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-2009-06-26 Atsushi Enomoto <atsushi@ximian.com>
-
- * KeyboardHandler.cs : support multi-byte text input.
- Fixed bug #501276.
-
-2009-01-07 Geoff Norton <gnorton@novell.com>
-
- * WindowHandler.cs: Don't attempt to activate a disposed Form.
- Fixes several of the nunit winforms crashes on Mac.
-
-2008-08-14 Geoff Norton <gnorton@novell.com>
-
- * WindowHandler.cs: Revert the change which didn't set ActiveWindow
- here and fix the problem in the driver. Fully fixes #393317.
-
-2008-08-01 Geoff Norton <gnorton@novell.com>
-
- * CarbonCursor.cs: If the window doesn't have a cursor set, revert
- to the default. Fixes #411114.
-
-2008-07-31 Geoff Norton <gnorton@novell.com>
-
- * WindowHandler.cs: Dont set ActiveWindow when emitting the event,
- its set when the event is handled. Fixes #393317.
-
-2008-05-10 Geoff Norton <gnorton@novell.com>
-
- * MouseHandler.cs: Fix the generation of msg.wParam for mouse up/down
- events. Fixes #368041
-
-2008-05-10 Geoff Norton <gnorton@novell.com>
-
- * WindowHandler.cs: Send ENTER/EXITSIZEMOVE when doing minimize/maximize
- events as well as resize events. Fixes #346529
-
-2008-05-10 Geoff Norton <gnorton@novell.com>
-
- * EventHandler.cs: Subscribe to Collapsed/Expanded.
- * WindowHandler.cs: Send WINDOWPOSCHANGED with Collapsed/Expanded. Fixes
- #325122
-
-2008-05-10 Geoff Norton <gnorton@novell.com>
-
- * MouseHandler.cs: For some reason carbon gives us kEventMouseDown
- in the grow box, but not kEventMouseUp. If a form has a managed resize
- grow box under our unmanaged one, it can get confused into thinking the
- mouse is permanantly down. Lets just not report grow box events.
- Fixes #381097
-
-2008-05-10 Geoff Norton <gnorton@novell.com>
-
- * WindowHandler.cs: Properly raise inactiate/activate events
- Partially fixes #386504
-
-2008-04-11 Geoff Norton <gnorton@novell.com>
-
- * WindowHandler.cs: Move the caret back to the real screen position
- after a window bounds is changed.
-
-2008-04-11 Geoff Norton <gnorton@novell.com>
-
- * KeyboardHandler.cs: Fix keyboard support on little endian
- architectures.
-
-2008-03-21 Geoff Norton <gnorton@novell.com>
-
- * KeyboardHandler.cs: Fix mapping of Delete.
-
-2008-02-26 Geoff Norton <gnorton@novell.com>
-
- * WindowHandler.cs: Send WM_CLOSE instead of WM_DESTROY. Fixes
- #364281
-
-2008-02-14 Geoff Norton <gnorton@novell.com>
-
- * WindowHandler.cs: Ensure we send WM_ACTIVATE when we activate our
- Form. Fixes #360721
-
-2008-02-04 Geoff Norton <gnorton@novell.com>
-
- * KeyboardHandler.cs: Filter the translate call.
-
-2008-02-04 Geoff Norton <gnorton@novell.com>
-
- * KeyboardHandler.cs: Commit support for the last batch of keytypes
- (F1-12; Fn+modifiers; etc).
-
-2008-02-04 Geoff Norton <gnorton@novell.com>
-
- * KeyboardHandler.cs: lParam should be cleared in the broken menu
- filter case.
-
-2008-02-04 Geoff Norton <gnorton@novell.com>
-
- * KeyboardHandler.cs: Control+key does not generate SYSKEY, it prevents
- SYSKEY (ctrl+alt+foo). Also implement broken menu keyup filtering.
-
-2008-02-04 Geoff Norton <gnorton@novell.com>
-
- * KeyboardHandler.cs: Control+key generates SYSKEY/SYSCHAR as well
- as Alt+key.
-
-2008-02-04 Geoff Norton <gnorton@novell.com>
-
- * EventHandler.cs: Expose GetEventClass internally. Subscribe to
- the unicode text events.
- * KeyboardHandler.cs: Commit the new keyboard handler. We grab
- the unicode characters provided by apple and push them thru a translation
- table to generate windows style keyboard events.
-
-2008-01-28 Geoff Norton <gnorton@novell.com>
-
- * EventHandler.cs: Subscribe ot ResizeBegin and ResizeEnd events.
- * WindowHandler.cs: Send WM_ENTERSIZEMOVE and WM_EXITSIZEMOVE
-
-2008-01-23 Geoff Norton <gnorton@novell.com>
-
- * Cursor.cs: Expose the colors to avoid some warnings until we use them
-
-2008-01-23 Geoff Norton <gnorton@novell.com>
-
- * MouseHandler.cs: Send HITTEST events.
- * Cursor.cs: Initial support for Theme cursors. Custom cursors not
- quite yet.
-
-2008-01-23 Geoff Norton <gnorton@novell.com>
-
- * ControlHandler.cs: Remove some dead code that was causing warnings.
-
-2008-01-22 Geoff Norton <gnorton@novell.com>
-
- * EventHandler.cs: Subscribe to the MouseWheel and MouseScroll events.
- * MouseHandler.cs: Post MOUSEWHEEL events when scrolling with old
- mice, and mighty mice, and two-finger scrolling.
-
-2008-01-16 Geoff Norton <gnorton@novell.com>
-
- * ControlHandler.cs: Flicker be gone! Generate our messages in
- AddExpose instead of trusting apples compositing manager which doesn't
- work for our use case.
-
-2008-01-16 Geoff Norton <gnorton@novell.com>
-
- * ControlHandler.cs: Dont send another invalidate when carbon
- already knows that the control is dirty.
-
-2008-01-16 Geoff Norton <gnorton@novell.com>
-
- * KeyboardHandler.cs: Track the control key(s) as well and put them
- into KeyboardModifiers as toggled.
- * MouseHandler.cs: Support simulating right click on single-button
- mouse macintoshs with the standard Control+Click usage pattern.
-
-2008-01-15 Geoff Norton <gnorton@novell.com>
-
- * ControlHandler.cs: Only mark the dirty area as dirty when we are
- told to expose by the subsystem.
-
-2008-01-15 Geoff Norton <gnorton@novell.com>
-
- * MouseHandler.cs: Avoid a NRE if we dont know the window the event
- came in on.
-
-2008-01-15 Geoff Norton <gnorton@novell.com>
-
- * ApplicationHandler.cs: Fix the Grab declaration.
- * MouseHandler.cs: Fix the grab declaration and a minor optimization.
-
-2008-01-10 Geoff Norton <gnorton@novell.com>
-
- * ControlHAndler.cs: Mark all dirty areas as dirty with the Hwnd system.
-
-2008-01-10 Geoff Norton <gnorton@novell.com>
-
- * ControlHandler.cs: Ensure we send controls a WM_WINDOWPOSCHANGED
- when their bounds are changed by the carbon system. Fixes initial sizing
- of PDN DocumentWorkspace bug.
-
-2008-01-09 Geoff Norton <gnorton@novell.com>
-
- * WindowHandler.cs: Hide utility windows when the window is minimizing
- or deactivating. Show them when the window is restored.
- * ApplicationHandler.cs: Hide the utility windows when the app
- deactivates. Restore them when we get focus back.
-
-2008-01-04 Geoff Norton <gnorton@novell.com>
-
- * Enums.cs: Fix a typo
- * MouseHandler.cs: Send NC events in global coordinates.
-
-2007-12-21 Geoff Norton <gnorton@novell.com>
-
- * Dnd.cs: Flush the message queue during drag callbacks. This allows
- queued paints to occur when we're dragging.
-
-2007-12-21 Geoff Norton <gnorton@novell.com>
-
- * Dnd.cs: Add support for D&D of objects internally and serialized
- objects across instances.
-
-2007-12-21 Geoff Norton <gnorton@novell.com>
-
- * *Handler.cs: Update the ProcessEvent method to pass the callref
- in as well.
- * ControlHandler.cs: Direct the kEventControlDrag events to our
- Dnd implementation.
- * EventHandler.cs: Register kEventControlDrag event callbacks and
- HIObject subclassing callbacks.
- * KeyboardHandler.cs: Keep some key modifiers in a Keys state.
- * MouseHandler.cs: Dont prevent non-hwnd events from going to the next
- Event handler.
- * Dnd.cs: Initial D&D implementation. Supports dragging internally
- and from finder->mwf apps.
- * Pasteboard.cs: Initial clipboard support.
- * HIObjectHandler.cs: Subclass HIView and run our own specialized
- native object constructor. This is required for dnd.
-
-2007-12-07 Geoff Norton <gnorton@novell.com>
-
- * ControlHandler.cs: Properly update our invalidated information when
- Quartz asks us to redraw. This helps fix TabControl but introduces
- over-zealous drawing causing our flicker. Implement visibility tracking
- to generate out WM_SHOWWINDOW calls. Refactor mouse tracking to live
- entirely in MouseHandler.
- * EventHandler.cs: Unregister some events we no longer handle. Register
- the new MouseEvents that we do handle.
- * KeyboardHandler.cs: Implement some more key translations.
- * MouseHandler.cs: Handle all mouse events at the application level now
- This allows us to paint while dragging the mouse, and handle double
- click events properly.
- * WindowHandler.cs: Properly generate WM_SHOWWINDOW messages when
- our application window is exposed.
-
-2007-11-21 Geoff Norton <gnorton@novell.com>
-
- * ControlHandler.cs: Allow custom HIView to get keyboard focus.
- * Enums.cs: Remove some unused Enums.
- * EventHandler.cs: Make controls listen to kEventControlGetFocusPart
- * KeyboardHandler.cs: Get the focus control from Carbon before returning control from the function
-
-2007-11-15 Geoff Norton <gnorton@novell.com>
-
- * EventHandler.cs: The new event handler dispatcher for the Carbon port.
- Every event is dispatched thru this class and directed to the appropriate
- event type handler.
- * ApplicationHandler.cs: Handles the application level events AppActivated
- and AppDeactivated. We hook these to remove overlay windows when the application
- looses focus.
- * ControlHandler.cs: Handles the control level events Click, Track, Draw and BoundsChanged.
- Translates these events to their WndProc equivalents and routes them to the appropriate
- Control.
- * KeyboardHandler.cs: Handles the keyboard level events KeyDown, KeyUp, KeyRepeat, KeyModifiersChanged
- translated them to the WndProc message and routes it to the keyboard focus control.
- * MouseHandler.cs: Handles the global mouse events and sends the appropriate WM_MOUSEMOVE to the
- control affected.
- * WindowHandler.cs: Handles the window level events BoundsChanged and Close and resizes the Hwnds
- or destroys them accordingly.
- * EventHandlerBase.cs: Base class for all the EventHandlers.
- * IEventHandler.cs: Interface declaring the methods needed for all EventHandlers.
- * Enums.cs: Contains needed enums for the Carbon port.
- * Structs.cs: Contains all the needed structs for the Carbon port.