diff options
Diffstat (limited to 'mcs/class/System.Drawing/System.Drawing.Imaging/ColorMatrix.cs')
-rw-r--r-- | mcs/class/System.Drawing/System.Drawing.Imaging/ColorMatrix.cs | 372 |
1 files changed, 372 insertions, 0 deletions
diff --git a/mcs/class/System.Drawing/System.Drawing.Imaging/ColorMatrix.cs b/mcs/class/System.Drawing/System.Drawing.Imaging/ColorMatrix.cs new file mode 100644 index 00000000000..a9e64359ded --- /dev/null +++ b/mcs/class/System.Drawing/System.Drawing.Imaging/ColorMatrix.cs @@ -0,0 +1,372 @@ +// +// Copyright 2002 Ximian, Inc. http://www.ximian.com +// Copyright (C) 2004-2005 Novell, Inc (http://www.novell.com) +// +// Permission is hereby granted, free of charge, to any person obtaining +// a copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to +// permit persons to whom the Software is furnished to do so, subject to +// the following conditions: +// +// The above copyright notice and this permission notice shall be +// included in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND +// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE +// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION +// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION +// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +// +// +// Authors: +// Jordi Mas i Hernandez (jordi@ximian.com) +// +// Partially based on work by: +// +// Everaldo Canuto (everaldo.canuto@bol.com.br) +// Andreas Nahr (ClassDevelopment@A-SoftTech.com) +// Dennis Hayes (dennish@raytek.com) +// + + +using System; +using System.Runtime.InteropServices; + +namespace System.Drawing.Imaging +{ +#if TARGET_JVM + [MonoTODO] +#endif + [StructLayout (LayoutKind.Sequential)] + public sealed class ColorMatrix + { + private float color00; + private float color01; + private float color02; + private float color03; + private float color04; + private float color10; + private float color11; + private float color12; + private float color13; + private float color14; + private float color20; + private float color21; + private float color22; + private float color23; + private float color24; + private float color30; + private float color31; + private float color32; + private float color33; + private float color34; + private float color40; + private float color41; + private float color42; + private float color43; + private float color44; + + // constructors + public ColorMatrix () + { + color01 = color02 = color03 = color04 = 0; + color10 = color12 = color13 = color14 = 0; + color20 = color21 = color23 = color24 = 0; + color30 = color31 = color32 = color34 = 0; + color40 = color41 = color42 = color43 = 0; + color00 = color11 = color22 = color33 = color44 = 1; + } + + [CLSCompliant(false)] + public ColorMatrix (float[][] matrix) + { + color00 = matrix [0][0]; + color01 = matrix [0][1]; + color02 = matrix [0][2]; + color03 = matrix [0][3]; + color04 = matrix [0][4]; + color10 = matrix [1][0]; + color11 = matrix [1][1]; + color12 = matrix [1][2]; + color13 = matrix [1][3]; + color14 = matrix [1][4]; + color20 = matrix [2][0]; + color21 = matrix [2][1]; + color22 = matrix [2][2]; + color23 = matrix [2][3]; + color24 = matrix [2][4]; + color30 = matrix [3][0]; + color31 = matrix [3][1]; + color32 = matrix [3][2]; + color33 = matrix [3][3]; + color34 = matrix [3][4]; + color40 = matrix [4][0]; + color41 = matrix [4][1]; + color42 = matrix [4][2]; + color43 = matrix [4][3]; + color44 = matrix [4][4]; + } + + // properties + public float this[int row, int column] { + get { + switch (row) { + case 0: { + switch (column) { + case 0: return color00; + case 1: return color01; + case 2: return color02; + case 3: return color03; + case 4: return color04; + default: break; + } + break; + } + case 1: { + switch (column) { + case 0: return color10; + case 1: return color11; + case 2: return color12; + case 3: return color13; + case 4: return color14; + default: break; + } + break; + } + case 2: { + switch (column) { + case 0: return color20; + case 1: return color21; + case 2: return color22; + case 3: return color23; + case 4: return color24; + default: break; + } + break; + } + case 3: { + switch (column) { + case 0: return color30; + case 1: return color31; + case 2: return color32; + case 3: return color33; + case 4: return color34; + default: break; + } + break; + } + case 4: { + switch (column) { + case 0: return color40; + case 1: return color41; + case 2: return color42; + case 3: return color43; + case 4: return color44; + default: break; + } + break; + } + default: + break; + } + + throw new IndexOutOfRangeException ("Index was outside the bounds of the array"); + } + + set { + switch (row) { + case 0: { + switch (column) { + case 0: color00 = value; return; + case 1: color01 = value; return; + case 2: color02 = value; return; + case 3: color03 = value; return; + case 4: color04 = value; return; + default: break; + } + break; + } + case 1: { + switch (column) { + case 0: color10 = value; return; + case 1: color11 = value; return; + case 2: color12 = value; return; + case 3: color13 = value; return; + case 4: color14 = value; return; + default: break; + } + break; + } + case 2: { + switch (column) { + case 0: color20 = value; return; + case 1: color21 = value; return; + case 2: color22 = value; return; + case 3: color23 = value; return; + case 4: color24 = value; return; + default: break; + } + break; + } + case 3: { + switch (column) { + case 0: color30 = value; return; + case 1: color31 = value; return; + case 2: color32 = value; return; + case 3: color33 = value; return; + case 4: color34 = value; return; + default: break; + } + break; + } + case 4: { + switch (column) { + case 0: color40 = value; return; + case 1: color41 = value; return; + case 2: color42 = value; return; + case 3: color43 = value; return; + case 4: color44 = value; return; + default: break; + } + break; + } + default: + break; + } + + throw new IndexOutOfRangeException ("Index was outside the bounds of the array"); + } + } + + + public float Matrix00 { + get { return color00; } + set { color00 = value; } + } + + public float Matrix01 { + get { return color01; } + set { color01 = value; } + } + + public float Matrix02 { + get { return color02; } + set { color02 = value; } + } + + public float Matrix03 { + get { return color03; } + set { color03 = value; } + } + + public float Matrix04 { + get { return color04; } + set { color04 = value; } + } + + public float Matrix10 { + get { return color10; } + set { color10 = value; } + } + + public float Matrix11 { + get { return color11; } + set { color11 = value; } + } + + public float Matrix12 { + get { return color12; } + set { color12 = value; } + } + + public float Matrix13 { + get { return color13; } + set { color13 = value; } + } + + public float Matrix14 { + get { return color14; } + set { color14 = value; } + } + + public float Matrix20 { + get { return color20; } + set { color20 = value; } + } + + public float Matrix21 { + get { return color21; } + set { color21 = value; } + } + + public float Matrix22 { + get { return color22; } + set { color22 = value; } + } + + public float Matrix23 { + get { return color23; } + set { color23 = value; } + } + + public float Matrix24 { + get { return color24; } + set { color24 = value; } + } + + public float Matrix30 { + get { return color30; } + set { color30 = value; } + } + + public float Matrix31 { + get { return color31; } + set { color31 = value; } + } + + public float Matrix32 { + get { return color32; } + set { color32 = value; } + } + + public float Matrix33 { + get { return color33; } + set { color33 = value; } + } + + public float Matrix34 { + get { return color34; } + set { color34 = value; } + } + + public float Matrix40 { + get { return color40; } + set { color40 = value; } + } + + public float Matrix41 { + get { return color41; } + set { color41 = value; } + } + + public float Matrix42 { + get { return color42; } + set { color42 = value; } + } + + public float Matrix43 { + get { return color43; } + set { color43 = value; } + } + + public float Matrix44 { + get { return color44; } + set { color44 = value; } + } + + } +} |