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Diffstat (limited to 'mcs/class/referencesource/System.Core/System/IO/BufferedStream2.cs')
-rw-r--r--mcs/class/referencesource/System.Core/System/IO/BufferedStream2.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/mcs/class/referencesource/System.Core/System/IO/BufferedStream2.cs b/mcs/class/referencesource/System.Core/System/IO/BufferedStream2.cs
index ba1e49453bd..d958460110f 100644
--- a/mcs/class/referencesource/System.Core/System/IO/BufferedStream2.cs
+++ b/mcs/class/referencesource/System.Core/System/IO/BufferedStream2.cs
@@ -265,7 +265,7 @@ internal abstract class BufferedStream2 : Stream
// (either synchronously or asynchronously) before the first one
// returns. This would involve some sort of complex buffer locking
// that we probably don't want to get into, at least not in V1.
- // If we did a sync read to fill the buffer, we could avoid the
+ // If we did a [....] read to fill the buffer, we could avoid the
// problem, and any async read less than 64K gets turned into a
// synchronous read by NT anyways... --
@@ -508,7 +508,7 @@ internal abstract class BufferedStream2 : Stream
// Reading is done by blocks from the file, but someone could read
// 1 byte from the buffer then write. At that point, the OS's file
- // pointer is out of sync with the stream's position. All write
+ // pointer is out of [....] with the stream's position. All write
// functions should call this function to preserve the position in the file.
[MethodImplAttribute(MethodImplOptions.Synchronized)]
protected void FlushRead() {