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Diffstat (limited to 'mcs/class/System/System.Net.Sockets/TcpListener.cs')
-rwxr-xr-xmcs/class/System/System.Net.Sockets/TcpListener.cs171
1 files changed, 0 insertions, 171 deletions
diff --git a/mcs/class/System/System.Net.Sockets/TcpListener.cs b/mcs/class/System/System.Net.Sockets/TcpListener.cs
deleted file mode 100755
index feedae68b90..00000000000
--- a/mcs/class/System/System.Net.Sockets/TcpListener.cs
+++ /dev/null
@@ -1,171 +0,0 @@
-// System.Net.Sockets.TcpListener.cs
-//
-// Author:
-// Phillip Pearson (pp@myelin.co.nz)
-//
-// Copyright (C) 2001, Phillip Pearson
-// http://www.myelin.co.nz
-//
-
-// NB: This is untested (probably buggy) code - take care using it
-
-using System;
-using System.Net;
-
-namespace System.Net.Sockets
-{
- /// <remarks>
- /// A slightly more abstracted way to listen for incoming
- /// network connections than a Socket.
- /// </remarks>
- public class TcpListener
- {
- // private data
-
- private bool active;
- private Socket server;
-
- // constructor
-
- /// <summary>
- /// Some code that is shared between the constructors.
- /// </summary>
- private void Init ()
- {
- active = false;
- server = new Socket(AddressFamily.InterNetwork,
- SocketType.Stream, ProtocolType.Tcp);
- }
-
- /// <summary>
- /// Constructs a new TcpListener to listen on a specified port
- /// </summary>
- /// <param name="port">The port to listen on, e.g. 80 if you
- /// are a web server</param>
- public TcpListener (int port)
- {
- Init();
- server.Bind(new IPEndPoint(IPAddress.Any, port));
- }
-
- /// <summary>
- /// Constructs a new TcpListener with a specified local endpoint
- /// </summary>
- /// <param name="local_end_point">The endpoint</param>
- public TcpListener (IPEndPoint local_end_point)
- {
- Init();
- server.Bind(local_end_point);
- }
-
- /// <summary>
- /// Constructs a new TcpListener, listening on a specified port
- /// and IP (for use on a multi-homed machine)
- /// </summary>
- /// <param name="listen_ip">The IP to listen on</param>
- /// <param name="port">The port to listen on</param>
- public TcpListener (IPAddress listen_ip, int port)
- {
- Init();
- server.Bind(new IPEndPoint(listen_ip, port));
- }
-
-
- // properties
-
- /// <summary>
- /// A flag that is 'true' if the TcpListener is listening,
- /// or 'false' if it is not listening
- /// </summary>
- protected bool Active
- {
- get { return active; }
- }
-
- /// <summary>
- /// The local end point
- /// </summary>
- public EndPoint LocalEndpoint
- {
- get { return server.LocalEndPoint; }
- }
-
- /// <summary>
- /// The listening socket
- /// </summary>
- protected Socket Server
- {
- get { return server; }
- }
-
-
- // methods
-
- /// <summary>
- /// Accepts a pending connection
- /// <returns>A Socket object for the new connection</returns>
- public Socket AcceptSocket ()
- {
- return server.Accept();
- }
-
- /// <summary>
- /// Accepts a pending connection
- /// </summary>
- /// <returns>A TcpClient
- /// object made from the new socket.</returns>
- public TcpClient AcceptTcpClient ()
- {
- TcpClient client = new TcpClient();
- // use internal method SetTcpClient to make a
- // client with the specified socket
- client.SetTcpClient(AcceptSocket());
- return client;
- }
-
- /// <summary>
- /// Destructor - stops the listener listening
- /// </summary>
- ~TcpListener ()
- {
- if (active == true) {
- Stop();
- }
- }
-
- /// <returns>
- /// Returns 'true' if there is a connection waiting to be accepted
- /// with AcceptSocket() or AcceptTcpClient().
- /// </returns>
- public bool Pending ()
- {
- return server.Poll(1000, SelectMode.SelectRead);
- }
-
- /// <summary>
- /// Tells the TcpListener to start listening.
- /// </summary>
- [MonoTODO]
- public void Start ()
- {
- server.Listen(5); // According to the
- // man page some BSD
- // and BSD-derived
- // systems limit the
- // backlog to 5. This
- // should really be
- // configurable though
- active = true;
- }
-
- /// <summary>
- /// Tells the TcpListener to stop listening and dispose
- /// of all managed resources.
- /// </summary>
- public void Stop ()
- {
- server.Close();
- }
-
- }
-}