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Diffstat (limited to 'mcs/class/System.Drawing/System.Drawing.Imaging/ColorMatrix.cs')
-rw-r--r--mcs/class/System.Drawing/System.Drawing.Imaging/ColorMatrix.cs372
1 files changed, 372 insertions, 0 deletions
diff --git a/mcs/class/System.Drawing/System.Drawing.Imaging/ColorMatrix.cs b/mcs/class/System.Drawing/System.Drawing.Imaging/ColorMatrix.cs
new file mode 100644
index 00000000000..a9e64359ded
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+++ b/mcs/class/System.Drawing/System.Drawing.Imaging/ColorMatrix.cs
@@ -0,0 +1,372 @@
+//
+// Copyright 2002 Ximian, Inc. http://www.ximian.com
+// Copyright (C) 2004-2005 Novell, Inc (http://www.novell.com)
+//
+// Permission is hereby granted, free of charge, to any person obtaining
+// a copy of this software and associated documentation files (the
+// "Software"), to deal in the Software without restriction, including
+// without limitation the rights to use, copy, modify, merge, publish,
+// distribute, sublicense, and/or sell copies of the Software, and to
+// permit persons to whom the Software is furnished to do so, subject to
+// the following conditions:
+//
+// The above copyright notice and this permission notice shall be
+// included in all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
+// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+//
+//
+// Authors:
+// Jordi Mas i Hernandez (jordi@ximian.com)
+//
+// Partially based on work by:
+//
+// Everaldo Canuto (everaldo.canuto@bol.com.br)
+// Andreas Nahr (ClassDevelopment@A-SoftTech.com)
+// Dennis Hayes (dennish@raytek.com)
+//
+
+
+using System;
+using System.Runtime.InteropServices;
+
+namespace System.Drawing.Imaging
+{
+#if TARGET_JVM
+ [MonoTODO]
+#endif
+ [StructLayout (LayoutKind.Sequential)]
+ public sealed class ColorMatrix
+ {
+ private float color00;
+ private float color01;
+ private float color02;
+ private float color03;
+ private float color04;
+ private float color10;
+ private float color11;
+ private float color12;
+ private float color13;
+ private float color14;
+ private float color20;
+ private float color21;
+ private float color22;
+ private float color23;
+ private float color24;
+ private float color30;
+ private float color31;
+ private float color32;
+ private float color33;
+ private float color34;
+ private float color40;
+ private float color41;
+ private float color42;
+ private float color43;
+ private float color44;
+
+ // constructors
+ public ColorMatrix ()
+ {
+ color01 = color02 = color03 = color04 = 0;
+ color10 = color12 = color13 = color14 = 0;
+ color20 = color21 = color23 = color24 = 0;
+ color30 = color31 = color32 = color34 = 0;
+ color40 = color41 = color42 = color43 = 0;
+ color00 = color11 = color22 = color33 = color44 = 1;
+ }
+
+ [CLSCompliant(false)]
+ public ColorMatrix (float[][] matrix)
+ {
+ color00 = matrix [0][0];
+ color01 = matrix [0][1];
+ color02 = matrix [0][2];
+ color03 = matrix [0][3];
+ color04 = matrix [0][4];
+ color10 = matrix [1][0];
+ color11 = matrix [1][1];
+ color12 = matrix [1][2];
+ color13 = matrix [1][3];
+ color14 = matrix [1][4];
+ color20 = matrix [2][0];
+ color21 = matrix [2][1];
+ color22 = matrix [2][2];
+ color23 = matrix [2][3];
+ color24 = matrix [2][4];
+ color30 = matrix [3][0];
+ color31 = matrix [3][1];
+ color32 = matrix [3][2];
+ color33 = matrix [3][3];
+ color34 = matrix [3][4];
+ color40 = matrix [4][0];
+ color41 = matrix [4][1];
+ color42 = matrix [4][2];
+ color43 = matrix [4][3];
+ color44 = matrix [4][4];
+ }
+
+ // properties
+ public float this[int row, int column] {
+ get {
+ switch (row) {
+ case 0: {
+ switch (column) {
+ case 0: return color00;
+ case 1: return color01;
+ case 2: return color02;
+ case 3: return color03;
+ case 4: return color04;
+ default: break;
+ }
+ break;
+ }
+ case 1: {
+ switch (column) {
+ case 0: return color10;
+ case 1: return color11;
+ case 2: return color12;
+ case 3: return color13;
+ case 4: return color14;
+ default: break;
+ }
+ break;
+ }
+ case 2: {
+ switch (column) {
+ case 0: return color20;
+ case 1: return color21;
+ case 2: return color22;
+ case 3: return color23;
+ case 4: return color24;
+ default: break;
+ }
+ break;
+ }
+ case 3: {
+ switch (column) {
+ case 0: return color30;
+ case 1: return color31;
+ case 2: return color32;
+ case 3: return color33;
+ case 4: return color34;
+ default: break;
+ }
+ break;
+ }
+ case 4: {
+ switch (column) {
+ case 0: return color40;
+ case 1: return color41;
+ case 2: return color42;
+ case 3: return color43;
+ case 4: return color44;
+ default: break;
+ }
+ break;
+ }
+ default:
+ break;
+ }
+
+ throw new IndexOutOfRangeException ("Index was outside the bounds of the array");
+ }
+
+ set {
+ switch (row) {
+ case 0: {
+ switch (column) {
+ case 0: color00 = value; return;
+ case 1: color01 = value; return;
+ case 2: color02 = value; return;
+ case 3: color03 = value; return;
+ case 4: color04 = value; return;
+ default: break;
+ }
+ break;
+ }
+ case 1: {
+ switch (column) {
+ case 0: color10 = value; return;
+ case 1: color11 = value; return;
+ case 2: color12 = value; return;
+ case 3: color13 = value; return;
+ case 4: color14 = value; return;
+ default: break;
+ }
+ break;
+ }
+ case 2: {
+ switch (column) {
+ case 0: color20 = value; return;
+ case 1: color21 = value; return;
+ case 2: color22 = value; return;
+ case 3: color23 = value; return;
+ case 4: color24 = value; return;
+ default: break;
+ }
+ break;
+ }
+ case 3: {
+ switch (column) {
+ case 0: color30 = value; return;
+ case 1: color31 = value; return;
+ case 2: color32 = value; return;
+ case 3: color33 = value; return;
+ case 4: color34 = value; return;
+ default: break;
+ }
+ break;
+ }
+ case 4: {
+ switch (column) {
+ case 0: color40 = value; return;
+ case 1: color41 = value; return;
+ case 2: color42 = value; return;
+ case 3: color43 = value; return;
+ case 4: color44 = value; return;
+ default: break;
+ }
+ break;
+ }
+ default:
+ break;
+ }
+
+ throw new IndexOutOfRangeException ("Index was outside the bounds of the array");
+ }
+ }
+
+
+ public float Matrix00 {
+ get { return color00; }
+ set { color00 = value; }
+ }
+
+ public float Matrix01 {
+ get { return color01; }
+ set { color01 = value; }
+ }
+
+ public float Matrix02 {
+ get { return color02; }
+ set { color02 = value; }
+ }
+
+ public float Matrix03 {
+ get { return color03; }
+ set { color03 = value; }
+ }
+
+ public float Matrix04 {
+ get { return color04; }
+ set { color04 = value; }
+ }
+
+ public float Matrix10 {
+ get { return color10; }
+ set { color10 = value; }
+ }
+
+ public float Matrix11 {
+ get { return color11; }
+ set { color11 = value; }
+ }
+
+ public float Matrix12 {
+ get { return color12; }
+ set { color12 = value; }
+ }
+
+ public float Matrix13 {
+ get { return color13; }
+ set { color13 = value; }
+ }
+
+ public float Matrix14 {
+ get { return color14; }
+ set { color14 = value; }
+ }
+
+ public float Matrix20 {
+ get { return color20; }
+ set { color20 = value; }
+ }
+
+ public float Matrix21 {
+ get { return color21; }
+ set { color21 = value; }
+ }
+
+ public float Matrix22 {
+ get { return color22; }
+ set { color22 = value; }
+ }
+
+ public float Matrix23 {
+ get { return color23; }
+ set { color23 = value; }
+ }
+
+ public float Matrix24 {
+ get { return color24; }
+ set { color24 = value; }
+ }
+
+ public float Matrix30 {
+ get { return color30; }
+ set { color30 = value; }
+ }
+
+ public float Matrix31 {
+ get { return color31; }
+ set { color31 = value; }
+ }
+
+ public float Matrix32 {
+ get { return color32; }
+ set { color32 = value; }
+ }
+
+ public float Matrix33 {
+ get { return color33; }
+ set { color33 = value; }
+ }
+
+ public float Matrix34 {
+ get { return color34; }
+ set { color34 = value; }
+ }
+
+ public float Matrix40 {
+ get { return color40; }
+ set { color40 = value; }
+ }
+
+ public float Matrix41 {
+ get { return color41; }
+ set { color41 = value; }
+ }
+
+ public float Matrix42 {
+ get { return color42; }
+ set { color42 = value; }
+ }
+
+ public float Matrix43 {
+ get { return color43; }
+ set { color43 = value; }
+ }
+
+ public float Matrix44 {
+ get { return color44; }
+ set { color44 = value; }
+ }
+
+ }
+}