEnumerable<T> Members
- /// <summary>
- /// Create an enumerator for this collection.
- /// </summary>
- /// <returns>The enumerator</returns>
- public override abstract SCG.IEnumerator<T> GetEnumerator();
- #endregion
- }
-
- /// <summary>
- ///
- /// </summary>
- /// <typeparam name="T"></typeparam>
- [Serializable]
- public abstract class DirectedCollectionBase<T> : CollectionBase<T>, IDirectedCollectionValue<T>
- {
- /// <summary>
- ///
- /// </summary>
- /// <param name="itemequalityComparer"></param>
- public DirectedCollectionBase(SCG.IEqualityComparer<T> itemequalityComparer) : base(itemequalityComparer) { }
- /// <summary>
- /// <code>Forwards</code> if same, else <code>Backwards</code>
- /// </summary>
- /// <value>The enumeration direction relative to the original collection.</value>
- public virtual EnumerationDirection Direction { [Tested]get { return EnumerationDirection.Forwards; } }
-
- /// <summary>
- ///
- /// </summary>
- /// <returns></returns>
- public abstract IDirectedCollectionValue<T> Backwards();
-
- IDirectedEnumerable<T> IDirectedEnumerable<T>.Backwards() { return this.Backwards(); }
-
- /// <summary>
- /// Check if there exists an item that satisfies a
- /// specific predicate in this collection and return the first one in enumeration order.
- /// </summary>
- /// <param name="predicate">A delegate
- /// (<see cref="T:C5.Fun`2"/> with <code>R == bool</code>) defining the predicate</param>
- /// <param name="item"></param>
- /// <returns>True is such an item exists</returns>
- public virtual bool FindLast(Fun<T, bool> predicate, out T item)
- {
- foreach (T jtem in Backwards())
- if (predicate(jtem))
- {
- item = jtem;
- return true;
- }
- item = default(T);
- return false;
- }
- }
-
- /// <summary>
- /// Base class (abstract) for sequenced collection implementations.
- /// </summary>
- [Serializable]
- public abstract class SequencedBase<T> : DirectedCollectionBase<T>, IDirectedCollectionValue<T>
- {
- #region Fields
-
- int iSequencedHashCode, iSequencedHashCodeStamp = -1;
-
- #endregion
-
- /// <summary>
- ///
- /// </summary>
- /// <param name="itemequalityComparer"></param>
- public SequencedBase(SCG.IEqualityComparer<T> itemequalityComparer) : base(itemequalityComparer) { }
-
- #region Util
-
- //TODO: make random for release
- const int HASHFACTOR = 31;
-
- /// <summary>
- /// Compute the unsequenced hash code of a collection
- /// </summary>
- /// <param name="items">The collection to compute hash code for</param>
- /// <param name="itemequalityComparer">The item equalityComparer</param>
- /// <returns>The hash code</returns>
- [Tested]
- public static int ComputeHashCode(ISequenced<T> items, SCG.IEqualityComparer<T> itemequalityComparer)
- {
- //NOTE: It must be possible to devise a much stronger combined hashcode,
- //but unfortunately, it has to be universal. OR we could use a (strong)
- //family and initialise its parameter randomly at load time of this class!
- //(We would not want to have yet a flag to check for invalidation?!)
- //NBNBNB: the current hashcode has the very bad property that items with hashcode 0
- // is ignored.
- int iIndexedHashCode = 0;
-
- foreach (T item in items)
- iIndexedHashCode = iIndexedHashCode * HASHFACTOR + itemequalityComparer.GetHashCode(item);
-
- return iIndexedHashCode;
- }
-
-
- /// <summary>
- /// Examine if tit and tat are equal as sequenced collections
- /// using the specified item equalityComparer (assumed compatible with the two collections).
- /// </summary>
- /// <param name="collection1">The first collection</param>
- /// <param name="collection2">The second collection</param>
- /// <param name="itemequalityComparer">The item equalityComparer to use for comparison</param>
- /// <returns>True if equal</returns>
- [Tested]
- public static bool StaticEquals(ISequenced<T> collection1, ISequenced<T> collection2, SCG.IEqualityComparer<T> itemequalityComparer)
- {
- if (object.ReferenceEquals(collection1, collection2))
- return true;
-
- if (collection1.Count != collection2.Count)
- return false;
-
- //This way we might run through both enumerations twice, but
- //probably not (if the hash codes are good)
- if (collection1.GetSequencedHashCode() != collection2.GetSequencedHashCode())
- return false;
-
- using (SCG.IEnumerator<T> dat = collection2.GetEnumerator(), dit = collection1.GetEnumerator())
- {
- while (dit.MoveNext())
- {
- dat.MoveNext();
- if (!itemequalityComparer.Equals(dit.Current, dat.Current))
- return false;
- }
- }
-
- return true;
- }
-
-
- /// <summary>
- /// Get the sequenced collection hash code of this collection: from the cached
- /// value if present and up to date, else (re)compute.
- /// </summary>
- /// <returns>The hash code</returns>
- public virtual int GetSequencedHashCode()
- {
- if (iSequencedHashCodeStamp == stamp)
- return iSequencedHashCode;
-
- iSequencedHashCode = ComputeHashCode((ISequenced<T>)this, itemequalityComparer);
- iSequencedHashCodeStamp = stamp;
- return iSequencedHashCode;
- }
-
-
- /// <summary>
- /// Check if the contents of that is equal to the contents of this
- /// in the sequenced sense. Using the item equalityComparer of this collection.
- /// </summary>
- /// <param name="otherCollection">The collection to compare to.</param>
- /// <returns>True if equal</returns>
- public virtual bool SequencedEquals(ISequenced<T> otherCollection)
- {
- return StaticEquals((ISequenced<T>)this, otherCollection, itemequalityComparer);
- }
-
-
- #endregion
-
- /// <summary>
- /// Create an enumerator for this collection.
- /// </summary>
- /// <returns>The enumerator</returns>
- public override abstract SCG.IEnumerator<T> GetEnumerator();
-
- /// <summary>
- /// <code>Forwards</code> if same, else <code>Backwards</code>
- /// </summary>
- /// <value>The enumeration direction relative to the original collection.</value>
- [Tested]
- public override EnumerationDirection Direction { [Tested]get { return EnumerationDirection.Forwards; } }
-
- /// <summary>
- /// Check if there exists an item that satisfies a
- /// specific predicate in this collection and return the index of the first one.
- /// </summary>
- /// <param name="predicate">A delegate
- /// (<see cref="T:C5.Fun`2"/> with <code>R == bool</code>) defining the predicate</param>
- /// <returns>the index, if found, a negative value else</returns>
- public int FindIndex(Fun<T, bool> predicate)
- {
- int index = 0;
- foreach (T item in this)
- {
- if (predicate(item))
- return index;
- index++;
- }
- return -1;
- }
-
- /// <summary>
- /// Check if there exists an item that satisfies a
- /// specific predicate in this collection and return the index of the last one.
- /// </summary>
- /// <param name="predicate">A delegate
- /// (<see cref="T:C5.Fun`2"/> with <code>R == bool</code>) defining the predicate</param>
- /// <returns>the index, if found, a negative value else</returns>
- public int FindLastIndex(Fun<T, bool> predicate)
- {
- int index = Count - 1;
- foreach (T item in Backwards())
- {
- if (predicate(item))
- return index;
- index--;
- }
- return -1;
- }
-
- }
-
-
- /// <summary>
- /// Base class for collection classes of dynamic array type implementations.
- /// </summary>
- [Serializable]
- public abstract class ArrayBase<T> : SequencedBase<T>
- {
- #region Fields
- /// <summary>
- /// The actual internal array container. Will be extended on demand.
- /// </summary>
- protected T[] array;
-
- /// <summary>
- /// The offset into the internal array container of the first item. The offset is 0 for a
- /// base dynamic array and may be positive for an updatable view into a base dynamic array.
- /// </summary>
- protected int offset;
- #endregion
-
- #region Util
- /// <summary>
- /// Double the size of the internal array.
- /// </summary>
- protected virtual void expand()
- {
- expand(2 * array.Length, size);
- }
-
-
- /// <summary>
- /// Expand the internal array container.
- /// </summary>
- /// <param name="newcapacity">The new size of the internal array -
- /// will be rounded upwards to a power of 2.</param>
- /// <param name="newsize">The (new) size of the (base) collection.</param>
- protected virtual void expand(int newcapacity, int newsize)
- {
- Debug.Assert(newcapacity >= newsize);
-
- int newlength = array.Length;
-
- while (newlength < newcapacity) newlength *= 2;
-
- T[] newarray = new T[newlength];
-
- Array.Copy(array, newarray, newsize);
- array = newarray;
- }
-
-
- /// <summary>
- /// Insert an item at a specific index, moving items to the right
- /// upwards and expanding the array if necessary.
- /// </summary>
- /// <param name="i">The index at which to insert.</param>
- /// <param name="item">The item to insert.</param>
- protected virtual void insert(int i, T item)
- {
- if (size == array.Length)
- expand();
-
- if (i < size)
- Array.Copy(array, i, array, i + 1, size - i);
-
- array[i] = item;
- size++;
- }
-
- #endregion
-
- #region Constructors
-
- /// <summary>
- /// Create an empty ArrayBase object.
- /// </summary>
- /// <param name="capacity">The initial capacity of the internal array container.
- /// Will be rounded upwards to the nearest power of 2 greater than or equal to 8.</param>
- /// <param name="itemequalityComparer">The item equalityComparer to use, primarily for item equality</param>
- public ArrayBase(int capacity, SCG.IEqualityComparer<T> itemequalityComparer)
- : base(itemequalityComparer)
- {
- int newlength = 8;
- while (newlength < capacity) newlength *= 2;
- array = new T[newlength];
- }
-
- #endregion
-
- #region IIndexed members
-
- /// <summary>
- /// </summary>
- /// <exception cref="ArgumentOutOfRangeException">If the arguments does not describe a
- /// valid range in the indexed collection, cf. <see cref="M:C5.CollectionBase`1.checkRange(System.Int32,System.Int32)"/>.</exception>
- /// <value>The directed collection of items in a specific index interval.</value>
- /// <param name="start">The low index of the interval (inclusive).</param>
- /// <param name="count">The size of the range.</param>
- [Tested]
- public virtual IDirectedCollectionValue<T> this[int start, int count]
- {
- [Tested]
- get
- {
- checkRange(start, count);
- return new Range(this, start, count, true);
- }
- }
-
- #endregion
-
- #region IEditableCollection members
- /// <summary>
- /// Remove all items and reset size of internal array container.
- /// </summary>
- [Tested]
- public virtual void Clear()
- {
- updatecheck();
- array = new T[8];
- size = 0;
- }
-
-
- /// <summary>
- /// Create an array containing (copies) of the items of this collection in enumeration order.
- /// </summary>
- /// <returns>The new array</returns>
- [Tested]
- public override T[] ToArray()
- {
- T[] res = new T[size];
-
- Array.Copy(array, offset, res, 0, size);
- return res;
- }
-
-
- /// <summary>
- /// Perform an internal consistency (invariant) test on the array base.
- /// </summary>
- /// <returns>True if test succeeds.</returns>
- [Tested]
- public virtual bool Check()
- {
- bool retval = true;
-
- if (size > array.Length)
- {
- Console.WriteLine("Bad size ({0}) > array.Length ({1})", size, array.Length);
- return false;
- }
-
- for (int i = 0; i < size; i++)
- {
- if ((object)(array[i]) == null)
- {
- Console.WriteLine("Bad element: null at index {0}", i);
- return false;
- }
- }
-
- return retval;
- }
-
- #endregion
-
- #region IDirectedCollection<T> Members
-
- /// <summary>
- /// Create a directed collection with the same contents as this one, but
- /// opposite enumeration sequence.
- /// </summary>
- /// <returns>The mirrored collection.</returns>
- [Tested]
- public override IDirectedCollectionValue<T> Backwards() { return this[0, size].Backwards(); }
-
- #endregion
-
- /// <summary>
- /// Choose some item of this collection. The result is the last item in the internal array,
- /// making it efficient to remove.
- /// </summary>
- /// <exception cref="NoSuchItemException">if collection is empty.</exception>
- /// <returns></returns>
- public override T Choose() { if (size > 0) return array[size - 1]; throw new NoSuchItemException(); }
-
- #region IEnumerable<T> Members
- /// <summary>
- /// Create an enumerator for this array based collection.
- /// </summary>
- /// <returns>The enumerator</returns>
- [Tested]
- public override SCG.IEnumerator<T> GetEnumerator()
- {
- int thestamp = stamp, theend = size + offset, thestart = offset;
-
- for (int i = thestart; i < theend; i++)
- {
- modifycheck(thestamp);
- yield return array[i];
- }
- }
- #endregion
-
- #region Range nested class
- /// <summary>
- /// A helper class for defining results of interval queries on array based collections.
- /// </summary>
- protected class Range : DirectedCollectionValueBase<T>, IDirectedCollectionValue<T>
- {
- int start, count, delta, stamp;
-
- ArrayBase<T> thebase;
-
-
- internal Range(ArrayBase<T> thebase, int start, int count, bool forwards)
- {
- this.thebase = thebase; stamp = thebase.stamp;
- delta = forwards ? 1 : -1;
- this.start = start + thebase.offset; this.count = count;
- }
-
- /// <summary>
- ///
- /// </summary>
- /// <exception cref="CollectionModifiedException">if underlying collection has been modified.</exception>
- /// <value>True if this collection is empty.</value>
- public override bool IsEmpty { get { thebase.modifycheck(stamp); return count == 0; } }
-
-
- /// <summary>
- ///
- /// </summary>
- /// <exception cref="CollectionModifiedException">if underlying collection has been modified.</exception>
- /// <value>The number of items in the range</value>
- [Tested]
- public override int Count { [Tested]get { thebase.modifycheck(stamp); return count; } }
-
- /// <summary>
- /// The value is symbolic indicating the type of asymptotic complexity
- /// in terms of the size of this collection (worst-case or amortized as
- /// relevant).
- /// </summary>
- /// <value>A characterization of the speed of the
- /// <exception cref="CollectionModifiedException">if underlying collection has been modified.</exception>
- /// <code>Count</code> property in this collection.</value>
- public override Speed CountSpeed { get { thebase.modifycheck(stamp); return Speed.Constant; } }
-
- /// <summary>
- /// Choose some item of this collection.
- /// </summary>
- /// <exception cref="CollectionModifiedException">if underlying collection has been modified.</exception>
- /// <exception cref="NoSuchItemException">if range is empty.</exception>
- /// <returns></returns>
- public override T Choose()
- {
- thebase.modifycheck(stamp);
- if (count == 0)
- throw new NoSuchItemException();
- return thebase.array[start];
- }
-
-
- /// <summary>
- /// Create an enumerator for this range of an array based collection.
- /// </summary>
- /// <exception cref="CollectionModifiedException">if underlying collection has been modified.</exception>
- /// <returns>The enumerator</returns>
- [Tested]
- public override SCG.IEnumerator<T> GetEnumerator()
- {
- for (int i = 0; i < count; i++)
- {
- thebase.modifycheck(stamp);
- yield return thebase.array[start + delta * i];
- }
- }
-
-
- /// <summary>
- /// Create a araay collection range with the same contents as this one, but
- /// opposite enumeration sequence.
- /// </summary>
- /// <exception cref="CollectionModifiedException">if underlying collection has been modified.</exception>
- /// <returns>The mirrored collection.</returns>
- [Tested]
- public override IDirectedCollectionValue<T> Backwards()
- {
- thebase.modifycheck(stamp);
-
- Range res = (Range)MemberwiseClone();
-
- res.delta = -delta;
- res.start = start + (count - 1) * delta;
- return res;
- }
-
-
- IDirectedEnumerable<T> C5.IDirectedEnumerable<T>.Backwards()
- {
- return Backwards();
- }
-
-
- /// <summary>
- /// <code>Forwards</code> if same, else <code>Backwards</code>
- /// </summary>
- /// <exception cref="CollectionModifiedException">if underlying collection has been modified.</exception>
- /// <value>The enumeration direction relative to the original collection.</value>
- [Tested]
- public override EnumerationDirection Direction
- {
- [Tested]
- get
- {
- thebase.modifycheck(stamp);
- return delta > 0 ? EnumerationDirection.Forwards : EnumerationDirection.Backwards;
- }
- }
- }
- #endregion
- }
-}
-
-#endif