diff options
Diffstat (limited to 'mcs/class/System.Drawing/System.Drawing.Drawing2D/Matrix.cs')
-rw-r--r-- | mcs/class/System.Drawing/System.Drawing.Drawing2D/Matrix.cs | 303 |
1 files changed, 0 insertions, 303 deletions
diff --git a/mcs/class/System.Drawing/System.Drawing.Drawing2D/Matrix.cs b/mcs/class/System.Drawing/System.Drawing.Drawing2D/Matrix.cs deleted file mode 100644 index 36af875cfcc..00000000000 --- a/mcs/class/System.Drawing/System.Drawing.Drawing2D/Matrix.cs +++ /dev/null @@ -1,303 +0,0 @@ -// -// System.Drawing.Drawing2D.Matrix.cs -// -// Authors: -// Stefan Maierhofer <sm@cg.tuwien.ac.at> -// Dennis Hayes (dennish@Raytek.com) -// Duncan Mak (duncan@ximian.com) -// Ravindra (rkumar@novell.com) -// -// (C) Ximian, Inc. http://www.ximian.com -// Copyright (C) 2004, 2006 Novell, Inc (http://www.novell.com) -// -// Permission is hereby granted, free of charge, to any person obtaining -// a copy of this software and associated documentation files (the -// "Software"), to deal in the Software without restriction, including -// without limitation the rights to use, copy, modify, merge, publish, -// distribute, sublicense, and/or sell copies of the Software, and to -// permit persons to whom the Software is furnished to do so, subject to -// the following conditions: -// -// The above copyright notice and this permission notice shall be -// included in all copies or substantial portions of the Software. -// -// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND -// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE -// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION -// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION -// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. -// - -using System.Runtime.InteropServices; - -namespace System.Drawing.Drawing2D -{ - public sealed class Matrix : MarshalByRefObject, IDisposable - { - internal IntPtr nativeMatrix; - - // constructors - internal Matrix (IntPtr ptr) - { - nativeMatrix = ptr; - } - - public Matrix () - { - Status status = GDIPlus.GdipCreateMatrix (out nativeMatrix); - GDIPlus.CheckStatus (status); - } - - public Matrix (Rectangle rect , Point[] plgpts) - { - Status status = GDIPlus.GdipCreateMatrix3I (rect, plgpts, out nativeMatrix); - GDIPlus.CheckStatus (status); - } - - public Matrix (RectangleF rect , PointF[] pa) - { - Status status = GDIPlus.GdipCreateMatrix3 (rect, pa, out nativeMatrix); - GDIPlus.CheckStatus (status); - } - - public Matrix (float m11, float m12, float m21, float m22, float dx, float dy) - { - Status status = GDIPlus.GdipCreateMatrix2 (m11, m12, m21, m22, dx, dy, out nativeMatrix); - GDIPlus.CheckStatus (status); - } - - // properties - public float[] Elements { - get { - float [] retval = new float [6]; - IntPtr tmp = Marshal.AllocHGlobal (Marshal.SizeOf (typeof (float)) * 6); - try { - Status status = GDIPlus.GdipGetMatrixElements (nativeMatrix, tmp); - GDIPlus.CheckStatus (status); - Marshal.Copy (tmp, retval, 0, 6); - } - finally { - Marshal.FreeHGlobal (tmp); - } - return retval; - } - } - - public bool IsIdentity { - get { - bool retval; - Status status = GDIPlus.GdipIsMatrixIdentity (nativeMatrix, out retval); - GDIPlus.CheckStatus (status); - return retval; - } - } - - public bool IsInvertible { - get { - bool retval; - Status status = GDIPlus.GdipIsMatrixInvertible (nativeMatrix, out retval); - GDIPlus.CheckStatus (status); - return retval; - } - } - - public float OffsetX { - get { - return this.Elements [4]; - } - } - - public float OffsetY { - get { - return this.Elements [5]; - } - } - - public Matrix Clone() - { - IntPtr retval; - Status status = GDIPlus.GdipCloneMatrix (nativeMatrix, out retval); - GDIPlus.CheckStatus (status); - return new Matrix (retval); - } - - - public void Dispose () - { - if (nativeMatrix != IntPtr.Zero) { - Status status = GDIPlus.GdipDeleteMatrix (nativeMatrix); - GDIPlus.CheckStatus (status); - nativeMatrix = IntPtr.Zero; - } - - GC.SuppressFinalize (this); - } - - public override bool Equals (object obj) - { - Matrix m = obj as Matrix; - - if (m != null) { - bool retval; - Status status = GDIPlus.GdipIsMatrixEqual (nativeMatrix, m.nativeMatrix, out retval); - GDIPlus.CheckStatus (status); - return retval; - - } else - return false; - } - - ~Matrix() - { - Dispose (); - } - - public override int GetHashCode () - { - return base.GetHashCode (); - } - - public void Invert () - { - Status status = GDIPlus.GdipInvertMatrix (nativeMatrix); - GDIPlus.CheckStatus (status); - } - - public void Multiply (Matrix matrix) - { - Multiply (matrix, MatrixOrder.Prepend); - } - - public void Multiply (Matrix matrix, MatrixOrder order) - { - Status status = GDIPlus.GdipMultiplyMatrix (nativeMatrix, matrix.nativeMatrix, order); - GDIPlus.CheckStatus (status); - } - - public void Reset() - { - Status status = GDIPlus.GdipSetMatrixElements (nativeMatrix, 1, 0, 0, 1, 0, 0); - GDIPlus.CheckStatus (status); - } - - public void Rotate (float angle) - { - Rotate (angle, MatrixOrder.Prepend); - } - - public void Rotate (float angle, MatrixOrder order) - { - Status status = GDIPlus.GdipRotateMatrix (nativeMatrix, angle, order); - GDIPlus.CheckStatus (status); - } - - public void RotateAt (float angle, PointF point) - { - RotateAt (angle, point, MatrixOrder.Prepend); - } - - public void RotateAt (float angle, PointF point, MatrixOrder order) - { - angle *= (float) (Math.PI / 180.0); // degrees to radians - float cos = (float) Math.Cos (angle); - float sin = (float) Math.Sin (angle); - float e4 = -point.X * cos + point.Y * sin + point.X; - float e5 = -point.X * sin - point.Y * cos + point.Y; - float[] m = this.Elements; - - Status status; - - if (order == MatrixOrder.Prepend) - status = GDIPlus.GdipSetMatrixElements (nativeMatrix, - cos * m[0] + sin * m[2], - cos * m[1] + sin * m[3], - -sin * m[0] + cos * m[2], - -sin * m[1] + cos * m[3], - e4 * m[0] + e5 * m[2] + m[4], - e4 * m[1] + e5 * m[3] + m[5]); - else - status = GDIPlus.GdipSetMatrixElements (nativeMatrix, - m[0] * cos + m[1] * -sin, - m[0] * sin + m[1] * cos, - m[2] * cos + m[3] * -sin, - m[2] * sin + m[3] * cos, - m[4] * cos + m[5] * -sin + e4, - m[4] * sin + m[5] * cos + e5); - GDIPlus.CheckStatus (status); - } - - public void Scale (float scaleX, float scaleY) - { - Scale (scaleX, scaleY, MatrixOrder.Prepend); - } - - public void Scale (float scaleX, float scaleY, MatrixOrder order) - { - Status status = GDIPlus.GdipScaleMatrix (nativeMatrix, scaleX, scaleY, order); - GDIPlus.CheckStatus (status); - } - - public void Shear (float shearX, float shearY) - { - Shear (shearX, shearY, MatrixOrder.Prepend); - } - - public void Shear (float shearX, float shearY, MatrixOrder order) - { - Status status = GDIPlus.GdipShearMatrix (nativeMatrix, shearX, shearY, order); - GDIPlus.CheckStatus (status); - } - - public void TransformPoints (Point[] pts) - { - Status status = GDIPlus.GdipTransformMatrixPointsI (nativeMatrix, pts, pts.Length); - GDIPlus.CheckStatus (status); - } - - public void TransformPoints (PointF[] pts) - { - Status status = GDIPlus.GdipTransformMatrixPoints (nativeMatrix, pts, pts.Length); - GDIPlus.CheckStatus (status); - } - - public void TransformVectors (Point[] pts) - { - Status status = GDIPlus.GdipVectorTransformMatrixPointsI (nativeMatrix, pts, pts.Length); - GDIPlus.CheckStatus (status); - } - - public void TransformVectors (PointF[] pts) - { - Status status = GDIPlus.GdipVectorTransformMatrixPoints (nativeMatrix, pts, pts.Length); - GDIPlus.CheckStatus (status); - } - - public void Translate (float offsetX, float offsetY) - { - Translate (offsetX, offsetY, MatrixOrder.Prepend); - } - - public void Translate (float offsetX, float offsetY, MatrixOrder order) - { - Status status = GDIPlus.GdipTranslateMatrix (nativeMatrix, offsetX, offsetY, order); - GDIPlus.CheckStatus (status); - } - - public void VectorTransformPoints (Point[] pts) - { - TransformVectors (pts); - } - - internal IntPtr NativeObject - { - get{ - return nativeMatrix; - } - set { - nativeMatrix = value; - } - } - } -} |