diff options
Diffstat (limited to 'mcs/class/System.Drawing/System.Drawing/SystemColors.jvm.cs')
-rwxr-xr-x | mcs/class/System.Drawing/System.Drawing/SystemColors.jvm.cs | 296 |
1 files changed, 296 insertions, 0 deletions
diff --git a/mcs/class/System.Drawing/System.Drawing/SystemColors.jvm.cs b/mcs/class/System.Drawing/System.Drawing/SystemColors.jvm.cs new file mode 100755 index 00000000000..3c47123330d --- /dev/null +++ b/mcs/class/System.Drawing/System.Drawing/SystemColors.jvm.cs @@ -0,0 +1,296 @@ +// +// System.Drawing.SystemColors.cs +// +// Authors: +// Andrew Skiba (andrews@mainsoft.com) +// Konstantin Triger (kostat@mainsoft.com) +// +// Copyright (C) 2005 Mainsoft Corporation (http://www.mainsoft.com) +// + +// +// Permission is hereby granted, free of charge, to any person obtaining +// a copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to +// permit persons to whom the Software is furnished to do so, subject to +// the following conditions: +// +// The above copyright notice and this permission notice shall be +// included in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND +// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE +// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION +// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION +// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +// + +using awt = java.awt; +namespace System.Drawing { + + public sealed class SystemColors + { + static readonly Color[] SystemColorsCache; + + private SystemColors (){} + + static SystemColors () + { + SystemColorsCache = new Color[27]; //enough for all system color indices + + if (Graphics.IsHeadless) { + SystemColorsCache[(int)KnownColor.ActiveBorder] = Color.FromArgbSystem (255, 212, 208, 200, "ActiveBorder", KnownColor.ActiveBorder); + SystemColorsCache[(int)KnownColor.ActiveCaption] = Color.FromArgbSystem (255, 10, 36, 106, "ActiveCaption", KnownColor.ActiveCaption); + SystemColorsCache[(int)KnownColor.ActiveCaptionText] = Color.FromArgbSystem (255, 255, 255, 255, "ActiveCaptionText", KnownColor.ActiveCaptionText); + //TODO: find a more close approximation + SystemColorsCache[(int)KnownColor.AppWorkspace] = Color.FromArgbSystem (255, 128, 128, 128, "AppWorkspace", KnownColor.AppWorkspace); + SystemColorsCache[(int)KnownColor.Control] = Color.FromArgbSystem (255, 212, 208, 200, "Control", KnownColor.Control); + SystemColorsCache[(int)KnownColor.ControlDark] = Color.FromArgbSystem (255, 128, 128, 128, "ControlDark", KnownColor.ControlDark); + SystemColorsCache[(int)KnownColor.ControlDarkDark] = Color.FromArgbSystem (255, 64, 64, 64, "ControlDarkDark", KnownColor.ControlDarkDark); + SystemColorsCache[(int)KnownColor.ControlLight] = Color.FromArgbSystem (255, 212, 208, 200, "ControlLight", KnownColor.ControlLight); + SystemColorsCache[(int)KnownColor.ControlLightLight] = Color.FromArgbSystem (255, 255, 255, 255, "ControlLightLight", KnownColor.ControlLightLight); + SystemColorsCache[(int)KnownColor.ControlText] = Color.FromArgbSystem (255, 0, 0, 0, "ControlText", KnownColor.ControlText); + SystemColorsCache[(int)KnownColor.Desktop] = Color.FromArgbSystem (255, 58, 110, 165, "Desktop", KnownColor.Desktop); + SystemColorsCache[(int)KnownColor.GrayText] = Color.FromArgbSystem (255, 128, 128, 128, "GrayText", KnownColor.GrayText); + SystemColorsCache[(int)KnownColor.Highlight] = Color.FromArgbSystem (255, 10, 36, 106, "Highlight", KnownColor.Highlight); + SystemColorsCache[(int)KnownColor.HighlightText] = Color.FromArgbSystem (255, 255, 255, 255, "HighlightText", KnownColor.HighlightText); + //TODO: find a more close approximation + SystemColorsCache[(int)KnownColor.HotTrack] = Color.FromArgbSystem (255, 0, 0, 128, "HotTrack", KnownColor.HotTrack); + SystemColorsCache[(int)KnownColor.InactiveBorder] = Color.FromArgbSystem (255, 212, 208, 200, "InactiveBorder", KnownColor.InactiveBorder); + SystemColorsCache[(int)KnownColor.InactiveCaption] = Color.FromArgbSystem (255, 128, 128, 128, "InactiveCaption", KnownColor.InactiveCaption); + SystemColorsCache[(int)KnownColor.InactiveCaptionText] = Color.FromArgbSystem (255, 212, 208, 200, "InactiveCaptionText", KnownColor.InactiveCaptionText); + SystemColorsCache[(int)KnownColor.Info] = Color.FromArgbSystem (255, 255, 255, 225, "Info", KnownColor.Info); + SystemColorsCache[(int)KnownColor.InfoText] = Color.FromArgbSystem (255, 0, 0, 0, "InfoText", KnownColor.InfoText); + SystemColorsCache[(int)KnownColor.Menu] = Color.FromArgbSystem (255, 212, 208, 200, "Menu", KnownColor.Menu); + SystemColorsCache[(int)KnownColor.MenuText] = Color.FromArgbSystem (255, 0, 0, 0, "MenuText", KnownColor.MenuText); + SystemColorsCache[(int)KnownColor.ScrollBar] = Color.FromArgbSystem (255, 212, 208, 200, "ScrollBar", KnownColor.ScrollBar); + SystemColorsCache[(int)KnownColor.Window] = Color.FromArgbSystem (255, 255, 255, 255, "Window", KnownColor.Window); + SystemColorsCache[(int)KnownColor.WindowFrame] = Color.FromArgbSystem (255, 0, 0, 0, "WindowFrame", KnownColor.WindowFrame); + SystemColorsCache[(int)KnownColor.WindowText] = Color.FromArgbSystem (255, 0, 0, 0, "WindowText", KnownColor.WindowText); + } + else { + SystemColorsCache[(int)KnownColor.ActiveBorder] = FromNativeColor (awt.SystemColor.activeCaptionBorder, "ActiveBorder", KnownColor.ActiveBorder); + SystemColorsCache[(int)KnownColor.ActiveCaption] = FromNativeColor (awt.SystemColor.activeCaption, "ActiveCaption", KnownColor.ActiveCaption); + SystemColorsCache[(int)KnownColor.ActiveCaptionText] = FromNativeColor (awt.SystemColor.activeCaptionText, "ActiveCaptionText", KnownColor.ActiveCaptionText); + //TODO: find a more close approximation + SystemColorsCache[(int)KnownColor.AppWorkspace] = FromNativeColor (awt.SystemColor.desktop, "AppWorkspace", KnownColor.AppWorkspace); + SystemColorsCache[(int)KnownColor.Control] = FromNativeColor (awt.SystemColor.control, "Control", KnownColor.Control); + SystemColorsCache[(int)KnownColor.ControlDark] = FromNativeColor (awt.SystemColor.controlShadow, "ControlDark", KnownColor.ControlDark); + SystemColorsCache[(int)KnownColor.ControlDarkDark] = FromNativeColor (awt.SystemColor.controlDkShadow, "ControlDarkDark", KnownColor.ControlDarkDark); + SystemColorsCache[(int)KnownColor.ControlLight] = FromNativeColor (awt.SystemColor.controlHighlight, "ControlLight", KnownColor.ControlLight); + SystemColorsCache[(int)KnownColor.ControlLightLight] = FromNativeColor (awt.SystemColor.controlLtHighlight, "ControlLightLight", KnownColor.ControlLightLight); + SystemColorsCache[(int)KnownColor.ControlText] = FromNativeColor (awt.SystemColor.controlText, "ControlText", KnownColor.ControlText); + SystemColorsCache[(int)KnownColor.Desktop] = FromNativeColor (awt.SystemColor.desktop, "Desktop", KnownColor.Desktop); + SystemColorsCache[(int)KnownColor.GrayText] = FromNativeColor (awt.SystemColor.textInactiveText, "GrayText", KnownColor.GrayText); + SystemColorsCache[(int)KnownColor.Highlight] = FromNativeColor (awt.SystemColor.textHighlight, "Highlight", KnownColor.Highlight); + SystemColorsCache[(int)KnownColor.HighlightText] = FromNativeColor (awt.SystemColor.textHighlightText, "HighlightText", KnownColor.HighlightText); + //TODO: find a more close approximation + SystemColorsCache[(int)KnownColor.HotTrack] = FromNativeColor (awt.SystemColor.textText, "HotTrack", KnownColor.HotTrack); + SystemColorsCache[(int)KnownColor.InactiveBorder] = FromNativeColor (awt.SystemColor.inactiveCaptionBorder, "InactiveBorder", KnownColor.InactiveBorder); + SystemColorsCache[(int)KnownColor.InactiveCaption] = FromNativeColor (awt.SystemColor.inactiveCaption, "InactiveCaption", KnownColor.InactiveCaption); + SystemColorsCache[(int)KnownColor.InactiveCaptionText] = FromNativeColor (awt.SystemColor.inactiveCaptionText, "InactiveCaptionText", KnownColor.InactiveCaptionText); + SystemColorsCache[(int)KnownColor.Info] = FromNativeColor (awt.SystemColor.info, "Info", KnownColor.Info); + SystemColorsCache[(int)KnownColor.InfoText] = FromNativeColor (awt.SystemColor.infoText, "InfoText", KnownColor.InfoText); + SystemColorsCache[(int)KnownColor.Menu] = FromNativeColor (awt.SystemColor.menu, "Menu", KnownColor.Menu); + SystemColorsCache[(int)KnownColor.MenuText] = FromNativeColor (awt.SystemColor.menuText, "MenuText", KnownColor.MenuText); + SystemColorsCache[(int)KnownColor.ScrollBar] = FromNativeColor (awt.SystemColor.scrollbar, "ScrollBar", KnownColor.ScrollBar); + SystemColorsCache[(int)KnownColor.Window] = FromNativeColor (awt.SystemColor.window, "Window", KnownColor.Window); + SystemColorsCache[(int)KnownColor.WindowFrame] = FromNativeColor (awt.SystemColor.windowBorder, "WindowFrame", KnownColor.WindowFrame); + SystemColorsCache[(int)KnownColor.WindowText] = FromNativeColor (awt.SystemColor.windowText, "WindowText", KnownColor.WindowText); + } + } + + static private Color FromNativeColor ( + awt.Color awtColor, string name, KnownColor knownColor) { + return Color.FromArgbSystem (awtColor.getAlpha(), + awtColor.getRed(), awtColor.getGreen(), awtColor.getBlue(), + name, knownColor); + } + + static public Color ActiveBorder + { + get { + return SystemColorsCache[(int)KnownColor.ActiveBorder]; + } + } + + static public Color ActiveCaption + { + get { + return SystemColorsCache[(int)KnownColor.ActiveCaption]; + } + } + + static public Color ActiveCaptionText + { + get { + return SystemColorsCache[(int)KnownColor.ActiveCaptionText]; + } + } + + static public Color AppWorkspace + { + get { + return SystemColorsCache[(int)KnownColor.AppWorkspace]; + } + } + + static public Color Control + { + get { + return SystemColorsCache[(int)KnownColor.Control]; + } + } + + static public Color ControlDark + { + get { + return SystemColorsCache[(int)KnownColor.ControlDark]; + } + } + + static public Color ControlDarkDark + { + get { + return SystemColorsCache[(int)KnownColor.ControlDarkDark]; + } + } + + static public Color ControlLight + { + get { + return SystemColorsCache[(int)KnownColor.ControlLight]; + } + } + + static public Color ControlLightLight + { + get { + return SystemColorsCache[(int)KnownColor.ControlLightLight]; + } + } + + static public Color ControlText + { + get { + return SystemColorsCache[(int)KnownColor.ControlText]; + } + } + + static public Color Desktop + { + get { + return SystemColorsCache[(int)KnownColor.Desktop]; + } + } + + static public Color GrayText + { + get { + return SystemColorsCache[(int)KnownColor.GrayText]; + } + } + + static public Color Highlight + { + get { + return SystemColorsCache[(int)KnownColor.Highlight]; + } + } + + static public Color HighlightText + { + get { + return SystemColorsCache[(int)KnownColor.HighlightText]; + } + } + + static public Color HotTrack + { + get { + return SystemColorsCache[(int)KnownColor.HotTrack]; + } + } + + static public Color InactiveBorder + { + get { + return SystemColorsCache[(int)KnownColor.InactiveBorder]; + } + } + + static public Color InactiveCaption + { + get { + return SystemColorsCache[(int)KnownColor.InactiveCaption]; + } + } + + static public Color InactiveCaptionText + { + get { + return SystemColorsCache[(int)KnownColor.InactiveCaptionText]; + } + } + + static public Color Info + { + get { + return SystemColorsCache[(int)KnownColor.Info]; + } + } + + static public Color InfoText + { + get { + return SystemColorsCache[(int)KnownColor.InfoText]; + } + } + + static public Color Menu + { + get { + return SystemColorsCache[(int)KnownColor.Menu]; + } + } + + static public Color MenuText + { + get { + return SystemColorsCache[(int)KnownColor.MenuText]; + } + } + + static public Color ScrollBar + { + get { + return SystemColorsCache[(int)KnownColor.ScrollBar]; + } + } + + static public Color Window + { + get { + return SystemColorsCache[(int)KnownColor.Window]; + } + } + + static public Color WindowFrame + { + get { + return SystemColorsCache[(int)KnownColor.WindowFrame]; + } + } + + static public Color WindowText + { + get { + return SystemColorsCache[(int)KnownColor.WindowText]; + } + } + } +} |