diff options
Diffstat (limited to 'mcs/class/System.Windows.Forms/System.Windows.Forms.CarbonInternal/ChangeLog')
-rw-r--r-- | mcs/class/System.Windows.Forms/System.Windows.Forms.CarbonInternal/ChangeLog | 261 |
1 files changed, 0 insertions, 261 deletions
diff --git a/mcs/class/System.Windows.Forms/System.Windows.Forms.CarbonInternal/ChangeLog b/mcs/class/System.Windows.Forms/System.Windows.Forms.CarbonInternal/ChangeLog deleted file mode 100644 index 264e831b759..00000000000 --- a/mcs/class/System.Windows.Forms/System.Windows.Forms.CarbonInternal/ChangeLog +++ /dev/null @@ -1,261 +0,0 @@ -2009-06-26 Atsushi Enomoto <atsushi@ximian.com> - - * KeyboardHandler.cs : support multi-byte text input. - Fixed bug #501276. - -2009-01-07 Geoff Norton <gnorton@novell.com> - - * WindowHandler.cs: Don't attempt to activate a disposed Form. - Fixes several of the nunit winforms crashes on Mac. - -2008-08-14 Geoff Norton <gnorton@novell.com> - - * WindowHandler.cs: Revert the change which didn't set ActiveWindow - here and fix the problem in the driver. Fully fixes #393317. - -2008-08-01 Geoff Norton <gnorton@novell.com> - - * CarbonCursor.cs: If the window doesn't have a cursor set, revert - to the default. Fixes #411114. - -2008-07-31 Geoff Norton <gnorton@novell.com> - - * WindowHandler.cs: Dont set ActiveWindow when emitting the event, - its set when the event is handled. Fixes #393317. - -2008-05-10 Geoff Norton <gnorton@novell.com> - - * MouseHandler.cs: Fix the generation of msg.wParam for mouse up/down - events. Fixes #368041 - -2008-05-10 Geoff Norton <gnorton@novell.com> - - * WindowHandler.cs: Send ENTER/EXITSIZEMOVE when doing minimize/maximize - events as well as resize events. Fixes #346529 - -2008-05-10 Geoff Norton <gnorton@novell.com> - - * EventHandler.cs: Subscribe to Collapsed/Expanded. - * WindowHandler.cs: Send WINDOWPOSCHANGED with Collapsed/Expanded. Fixes - #325122 - -2008-05-10 Geoff Norton <gnorton@novell.com> - - * MouseHandler.cs: For some reason carbon gives us kEventMouseDown - in the grow box, but not kEventMouseUp. If a form has a managed resize - grow box under our unmanaged one, it can get confused into thinking the - mouse is permanantly down. Lets just not report grow box events. - Fixes #381097 - -2008-05-10 Geoff Norton <gnorton@novell.com> - - * WindowHandler.cs: Properly raise inactiate/activate events - Partially fixes #386504 - -2008-04-11 Geoff Norton <gnorton@novell.com> - - * WindowHandler.cs: Move the caret back to the real screen position - after a window bounds is changed. - -2008-04-11 Geoff Norton <gnorton@novell.com> - - * KeyboardHandler.cs: Fix keyboard support on little endian - architectures. - -2008-03-21 Geoff Norton <gnorton@novell.com> - - * KeyboardHandler.cs: Fix mapping of Delete. - -2008-02-26 Geoff Norton <gnorton@novell.com> - - * WindowHandler.cs: Send WM_CLOSE instead of WM_DESTROY. Fixes - #364281 - -2008-02-14 Geoff Norton <gnorton@novell.com> - - * WindowHandler.cs: Ensure we send WM_ACTIVATE when we activate our - Form. Fixes #360721 - -2008-02-04 Geoff Norton <gnorton@novell.com> - - * KeyboardHandler.cs: Filter the translate call. - -2008-02-04 Geoff Norton <gnorton@novell.com> - - * KeyboardHandler.cs: Commit support for the last batch of keytypes - (F1-12; Fn+modifiers; etc). - -2008-02-04 Geoff Norton <gnorton@novell.com> - - * KeyboardHandler.cs: lParam should be cleared in the broken menu - filter case. - -2008-02-04 Geoff Norton <gnorton@novell.com> - - * KeyboardHandler.cs: Control+key does not generate SYSKEY, it prevents - SYSKEY (ctrl+alt+foo). Also implement broken menu keyup filtering. - -2008-02-04 Geoff Norton <gnorton@novell.com> - - * KeyboardHandler.cs: Control+key generates SYSKEY/SYSCHAR as well - as Alt+key. - -2008-02-04 Geoff Norton <gnorton@novell.com> - - * EventHandler.cs: Expose GetEventClass internally. Subscribe to - the unicode text events. - * KeyboardHandler.cs: Commit the new keyboard handler. We grab - the unicode characters provided by apple and push them thru a translation - table to generate windows style keyboard events. - -2008-01-28 Geoff Norton <gnorton@novell.com> - - * EventHandler.cs: Subscribe ot ResizeBegin and ResizeEnd events. - * WindowHandler.cs: Send WM_ENTERSIZEMOVE and WM_EXITSIZEMOVE - -2008-01-23 Geoff Norton <gnorton@novell.com> - - * Cursor.cs: Expose the colors to avoid some warnings until we use them - -2008-01-23 Geoff Norton <gnorton@novell.com> - - * MouseHandler.cs: Send HITTEST events. - * Cursor.cs: Initial support for Theme cursors. Custom cursors not - quite yet. - -2008-01-23 Geoff Norton <gnorton@novell.com> - - * ControlHandler.cs: Remove some dead code that was causing warnings. - -2008-01-22 Geoff Norton <gnorton@novell.com> - - * EventHandler.cs: Subscribe to the MouseWheel and MouseScroll events. - * MouseHandler.cs: Post MOUSEWHEEL events when scrolling with old - mice, and mighty mice, and two-finger scrolling. - -2008-01-16 Geoff Norton <gnorton@novell.com> - - * ControlHandler.cs: Flicker be gone! Generate our messages in - AddExpose instead of trusting apples compositing manager which doesn't - work for our use case. - -2008-01-16 Geoff Norton <gnorton@novell.com> - - * ControlHandler.cs: Dont send another invalidate when carbon - already knows that the control is dirty. - -2008-01-16 Geoff Norton <gnorton@novell.com> - - * KeyboardHandler.cs: Track the control key(s) as well and put them - into KeyboardModifiers as toggled. - * MouseHandler.cs: Support simulating right click on single-button - mouse macintoshs with the standard Control+Click usage pattern. - -2008-01-15 Geoff Norton <gnorton@novell.com> - - * ControlHandler.cs: Only mark the dirty area as dirty when we are - told to expose by the subsystem. - -2008-01-15 Geoff Norton <gnorton@novell.com> - - * MouseHandler.cs: Avoid a NRE if we dont know the window the event - came in on. - -2008-01-15 Geoff Norton <gnorton@novell.com> - - * ApplicationHandler.cs: Fix the Grab declaration. - * MouseHandler.cs: Fix the grab declaration and a minor optimization. - -2008-01-10 Geoff Norton <gnorton@novell.com> - - * ControlHAndler.cs: Mark all dirty areas as dirty with the Hwnd system. - -2008-01-10 Geoff Norton <gnorton@novell.com> - - * ControlHandler.cs: Ensure we send controls a WM_WINDOWPOSCHANGED - when their bounds are changed by the carbon system. Fixes initial sizing - of PDN DocumentWorkspace bug. - -2008-01-09 Geoff Norton <gnorton@novell.com> - - * WindowHandler.cs: Hide utility windows when the window is minimizing - or deactivating. Show them when the window is restored. - * ApplicationHandler.cs: Hide the utility windows when the app - deactivates. Restore them when we get focus back. - -2008-01-04 Geoff Norton <gnorton@novell.com> - - * Enums.cs: Fix a typo - * MouseHandler.cs: Send NC events in global coordinates. - -2007-12-21 Geoff Norton <gnorton@novell.com> - - * Dnd.cs: Flush the message queue during drag callbacks. This allows - queued paints to occur when we're dragging. - -2007-12-21 Geoff Norton <gnorton@novell.com> - - * Dnd.cs: Add support for D&D of objects internally and serialized - objects across instances. - -2007-12-21 Geoff Norton <gnorton@novell.com> - - * *Handler.cs: Update the ProcessEvent method to pass the callref - in as well. - * ControlHandler.cs: Direct the kEventControlDrag events to our - Dnd implementation. - * EventHandler.cs: Register kEventControlDrag event callbacks and - HIObject subclassing callbacks. - * KeyboardHandler.cs: Keep some key modifiers in a Keys state. - * MouseHandler.cs: Dont prevent non-hwnd events from going to the next - Event handler. - * Dnd.cs: Initial D&D implementation. Supports dragging internally - and from finder->mwf apps. - * Pasteboard.cs: Initial clipboard support. - * HIObjectHandler.cs: Subclass HIView and run our own specialized - native object constructor. This is required for dnd. - -2007-12-07 Geoff Norton <gnorton@novell.com> - - * ControlHandler.cs: Properly update our invalidated information when - Quartz asks us to redraw. This helps fix TabControl but introduces - over-zealous drawing causing our flicker. Implement visibility tracking - to generate out WM_SHOWWINDOW calls. Refactor mouse tracking to live - entirely in MouseHandler. - * EventHandler.cs: Unregister some events we no longer handle. Register - the new MouseEvents that we do handle. - * KeyboardHandler.cs: Implement some more key translations. - * MouseHandler.cs: Handle all mouse events at the application level now - This allows us to paint while dragging the mouse, and handle double - click events properly. - * WindowHandler.cs: Properly generate WM_SHOWWINDOW messages when - our application window is exposed. - -2007-11-21 Geoff Norton <gnorton@novell.com> - - * ControlHandler.cs: Allow custom HIView to get keyboard focus. - * Enums.cs: Remove some unused Enums. - * EventHandler.cs: Make controls listen to kEventControlGetFocusPart - * KeyboardHandler.cs: Get the focus control from Carbon before returning control from the function - -2007-11-15 Geoff Norton <gnorton@novell.com> - - * EventHandler.cs: The new event handler dispatcher for the Carbon port. - Every event is dispatched thru this class and directed to the appropriate - event type handler. - * ApplicationHandler.cs: Handles the application level events AppActivated - and AppDeactivated. We hook these to remove overlay windows when the application - looses focus. - * ControlHandler.cs: Handles the control level events Click, Track, Draw and BoundsChanged. - Translates these events to their WndProc equivalents and routes them to the appropriate - Control. - * KeyboardHandler.cs: Handles the keyboard level events KeyDown, KeyUp, KeyRepeat, KeyModifiersChanged - translated them to the WndProc message and routes it to the keyboard focus control. - * MouseHandler.cs: Handles the global mouse events and sends the appropriate WM_MOUSEMOVE to the - control affected. - * WindowHandler.cs: Handles the window level events BoundsChanged and Close and resizes the Hwnds - or destroys them accordingly. - * EventHandlerBase.cs: Base class for all the EventHandlers. - * IEventHandler.cs: Interface declaring the methods needed for all EventHandlers. - * Enums.cs: Contains needed enums for the Carbon port. - * Structs.cs: Contains all the needed structs for the Carbon port. |