Welcome to mirror list, hosted at ThFree Co, Russian Federation.

github.com/mono/mono.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'mcs/class/Mono.C5/C5/trees/RedBlackTreeBag.cs')
-rwxr-xr-xmcs/class/Mono.C5/C5/trees/RedBlackTreeBag.cs4493
1 files changed, 0 insertions, 4493 deletions
diff --git a/mcs/class/Mono.C5/C5/trees/RedBlackTreeBag.cs b/mcs/class/Mono.C5/C5/trees/RedBlackTreeBag.cs
deleted file mode 100755
index 8f3d4e78ae1..00000000000
--- a/mcs/class/Mono.C5/C5/trees/RedBlackTreeBag.cs
+++ /dev/null
@@ -1,4493 +0,0 @@
-#if NET_2_0
-/*
- Copyright (c) 2003-2006 Niels Kokholm and Peter Sestoft
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
-
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- SOFTWARE.
-*/
-
-#define MAINTAIN_SIZE
-#define BAG
-#define NCP
-
-#if BAG
-#if !MAINTAIN_SIZE
-#error BAG defined without MAINTAIN_SIZE!
-#endif
-#endif
-
-
-using System;
-using SCG = System.Collections.Generic;
-
-// NOTE NOTE NOTE NOTE
-// This source file is used to produce both TreeBag<T> and TreeBag<T>
-// It should be copied to a file called TreeBag.cs in which all code mentions of
-// TreeBag is changed to TreeBag and the preprocessor symbol BAG is defined.
-// NOTE: there may be problems with documentation comments.
-
-namespace C5
-{
-#if BAG
- /// <summary>
- /// An implementation of Red-Black trees as an indexed, sorted collection with bag semantics,
- /// cf. <a href="litterature.htm#CLRS">CLRS</a>. (<see cref="T:C5.TreeBag`1"/> for an
- /// implementation with set semantics).
- /// <br/>
- /// The comparer (sorting order) may be either natural, because the item type is comparable
- /// (generic: <see cref="T:C5.IComparable`1"/> or non-generic: System.IComparable) or it can
- /// be external and supplied by the user in the constructor.
- /// <br/>
- /// Each distinct item is only kept in one place in the tree - together with the number
- /// of times it is a member of the bag. Thus, if two items that are equal according
- /// </summary>
-#else
- /// <summary>
- /// An implementation of Red-Black trees as an indexed, sorted collection with set semantics,
- /// cf. <a href="litterature.htm#CLRS">CLRS</a>. <see cref="T:C5.TreeBag`1"/> for a version
- /// with bag semantics. <see cref="T:C5.TreeDictionary`2"/> for a sorted dictionary
- /// based on this tree implementation.
- /// <i>
- /// The comparer (sorting order) may be either natural, because the item type is comparable
- /// (generic: <see cref="T:C5.IComparable`1"/> or non-generic: System.IComparable) or it can
- /// be external and supplied by the user in the constructor.</i>
- ///
- /// <i>TODO: describe performance here</i>
- /// <i>TODO: discuss persistence and its useful usage modes. Warn about the space
- /// leak possible with other usage modes.</i>
- /// </summary>
-#endif
- [Serializable]
- public class TreeBag<T> : SequencedBase<T>, IIndexedSorted<T>, IPersistentSorted<T>
- {
- #region Fields
-
- SCG.IComparer<T> comparer;
-
- Node root;
-
- //TODO: wonder if we should remove that
- int blackdepth = 0;
-
- //We double these stacks for the iterative add and remove on demand
- //TODO: refactor dirs[] into bool fields on Node (?)
- private int[] dirs = new int[2];
-
- private Node[] path = new Node[2];
-#if NCP
- //TODO: refactor into separate class
- bool isSnapShot = false;
-
- int generation;
-
- bool isValid = true;
-
- SnapRef snapList;
-#endif
- #endregion
-
- #region Events
-
- /// <summary>
- ///
- /// </summary>
- /// <value></value>
- public override EventTypeEnum ListenableEvents { get { return EventTypeEnum.Basic; } }
-
- #endregion
- #region Util
-
- /// <summary>
- /// Fetch the left child of n taking node-copying persistence into
- /// account if relevant.
- /// </summary>
- /// <param name="n"></param>
- /// <returns></returns>
- private Node left(Node n)
- {
-#if NCP
- if (isSnapShot)
- {
-#if SEPARATE_EXTRA
- Node.Extra e = n.extra;
-
- if (e != null && e.lastgeneration >= treegen && e.leftnode)
- return e.oldref;
-#else
- if (n.lastgeneration >= generation && n.leftnode)
- return n.oldref;
-#endif
- }
-#endif
- return n.left;
- }
-
-
- private Node right(Node n)
- {
-#if NCP
- if (isSnapShot)
- {
-#if SEPARATE_EXTRA
- Node.Extra e = n.extra;
-
- if (e != null && e.lastgeneration >= treegen && !e.leftnode)
- return e.oldref;
-#else
- if (n.lastgeneration >= generation && !n.leftnode)
- return n.oldref;
-#endif
- }
-#endif
- return n.right;
- }
-
-
- //This method should be called by methods that use the internal
- //traversal stack, unless certain that there is room enough
- private void stackcheck()
- {
- while (dirs.Length < 2 * blackdepth)
- {
- dirs = new int[2 * dirs.Length];
- path = new Node[2 * dirs.Length];
- }
- }
-
- #endregion
-
- #region Node nested class
-
-
- /// <summary>
- /// The type of node in a Red-Black binary tree
- /// </summary>
- [Serializable]
- class Node
- {
- public bool red = true;
-
- public T item;
-
- public Node left;
-
- public Node right;
-
-#if MAINTAIN_SIZE
- public int size = 1;
-#endif
-
-#if BAG
- public int items = 1;
-#endif
-
-#if NCP
- //TODO: move everything into (separate) Extra
- public int generation;
-#if SEPARATE_EXTRA
- internal class Extra
- {
- public int lastgeneration;
-
- public Node oldref;
-
- public bool leftnode;
-
- //public Node next;
- }
-
- public Extra extra;
-
-#else
- public int lastgeneration = -1;
-
- public Node oldref;
-
- public bool leftnode;
-#endif
-
- /// <summary>
- /// Update a child pointer
- /// </summary>
- /// <param name="cursor"></param>
- /// <param name="leftnode"></param>
- /// <param name="child"></param>
- /// <param name="maxsnapid"></param>
- /// <param name="generation"></param>
- /// <returns>True if node was *copied*</returns>
- internal static bool update(ref Node cursor, bool leftnode, Node child, int maxsnapid, int generation)
- {
- Node oldref = leftnode ? cursor.left : cursor.right;
-
- if (child == oldref)
- return false;
-
- bool retval = false;
-
- if (cursor.generation <= maxsnapid)
- {
-#if SEPARATE_EXTRA
- if (cursor.extra == null)
- {
- Extra extra = cursor.extra = new Extra();
-
- extra.leftnode = leftnode;
- extra.lastgeneration = maxsnapid;
- extra.oldref = oldref;
- }
- else if (cursor.extra.leftnode != leftnode || cursor.extra.lastgeneration < maxsnapid)
-#else
- if (cursor.lastgeneration == -1)
- {
- cursor.leftnode = leftnode;
- cursor.lastgeneration = maxsnapid;
- cursor.oldref = oldref;
- }
- else if (cursor.leftnode != leftnode || cursor.lastgeneration < maxsnapid)
-#endif
- {
- CopyNode(ref cursor, maxsnapid, generation);
- retval = true;
- }
- }
-
- if (leftnode)
- cursor.left = child;
- else
- cursor.right = child;
-
- return retval;
- }
-
-
- //If cursor.extra.lastgeneration==maxsnapid, the extra pointer will
- //always be used in the old copy of cursor. Therefore, after
- //making the clone, we should update the old copy by restoring
- //the child pointer and setting extra to null.
- //OTOH then we cannot clean up unused Extra objects unless we link
- //them together in a doubly linked list.
- public static bool CopyNode(ref Node cursor, int maxsnapid, int generation)
- {
- if (cursor.generation <= maxsnapid)
- {
- cursor = (Node)(cursor.MemberwiseClone());
- cursor.generation = generation;
-#if SEPARATE_EXTRA
- cursor.extra = null;
-#else
- cursor.lastgeneration = -1;
-#endif
- return true;
- }
- else
- return false;
- }
-
-#endif
- }
-
- #endregion
-
- #region Constructors
-
- /// <summary>
- /// Create a red-black tree collection with natural comparer and item equalityComparer.
- /// We assume that if <code>T</code> is comparable, its default equalityComparer
- /// will be compatible with the comparer.
- /// </summary>
- /// <exception cref="NotComparableException">If <code>T</code> is not comparable.
- /// </exception>
- public TreeBag() : this(Comparer<T>.Default, EqualityComparer<T>.Default) { }
-
-
- /// <summary>
- /// Create a red-black tree collection with an external comparer.
- /// <para>The itemequalityComparer will be a compatible
- /// <see cref="T:C5.ComparerZeroHashCodeEqualityComparer`1"/> since the
- /// default equalityComparer for T (<see cref="P:C5.EqualityComparer`1.Default"/>)
- /// is unlikely to be compatible with the external comparer. This makes the
- /// tree inadequate for use as item in a collection of unsequenced or sequenced sets or bags
- /// (<see cref="T:C5.ICollection`1"/> and <see cref="T:C5.ISequenced`1"/>)
- /// </para>
- /// </summary>
- /// <param name="comparer">The external comparer</param>
- public TreeBag(SCG.IComparer<T> comparer) : this(comparer, new ComparerZeroHashCodeEqualityComparer<T>(comparer)) { }
-
- /// <summary>
- /// Create a red-black tree collection with an external comparer and an external
- /// item equalityComparer, assumed consistent.
- /// </summary>
- /// <param name="comparer">The external comparer</param>
- /// <param name="equalityComparer">The external item equalityComparer</param>
- public TreeBag(SCG.IComparer<T> comparer, SCG.IEqualityComparer<T> equalityComparer)
- : base(equalityComparer)
- {
- if (comparer == null)
- throw new NullReferenceException("Item comparer cannot be null");
- this.comparer = comparer;
- }
-
- #endregion
-
- #region TreeBag.Enumerator nested class
-
- /// <summary>
- /// An enumerator for a red-black tree collection. Based on an explicit stack
- /// of subtrees waiting to be enumerated. Currently only used for the tree set
- /// enumerators (tree bag enumerators use an iterator block based enumerator).
- /// </summary>
- internal class Enumerator : SCG.IEnumerator<T>
- {
- #region Private Fields
- TreeBag<T> tree;
-
- bool valid = false;
-
- int stamp;
-
- T current;
-
- Node cursor;
-
- Node[] path; // stack of nodes
-
- int level = 0;
- #endregion
- /// <summary>
- /// Create a tree enumerator
- /// </summary>
- /// <param name="tree">The red-black tree to enumerate</param>
- public Enumerator(TreeBag<T> tree)
- {
- this.tree = tree;
- stamp = tree.stamp;
- path = new Node[2 * tree.blackdepth];
- cursor = new Node();
- cursor.right = tree.root;
- }
-
-
- /// <summary>
- /// Undefined if enumerator is not valid (MoveNext hash been called returning true)
- /// </summary>
- /// <value>The current item of the enumerator.</value>
- [Tested]
- public T Current
- {
- [Tested]
- get
- {
- if (valid)
- return current;
- else
- throw new InvalidOperationException();
- }
- }
-
-
- //Maintain a stack of nodes that are roots of
- //subtrees not completely exported yet. Invariant:
- //The stack nodes together with their right subtrees
- //consists of exactly the items we have not passed
- //yet (the top of the stack holds current item).
- /// <summary>
- /// Move enumerator to next item in tree, or the first item if
- /// this is the first call to MoveNext.
- /// <exception cref="CollectionModifiedException"/> if underlying tree was modified.
- /// </summary>
- /// <returns>True if enumerator is valid now</returns>
- [Tested]
- public bool MoveNext()
- {
- tree.modifycheck(stamp);
- if (cursor.right != null)
- {
- path[level] = cursor = cursor.right;
- while (cursor.left != null)
- path[++level] = cursor = cursor.left;
- }
- else if (level == 0)
- return valid = false;
- else
- cursor = path[--level];
-
- current = cursor.item;
- return valid = true;
- }
-
-
- #region IDisposable Members for Enumerator
-
- bool disposed;
-
-
- /// <summary>
- /// Call Dispose(true) and then suppress finalization of this enumerator.
- /// </summary>
- [Tested]
- public void Dispose()
- {
- Dispose(true);
- GC.SuppressFinalize(this);
- }
-
-
- /// <summary>
- /// Remove the internal data (notably the stack array).
- /// </summary>
- /// <param name="disposing">True if called from Dispose(),
- /// false if called from the finalizer</param>
- protected virtual void Dispose(bool disposing)
- {
- if (!disposed)
- {
- if (disposing)
- {
- }
-
- current = default(T);
- cursor = null;
- path = null;
- disposed = true;
- }
- }
-
-
- /// <summary>
- /// Finalizer for enumerator
- /// </summary>
- ~Enumerator()
- {
- Dispose(false);
- }
- #endregion
-
-
- #region IEnumerator Members
-
- object System.Collections.IEnumerator.Current
- {
- get { return Current; }
- }
-
- bool System.Collections.IEnumerator.MoveNext()
- {
- return MoveNext();
- }
-
- void System.Collections.IEnumerator.Reset()
- {
- throw new Exception("The method or operation is not implemented.");
- }
-
- #endregion
- }
-#if NCP
- /// <summary>
- /// An enumerator for a snapshot of a node copy persistent red-black tree
- /// collection.
- /// </summary>
- internal class SnapEnumerator : SCG.IEnumerator<T>
- {
- #region Private Fields
- TreeBag<T> tree;
-
- bool valid = false;
-
- int stamp;
-#if BAG
- int togo;
-#endif
-
- T current;
-
- Node cursor;
-
- Node[] path; // stack of nodes
-
- int level;
- #endregion
-
- /// <summary>
- /// Creta an enumerator for a snapshot of a node copy persistent red-black tree
- /// collection
- /// </summary>
- /// <param name="tree">The snapshot</param>
- public SnapEnumerator(TreeBag<T> tree)
- {
- this.tree = tree;
- stamp = tree.stamp;
- path = new Node[2 * tree.blackdepth];
- cursor = new Node();
- cursor.right = tree.root;
- }
-
-
- #region SCG.IEnumerator<T> Members
-
- /// <summary>
- /// Move enumerator to next item in tree, or the first item if
- /// this is the first call to MoveNext.
- /// <exception cref="CollectionModifiedException"/> if underlying tree was modified.
- /// </summary>
- /// <returns>True if enumerator is valid now</returns>
- [Tested]
- public bool MoveNext()
- {
- tree.modifycheck(stamp);//???
-
-#if BAG
- if (--togo > 0)
- return true;
-#endif
- Node next = tree.right(cursor);
-
- if (next != null)
- {
- path[level] = cursor = next;
- next = tree.left(cursor);
- while (next != null)
- {
- path[++level] = cursor = next;
- next = tree.left(cursor);
- }
- }
- else if (level == 0)
- return valid = false;
- else
- cursor = path[--level];
-
-#if BAG
- togo = cursor.items;
-#endif
- current = cursor.item;
- return valid = true;
- }
-
-
- /// <summary>
- /// Undefined if enumerator is not valid (MoveNext hash been called returning true)
- /// </summary>
- /// <value>The current value of the enumerator.</value>
- [Tested]
- public T Current
- {
- [Tested]
- get
- {
- if (valid)
- return current;
- else
- throw new InvalidOperationException();
- }
- }
-
- #endregion
-
- #region IDisposable Members
-
- [Tested]
- void System.IDisposable.Dispose()
- {
- tree = null;
- valid = false;
- current = default(T);
- cursor = null;
- path = null;
- }
-
- #endregion
-
- #region IEnumerator Members
-
- object System.Collections.IEnumerator.Current
- {
- get { return Current; }
- }
-
- bool System.Collections.IEnumerator.MoveNext()
- {
- return MoveNext();
- }
-
- void System.Collections.IEnumerator.Reset()
- {
- throw new Exception("The method or operation is not implemented.");
- }
-
- #endregion
- }
-#endif
- #endregion
-
- #region IEnumerable<T> Members
-
- private SCG.IEnumerator<T> getEnumerator(Node node, int origstamp)
- {
- if (node == null)
- yield break;
-
- if (node.left != null)
- {
- SCG.IEnumerator<T> child = getEnumerator(node.left, origstamp);
-
- while (child.MoveNext())
- {
- modifycheck(origstamp);
- yield return child.Current;
- }
- }
-#if BAG
- int togo = node.items;
- while (togo-- > 0)
- {
- modifycheck(origstamp);
- yield return node.item;
- }
-#else
- modifycheck(origstamp);
- yield return node.item;
-#endif
- if (node.right != null)
- {
- SCG.IEnumerator<T> child = getEnumerator(node.right, origstamp);
-
- while (child.MoveNext())
- {
- modifycheck(origstamp);
- yield return child.Current;
- }
- }
- }
-
- /// <summary>
- ///
- /// </summary>
- /// <exception cref="NoSuchItemException">If tree is empty</exception>
- /// <returns></returns>
- [Tested]
- public override T Choose()
- {
- if (!isValid)
- throw new ViewDisposedException("Snapshot has been disposed");
-
- if (size == 0)
- throw new NoSuchItemException();
- return root.item;
- }
-
-
- /// <summary>
- /// Create an enumerator for this tree
- /// </summary>
- /// <returns>The enumerator</returns>
- [Tested]
- public override SCG.IEnumerator<T> GetEnumerator()
- {
- if (!isValid)
- throw new ViewDisposedException("Snapshot has been disposed");
-#if NCP
- if (isSnapShot)
- return new SnapEnumerator(this);
-#endif
-#if BAG
- return getEnumerator(root, stamp);
-#else
- return new Enumerator(this);
-#endif
- }
-
- #endregion
-
- #region ISink<T> Members
-
- /// <summary>
- /// Add item to tree. If already there, return the found item in the second argument.
- /// </summary>
- /// <param name="item">Item to add</param>
- /// <param name="founditem">item found</param>
- /// <param name="update">whether item in node should be updated</param>
- /// <param name="wasfound">true if found in bag, false if not found or tre is a set</param>
- /// <returns>True if item was added</returns>
- bool addIterative(T item, ref T founditem, bool update, out bool wasfound)
- {
- wasfound = false;
- if (root == null)
- {
- root = new Node();
- root.red = false;
- blackdepth = 1;
- root.item = item;
-#if NCP
- root.generation = generation;
-#endif
- return true;
- }
-
- stackcheck();
-
- int level = 0;
- Node cursor = root;
-
- while (true)
- {
- int comp = comparer.Compare(cursor.item, item);
-
- if (comp == 0)
- {
- founditem = cursor.item;
-#if BAG
- wasfound = true;
- bool nodeWasUpdated = true;
-#if NCP
- Node.CopyNode(ref cursor, maxsnapid, generation);
-#endif
- if (update)
- cursor.item = item;
- else
- {
- cursor.items++;
- cursor.size++;
- }
-#else
- bool nodeWasUpdated = update;
- if (update)
- {
-#if NCP
- Node.CopyNode(ref cursor, maxsnapid, generation);
-#endif
- cursor.item = item;
- }
-#endif
-
- while (level-- > 0)
- {
- if (nodeWasUpdated)
- {
- Node kid = cursor;
-
- cursor = path[level];
-#if NCP
- Node.update(ref cursor, dirs[level] > 0, kid, maxsnapid, generation);
-#endif
-#if BAG
- if (!update)
- cursor.size++;
-#endif
- }
-
- path[level] = null;
- }
-#if BAG
- return !update;
-#else
- if (update)
- root = cursor;
-
- return false;
-#endif
- }
-
- //else
- Node child = comp > 0 ? cursor.left : cursor.right;
-
- if (child == null)
- {
- child = new Node();
- child.item = item;
-#if NCP
- child.generation = generation;
- Node.update(ref cursor, comp > 0, child, maxsnapid, generation);
-#else
- if (comp > 0) { cursor.left = child; }
- else { cursor.right = child; }
-#endif
-#if MAINTAIN_SIZE
- cursor.size++;
-#endif
- dirs[level] = comp;
- break;
- }
- else
- {
- dirs[level] = comp;
- path[level++] = cursor;
- cursor = child;
- }
- }
-
- //We have just added the red node child to "cursor"
- while (cursor.red)
- {
- //take one step up:
- Node child = cursor;
-
- cursor = path[--level];
- path[level] = null;
-#if NCP
- Node.update(ref cursor, dirs[level] > 0, child, maxsnapid, generation);
-#endif
-#if MAINTAIN_SIZE
- cursor.size++;
-#endif
- int comp = dirs[level];
- Node childsibling = comp > 0 ? cursor.right : cursor.left;
-
- if (childsibling != null && childsibling.red)
- {
- //Promote
- child.red = false;
-#if NCP
- Node.update(ref cursor, comp < 0, childsibling, maxsnapid, generation);
-#endif
- childsibling.red = false;
-
- //color cursor red & take one step up the tree unless at root
- if (level == 0)
- {
- root = cursor;
- blackdepth++;
- return true;
- }
- else
- {
- cursor.red = true;
-#if NCP
- child = cursor;
- cursor = path[--level];
- Node.update(ref cursor, dirs[level] > 0, child, maxsnapid, generation);
-#endif
- path[level] = null;
-#if MAINTAIN_SIZE
- cursor.size++;
-#endif
- }
- }
- else
- {
- //ROTATE!!!
- int childcomp = dirs[level + 1];
-
- cursor.red = true;
- if (comp > 0)
- {
- if (childcomp > 0)
- {//zagzag
-#if NCP
- Node.update(ref cursor, true, child.right, maxsnapid, generation);
- Node.update(ref child, false, cursor, maxsnapid, generation);
-#else
- cursor.left = child.right;
- child.right = cursor;
-#endif
- cursor = child;
- }
- else
- {//zagzig
- Node badgrandchild = child.right;
-#if NCP
- Node.update(ref cursor, true, badgrandchild.right, maxsnapid, generation);
- Node.update(ref child, false, badgrandchild.left, maxsnapid, generation);
- Node.CopyNode(ref badgrandchild, maxsnapid, generation);
-#else
- cursor.left = badgrandchild.right;
- child.right = badgrandchild.left;
-#endif
- badgrandchild.left = child;
- badgrandchild.right = cursor;
- cursor = badgrandchild;
- }
- }
- else
- {//comp < 0
- if (childcomp < 0)
- {//zigzig
-#if NCP
- Node.update(ref cursor, false, child.left, maxsnapid, generation);
- Node.update(ref child, true, cursor, maxsnapid, generation);
-#else
- cursor.right = child.left;
- child.left = cursor;
-#endif
- cursor = child;
- }
- else
- {//zigzag
- Node badgrandchild = child.left;
-#if NCP
- Node.update(ref cursor, false, badgrandchild.left, maxsnapid, generation);
- Node.update(ref child, true, badgrandchild.right, maxsnapid, generation);
- Node.CopyNode(ref badgrandchild, maxsnapid, generation);
-#else
- cursor.right = badgrandchild.left;
- child.left = badgrandchild.right;
-#endif
- badgrandchild.right = child;
- badgrandchild.left = cursor;
- cursor = badgrandchild;
- }
- }
-
- cursor.red = false;
-
-#if MAINTAIN_SIZE
- Node n;
-
-#if BAG
- n = cursor.right;
- cursor.size = n.size = (n.left == null ? 0 : n.left.size) + (n.right == null ? 0 : n.right.size) + n.items;
- n = cursor.left;
- n.size = (n.left == null ? 0 : n.left.size) + (n.right == null ? 0 : n.right.size) + n.items;
- cursor.size += n.size + cursor.items;
-#else
- n = cursor.right;
- cursor.size = n.size = (n.left == null ? 0 : n.left.size) + (n.right == null ? 0 : n.right.size) + 1;
- n = cursor.left;
- n.size = (n.left == null ? 0 : n.left.size) + (n.right == null ? 0 : n.right.size) + 1;
- cursor.size += n.size + 1;
-#endif
-#endif
- if (level == 0)
- {
- root = cursor;
- return true;
- }
- else
- {
- child = cursor;
- cursor = path[--level];
- path[level] = null;
-#if NCP
- Node.update(ref cursor, dirs[level] > 0, child, maxsnapid, generation);
-#else
- if (dirs[level] > 0)
- cursor.left = child;
- else
- cursor.right = child;
-#endif
-#if MAINTAIN_SIZE
- cursor.size++;
-#endif
- break;
- }
- }
- }
-#if NCP
- bool stillmore = true;
-#endif
- while (level > 0)
- {
- Node child = cursor;
-
- cursor = path[--level];
- path[level] = null;
-#if NCP
- if (stillmore)
- stillmore = Node.update(ref cursor, dirs[level] > 0, child, maxsnapid, generation);
-#endif
-#if MAINTAIN_SIZE
- cursor.size++;
-#endif
- }
-
- root = cursor;
- return true;
- }
-
-
- /// <summary>
- /// Add an item to this collection if possible. If this collection has set
- /// semantics, the item will be added if not already in the collection. If
- /// bag semantics, the item will always be added.
- /// </summary>
- /// <param name="item">The item to add.</param>
- /// <returns>True if item was added.</returns>
- [Tested]
- public bool Add(T item)
- {
- if (!isValid)
- throw new ViewDisposedException("Snapshot has been disposed");
- updatecheck();
-
- //Note: blackdepth of the tree is set inside addIterative
- T jtem = default(T);
- if (!add(item, ref jtem))
- return false;
- if (ActiveEvents != 0)
- raiseForAdd(jtem);
- return true;
- }
-
- private bool add(T item, ref T j)
- {
- bool wasFound;
-
- if (addIterative(item, ref j, false, out wasFound))
- {
- size++;
- if (!wasFound)
- j = item;
- return true;
- }
- else
- return false;
- }
-
- /// <summary>
- /// Add the elements from another collection with a more specialized item type
- /// to this collection. If this
- /// collection has set semantics, only items not already in the collection
- /// will be added.
- /// </summary>
- /// <typeparam name="U">The type of items to add</typeparam>
- /// <param name="items">The items to add</param>
- [Tested]
- public void AddAll<U>(SCG.IEnumerable<U> items) where U : T
- {
- if (!isValid)
- throw new ViewDisposedException("Snapshot has been disposed");
- updatecheck();
-
- int c = 0;
- T j = default(T);
- bool tmp;
-
- bool raiseAdded = (ActiveEvents & EventTypeEnum.Added) != 0;
- CircularQueue<T> wasAdded = raiseAdded ? new CircularQueue<T>() : null;
-
- foreach (T i in items)
- if (addIterative(i, ref j, false, out tmp))
- {
- c++;
- if (raiseAdded)
- wasAdded.Enqueue(tmp ? j : i);
- }
- if (c == 0)
- return;
-
- size += c;
- //TODO: implement a RaiseForAddAll() method
- if (raiseAdded)
- foreach (T item in wasAdded)
- raiseItemsAdded(item, 1);
- if (((ActiveEvents & EventTypeEnum.Changed) != 0))
- raiseCollectionChanged();
- }
-
-
- /// <summary>
- /// Add all the items from another collection with an enumeration order that
- /// is increasing in the items. <para>The idea is that the implementation may use
- /// a faster algorithm to merge the two collections.</para>
- /// <exception cref="ArgumentException"/> if the enumerated items turns out
- /// not to be in increasing order.
- /// </summary>
- /// <param name="items">The collection to add.</param>
- /// <typeparam name="U"></typeparam>
- [Tested]
- public void AddSorted<U>(SCG.IEnumerable<U> items) where U : T
- {
- if (size > 0)
- AddAll(items);
- else
- {
- if (!isValid)
- throw new ViewDisposedException("Snapshot has been disposed");
- updatecheck();
- addSorted(items, true, true);
- }
- }
-
- #region add-sorted helpers
-
- //Create a RB tree from x+2^h-1 (x < 2^h, h>=1) nodes taken from a
- //singly linked list of red nodes using only the right child refs.
- //The x nodes at depth h+1 will be red, the rest black.
- //(h is the blackdepth of the resulting tree)
- static Node maketreer(ref Node rest, int blackheight, int maxred, int red)
- {
- if (blackheight == 1)
- {
- Node top = rest;
-
- rest = rest.right;
- if (red > 0)
- {
- top.right = null;
- rest.left = top;
- top = rest;
-#if BAG
- top.size += top.left.size;
-#elif MAINTAIN_SIZE
- top.size = 1 + red;
-#endif
- rest = rest.right;
- red--;
- }
-
- if (red > 0)
- {
-#if BAG
- top.size += rest.size;
-#endif
- top.right = rest;
- rest = rest.right;
- top.right.right = null;
- }
- else
- top.right = null;
-
- top.red = false;
- return top;
- }
- else
- {
- maxred >>= 1;
-
- int lred = red > maxred ? maxred : red;
- Node left = maketreer(ref rest, blackheight - 1, maxred, lred);
- Node top = rest;
-
- rest = rest.right;
- top.left = left;
- top.red = false;
- top.right = maketreer(ref rest, blackheight - 1, maxred, red - lred);
-#if BAG
- top.size = top.items + top.left.size + top.right.size;
-#elif MAINTAIN_SIZE
- top.size = (maxred << 1) - 1 + red;
-#endif
- return top;
- }
- }
-
-
- void addSorted<U>(SCG.IEnumerable<U> items, bool safe, bool raise) where U : T
- {
- SCG.IEnumerator<U> e = items.GetEnumerator(); ;
- if (size > 0)
- throw new InternalException("This can't happen");
-
- if (!e.MoveNext())
- return;
-
- //To count theCollect
- Node head = new Node(), tail = head;
- int z = 1;
- T lastitem = tail.item = e.Current;
-#if BAG
- int ec = 0;
-#endif
-
- while (e.MoveNext())
- {
-#if BAG
- T thisitem = e.Current;
- int comp = comparer.Compare(lastitem, thisitem);
- if (comp > 0)
- throw new ArgumentException("Argument not sorted");
- if (comp == 0)
- {
- tail.items++;
- ec++;
- }
- else
- {
- tail.size = tail.items;
- z++;
- tail.right = new Node();
- tail = tail.right;
- lastitem = tail.item = thisitem;
-#if NCP
- tail.generation = generation;
-#endif
- }
-#else
- z++;
- tail.right = new Node();
- tail = tail.right;
- tail.item = e.Current;
- if (safe)
- {
- if (comparer.Compare(lastitem, tail.item) >= 0)
- throw new ArgumentException("Argument not sorted");
-
- lastitem = tail.item;
- }
-#if NCP
- tail.generation = generation;
-#endif
-#endif
- }
-#if BAG
- tail.size = tail.items;
-#endif
- int blackheight = 0, red = z, maxred = 1;
-
- while (maxred <= red)
- {
- red -= maxred;
- maxred <<= 1;
- blackheight++;
- }
-
- root = TreeBag<T>.maketreer(ref head, blackheight, maxred, red);
- blackdepth = blackheight;
- size = z;
-#if BAG
- size += ec;
-#endif
-
- if (raise)
- {
- if ((ActiveEvents & EventTypeEnum.Added) != 0)
- {
- CircularQueue<T> wasAdded = new CircularQueue<T>();
- foreach (T item in this)
- wasAdded.Enqueue(item);
- foreach (T item in wasAdded)
- raiseItemsAdded(item, 1);
- }
- if ((ActiveEvents & EventTypeEnum.Changed) != 0)
- raiseCollectionChanged();
- }
- return;
- }
-
- #endregion
-
-#if BAG
- /// <summary></summary>
- /// <value>True since this collection has bag semantics.</value>
- [Tested]
- public bool AllowsDuplicates { [Tested]get { return true; } }
-#else
- /// <summary></summary>
- /// <value>False since this tree has set semantics.</value>
- [Tested]
- public bool AllowsDuplicates { [Tested]get { return false; } }
-#endif
- /// <summary>
- /// By convention this is true for any collection with set semantics.
- /// </summary>
- /// <value>True if only one representative of a group of equal items
- /// is kept in the collection together with the total count.</value>
- public virtual bool DuplicatesByCounting { get { return true; } }
-
- #endregion
-
- #region IEditableCollection<T> Members
-
-
- /// <summary>
- /// The value is symbolic indicating the type of asymptotic complexity
- /// in terms of the size of this collection (worst-case or amortized as
- /// relevant).
- /// </summary>
- /// <value>Speed.Log</value>
- [Tested]
- public Speed ContainsSpeed { [Tested]get { return Speed.Log; } }
-
- /// <summary>
- /// Check if this collection contains (an item equivalent to according to the
- /// itemequalityComparer) a particular value.
- /// </summary>
- /// <param name="item">The value to check for.</param>
- /// <returns>True if the items is in this collection.</returns>
- [Tested]
- public bool Contains(T item)
- {
- if (!isValid)
- throw new ViewDisposedException("Snapshot has been disposed");
- Node next; int comp = 0;
-
- next = root;
- while (next != null)
- {
- comp = comparer.Compare(next.item, item);
- if (comp == 0)
- return true;
-
- next = comp < 0 ? right(next) : left(next);
- }
-
- return false;
- }
-
-
- //Variant for dictionary use
- //Will return the actual matching item in the ref argument.
- /// <summary>
- /// Check if this collection contains an item equivalent according to the
- /// itemequalityComparer to a particular value. If so, return in the ref argument (a
- /// binary copy of) the actual value found.
- /// </summary>
- /// <param name="item">The value to look for.</param>
- /// <returns>True if the items is in this collection.</returns>
- [Tested]
- public bool Find(ref T item)
- {
- if (!isValid)
- throw new ViewDisposedException("Snapshot has been disposed");
- Node next; int comp = 0;
-
- next = root;
- while (next != null)
- {
- comp = comparer.Compare(next.item, item);
- if (comp == 0)
- {
- item = next.item;
- return true;
- }
-
- next = comp < 0 ? right(next) : left(next);
- }
-
- return false;
- }
-
-
- /// <summary>
- /// Find or add the item to the tree. If the tree does not contain
- /// an item equivalent to this item add it, else return the exisiting
- /// one in the ref argument.
- ///
- /// </summary>
- /// <param name="item"></param>
- /// <returns>True if item was found</returns>
- [Tested]
- public bool FindOrAdd(ref T item)
- {
- if (!isValid)
- throw new ViewDisposedException("Snapshot has been disposed");
- updatecheck();
- bool wasfound;
-
- //Note: blackdepth of the tree is set inside addIterative
- if (addIterative(item, ref item, false, out wasfound))
- {
- size++;
- if (ActiveEvents != 0 && !wasfound)
- raiseForAdd(item);
- return wasfound;
- }
- else
- return true;
-
- }
-
-
- //For dictionary use.
- //If found, the matching entry will be updated with the new item.
- /// <summary>
- /// Check if this collection contains an item equivalent according to the
- /// itemequalityComparer to a particular value. If so, update the item in the collection
- /// to with a binary copy of the supplied value. If the collection has bag semantics,
- /// this updates all equivalent copies in
- /// the collection.
- /// </summary>
- /// <param name="item">Value to update.</param>
- /// <returns>True if the item was found and hence updated.</returns>
- [Tested]
- public bool Update(T item)
- {
- T olditem = item;
- return Update(item, out olditem);
- }
-
- /// <summary>
- /// Check if this collection contains an item equivalent according to the
- /// itemequalityComparer to a particular value. If so, update the item in the collection
- /// with a binary copy of the supplied value. If the collection has bag semantics,
- /// this updates all equivalent copies in
- /// the collection.
- /// </summary>
- /// <param name="item"></param>
- /// <param name="olditem"></param>
- /// <returns></returns>
- public bool Update(T item, out T olditem)
- {
- if (!isValid)
- throw new ViewDisposedException("Snapshot has been disposed");
- updatecheck();
-#if NCP
- stackcheck();
-
- int level = 0;
-#endif
- Node cursor = root;
- int comp = 0;
-
- while (cursor != null)
- {
- comp = comparer.Compare(cursor.item, item);
- if (comp == 0)
- {
-#if NCP
- Node.CopyNode(ref cursor, maxsnapid, generation);
-#endif
- olditem = cursor.item;
-#if BAG
- int items = cursor.items;
-#endif
- cursor.item = item;
-#if NCP
- while (level > 0)
- {
- Node child = cursor;
-
- cursor = path[--level];
- path[level] = null;
-#if NCP
- Node.update(ref cursor, dirs[level] > 0, child, maxsnapid, generation);
-#else
- if (Node.CopyNode(maxsnapid, ref cursor, generation))
- {
- if (dirs[level] > 0)
- cursor.left = child;
- else
- cursor.right = child;
- }
-#endif
- }
-
- root = cursor;
-#endif
-#if BAG
- if (ActiveEvents != 0)
- raiseForUpdate(item, olditem, items);
-#else
- if (ActiveEvents != 0)
- raiseForUpdate(item, olditem);
-#endif
- return true;
- }
-#if NCP
- dirs[level] = comp;
- path[level++] = cursor;
-#endif
- cursor = comp < 0 ? cursor.right : cursor.left;
- }
-
- olditem = default(T);
- return false;
- }
-
-
- /// <summary>
- /// Check if this collection contains an item equivalent according to the
- /// itemequalityComparer to a particular value. If so, update the item in the collection
- /// with a binary copy of the supplied value; else add the value to the collection.
- ///
- /// <i>NOTE: the bag implementation is currently wrong! ?????</i>
- /// </summary>
- /// <param name="item">Value to add or update.</param>
- /// <returns>True if the item was found and updated (hence not added).</returns>
- [Tested]
- public bool UpdateOrAdd(T item)
- { T olditem; return UpdateOrAdd(item, out olditem); }
-
- /// <summary>
- ///
- /// </summary>
- /// <param name="item"></param>
- /// <param name="olditem"></param>
- /// <returns></returns>
- public bool UpdateOrAdd(T item, out T olditem)
- {
- if (!isValid)
- throw new ViewDisposedException("Snapshot has been disposed");
- updatecheck();
- bool wasfound;
- olditem = default(T);
-
-
- //Note: blackdepth of the tree is set inside addIterative
- if (addIterative(item, ref olditem, true, out wasfound))
- {
- size++;
- if (ActiveEvents != 0)
- raiseForAdd(wasfound ? olditem : item);
- return wasfound;
- }
- else
- {
-#warning for bag implementation: count is wrong
- if (ActiveEvents != 0)
- raiseForUpdate(item, olditem, 1);
- return true;
- }
- }
-
-
- /// <summary>
- /// Remove a particular item from this collection. If the collection has bag
- /// semantics only one copy equivalent to the supplied item is removed.
- /// </summary>
- /// <param name="item">The value to remove.</param>
- /// <returns>True if the item was found (and removed).</returns>
- [Tested]
- public bool Remove(T item)
- {
- if (!isValid)
- throw new ViewDisposedException("Snapshot has been disposed");
- updatecheck();
- if (root == null)
- return false;
-
- int junk;
- bool retval = removeIterative(ref item, false, out junk);
- if (ActiveEvents != 0 && retval)
- raiseForRemove(item);
- return retval;
- }
-
- /// <summary>
- /// Remove a particular item from this collection if found. If the collection
- /// has bag semantics only one copy equivalent to the supplied item is removed,
- /// which one is implementation dependent.
- /// If an item was removed, report a binary copy of the actual item removed in
- /// the argument.
- /// </summary>
- /// <param name="item">The value to remove.</param>
- /// <param name="removeditem">The removed value.</param>
- /// <returns>True if the item was found (and removed).</returns>
- [Tested]
- public bool Remove(T item, out T removeditem)
- {
- if (!isValid)
- throw new ViewDisposedException("Snapshot has been disposed");
- updatecheck();
- removeditem = item;
- if (root == null)
- return false;
-
- int junk;
- bool retval = removeIterative(ref removeditem, false, out junk);
- if (ActiveEvents != 0 && retval)
- raiseForRemove(item);
- return retval;
- }
-
- /// <summary>
- ///
- /// </summary>
- /// <param name="item">input: item to remove; output: item actually removed</param>
- /// <param name="all">If true, remove all copies</param>
- /// <param name="wasRemoved"></param>
- /// <returns></returns>
- private bool removeIterative(ref T item, bool all, out int wasRemoved)
- {
- wasRemoved = 0;
- //Stage 1: find item
- stackcheck();
-
- int level = 0, comp;
- Node cursor = root;
-
- while (true)
- {
- comp = comparer.Compare(cursor.item, item);
- if (comp == 0)
- {
- item = cursor.item;
-#if BAG
- if (!all && cursor.items > 1)
- {
-#if NCP
- Node.CopyNode(ref cursor, maxsnapid, generation);
-#endif
- cursor.items--;
- cursor.size--;
- while (level-- > 0)
- {
- Node kid = cursor;
-
- cursor = path[level];
-#if NCP
- Node.update(ref cursor, dirs[level] > 0, kid, maxsnapid, generation);
-#endif
- cursor.size--;
- path[level] = null;
- }
- size--;
- wasRemoved = 1;
- return true;
- }
- wasRemoved = cursor.items;
-#else
- wasRemoved = 1;
-#endif
- break;
- }
-
- Node child = comp > 0 ? cursor.left : cursor.right;
-
- if (child == null)
- return false;
-
- dirs[level] = comp;
- path[level++] = cursor;
- cursor = child;
- }
-
- return removeIterativePhase2(cursor, level);
- }
-
-
- private bool removeIterativePhase2(Node cursor, int level)
- {
- if (size == 1)
- {
- clear();
- return true;
- }
-
-#if BAG
- int removedcount = cursor.items;
- size -= removedcount;
-#else
- //We are certain to remove one node:
- size--;
-#endif
- //Stage 2: if item's node has no null child, find predecessor
- int level_of_item = level;
-
- if (cursor.left != null && cursor.right != null)
- {
- dirs[level] = 1;
- path[level++] = cursor;
- cursor = cursor.left;
- while (cursor.right != null)
- {
- dirs[level] = -1;
- path[level++] = cursor;
- cursor = cursor.right;
- }
-#if NCP
- Node.CopyNode(ref path[level_of_item], maxsnapid, generation);
-#endif
- path[level_of_item].item = cursor.item;
-#if BAG
- path[level_of_item].items = cursor.items;
-#endif
- }
-
- //Stage 3: splice out node to be removed
- Node newchild = cursor.right == null ? cursor.left : cursor.right;
- bool demote_or_rotate = newchild == null && !cursor.red;
-
- //assert newchild.red
- if (newchild != null)
- {
- newchild.red = false;
- }
-
- if (level == 0)
- {
- root = newchild;
- return true;
- }
-
- level--;
- cursor = path[level];
- path[level] = null;
-
- int comp = dirs[level];
- Node childsibling;
-#if NCP
- Node.update(ref cursor, comp > 0, newchild, maxsnapid, generation);
-#else
- if (comp > 0)
- cursor.left = newchild;
- else
- cursor.right = newchild;
-#endif
- childsibling = comp > 0 ? cursor.right : cursor.left;
-#if BAG
- cursor.size -= removedcount;
-#elif MAINTAIN_SIZE
- cursor.size--;
-#endif
-
- //Stage 4: demote till we must rotate
- Node farnephew = null, nearnephew = null;
-
- while (demote_or_rotate)
- {
- if (childsibling.red)
- break; //rotate 2+?
-
- farnephew = comp > 0 ? childsibling.right : childsibling.left;
- if (farnephew != null && farnephew.red)
- break; //rotate 1b
-
- nearnephew = comp > 0 ? childsibling.left : childsibling.right;
- if (nearnephew != null && nearnephew.red)
- break; //rotate 1c
-
- //demote cursor
- childsibling.red = true;
- if (level == 0)
- {
- cursor.red = false;
- blackdepth--;
-#if NCP
- root = cursor;
-#endif
- return true;
- }
- else if (cursor.red)
- {
- cursor.red = false;
- demote_or_rotate = false;
- break; //No rotation
- }
- else
- {
- Node child = cursor;
-
- cursor = path[--level];
- path[level] = null;
- comp = dirs[level];
- childsibling = comp > 0 ? cursor.right : cursor.left;
-#if NCP
- Node.update(ref cursor, comp > 0, child, maxsnapid, generation);
-#endif
-#if BAG
- cursor.size -= removedcount;
-#elif MAINTAIN_SIZE
- cursor.size--;
-#endif
- }
- }
-
- //Stage 5: rotate
- if (demote_or_rotate)
- {
- //At start:
- //parent = cursor (temporary for swapping nodes)
- //childsibling is the sibling of the updated child (x)
- //cursor is always the top of the subtree
- Node parent = cursor;
-
- if (childsibling.red)
- {//Case 2 and perhaps more.
- //The y.rank == px.rank >= x.rank+2 >=2 so both nephews are != null
- //(and black). The grandnephews are children of nearnephew
- Node neargrandnephew, fargrandnephew;
-
- if (comp > 0)
- {
- nearnephew = childsibling.left;
- farnephew = childsibling.right;
- neargrandnephew = nearnephew.left;
- fargrandnephew = nearnephew.right;
- }
- else
- {
- nearnephew = childsibling.right;
- farnephew = childsibling.left;
- neargrandnephew = nearnephew.right;
- fargrandnephew = nearnephew.left;
- }
-
- if (fargrandnephew != null && fargrandnephew.red)
- {//Case 2+1b
-#if NCP
- Node.CopyNode(ref nearnephew, maxsnapid, generation);
-
- //The end result of this will always be e copy of parent
- Node.update(ref parent, comp < 0, neargrandnephew, maxsnapid, generation);
- Node.update(ref childsibling, comp > 0, nearnephew, maxsnapid, generation);
-#endif
- if (comp > 0)
- {
- nearnephew.left = parent;
- parent.right = neargrandnephew;
- }
- else
- {
- nearnephew.right = parent;
- parent.left = neargrandnephew;
- }
-
- cursor = childsibling;
- childsibling.red = false;
- nearnephew.red = true;
- fargrandnephew.red = false;
-#if BAG
- cursor.size = parent.size;
- nearnephew.size = cursor.size - cursor.items - farnephew.size;
- parent.size = nearnephew.size - nearnephew.items - fargrandnephew.size;
-#elif MAINTAIN_SIZE
- cursor.size = parent.size;
- nearnephew.size = cursor.size - 1 - farnephew.size;
- parent.size = nearnephew.size - 1 - fargrandnephew.size;
-#endif
- }
- else if (neargrandnephew != null && neargrandnephew.red)
- {//Case 2+1c
-#if NCP
- Node.CopyNode(ref neargrandnephew, maxsnapid, generation);
-#endif
- if (comp > 0)
- {
-#if NCP
- Node.update(ref childsibling, true, neargrandnephew, maxsnapid, generation);
- Node.update(ref nearnephew, true, neargrandnephew.right, maxsnapid, generation);
- Node.update(ref parent, false, neargrandnephew.left, maxsnapid, generation);
-#else
- childsibling.left = neargrandnephew;
- nearnephew.left = neargrandnephew.right;
- parent.right = neargrandnephew.left;
-#endif
- neargrandnephew.left = parent;
- neargrandnephew.right = nearnephew;
- }
- else
- {
-#if NCP
- Node.update(ref childsibling, false, neargrandnephew, maxsnapid, generation);
- Node.update(ref nearnephew, false, neargrandnephew.left, maxsnapid, generation);
- Node.update(ref parent, true, neargrandnephew.right, maxsnapid, generation);
-#else
- childsibling.right = neargrandnephew;
- nearnephew.right = neargrandnephew.left;
- parent.left = neargrandnephew.right;
-#endif
- neargrandnephew.right = parent;
- neargrandnephew.left = nearnephew;
- }
-
- cursor = childsibling;
- childsibling.red = false;
-#if BAG
- cursor.size = parent.size;
- parent.size = parent.items + (parent.left == null ? 0 : parent.left.size) + (parent.right == null ? 0 : parent.right.size);
- nearnephew.size = nearnephew.items + (nearnephew.left == null ? 0 : nearnephew.left.size) + (nearnephew.right == null ? 0 : nearnephew.right.size);
- neargrandnephew.size = neargrandnephew.items + parent.size + nearnephew.size;
-#elif MAINTAIN_SIZE
- cursor.size = parent.size;
- parent.size = 1 + (parent.left == null ? 0 : parent.left.size) + (parent.right == null ? 0 : parent.right.size);
- nearnephew.size = 1 + (nearnephew.left == null ? 0 : nearnephew.left.size) + (nearnephew.right == null ? 0 : nearnephew.right.size);
- neargrandnephew.size = 1 + parent.size + nearnephew.size;
-#endif
- }
- else
- {//Case 2 only
-#if NCP
- Node.update(ref parent, comp < 0, nearnephew, maxsnapid, generation);
- Node.update(ref childsibling, comp > 0, parent, maxsnapid, generation);
-#else
- if (comp > 0)
- {
- childsibling.left = parent;
- parent.right = nearnephew;
- }
- else
- {
- childsibling.right = parent;
- parent.left = nearnephew;
- }
-#endif
- cursor = childsibling;
- childsibling.red = false;
- nearnephew.red = true;
-#if BAG
- cursor.size = parent.size;
- parent.size -= farnephew.size + cursor.items;
-#elif MAINTAIN_SIZE
- cursor.size = parent.size;
- parent.size -= farnephew.size + 1;
-#endif
- }
- }
- else if (farnephew != null && farnephew.red)
- {//Case 1b
- nearnephew = comp > 0 ? childsibling.left : childsibling.right;
-#if NCP
- Node.update(ref parent, comp < 0, nearnephew, maxsnapid, generation);
- Node.CopyNode(ref childsibling, maxsnapid, generation);
- if (comp > 0)
- {
- childsibling.left = parent;
- childsibling.right = farnephew;
- }
- else
- {
- childsibling.right = parent;
- childsibling.left = farnephew;
- }
-#else
- if (comp > 0)
- {
- childsibling.left = parent;
- parent.right = nearnephew;
- }
- else
- {
- childsibling.right = parent;
- parent.left = nearnephew;
- }
-#endif
- cursor = childsibling;
- cursor.red = parent.red;
- parent.red = false;
- farnephew.red = false;
-
-#if BAG
- cursor.size = parent.size;
- parent.size -= farnephew.size + cursor.items;
-#elif MAINTAIN_SIZE
- cursor.size = parent.size;
- parent.size -= farnephew.size + 1;
-#endif
- }
- else if (nearnephew != null && nearnephew.red)
- {//Case 1c
-#if NCP
- Node.CopyNode(ref nearnephew, maxsnapid, generation);
-#endif
- if (comp > 0)
- {
-#if NCP
- Node.update(ref childsibling, true, nearnephew.right, maxsnapid, generation);
- Node.update(ref parent, false, nearnephew.left, maxsnapid, generation);
-#else
- childsibling.left = nearnephew.right;
- parent.right = nearnephew.left;
-#endif
- nearnephew.left = parent;
- nearnephew.right = childsibling;
- }
- else
- {
-#if NCP
- Node.update(ref childsibling, false, nearnephew.left, maxsnapid, generation);
- Node.update(ref parent, true, nearnephew.right, maxsnapid, generation);
-#else
- childsibling.right = nearnephew.left;
- parent.left = nearnephew.right;
-#endif
- nearnephew.right = parent;
- nearnephew.left = childsibling;
- }
-
- cursor = nearnephew;
- cursor.red = parent.red;
- parent.red = false;
-#if BAG
- cursor.size = parent.size;
- parent.size = parent.items + (parent.left == null ? 0 : parent.left.size) + (parent.right == null ? 0 : parent.right.size);
- childsibling.size = childsibling.items + (childsibling.left == null ? 0 : childsibling.left.size) + (childsibling.right == null ? 0 : childsibling.right.size);
-#elif MAINTAIN_SIZE
- cursor.size = parent.size;
- parent.size = 1 + (parent.left == null ? 0 : parent.left.size) + (parent.right == null ? 0 : parent.right.size);
- childsibling.size = 1 + (childsibling.left == null ? 0 : childsibling.left.size) + (childsibling.right == null ? 0 : childsibling.right.size);
-#endif
- }
- else
- {//Case 1a can't happen
- throw new InternalException("Case 1a can't happen here");
- }
-
- //Resplice cursor:
- if (level == 0)
- {
- root = cursor;
- }
- else
- {
- Node swap = cursor;
-
- cursor = path[--level];
- path[level] = null;
-#if NCP
- Node.update(ref cursor, dirs[level] > 0, swap, maxsnapid, generation);
-#else
-
- if (dirs[level] > 0)
- cursor.left = swap;
- else
- cursor.right = swap;
-#endif
-#if BAG
- cursor.size -= removedcount;
-#elif MAINTAIN_SIZE
- cursor.size--;
-#endif
- }
- }
-
- //Stage 6: fixup to the root
- while (level > 0)
- {
- Node child = cursor;
-
- cursor = path[--level];
- path[level] = null;
-#if NCP
- if (child != (dirs[level] > 0 ? cursor.left : cursor.right))
- Node.update(ref cursor, dirs[level] > 0, child, maxsnapid, generation);
-#endif
-#if BAG
- cursor.size -= removedcount;
-#elif MAINTAIN_SIZE
- cursor.size--;
-#endif
- }
-
-#if NCP
- root = cursor;
-#endif
- return true;
- }
-
-
- /// <summary>
- /// Remove all items from this collection.
- /// </summary>
- [Tested]
- public void Clear()
- {
- if (!isValid)
- throw new ViewDisposedException("Snapshot has been disposed");
- updatecheck();
- if (size == 0)
- return;
- int oldsize = size;
- clear();
- if ((ActiveEvents & EventTypeEnum.Cleared) != 0)
- raiseCollectionCleared(true, oldsize);
- if ((ActiveEvents & EventTypeEnum.Changed) != 0)
- raiseCollectionChanged();
- }
-
-
- private void clear()
- {
- size = 0;
- root = null;
- blackdepth = 0;
- }
-
-
- /// <summary>
- /// Remove all items in another collection from this one. If this collection
- /// has bag semantics, take multiplicities into account.
- /// </summary>
- /// <typeparam name="U"></typeparam>
- /// <param name="items">The items to remove.</param>
- [Tested]
- public void RemoveAll<U>(SCG.IEnumerable<U> items) where U : T
- {
- if (!isValid)
- throw new ViewDisposedException("Snapshot has been disposed");
- updatecheck();
-
- T jtem;
-
- bool mustRaise = (ActiveEvents & (EventTypeEnum.Removed | EventTypeEnum.Changed)) != 0;
- RaiseForRemoveAllHandler raiseHandler = mustRaise ? new RaiseForRemoveAllHandler(this) : null;
-
- foreach (T item in items)
- {
- if (root == null)
- break;
-
- jtem = item;
- int junk;
- if (removeIterative(ref jtem, false, out junk) && mustRaise)
- raiseHandler.Remove(jtem);
- }
- if (mustRaise)
- raiseHandler.Raise();
- }
-
- /// <summary>
- /// Remove all items not in some other collection from this one. If this collection
- /// has bag semantics, take multiplicities into account.
- /// </summary>
- /// <typeparam name="U"></typeparam>
- /// <param name="items">The items to retain.</param>
- [Tested]
- public void RetainAll<U>(SCG.IEnumerable<U> items) where U : T
- {
- if (!isValid)
- throw new ViewDisposedException("Snapshot has been disposed");
- updatecheck();
-
- //A much more efficient version is possible if items is sorted like this.
- //Well, it is unclear how efficient it would be.
- //We could use a marking method!?
-#warning how does this work together with persistence?
- TreeBag<T> t = (TreeBag<T>)MemberwiseClone();
-
- T jtem = default(T);
- t.clear();
- foreach (T item in items)
- if (ContainsCount(item) > t.ContainsCount(item))
- {
- t.add(item, ref jtem);
- }
- if (size == t.size)
- return;
-
-#warning improve (mainly for bag) by usig a Node iterator instead of ItemMultiplicities()
- CircularQueue<KeyValuePair<T, int>> wasRemoved = null;
- if ((ActiveEvents & EventTypeEnum.Removed) != 0)
- {
- wasRemoved = new CircularQueue<KeyValuePair<T, int>>();
- SCG.IEnumerator<KeyValuePair<T, int>> ie = ItemMultiplicities().GetEnumerator();
- foreach (KeyValuePair<T, int> p in t.ItemMultiplicities())
- {
- //We know p.Key is in this!
- while (ie.MoveNext())
- {
- if (comparer.Compare(ie.Current.Key, p.Key) == 0)
- {
-#if BAG
- int removed = ie.Current.Value - p.Value;
- if (removed > 0)
- wasRemoved.Enqueue(new KeyValuePair<T,int>(p.Key, removed));
-#endif
- break;
- }
- else
- wasRemoved.Enqueue(ie.Current);
- }
- }
- while (ie.MoveNext())
- wasRemoved.Enqueue(ie.Current);
- }
-
- root = t.root;
- size = t.size;
- blackdepth = t.blackdepth;
- if (wasRemoved != null)
- foreach (KeyValuePair<T, int> p in wasRemoved)
- raiseItemsRemoved(p.Key, p.Value);
- if ((ActiveEvents & EventTypeEnum.Changed) != 0)
- raiseCollectionChanged();
- }
-
- /// <summary>
- /// Check if this collection contains all the values in another collection.
- /// If this collection has bag semantics (<code>AllowsDuplicates==true</code>)
- /// the check is made with respect to multiplicities, else multiplicities
- /// are not taken into account.
- /// </summary>
- /// <param name="items">The </param>
- /// <typeparam name="U"></typeparam>
- /// <returns>True if all values in <code>items</code>is in this collection.</returns>
- [Tested]
- public bool ContainsAll<U>(SCG.IEnumerable<U> items) where U : T
- {
- //TODO: fix bag implementation
- if (!isValid)
- throw new ViewDisposedException("Snapshot has been disposed");
- //This is worst-case O(m*logn)
- foreach (T item in items)
- if (!Contains(item)) return false;
-
- return true;
- }
-
-
- //Higher order:
- /// <summary>
- /// Create a new indexed sorted collection consisting of the items of this
- /// indexed sorted collection satisfying a certain predicate.
- /// </summary>
- /// <param name="filter">The filter delegate defining the predicate.</param>
- /// <returns>The new indexed sorted collection.</returns>
- [Tested]
- public IIndexedSorted<T> FindAll(Fun<T, bool> filter)
- {
- if (!isValid)
- throw new ViewDisposedException("Snapshot has been disposed");
- TreeBag<T> res = new TreeBag<T>(comparer);
- SCG.IEnumerator<T> e = GetEnumerator();
- Node head = null, tail = null;
- int z = 0;
-#if BAG
- int ec = 0;
-#endif
- while (e.MoveNext())
- {
- T thisitem = e.Current;
-#if BAG
- //We could document that filter will only be called
- //once on each unique item. That might even be good for the user!
- if (tail != null && comparer.Compare(thisitem, tail.item) == 0)
- {
- tail.items++;
- ec++;
- continue;
- }
-#endif
- if (filter(thisitem))
- {
- if (head == null)
- {
- head = tail = new Node();
- }
- else
- {
-#if BAG
- tail.size = tail.items;
-#endif
- tail.right = new Node();
- tail = tail.right;
- }
-
- tail.item = thisitem;
- z++;
- }
- }
-#if BAG
- if (tail != null)
- tail.size = tail.items;
-#endif
-
- if (z == 0)
- return res;
-
- int blackheight = 0, red = z, maxred = 1;
-
- while (maxred <= red)
- {
- red -= maxred;
- maxred <<= 1;
- blackheight++;
- }
-
- res.root = TreeBag<T>.maketreer(ref head, blackheight, maxred, red);
- res.blackdepth = blackheight;
- res.size = z;
-#if BAG
- res.size += ec;
-#endif
- return res;
- }
-
-
- /// <summary>
- /// Create a new indexed sorted collection consisting of the results of
- /// mapping all items of this list.
- /// <exception cref="ArgumentException"/> if the map is not increasing over
- /// the items of this collection (with respect to the two given comparison
- /// relations).
- /// </summary>
- /// <param name="mapper">The delegate definging the map.</param>
- /// <param name="c">The comparion relation to use for the result.</param>
- /// <returns>The new sorted collection.</returns>
- [Tested]
- public IIndexedSorted<V> Map<V>(Fun<T, V> mapper, SCG.IComparer<V> c)
- {
- if (!isValid)
- throw new ViewDisposedException("Snapshot has been disposed");
- TreeBag<V> res = new TreeBag<V>(c);
-
- if (size == 0)
- return res;
-
- SCG.IEnumerator<T> e = GetEnumerator();
- TreeBag<V>.Node head = null, tail = null;
- V oldv = default(V);
- int z = 0;
-#if BAG
- T lastitem = default(T);
-#endif
- while (e.MoveNext())
- {
- T thisitem = e.Current;
-#if BAG
- //We could document that mapper will only be called
- //once on each unique item. That might even be good for the user!
- if (tail != null && comparer.Compare(thisitem, lastitem) == 0)
- {
- tail.items++;
- continue;
- }
-#endif
- V newv = mapper(thisitem);
-
- if (head == null)
- {
- head = tail = new TreeBag<V>.Node();
- z++;
- }
- else
- {
- int comp = c.Compare(oldv, newv);
-#if BAG
- if (comp == 0)
- {
- tail.items++;
- continue;
- }
- if (comp > 0)
-#else
- if (comp >= 0)
-#endif
- throw new ArgumentException("mapper not monotonic");
-#if BAG
- tail.size = tail.items;
-#endif
- tail.right = new TreeBag<V>.Node();
- tail = tail.right;
- z++;
- }
-#if BAG
- lastitem = thisitem;
-#endif
- tail.item = oldv = newv;
- }
-
-#if BAG
- tail.size = tail.items;
-#endif
-
- int blackheight = 0, red = z, maxred = 1;
-
- while (maxred <= red)
- {
- red -= maxred;
- maxred <<= 1;
- blackheight++;
- }
-
- res.root = TreeBag<V>.maketreer(ref head, blackheight, maxred, red);
- res.blackdepth = blackheight;
- res.size = size;
- return res;
- }
-
-
- //below is the bag utility stuff
- /// <summary>
- /// Count the number of items of the collection equal to a particular value.
- /// Returns 0 if and only if the value is not in the collection.
- /// </summary>
- /// <param name="item">The value to count.</param>
- /// <returns>The number of copies found.</returns>
- [Tested]
- public int ContainsCount(T item)
- {
- if (!isValid)
- throw new ViewDisposedException("Snapshot has been disposed");
-#if BAG
- Node next; int comp = 0;
-
- next = root;
- while (next != null)
- {
- comp = comparer.Compare(next.item, item);
- if (comp == 0)
- return next.items;
-
- next = comp < 0 ? right(next) : left(next);
- }
-
- return 0;
-#else
- //Since we are strictly not AllowsDuplicates we just do
- return Contains(item) ? 1 : 0;
-#endif
- }
-
-#if BAG
- //TODO: make work with snapshots
- class Multiplicities : CollectionValueBase<KeyValuePair<T, int>>, ICollectionValue<KeyValuePair<T, int>>
- {
- TreeBag<T> treebag;
- int origstamp;
- internal Multiplicities(TreeBag<T> treebag) { this.treebag = treebag; this.origstamp = treebag.stamp; }
- public override KeyValuePair<T, int> Choose() { return new KeyValuePair<T, int>(treebag.root.item, treebag.root.items); }
-
- public override SCG.IEnumerator<KeyValuePair<T, int>> GetEnumerator()
- {
- return getEnumerator(treebag.root, origstamp); //TODO: NBNBNB
- }
-
- private SCG.IEnumerator<KeyValuePair<T, int>> getEnumerator(Node node, int origstamp)
- {
- if (node == null)
- yield break;
-
- if (node.left != null)
- {
- SCG.IEnumerator<KeyValuePair<T, int>> child = getEnumerator(node.left, origstamp);
-
- while (child.MoveNext())
- {
- treebag.modifycheck(origstamp);
- yield return child.Current;
- }
- }
- yield return new KeyValuePair<T, int>(node.item, node.items);
- if (node.right != null)
- {
- SCG.IEnumerator<KeyValuePair<T, int>> child = getEnumerator(node.right, origstamp);
-
- while (child.MoveNext())
- {
- treebag.modifycheck(origstamp);
- yield return child.Current;
- }
- }
- }
-
- public override bool IsEmpty { get { return treebag.IsEmpty; } }
- public override int Count { get { int i = 0; foreach (KeyValuePair<T, int> p in this) i++; return i; } } //TODO: make better
- public override Speed CountSpeed { get { return Speed.Linear; } } //TODO: make better
- }
-#endif
-
- /// <summary>
- ///
- /// </summary>
- /// <returns></returns>
- public virtual ICollectionValue<T> UniqueItems()
- {
- if (!isValid)
- throw new ViewDisposedException("Snapshot has been disposed");
-#if BAG
- return new DropMultiplicity<T>(ItemMultiplicities());
-#else
- return this;
-#endif
- }
-
-
- /// <summary>
- ///
- /// </summary>
- /// <returns></returns>
- public virtual ICollectionValue<KeyValuePair<T, int>> ItemMultiplicities()
- {
- if (!isValid)
- throw new ViewDisposedException("Snapshot has been disposed");
-#if BAG
- return new Multiplicities(this);
-#else
- return new MultiplicityOne<T>(this);
-#endif
- }
-
- /// <summary>
- /// Remove all items equivalent to a given value.
- /// </summary>
- /// <param name="item">The value to remove.</param>
- [Tested]
- public void RemoveAllCopies(T item)
- {
-#if BAG
- if (!isValid)
- throw new ViewDisposedException("Snapshot has been disposed");
- updatecheck();
- int removed;
- if (removeIterative(ref item, true, out removed) && ActiveEvents != 0)
- {
- raiseForRemove(item, removed);
- }
-#else
- Remove(item);
-#endif
- }
-
-
- #endregion
-
- #region IIndexed<T> Members
-
- private Node findNode(int i)
- {
-#if NCP
- if (isSnapShot)
- throw new NotSupportedException("Indexing not supported for snapshots");
-#endif
-#if MAINTAIN_SIZE
- Node next = root;
-
- if (i >= 0 && i < size)
- while (true)
- {
- int j = next.left == null ? 0 : next.left.size;
-
- if (i > j)
- {
-#if BAG
- i -= j + next.items;
- if (i < 0)
- return next;
-#else
- i -= j + 1;
-#endif
- next = next.right;
- }
- else if (i == j)
- return next;
- else
- next = next.left;
- }
-
- throw new IndexOutOfRangeException();
-#else
- throw new NotSupportedException();
-#endif
- }
-
-
- /// <summary>
- /// <exception cref="IndexOutOfRangeException"/> if i is negative or
- /// &gt;= the size of the collection.
- /// </summary>
- /// <value>The i'th item of this list.</value>
- /// <param name="i">the index to lookup</param>
- [Tested]
- public T this[int i] { [Tested] get { return findNode(i).item; } }
-
- /// <summary>
- ///
- /// </summary>
- /// <value></value>
- public virtual Speed IndexingSpeed { get { return Speed.Log; } }
-
-
- //TODO: return -upper instead of -1 in case of not found
- /// <summary>
- /// Searches for an item in this indexed collection going forwards from the start.
- /// </summary>
- /// <param name="item">Item to search for.</param>
- /// <returns>Index of first occurrence from start of the item
- /// if found, else the two-complement
- /// (always negative) of the index at which the item would be put if it was added.</returns>
- [Tested]
- public int IndexOf(T item)
- {
- if (!isValid)
- throw new ViewDisposedException("Snapshot has been disposed");
- int upper;
- return indexOf(item, out upper);
- }
-
-
- private int indexOf(T item, out int upper)
- {
-#if NCP
- if (isSnapShot)
- throw new NotSupportedException("Indexing not supported for snapshots");
-#endif
-#if MAINTAIN_SIZE
- int ind = 0; Node next = root;
-
- while (next != null)
- {
- int comp = comparer.Compare(item, next.item);
-
- if (comp < 0)
- next = next.left;
- else
- {
- int leftcnt = next.left == null ? 0 : next.left.size;
-
- if (comp == 0)
- {
-#if BAG
- upper = ind + leftcnt + next.items - 1;
- return ind + leftcnt;
-#else
- return upper = ind + leftcnt;
-#endif
- }
- else
- {
-#if BAG
- ind = ind + next.items + leftcnt;
-#else
- ind = ind + 1 + leftcnt;
-#endif
- next = next.right;
- }
- }
- }
-#endif
- upper = ~ind;
- return ~ind;
- }
-
-
- /// <summary>
- /// Searches for an item in the tree going backwords from the end.
- /// </summary>
- /// <param name="item">Item to search for.</param>
- /// <returns>Index of last occurrence from the end of item if found,
- /// else the two-complement (always negative) of the index at which
- /// the item would be put if it was added.</returns>
- [Tested]
- public int LastIndexOf(T item)
- {
- if (!isValid)
- throw new ViewDisposedException("Snapshot has been disposed");
-#if BAG
- int res;
- indexOf(item, out res);
- return res;
-#else
- //We have AllowsDuplicates==false for the set
- return IndexOf(item);
-#endif
- }
-
-
- /// <summary>
- /// Remove the item at a specific position of the list.
- /// <exception cref="IndexOutOfRangeException"/> if i is negative or
- /// &gt;= the size of the collection.
- /// </summary>
- /// <param name="i">The index of the item to remove.</param>
- /// <returns>The removed item.</returns>
- [Tested]
- public T RemoveAt(int i)
- {
- if (!isValid)
- throw new ViewDisposedException("Snapshot has been disposed");
- updatecheck();
- T retval = removeAt(i);
- if (ActiveEvents != 0)
- raiseForRemove(retval);
- return retval;
- }
-
- T removeAt(int i)
- {
- if (!isValid)
- throw new ViewDisposedException("Snapshot has been disposed");
- updatecheck();
-#if MAINTAIN_SIZE
- if (i < 0 || i >= size)
- throw new IndexOutOfRangeException("Index out of range for sequenced collectionvalue");
-
- //We must follow the pattern of removeIterative()
- while (dirs.Length < 2 * blackdepth)
- {
- dirs = new int[2 * dirs.Length];
- path = new Node[2 * dirs.Length];
- }
-
- int level = 0;
- Node cursor = root;
-
- while (true)
- {
- int j = cursor.left == null ? 0 : cursor.left.size;
-
- if (i > j)
- {
-#if BAG
- i -= j + cursor.items;
- if (i < 0)
- break;
-#else
- i -= j + 1;
-#endif
- dirs[level] = -1;
- path[level++] = cursor;
- cursor = cursor.right;
- }
- else if (i == j)
- break;
- else
- {
- dirs[level] = 1;
- path[level++] = cursor;
- cursor = cursor.left;
- }
- }
-
- T retval = cursor.item;
-
-#if BAG
- if (cursor.items > 1)
- {
- resplicebag(level, cursor);
- size--;
- return retval;
- }
-#endif
- removeIterativePhase2(cursor, level);
- return retval;
-#else
- throw new NotSupportedException();
-#endif
- }
-
-#if BAG
- private void resplicebag(int level, Node cursor)
- {
-#if NCP
- Node.CopyNode(ref cursor, maxsnapid, generation);
-#endif
- cursor.items--;
- cursor.size--;
- while (level-- > 0)
- {
- Node kid = cursor;
-
- cursor = path[level];
-#if NCP
- Node.update(ref cursor, dirs[level] > 0, kid, maxsnapid, generation);
-#endif
- cursor.size--;
- path[level] = null;
- }
- }
-#endif
- /// <summary>
- /// Remove all items in an index interval.
- /// <exception cref="IndexOutOfRangeException"/>???.
- /// </summary>
- /// <param name="start">The index of the first item to remove.</param>
- /// <param name="count">The number of items to remove.</param>
- [Tested]
- public void RemoveInterval(int start, int count)
- {
- if (!isValid)
- throw new ViewDisposedException("Snapshot has been disposed");
- if (start < 0 || count < 0 || start + count > this.size)
- throw new ArgumentOutOfRangeException();
-
- updatecheck();
-
- if (count == 0)
- return;
-
- //This is terrible for large count. We should split the tree at
- //the endpoints of the range and fuse the parts!
- //We really need good internal destructive split and catenate functions!
- //Alternative for large counts: rebuild tree using maketree()
- for (int i = 0; i < count; i++)
- removeAt(start);
-
- if ((ActiveEvents & EventTypeEnum.Cleared) != 0)
- raiseCollectionCleared(false, count);
- if ((ActiveEvents & EventTypeEnum.Changed) != 0)
- raiseCollectionChanged();
- }
-
-
- /// <summary>
- /// <exception cref="IndexOutOfRangeException"/>.
- /// </summary>
- /// <value>The directed collection of items in a specific index interval.</value>
- /// <param name="start">The low index of the interval (inclusive).</param>
- /// <param name="end">The high index of the interval (exclusive).</param>
- [Tested]
- public IDirectedCollectionValue<T> this[int start, int end]
- {
- [Tested]
- get
- {
- checkRange(start, end - start);
- return new Interval(this, start, end - start, true);
- }
- }
-
- #region Interval nested class
- class Interval : DirectedCollectionValueBase<T>, IDirectedCollectionValue<T>
- {
- int start, length, stamp;
-
- bool forwards;
-
- TreeBag<T> tree;
-
-
- internal Interval(TreeBag<T> tree, int start, int count, bool forwards)
- {
-#if NCP
- if (tree.isSnapShot)
- throw new NotSupportedException("Indexing not supported for snapshots");
-#endif
- this.start = start; this.length = count; this.forwards = forwards;
- this.tree = tree; this.stamp = tree.stamp;
- }
-
- public override bool IsEmpty { get { return length == 0; } }
-
- [Tested]
- public override int Count { [Tested]get { return length; } }
-
-
- public override Speed CountSpeed { get { return Speed.Constant; } }
-
-
- public override T Choose()
- {
- if (length == 0)
- throw new NoSuchItemException();
- return tree[start];
- }
-
- [Tested]
- public override SCG.IEnumerator<T> GetEnumerator()
- {
-#if MAINTAIN_SIZE
- tree.modifycheck(stamp);
-#if BAG
- int togo;
-#endif
- Node cursor = tree.root;
- Node[] path = new Node[2 * tree.blackdepth];
- int level = 0, totaltogo = length;
-
- if (totaltogo == 0)
- yield break;
-
- if (forwards)
- {
- int i = start;
-
- while (true)
- {
- int j = cursor.left == null ? 0 : cursor.left.size;
-
- if (i > j)
- {
-#if BAG
- i -= j + cursor.items;
- if (i < 0)
- {
- togo = cursor.items + i;
- break;
- }
-#else
- i -= j + 1;
-#endif
- cursor = cursor.right;
- }
- else if (i == j)
- {
-#if BAG
- togo = cursor.items;
-#endif
- break;
- }
- else
- {
- path[level++] = cursor;
- cursor = cursor.left;
- }
- }
-
- T current = cursor.item;
-
- while (totaltogo-- > 0)
- {
- yield return current;
- tree.modifycheck(stamp);
-#if BAG
- if (--togo > 0)
- continue;
-#endif
- if (cursor.right != null)
- {
- path[level] = cursor = cursor.right;
- while (cursor.left != null)
- path[++level] = cursor = cursor.left;
- }
- else if (level == 0)
- yield break;
- else
- cursor = path[--level];
-
- current = cursor.item;
-#if BAG
- togo = cursor.items;
-#endif
- }
- }
- else
- {
- int i = start + length - 1;
-
- while (true)
- {
- int j = cursor.left == null ? 0 : cursor.left.size;
-
- if (i > j)
- {
-#if BAG
- if (i - j < cursor.items)
- {
- togo = i - j + 1;
- break;
- }
- i -= j + cursor.items;
-#else
- i -= j + 1;
-#endif
- path[level++] = cursor;
- cursor = cursor.right;
- }
- else if (i == j)
- {
-#if BAG
- togo = 1;
-#endif
- break;
- }
- else
- {
- cursor = cursor.left;
- }
- }
-
- T current = cursor.item;
-
- while (totaltogo-- > 0)
- {
- yield return current;
- tree.modifycheck(stamp);
-#if BAG
- if (--togo > 0)
- continue;
-#endif
- if (cursor.left != null)
- {
- path[level] = cursor = cursor.left;
- while (cursor.right != null)
- path[++level] = cursor = cursor.right;
- }
- else if (level == 0)
- yield break;
- else
- cursor = path[--level];
-
- current = cursor.item;
-#if BAG
- togo = cursor.items;
-#endif
- }
- }
-
-#else
- throw new NotSupportedException();
-#endif
- }
-
-
- [Tested]
- public override IDirectedCollectionValue<T> Backwards()
- { return new Interval(tree, start, length, !forwards); }
-
-
- [Tested]
- IDirectedEnumerable<T> C5.IDirectedEnumerable<T>.Backwards()
- { return Backwards(); }
-
-
- [Tested]
- public override EnumerationDirection Direction
- {
- [Tested]
- get
- {
- return forwards ? EnumerationDirection.Forwards : EnumerationDirection.Backwards;
- }
- }
- }
- #endregion
-
- /// <summary>
- /// Create a collection containing the same items as this collection, but
- /// whose enumerator will enumerate the items backwards. The new collection
- /// will become invalid if the original is modified. Method typicaly used as in
- /// <code>foreach (T x in coll.Backwards()) {...}</code>
- /// </summary>
- /// <returns>The backwards collection.</returns>
- [Tested]
- public override IDirectedCollectionValue<T> Backwards() { return RangeAll().Backwards(); }
-
-
- [Tested]
- IDirectedEnumerable<T> IDirectedEnumerable<T>.Backwards() { return Backwards(); }
-
- #endregion
-
- #region PriorityQueue Members
-
- /// <summary>
- /// The comparer object supplied at creation time for this collection
- /// </summary>
- /// <value>The comparer</value>
- public SCG.IComparer<T> Comparer { get { return comparer; } }
-
-
- /// <summary>
- /// Find the current least item of this priority queue.
- /// </summary>
- /// <returns>The least item.</returns>
- [Tested]
- public T FindMin()
- {
- if (!isValid)
- throw new ViewDisposedException("Snapshot has been disposed");
- if (size == 0)
- throw new NoSuchItemException();
- Node cursor = root, next = left(cursor);
-
- while (next != null)
- {
- cursor = next;
- next = left(cursor);
- }
-
- return cursor.item;
- }
-
-
- /// <summary>
- /// Remove the least item from this priority queue.
- /// </summary>
- /// <returns>The removed item.</returns>
- [Tested]
- public T DeleteMin()
- {
- if (!isValid)
- throw new ViewDisposedException("Snapshot has been disposed");
- updatecheck();
-
- //persistence guard?
- if (size == 0)
- throw new NoSuchItemException();
-
- //We must follow the pattern of removeIterative()
- stackcheck();
-
- T retval = deleteMin();
- if (ActiveEvents != 0)
- {
- raiseItemsRemoved(retval, 1);
- raiseCollectionChanged();
- }
- return retval;
- }
-
- private T deleteMin()
- {
- int level = 0;
- Node cursor = root;
-
- while (cursor.left != null)
- {
- dirs[level] = 1;
- path[level++] = cursor;
- cursor = cursor.left;
- }
-
- T retval = cursor.item;
-
-#if BAG
- if (cursor.items > 1)
- {
- resplicebag(level, cursor);
- size--;
- return retval;
- }
-#endif
- removeIterativePhase2(cursor, level);
- return retval;
- }
-
-
- /// <summary>
- /// Find the current largest item of this priority queue.
- /// </summary>
- /// <returns>The largest item.</returns>
- [Tested]
- public T FindMax()
- {
- if (!isValid)
- throw new ViewDisposedException("Snapshot has been disposed");
- if (size == 0)
- throw new NoSuchItemException();
-
- Node cursor = root, next = right(cursor);
-
- while (next != null)
- {
- cursor = next;
- next = right(cursor);
- }
-
- return cursor.item;
- }
-
-
- /// <summary>
- /// Remove the largest item from this priority queue.
- /// </summary>
- /// <returns>The removed item.</returns>
- [Tested]
- public T DeleteMax()
- {
- if (!isValid)
- throw new ViewDisposedException("Snapshot has been disposed");
- //persistence guard?
- updatecheck();
- if (size == 0)
- throw new NoSuchItemException();
-
- //We must follow the pattern of removeIterative()
- stackcheck();
-
- T retval = deleteMax();
- if (ActiveEvents != 0)
- {
- raiseItemsRemoved(retval, 1);
- raiseCollectionChanged();
- }
- return retval;
- }
-
- private T deleteMax()
- {
- int level = 0;
- Node cursor = root;
-
- while (cursor.right != null)
- {
- dirs[level] = -1;
- path[level++] = cursor;
- cursor = cursor.right;
- }
-
- T retval = cursor.item;
-
-#if BAG
- if (cursor.items > 1)
- {
- resplicebag(level, cursor);
- size--;
- return retval;
- }
-#endif
- removeIterativePhase2(cursor, level);
- return retval;
- }
- #endregion
-
- #region IPredecesorStructure<T> Members
-
- /// <summary>
- /// Find the strict predecessor in the sorted collection of a particular value,
- /// i.e. the largest item in the collection less than the supplied value.
- /// </summary>
- /// <exception cref="NoSuchItemException"> if no such element exists (the
- /// supplied value is less than or equal to the minimum of this collection.)</exception>
- /// <param name="item">The item to find the predecessor for.</param>
- /// <returns>The predecessor.</returns>
- [Tested]
- public T Predecessor(T item)
- {
- if (!isValid)
- throw new ViewDisposedException("Snapshot has been disposed");
- Node cursor = root, bestsofar = null;
-
- while (cursor != null)
- {
- int comp = comparer.Compare(cursor.item, item);
-
- if (comp < 0)
- {
- bestsofar = cursor;
- cursor = right(cursor);
- }
- else if (comp == 0)
- {
- cursor = left(cursor);
- while (cursor != null)
- {
- bestsofar = cursor;
- cursor = right(cursor);
- }
- }
- else
- cursor = left(cursor);
- }
-
- if (bestsofar != null)
- return bestsofar.item;
- else
- throw new NoSuchItemException();
- }
-
-
- /// <summary>
- /// Find the weak predecessor in the sorted collection of a particular value,
- /// i.e. the largest item in the collection less than or equal to the supplied value.
- /// </summary>
- /// <exception cref="NoSuchItemException"> if no such element exists (the
- /// supplied value is less than the minimum of this collection.)</exception>
- /// <param name="item">The item to find the weak predecessor for.</param>
- /// <returns>The weak predecessor.</returns>
- [Tested]
- public T WeakPredecessor(T item)
- {
- if (!isValid)
- throw new ViewDisposedException("Snapshot has been disposed");
- Node cursor = root, bestsofar = null;
-
- while (cursor != null)
- {
- int comp = comparer.Compare(cursor.item, item);
-
- if (comp < 0)
- {
- bestsofar = cursor;
- cursor = right(cursor);
- }
- else if (comp == 0)
- return cursor.item;
- else
- cursor = left(cursor);
- }
-
- if (bestsofar != null)
- return bestsofar.item;
- else
- throw new NoSuchItemException();
- }
-
-
- /// <summary>
- /// Find the strict successor in the sorted collection of a particular value,
- /// i.e. the least item in the collection greater than the supplied value.
- /// </summary>
- /// <exception cref="NoSuchItemException"> if no such element exists (the
- /// supplied value is greater than or equal to the maximum of this collection.)</exception>
- /// <param name="item">The item to find the successor for.</param>
- /// <returns>The successor.</returns>
- [Tested]
- public T Successor(T item)
- {
- if (!isValid)
- throw new ViewDisposedException("Snapshot has been disposed");
- Node cursor = root, bestsofar = null;
-
- while (cursor != null)
- {
- int comp = comparer.Compare(cursor.item, item);
-
- if (comp > 0)
- {
- bestsofar = cursor;
- cursor = left(cursor);
- }
- else if (comp == 0)
- {
- cursor = right(cursor);
- while (cursor != null)
- {
- bestsofar = cursor;
- cursor = left(cursor);
- }
- }
- else
- cursor = right(cursor);
- }
-
- if (bestsofar != null)
- return bestsofar.item;
- else
- throw new NoSuchItemException();
- }
-
-
- /// <summary>
- /// Find the weak successor in the sorted collection of a particular value,
- /// i.e. the least item in the collection greater than or equal to the supplied value.
- /// <exception cref="NoSuchItemException"> if no such element exists (the
- /// supplied value is greater than the maximum of this collection.)</exception>
- /// </summary>
- /// <param name="item">The item to find the weak successor for.</param>
- /// <returns>The weak successor.</returns>
- [Tested]
- public T WeakSuccessor(T item)
- {
- if (!isValid)
- throw new ViewDisposedException("Snapshot has been disposed");
- Node cursor = root, bestsofar = null;
-
- while (cursor != null)
- {
- int comp = comparer.Compare(cursor.item, item);
-
- if (comp == 0)
- return cursor.item;
- else if (comp > 0)
- {
- bestsofar = cursor;
- cursor = left(cursor);
- }
- else
- cursor = right(cursor);
- }
-
- if (bestsofar != null)
- return bestsofar.item;
- else
- throw new NoSuchItemException();
- }
-
- #endregion
-
- #region ISorted<T> Members
-
- /// <summary>
- /// Query this sorted collection for items greater than or equal to a supplied value.
- /// </summary>
- /// <param name="bot">The lower bound (inclusive).</param>
- /// <returns>The result directed collection.</returns>
- [Tested]
- public IDirectedCollectionValue<T> RangeFrom(T bot)
- {
- if (!isValid)
- throw new ViewDisposedException("Snapshot has been disposed");
- return new Range(this, true, bot, false, default(T), EnumerationDirection.Forwards);
- }
-
-
- /// <summary>
- /// Query this sorted collection for items between two supplied values.
- /// </summary>
- /// <param name="bot">The lower bound (inclusive).</param>
- /// <param name="top">The upper bound (exclusive).</param>
- /// <returns>The result directed collection.</returns>
- [Tested]
- public IDirectedCollectionValue<T> RangeFromTo(T bot, T top)
- {
- if (!isValid)
- throw new ViewDisposedException("Snapshot has been disposed");
- return new Range(this, true, bot, true, top, EnumerationDirection.Forwards);
- }
-
-
- /// <summary>
- /// Query this sorted collection for items less than a supplied value.
- /// </summary>
- /// <param name="top">The upper bound (exclusive).</param>
- /// <returns>The result directed collection.</returns>
- [Tested]
- public IDirectedCollectionValue<T> RangeTo(T top)
- {
- if (!isValid)
- throw new ViewDisposedException("Snapshot has been disposed");
- return new Range(this, false, default(T), true, top, EnumerationDirection.Forwards);
- }
-
-
- /// <summary>
- /// Create a directed collection with the same items as this collection.
- /// </summary>
- /// <returns>The result directed collection.</returns>
- [Tested]
- public IDirectedCollectionValue<T> RangeAll()
- {
- if (!isValid)
- throw new ViewDisposedException("Snapshot has been disposed");
- return new Range(this, false, default(T), false, default(T), EnumerationDirection.Forwards);
- }
-
-
- [Tested]
- IDirectedEnumerable<T> ISorted<T>.RangeFrom(T bot) { return RangeFrom(bot); }
-
-
- [Tested]
- IDirectedEnumerable<T> ISorted<T>.RangeFromTo(T bot, T top) { return RangeFromTo(bot, top); }
-
-
- [Tested]
- IDirectedEnumerable<T> ISorted<T>.RangeTo(T top) { return RangeTo(top); }
-
-
- //Utility for CountXxxx. Actually always called with strict = true.
- private int countTo(T item, bool strict)
- {
-#if NCP
- if (isSnapShot)
- throw new NotSupportedException("Indexing not supported for snapshots");
-#endif
-#if MAINTAIN_SIZE
- int ind = 0, comp = 0; Node next = root;
-
- while (next != null)
- {
- comp = comparer.Compare(item, next.item);
- if (comp < 0)
- next = next.left;
- else
- {
- int leftcnt = next.left == null ? 0 : next.left.size;
-#if BAG
- if (comp == 0)
- return strict ? ind + leftcnt : ind + leftcnt + next.items;
- else
- {
- ind = ind + next.items + leftcnt;
- next = next.right;
- }
-#else
- if (comp == 0)
- return strict ? ind + leftcnt : ind + leftcnt + 1;
- else
- {
- ind = ind + 1 + leftcnt;
- next = next.right;
- }
-#endif
- }
- }
-
- //if we get here, we are at the same side of the whole collection:
- return ind;
-#else
- throw new NotSupportedException("Code compiled w/o size!");
-#endif
- }
-
-
- /// <summary>
- /// Perform a search in the sorted collection for the ranges in which a
- /// non-increasing (i.e. weakly decrerasing) function from the item type to
- /// <code>int</code> is
- /// negative, zero respectively positive. If the supplied cut function is
- /// not non-increasing, the result of this call is undefined.
- /// </summary>
- /// <param name="c">The cut function <code>T</code> to <code>int</code>, given
- /// as an <code>IComparable&lt;T&gt;</code> object, where the cut function is
- /// the <code>c.CompareTo(T that)</code> method.</param>
- /// <param name="low">Returns the largest item in the collection, where the
- /// cut function is positive (if any).</param>
- /// <param name="lowIsValid">True if the cut function is positive somewhere
- /// on this collection.</param>
- /// <param name="high">Returns the least item in the collection, where the
- /// cut function is negative (if any).</param>
- /// <param name="highIsValid">True if the cut function is negative somewhere
- /// on this collection.</param>
- /// <returns></returns>
- [Tested]
- public bool Cut(IComparable<T> c, out T low, out bool lowIsValid, out T high, out bool highIsValid)
- {
- if (!isValid)
- throw new ViewDisposedException("Snapshot has been disposed");
- Node cursor = root, lbest = null, rbest = null;
- bool res = false;
-
- while (cursor != null)
- {
- int comp = c.CompareTo(cursor.item);
-
- if (comp > 0)
- {
- lbest = cursor;
- cursor = right(cursor);
- }
- else if (comp < 0)
- {
- rbest = cursor;
- cursor = left(cursor);
- }
- else
- {
- res = true;
-
- Node tmp = left(cursor);
-
- while (tmp != null && c.CompareTo(tmp.item) == 0)
- tmp = left(tmp);
-
- if (tmp != null)
- {
- lbest = tmp;
- tmp = right(tmp);
- while (tmp != null)
- {
- if (c.CompareTo(tmp.item) > 0)
- {
- lbest = tmp;
- tmp = right(tmp);
- }
- else
- tmp = left(tmp);
- }
- }
-
- tmp = right(cursor);
- while (tmp != null && c.CompareTo(tmp.item) == 0)
- tmp = right(tmp);
-
- if (tmp != null)
- {
- rbest = tmp;
- tmp = left(tmp);
- while (tmp != null)
- {
- if (c.CompareTo(tmp.item) < 0)
- {
- rbest = tmp;
- tmp = left(tmp);
- }
- else
- tmp = right(tmp);
- }
- }
-
- break;
- }
- }
-
- if (highIsValid = (rbest != null))
- high = rbest.item;
- else
- high = default(T);
-
- if (lowIsValid = (lbest != null))
- low = lbest.item;
- else
- low = default(T);
-
- return res;
- }
-
-
- /// <summary>
- /// Determine the number of items at or above a supplied threshold.
- /// </summary>
- /// <param name="bot">The lower bound (inclusive)</param>
- /// <returns>The number of matcing items.</returns>
- [Tested]
- public int CountFrom(T bot)
- {
- if (!isValid)
- throw new ViewDisposedException("Snapshot has been disposed");
- return size - countTo(bot, true);
- }
-
-
- /// <summary>
- /// Determine the number of items between two supplied thresholds.
- /// </summary>
- /// <param name="bot">The lower bound (inclusive)</param>
- /// <param name="top">The upper bound (exclusive)</param>
- /// <returns>The number of matcing items.</returns>
- [Tested]
- public int CountFromTo(T bot, T top)
- {
- if (!isValid)
- throw new ViewDisposedException("Snapshot has been disposed");
- if (comparer.Compare(bot, top) >= 0)
- return 0;
-
- return countTo(top, true) - countTo(bot, true);
- }
-
-
- /// <summary>
- /// Determine the number of items below a supplied threshold.
- /// </summary>
- /// <param name="top">The upper bound (exclusive)</param>
- /// <returns>The number of matcing items.</returns>
- [Tested]
- public int CountTo(T top)
- {
- if (!isValid)
- throw new ViewDisposedException("Snapshot has been disposed");
- return countTo(top, true);
- }
-
-
- /// <summary>
- /// Remove all items of this collection above or at a supplied threshold.
- /// </summary>
- /// <param name="low">The lower threshold (inclusive).</param>
- [Tested]
- public void RemoveRangeFrom(T low)
- {
- if (!isValid)
- throw new ViewDisposedException("Snapshot has been disposed");
- updatecheck();
-
- int count = CountFrom(low);
-
- if (count == 0)
- return;
-
- stackcheck();
- CircularQueue<T> wasRemoved = (ActiveEvents & EventTypeEnum.Removed) != 0 ? new CircularQueue<T>() : null;
-
- for (int i = 0; i < count; i++)
- {
- T item = deleteMax();
- if (wasRemoved != null)
- wasRemoved.Enqueue(item);
- }
- if (wasRemoved != null)
- raiseForRemoveAll(wasRemoved);
- else if ((ActiveEvents & EventTypeEnum.Changed) != 0)
- raiseCollectionChanged();
- }
-
-
- /// <summary>
- /// Remove all items of this collection between two supplied thresholds.
- /// </summary>
- /// <param name="low">The lower threshold (inclusive).</param>
- /// <param name="hi">The upper threshold (exclusive).</param>
- [Tested]
- public void RemoveRangeFromTo(T low, T hi)
- {
- if (!isValid)
- throw new ViewDisposedException("Snapshot has been disposed");
- updatecheck();
-
- int count = CountFromTo(low, hi);
-
- if (count == 0)
- return;
-
- CircularQueue<T> wasRemoved = (ActiveEvents & EventTypeEnum.Removed) != 0 ? new CircularQueue<T>() : null;
- int junk;
- for (int i = 0; i < count; i++)
- {
- T item = Predecessor(hi);
- removeIterative(ref item, false, out junk);
- if (wasRemoved != null)
- wasRemoved.Enqueue(item);
- }
- if (wasRemoved != null)
- raiseForRemoveAll(wasRemoved);
- else if ((ActiveEvents & EventTypeEnum.Changed) != 0)
- raiseCollectionChanged();
- }
-
-
- /// <summary>
- /// Remove all items of this collection below a supplied threshold.
- /// </summary>
- /// <param name="hi">The upper threshold (exclusive).</param>
- [Tested]
- public void RemoveRangeTo(T hi)
- {
- if (!isValid)
- throw new ViewDisposedException("Snapshot has been disposed");
- updatecheck();
-
- int count = CountTo(hi);
-
- if (count == 0)
- return;
-
- stackcheck();
- CircularQueue<T> wasRemoved = (ActiveEvents & EventTypeEnum.Removed) != 0 ? new CircularQueue<T>() : null;
-
- for (int i = 0; i < count; i++)
- {
- T item = deleteMin();
- if (wasRemoved != null)
- wasRemoved.Enqueue(item);
- }
- if (wasRemoved != null)
- raiseForRemoveAll(wasRemoved);
- else if ((ActiveEvents & EventTypeEnum.Changed) != 0)
- raiseCollectionChanged();
- }
-
- #endregion
-
- #region IPersistent<T> Members
-#if NCP
- int maxsnapid { get { return snapList == null ? -1 : findLastLiveSnapShot(); } }
-
- int findLastLiveSnapShot()
- {
- if (snapList == null)
- return -1;
- SnapRef lastLiveSnapRef = snapList.Prev;
- object _snapshot = null;
- while (lastLiveSnapRef != null && (_snapshot = lastLiveSnapRef.Tree.Target) == null)
- lastLiveSnapRef = lastLiveSnapRef.Prev;
- if (lastLiveSnapRef == null)
- {
- snapList = null;
- return -1;
- }
- if (snapList.Prev != lastLiveSnapRef)
- {
- snapList.Prev = lastLiveSnapRef;
- lastLiveSnapRef.Next = snapList;
- }
- return ((TreeBag<T>)_snapshot).generation;
- }
-
- [Serializable]
- class SnapRef
- {
- public SnapRef Prev, Next;
- public WeakReference Tree;
- public SnapRef(TreeBag<T> tree) { Tree = new WeakReference(tree); }
- public void Dispose()
- {
- Next.Prev = Prev;
- if (Prev != null)
- Prev.Next = Next;
- Next = Prev = null;
- }
- }
-#endif
-
- /// <summary>
- /// If this tree is a snapshot, remove registration in base tree
- /// </summary>
- [Tested]
- public void Dispose()
- {
-#if NCP
- if (!isValid)
- return;
- if (isSnapShot)
- {
- snapList.Dispose();
- snapDispose();
- }
- else
- {
- if (snapList != null)
- {
- SnapRef someSnapRef = snapList.Prev;
- while (someSnapRef != null)
- {
- TreeBag<T> lastsnap;
- if ((lastsnap = someSnapRef.Tree.Target as TreeBag<T>) != null)
- lastsnap.snapDispose();
- someSnapRef = someSnapRef.Prev;
- }
- }
- snapList = null;
- Clear();
- }
-#else
- Clear();
-#endif
- }
-
- private void snapDispose()
- {
- root = null;
- dirs = null;
- path = null;
- comparer = null;
- isValid = false;
- snapList = null;
- }
-
- /// <summary>
- /// Make a (read-only) snapshot of this collection.
- /// </summary>
- /// <returns>The snapshot.</returns>
- [Tested]
- public ISorted<T> Snapshot()
- {
-#if NCP
- if (isSnapShot)
- throw new InvalidOperationException("Cannot snapshot a snapshot");
-
- TreeBag<T> res = (TreeBag<T>)MemberwiseClone();
- SnapRef newSnapRef = new SnapRef(res);
- res.isReadOnly = true;
- res.isSnapShot = true;
- res.snapList = newSnapRef;
-
- findLastLiveSnapShot();
- if (snapList == null)
- snapList = new SnapRef(this);
- SnapRef lastLiveSnapRef = snapList.Prev;
-
- newSnapRef.Prev = lastLiveSnapRef;
- if (lastLiveSnapRef != null)
- lastLiveSnapRef.Next = newSnapRef;
- newSnapRef.Next = snapList;
- snapList.Prev = newSnapRef;
-
- generation++;
-
- return res;
-#endif
- }
-
- #endregion
-
- #region TreeBag.Range nested class
-
- internal class Range : DirectedCollectionValueBase<T>, IDirectedCollectionValue<T>
- {
- //We actually need exclusive upper and lower bounds, and flags to
- //indicate whether the bound is present (we canot rely on default(T))
- private int stamp, size;
-
- private TreeBag<T> basis;
-
- private T lowend, highend;
-
- private bool haslowend, hashighend;
-
- EnumerationDirection direction;
-
-
- [Tested]
- public Range(TreeBag<T> basis, bool haslowend, T lowend, bool hashighend, T highend, EnumerationDirection direction)
- {
- this.basis = basis;
- stamp = basis.stamp;
-
- //lowind will be const; should we cache highind?
- this.lowend = lowend; //Inclusive
- this.highend = highend;//Exclusive
- this.haslowend = haslowend;
- this.hashighend = hashighend;
- this.direction = direction;
- if (!basis.isSnapShot)
- size = haslowend ?
- (hashighend ? basis.CountFromTo(lowend, highend) : basis.CountFrom(lowend)) :
- (hashighend ? basis.CountTo(highend) : basis.Count);
- }
-
- #region IEnumerable<T> Members
-
-
- #region TreeBag.Range.Enumerator nested class
-
- internal class Enumerator : SCG.IEnumerator<T>
- {
- #region Private Fields
- private bool valid = false, ready = true;
-
- private SCG.IComparer<T> comparer;
-
- private T current;
-#if BAG
- int togo;
-#endif
-
- private Node cursor;
-
- private Node[] path; // stack of nodes
-
- private int level = 0;
-
- private Range range;
-
- private bool forwards;
-
- #endregion
- [Tested]
- public Enumerator(Range range)
- {
- comparer = range.basis.comparer;
- path = new Node[2 * range.basis.blackdepth];
- this.range = range;
- forwards = range.direction == EnumerationDirection.Forwards;
- cursor = new Node();
- if (forwards)
- cursor.right = range.basis.root;
- else
- cursor.left = range.basis.root;
- range.basis.modifycheck(range.stamp);
- }
-
-
- int compare(T i1, T i2) { return comparer.Compare(i1, i2); }
-
-
- /// <summary>
- /// Undefined if enumerator is not valid (MoveNext hash been called returning true)
- /// </summary>
- /// <value>The current value of the enumerator.</value>
- [Tested]
- public T Current
- {
- [Tested]
- get
- {
- if (valid)
- return current;
- else
- throw new InvalidOperationException();
- }
- }
-
-
- //Maintain a stack of nodes that are roots of
- //subtrees not completely exported yet. Invariant:
- //The stack nodes together with their right subtrees
- //consists of exactly the items we have not passed
- //yet (the top of the stack holds current item).
- /// <summary>
- /// Move enumerator to next item in tree, or the first item if
- /// this is the first call to MoveNext.
- /// <exception cref="CollectionModifiedException"/> if underlying tree was modified.
- /// </summary>
- /// <returns>True if enumerator is valid now</returns>
- [Tested]
- public bool MoveNext()
- {
- range.basis.modifycheck(range.stamp);
- if (!ready)
- return false;
-#if BAG
- if (--togo > 0)
- return true;
-#endif
- if (forwards)
- {
- if (!valid && range.haslowend)
- {
- cursor = cursor.right;
- while (cursor != null)
- {
- int comp = compare(cursor.item, range.lowend);
-
- if (comp > 0)
- {
- path[level++] = cursor;
-#if NCP
- cursor = range.basis.left(cursor);
-#else
- cursor = cursor.left;
-#endif
- }
- else if (comp < 0)
- {
-#if NCP
- cursor = range.basis.right(cursor);
-#else
- cursor = cursor.right;
-#endif
- }
- else
- {
- path[level] = cursor;
- break;
- }
- }
-
- if (cursor == null)
- {
- if (level == 0)
- return valid = ready = false;
- else
- cursor = path[--level];
- }
- }
-#if NCP
- else if (range.basis.right(cursor) != null)
- {
- path[level] = cursor = range.basis.right(cursor);
-
- Node next = range.basis.left(cursor);
-
- while (next != null)
- {
- path[++level] = cursor = next;
- next = range.basis.left(cursor);
- }
- }
-#else
- else if (cursor.right != null)
- {
- path[level] = cursor = cursor.right;
- while (cursor.left != null)
- path[++level] = cursor = cursor.left;
- }
-#endif
- else if (level == 0)
- return valid = ready = false;
- else
- cursor = path[--level];
-
- current = cursor.item;
- if (range.hashighend && compare(current, range.highend) >= 0)
- return valid = ready = false;
-
-#if BAG
- togo = cursor.items;
-#endif
- return valid = true;
- }
- else
- {
- if (!valid && range.hashighend)
- {
- cursor = cursor.left;
- while (cursor != null)
- {
- int comp = compare(cursor.item, range.highend);
-
- if (comp < 0)
- {
- path[level++] = cursor;
-#if NCP
- cursor = range.basis.right(cursor);
-#else
- cursor = cursor.right;
-#endif
- }
- else
- {
-#if NCP
- cursor = range.basis.left(cursor);
-#else
- cursor = cursor.left;
-#endif
- }
- }
-
- if (cursor == null)
- {
- if (level == 0)
- return valid = ready = false;
- else
- cursor = path[--level];
- }
- }
-#if NCP
- else if (range.basis.left(cursor) != null)
- {
- path[level] = cursor = range.basis.left(cursor);
-
- Node next = range.basis.right(cursor);
-
- while (next != null)
- {
- path[++level] = cursor = next;
- next = range.basis.right(cursor);
- }
- }
-#else
- else if (cursor.left != null)
- {
- path[level] = cursor = cursor.left;
- while (cursor.right != null)
- path[++level] = cursor = cursor.right;
- }
-#endif
- else if (level == 0)
- return valid = ready = false;
- else
- cursor = path[--level];
-
- current = cursor.item;
- if (range.haslowend && compare(current, range.lowend) < 0)
- return valid = ready = false;
-
-#if BAG
- togo = cursor.items;
-#endif
- return valid = true;
- }
- }
-
-
- [Tested]
- public void Dispose()
- {
- comparer = null;
- current = default(T);
- cursor = null;
- path = null;
- range = null;
- }
-
- #region IEnumerator Members
-
- object System.Collections.IEnumerator.Current
- {
- get { return Current; }
- }
-
- bool System.Collections.IEnumerator.MoveNext()
- {
- return MoveNext();
- }
-
- void System.Collections.IEnumerator.Reset()
- {
- throw new Exception("The method or operation is not implemented.");
- }
-
- #endregion
- }
-
- #endregion
-
-
- public override T Choose()
- {
- if (size == 0) throw new NoSuchItemException();
- return lowend;
- }
-
- [Tested]
- public override SCG.IEnumerator<T> GetEnumerator() { return new Enumerator(this); }
-
-
- [Tested]
- public override EnumerationDirection Direction { [Tested]get { return direction; } }
-
-
- #endregion
-
- #region Utility
-
- bool inside(T item)
- {
- return (!haslowend || basis.comparer.Compare(item, lowend) >= 0) && (!hashighend || basis.comparer.Compare(item, highend) < 0);
- }
-
-
- void checkstamp()
- {
- if (stamp < basis.stamp)
- throw new CollectionModifiedException();
- }
-
-
- void syncstamp() { stamp = basis.stamp; }
-
- #endregion
-
- [Tested]
- public override IDirectedCollectionValue<T> Backwards()
- {
- Range b = (Range)MemberwiseClone();
-
- b.direction = direction == EnumerationDirection.Forwards ? EnumerationDirection.Backwards : EnumerationDirection.Forwards;
- return b;
- }
-
-
- [Tested]
- IDirectedEnumerable<T> IDirectedEnumerable<T>.Backwards() { return Backwards(); }
-
-
- public override bool IsEmpty { get { return size == 0; } }
-
- [Tested]
- public override int Count { [Tested] get { return size; } }
-
- //TODO: check that this is correct
- public override Speed CountSpeed { get { return Speed.Constant; } }
-
- }
-
- #endregion
-
- #region Diagnostics
- /// <summary>
- /// Display this node on the console, and recursively its subnodes.
- /// </summary>
- /// <param name="n">Node to display</param>
- /// <param name="space">Indentation</param>
- private void minidump(Node n, string space)
- {
- if (n == null)
- {
- // System.Console.WriteLine(space + "null");
- }
- else
- {
- minidump(n.right, space + " ");
- Console.WriteLine(String.Format("{0} {4} (size={1}, items={8}, h={2}, gen={3}, id={6}){7}", space + n.item,
-#if MAINTAIN_SIZE
- n.size,
-#else
- 0,
-#endif
- 0,
-#if NCP
- n.generation,
-#endif
- n.red ? "RED" : "BLACK",
- 0,
- 0,
-#if NCP
-#if SEPARATE_EXTRA
- n.extra == null ? "" : String.Format(" [extra: lg={0}, c={1}, i={2}]", n.extra.lastgeneration, n.extra.leftnode ? "L" : "R", n.extra.oldref == null ? "()" : "" + n.extra.oldref.item),
-#else
- n.lastgeneration == -1 ? "" : String.Format(" [extra: lg={0}, c={1}, i={2}]", n.lastgeneration, n.leftnode ? "L" : "R", n.oldref == null ? "()" : "" + n.oldref.item),
-#endif
-#else
- "",
-#endif
-#if BAG
- n.items
-#else
- 1
-#endif
-));
- minidump(n.left, space + " ");
- }
- }
-
-
- /// <summary>
- /// Print the tree structure to the console stdout.
- /// </summary>
- [Tested(via = "Sawtooth")]
- public void dump() { dump(""); }
-
-
- /// <summary>
- /// Print the tree structure to the console stdout.
- /// </summary>
- [Tested(via = "Sawtooth")]
- public void dump(string msg)
- {
- Console.WriteLine(String.Format(">>>>>>>>>>>>>>>>>>> dump {0} (count={1}, blackdepth={2}, depth={3}, gen={4})", msg, size, blackdepth,
- 0
- ,
-#if NCP
- generation
-#endif
-));
- minidump(root, "");
- check("", Console.Out); Console.WriteLine("<<<<<<<<<<<<<<<<<<<");
- }
-
-
- /// <summary>
- /// Display this tree on the console.
- /// </summary>
- /// <param name="msg">Identifying string of this call to dump</param>
- /// <param name="err">Extra (error)message to include</param>
- void dump(string msg, string err)
- {
- Console.WriteLine(String.Format(">>>>>>>>>>>>>>>>>>> dump {0} (count={1}, blackdepth={2}, depth={3}, gen={4})", msg, size, blackdepth,
- 0
- ,
-#if NCP
- generation
-#endif
-));
- minidump(root, ""); Console.Write(err);
- Console.WriteLine("<<<<<<<<<<<<<<<<<<<");
- }
-
-
- /// <summary>
- /// Print warning m on o if b is false.
- /// </summary>
- /// <param name="b">Condition that should hold</param>
- /// <param name="n">Place (used for id display)</param>
- /// <param name="m">Message</param>
- /// <param name="o">Output stream</param>
- /// <returns>b</returns>
- bool massert(bool b, Node n, string m, System.IO.TextWriter o)
- {
- if (!b) o.WriteLine("*** Node (item={0}, id={1}): {2}", n.item,
- 0
- , m);
-
- return b;
- }
-
-
- bool rbminicheck(Node n, bool redp, System.IO.TextWriter o, out T min, out T max, out int blackheight, int maxgen)
- {//Red-Black invariant
- bool res = true;
-
- res = massert(!(n.red && redp), n, "RED parent of RED node", o) && res;
- res = massert(n.left == null || n.right != null || n.left.red, n, "Left child black, but right child empty", o) && res;
- res = massert(n.right == null || n.left != null || n.right.red, n, "Right child black, but left child empty", o) && res;
-#if BAG
- bool sb = n.size == (n.left == null ? 0 : n.left.size) + (n.right == null ? 0 : n.right.size) + n.items;
-
- res = massert(sb, n, "Bad size", o) && res;
-#elif MAINTAIN_SIZE
- bool sb = n.size == (n.left == null ? 0 : n.left.size) + (n.right == null ? 0 : n.right.size) + 1;
-
- res = massert(sb, n, "Bad size", o) && res;
-#endif
- min = max = n.item;
-
- T otherext;
- int lbh = 0, rbh = 0;
-
- if (n.left != null)
- {
- res = rbminicheck(n.left, n.red, o, out min, out otherext, out lbh, generation) && res;
- res = massert(comparer.Compare(n.item, otherext) > 0, n, "Value not > all left children", o) && res;
- }
-
- if (n.right != null)
- {
- res = rbminicheck(n.right, n.red, o, out otherext, out max, out rbh, generation) && res;
- res = massert(comparer.Compare(n.item, otherext) < 0, n, "Value not < all right children", o) && res;
- }
-
- res = massert(rbh == lbh, n, "Different blackheights of children", o) && res;
- blackheight = n.red ? rbh : rbh + 1;
- return res;
- }
-
-
-
-
-#if NCP
-
- bool rbminisnapcheck(Node n, System.IO.TextWriter o, out int size, out T min, out T max)
- {
- bool res = true;
-
- min = max = n.item;
-
- int lsz = 0, rsz = 0;
- T otherext;
-#if SEPARATE_EXTRA
- Node.Extra extra = n.extra;
- Node child = (extra != null && extra.lastgeneration >= treegen && extra.leftnode) ? extra.oldref : n.left;
-#else
- Node child = (n.lastgeneration >= generation && n.leftnode) ? n.oldref : n.left;
-#endif
- if (child != null)
- {
- res = rbminisnapcheck(child, o, out lsz, out min, out otherext) && res;
- res = massert(comparer.Compare(n.item, otherext) > 0, n, "Value not > all left children", o) && res;
- }
-
-#if SEPARATE_EXTRA
- child = (extra != null && extra.lastgeneration >= treegen && !extra.leftnode) ? extra.oldref : n.right;
-#else
- child = (n.lastgeneration >= generation && !n.leftnode) ? n.oldref : n.right;
-#endif
- if (child != null)
- {
- res = rbminisnapcheck(child, o, out rsz, out otherext, out max) && res;
- res = massert(comparer.Compare(n.item, otherext) < 0, n, "Value not < all right children", o) && res;
- }
-#if BAG
- size = n.items + lsz + rsz;
-#else
- size = 1 + lsz + rsz;
-#endif
- return res;
- }
-#endif
-
- /// <summary>
- /// Checks red-black invariant. Dumps tree to console if bad
- /// </summary>
- /// <param name="name">Title of dump</param>
- /// <returns>false if invariant violation</returns>
- [Tested(via = "Sawtooth")]
- public bool Check(string name)
- {
- System.Text.StringBuilder e = new System.Text.StringBuilder();
- System.IO.TextWriter o = new System.IO.StringWriter(e);
-
- if (!check(name, o))
- return true;
- else
- {
- dump(name, e.ToString());
- return false;
- }
- }
-
-
- /// <summary>
- /// Checks red-black invariant. Dumps tree to console if bad
- /// </summary>
- /// <returns>false if invariant violation</returns>
- [Tested]
- public bool Check()
- {
- //return check("", System.IO.TextWriter.Null);
- //Console.WriteLine("bamse");
- if (!isValid)
- return true;
- return Check("-");
- }
-
-
- bool check(string msg, System.IO.TextWriter o)
- {
- if (root != null)
- {
- T max, min;
- int blackheight;
-#if NCP
- if (isSnapShot)
- {
- //Console.WriteLine("Im'a snapshot");
- int thesize;
- bool rv = rbminisnapcheck(root, o, out thesize, out min, out max);
-
- rv = massert(size == thesize, root, "bad snapshot size", o) && rv;
- return !rv;
- }
-#endif
- bool res = rbminicheck(root, false, o, out min, out max, out blackheight, generation);
- res = massert(blackheight == blackdepth, root, "bad blackh/d", o) && res;
- res = massert(!root.red, root, "root is red", o) && res;
-#if MAINTAIN_SIZE
- res = massert(root.size == size, root, "count!=root.size", o) && res;
-#endif
- return !res;
- }
- else
- return false;
- }
- #endregion
-
- #region ICloneable Members
-
- /// <summary>
- /// Make a shallow copy of this TreeBag.
- /// </summary>
- /// <returns></returns>
- public virtual object Clone()
- {
- TreeBag<T> clone = new TreeBag<T>(comparer, EqualityComparer);
- //TODO: make sure the TreeBag AddSorted copies tree bags smartly!!!
- clone.AddSorted(this);
- return clone;
- }
-
- #endregion
-
- }
-}
-
-
-#endif