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Diffstat (limited to 'mcs/class/System.Drawing/System.Drawing.Drawing2D/LinearGradientBrush.cs')
-rw-r--r--mcs/class/System.Drawing/System.Drawing.Drawing2D/LinearGradientBrush.cs348
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diff --git a/mcs/class/System.Drawing/System.Drawing.Drawing2D/LinearGradientBrush.cs b/mcs/class/System.Drawing/System.Drawing.Drawing2D/LinearGradientBrush.cs
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+//
+// System.Drawing.Drawing2D.LinearGradientBrush.cs
+//
+// Authors:
+// Dennis Hayes (dennish@Raytek.com)
+// Ravindra (rkumar@novell.com)
+//
+// Copyright (C) 2002/3 Ximian, Inc. http://www.ximian.com
+//
+// Copyright (C) 2004 Novell, Inc (http://www.novell.com)
+//
+// Permission is hereby granted, free of charge, to any person obtaining
+// a copy of this software and associated documentation files (the
+// "Software"), to deal in the Software without restriction, including
+// without limitation the rights to use, copy, modify, merge, publish,
+// distribute, sublicense, and/or sell copies of the Software, and to
+// permit persons to whom the Software is furnished to do so, subject to
+// the following conditions:
+//
+// The above copyright notice and this permission notice shall be
+// included in all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
+// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+//
+
+using System.Drawing;
+
+namespace System.Drawing.Drawing2D
+{
+ /// <summary>
+ /// Summary description for LinearGradientBrush.
+ /// </summary>
+ public sealed class LinearGradientBrush : Brush
+ {
+ RectangleF rectangle;
+
+ internal LinearGradientBrush (IntPtr native) : base (native)
+ {
+ }
+
+ public LinearGradientBrush (Point point1, Point point2, Color color1, Color color2)
+ {
+ Status status = GDIPlus.GdipCreateLineBrushI (ref point1, ref point2, color1.ToArgb (), color2.ToArgb (), WrapMode.Tile, out nativeObject);
+ GDIPlus.CheckStatus (status);
+
+ Rectangle rect;
+ status = GDIPlus.GdipGetLineRectI (nativeObject, out rect);
+ GDIPlus.CheckStatus (status);
+ rectangle = (RectangleF) rect;
+ }
+
+ public LinearGradientBrush (PointF point1, PointF point2, Color color1, Color color2)
+ {
+ Status status = GDIPlus.GdipCreateLineBrush (ref point1, ref point2, color1.ToArgb (), color2.ToArgb (), WrapMode.Tile, out nativeObject);
+ GDIPlus.CheckStatus (status);
+
+ status = GDIPlus.GdipGetLineRect (nativeObject, out rectangle);
+ GDIPlus.CheckStatus (status);
+ }
+
+ public LinearGradientBrush (Rectangle rect, Color color1, Color color2, LinearGradientMode linearGradientMode)
+ {
+ Status status = GDIPlus.GdipCreateLineBrushFromRectI (ref rect, color1.ToArgb (), color2.ToArgb (), linearGradientMode, WrapMode.Tile, out nativeObject);
+ GDIPlus.CheckStatus (status);
+
+ rectangle = (RectangleF) rect;
+ }
+
+ public LinearGradientBrush (Rectangle rect, Color color1, Color color2, float angle) : this (rect, color1, color2, angle, false)
+ {
+ }
+
+ public LinearGradientBrush (RectangleF rect, Color color1, Color color2, LinearGradientMode linearGradientMode)
+ {
+ Status status = GDIPlus.GdipCreateLineBrushFromRect (ref rect, color1.ToArgb (), color2.ToArgb (), linearGradientMode, WrapMode.Tile, out nativeObject);
+ GDIPlus.CheckStatus (status);
+
+ rectangle = rect;
+ }
+
+ public LinearGradientBrush (RectangleF rect, Color color1, Color color2, float angle) : this (rect, color1, color2, angle, false)
+ {
+ }
+
+ public LinearGradientBrush (Rectangle rect, Color color1, Color color2, float angle, bool isAngleScaleable)
+ {
+ Status status = GDIPlus.GdipCreateLineBrushFromRectWithAngleI (ref rect, color1.ToArgb (), color2.ToArgb (), angle, isAngleScaleable, WrapMode.Tile, out nativeObject);
+ GDIPlus.CheckStatus (status);
+
+ rectangle = (RectangleF) rect;
+ }
+
+ public LinearGradientBrush (RectangleF rect, Color color1, Color color2, float angle, bool isAngleScaleable)
+ {
+ Status status = GDIPlus.GdipCreateLineBrushFromRectWithAngle (ref rect, color1.ToArgb (), color2.ToArgb (), angle, isAngleScaleable, WrapMode.Tile, out nativeObject);
+ GDIPlus.CheckStatus (status);
+
+ rectangle = rect;
+ }
+
+ // Public Properties
+
+ public Blend Blend {
+ get {
+ int count;
+ Status status = GDIPlus.GdipGetLineBlendCount (nativeObject, out count);
+ GDIPlus.CheckStatus (status);
+ float [] factors = new float [count];
+ float [] positions = new float [count];
+ status = GDIPlus.GdipGetLineBlend (nativeObject, factors, positions, count);
+ GDIPlus.CheckStatus (status);
+
+ Blend blend = new Blend ();
+ blend.Factors = factors;
+ blend.Positions = positions;
+
+ return blend;
+ }
+ set {
+ int count;
+ float [] factors = value.Factors;
+ float [] positions = value.Positions;
+ count = factors.Length;
+
+ if (count == 0 || positions.Length == 0)
+ throw new ArgumentException ("Invalid Blend object. It should have at least 2 elements in each of the factors and positions arrays.");
+
+ if (count != positions.Length)
+ throw new ArgumentException ("Invalid Blend object. It should contain the same number of factors and positions values.");
+
+ if (positions [0] != 0.0F)
+ throw new ArgumentException ("Invalid Blend object. The positions array must have 0.0 as its first element.");
+
+ if (positions [count - 1] != 1.0F)
+ throw new ArgumentException ("Invalid Blend object. The positions array must have 1.0 as its last element.");
+
+ Status status = GDIPlus.GdipSetLineBlend (nativeObject, factors, positions, count);
+ GDIPlus.CheckStatus (status);
+ }
+ }
+
+ public bool GammaCorrection {
+ get {
+ bool gammaCorrection;
+ Status status = GDIPlus.GdipGetLineGammaCorrection (nativeObject, out gammaCorrection);
+ GDIPlus.CheckStatus (status);
+ return gammaCorrection;
+ }
+ set {
+ Status status = GDIPlus.GdipSetLineGammaCorrection (nativeObject, value);
+ GDIPlus.CheckStatus (status);
+ }
+ }
+
+ public ColorBlend InterpolationColors {
+ get {
+ int count;
+ Status status = GDIPlus.GdipGetLinePresetBlendCount (nativeObject, out count);
+ GDIPlus.CheckStatus (status);
+ int [] intcolors = new int [count];
+ float [] positions = new float [count];
+ status = GDIPlus.GdipGetLinePresetBlend (nativeObject, intcolors, positions, count);
+ GDIPlus.CheckStatus (status);
+
+ ColorBlend interpolationColors = new ColorBlend ();
+ Color [] colors = new Color [count];
+ for (int i = 0; i < count; i++)
+ colors [i] = Color.FromArgb (intcolors [i]);
+ interpolationColors.Colors = colors;
+ interpolationColors.Positions = positions;
+
+ return interpolationColors;
+ }
+ set {
+ int count;
+ Color [] colors = value.Colors;
+ float [] positions = value.Positions;
+ count = colors.Length;
+
+ if (count == 0 || positions.Length == 0)
+ throw new ArgumentException ("Invalid ColorBlend object. It should have at least 2 elements in each of the colors and positions arrays.");
+
+ if (count != positions.Length)
+ throw new ArgumentException ("Invalid ColorBlend object. It should contain the same number of positions and color values.");
+
+ if (positions [0] != 0.0F)
+ throw new ArgumentException ("Invalid ColorBlend object. The positions array must have 0.0 as its first element.");
+
+ if (positions [count - 1] != 1.0F)
+ throw new ArgumentException ("Invalid ColorBlend object. The positions array must have 1.0 as its last element.");
+
+ int [] blend = new int [colors.Length];
+ for (int i = 0; i < colors.Length; i++)
+ blend [i] = colors [i].ToArgb ();
+
+ Status status = GDIPlus.GdipSetLinePresetBlend (nativeObject, blend, positions, count);
+ GDIPlus.CheckStatus (status);
+ }
+ }
+
+ public Color [] LinearColors {
+ get {
+ int [] colors = new int [2];
+ Status status = GDIPlus.GdipGetLineColors (nativeObject, colors);
+ GDIPlus.CheckStatus (status);
+ Color [] linearColors = new Color [2];
+ linearColors [0] = Color.FromArgb (colors [0]);
+ linearColors [1] = Color.FromArgb (colors [1]);
+
+ return linearColors;
+ }
+ set {
+ Status status = GDIPlus.GdipSetLineColors (nativeObject, value [0].ToArgb (), value [1].ToArgb ());
+ GDIPlus.CheckStatus (status);
+ }
+ }
+
+ public RectangleF Rectangle {
+ get {
+ return rectangle;
+ }
+ }
+
+ public Matrix Transform {
+ get {
+ Matrix matrix = new Matrix ();
+ Status status = GDIPlus.GdipGetLineTransform (nativeObject, matrix.nativeMatrix);
+ GDIPlus.CheckStatus (status);
+
+ return matrix;
+ }
+ set {
+ Status status = GDIPlus.GdipSetLineTransform (nativeObject, value.nativeMatrix);
+ GDIPlus.CheckStatus (status);
+ }
+ }
+
+ public WrapMode WrapMode {
+ get {
+ WrapMode wrapMode;
+ Status status = GDIPlus.GdipGetLineWrapMode (nativeObject, out wrapMode);
+ GDIPlus.CheckStatus (status);
+
+ return wrapMode;
+ }
+ set {
+ Status status = GDIPlus.GdipSetLineWrapMode (nativeObject, value);
+ GDIPlus.CheckStatus (status);
+ }
+ }
+
+ // Public Methods
+
+ public void MultiplyTransform (Matrix matrix)
+ {
+ MultiplyTransform (matrix, MatrixOrder.Prepend);
+ }
+
+ public void MultiplyTransform (Matrix matrix, MatrixOrder order)
+ {
+ Status status = GDIPlus.GdipMultiplyLineTransform (nativeObject, matrix.nativeMatrix, order);
+ GDIPlus.CheckStatus (status);
+ }
+
+ public void ResetTransform ()
+ {
+ Status status = GDIPlus.GdipResetLineTransform (nativeObject);
+ GDIPlus.CheckStatus (status);
+ }
+
+ public void RotateTransform (float angle)
+ {
+ RotateTransform (angle, MatrixOrder.Prepend);
+ }
+
+ public void RotateTransform (float angle, MatrixOrder order)
+ {
+ Status status = GDIPlus.GdipRotateLineTransform (nativeObject, angle, order);
+ GDIPlus.CheckStatus (status);
+ }
+
+ public void ScaleTransform (float sx, float sy)
+ {
+ ScaleTransform (sx, sy, MatrixOrder.Prepend);
+ }
+
+ public void ScaleTransform (float sx, float sy, MatrixOrder order)
+ {
+ Status status = GDIPlus.GdipScaleLineTransform (nativeObject, sx, sy, order);
+ GDIPlus.CheckStatus (status);
+ }
+
+ public void SetBlendTriangularShape (float focus)
+ {
+ SetBlendTriangularShape (focus, 1.0F);
+ }
+
+ public void SetBlendTriangularShape (float focus, float scale)
+ {
+ if (focus < 0 || focus > 1 || scale < 0 || scale > 1)
+ throw new ArgumentException ("Invalid parameter passed.");
+
+ Status status = GDIPlus.GdipSetLineLinearBlend (nativeObject, focus, scale);
+ GDIPlus.CheckStatus (status);
+ }
+
+ public void SetSigmaBellShape (float focus)
+ {
+ SetSigmaBellShape (focus, 1.0F);
+ }
+
+ public void SetSigmaBellShape (float focus, float scale)
+ {
+ if (focus < 0 || focus > 1 || scale < 0 || scale > 1)
+ throw new ArgumentException ("Invalid parameter passed.");
+
+ Status status = GDIPlus.GdipSetLineSigmaBlend (nativeObject, focus, scale);
+ GDIPlus.CheckStatus (status);
+ }
+
+ public void TranslateTransform (float dx, float dy)
+ {
+ TranslateTransform (dx, dy, MatrixOrder.Prepend);
+ }
+
+ public void TranslateTransform (float dx, float dy, MatrixOrder order)
+ {
+ Status status = GDIPlus.GdipTranslateLineTransform (nativeObject, dx, dy, order);
+ GDIPlus.CheckStatus (status);
+ }
+
+ public override object Clone ()
+ {
+ IntPtr clonePtr;
+ Status status = GDIPlus.GdipCloneBrush (nativeObject, out clonePtr);
+ GDIPlus.CheckStatus (status);
+
+ LinearGradientBrush clone = new LinearGradientBrush (clonePtr);
+ return clone;
+ }
+ }
+}