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Diffstat (limited to 'mcs/class/referencesource/mscorlib/system/threading/timer.cs')
-rw-r--r--mcs/class/referencesource/mscorlib/system/threading/timer.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/mcs/class/referencesource/mscorlib/system/threading/timer.cs b/mcs/class/referencesource/mscorlib/system/threading/timer.cs
index f9f51d03c0f..eae1ca60fd9 100644
--- a/mcs/class/referencesource/mscorlib/system/threading/timer.cs
+++ b/mcs/class/referencesource/mscorlib/system/threading/timer.cs
@@ -4,7 +4,7 @@
//
// ==--==
//
-// <OWNER>Microsoft</OWNER>
+// <OWNER>[....]</OWNER>
using Microsoft.Win32;
using Microsoft.Win32.SafeHandles;
@@ -72,7 +72,7 @@ namespace System.Threading
// We need to keep our notion of time synchronized with the calls to SleepEx that drive
// the underlying native timer. In Win8, SleepEx does not count the time the machine spends
// sleeping/hibernating. Environment.TickCount (GetTickCount) *does* count that time,
- // so we will get out of sync with SleepEx if we use that method.
+ // so we will get out of [....] with SleepEx if we use that method.
//
// So, on Win8, we use QueryUnbiasedInterruptTime instead; this does not count time spent
// in sleep/hibernate mode.