Welcome to mirror list, hosted at ThFree Co, Russian Federation.

github.com/mono/mono.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'web/jit-debug')
-rw-r--r--web/jit-debug215
1 files changed, 56 insertions, 159 deletions
diff --git a/web/jit-debug b/web/jit-debug
index 867738101ae..57ec9065263 100644
--- a/web/jit-debug
+++ b/web/jit-debug
@@ -1,181 +1,78 @@
-* How to debug your C# application with the JIT engine
+* Debugging information
- To debug a C# application you need to run the JIT in your debugger.
+ Compile your programs using the `-g' flag in MCS, that will all a special
+ resource containing debugging information to your executable.
- Before you can do anything useful in a debugger, you need a symbol
- file which tells your debugger about functions, types, line numbers
- and such. Unfortunately, this symbol file needs to be recreated each
- time the JIT compiles a new method since it doesn't know anything
- about this method (especially not its memory address) before actually
- compiling it.
+ To get stack traces with line number information, you need to run your
+ program like this:
- You have two ways of creating a symbol file:
+ <b>
+ mono --debug program.exe
+ </b>
-** Letting the JIT dynamically create the symbol file
+ Notice that the program will need to be compiled with the -g
+ flag and that running with --debug will slow down the execution.
- This'll give you a symbol file which is suitable for debugging IL byte
- code - you won't see your C# source code.
+* Debugging with GDB
- However, this method has the advantage that it works with every assembly,
- no matter whether it has been compiled with Mono's C# compiler (MCS) or
- with any other compiler. It's currently the only way to debug
- <tt>corlib.dll</tt> or any other library which cannot be compiled with
- our compiler yet.
+ If you use GDB to debug your mono process, you can use the function
+ print_method_from_ip(void *address) to obtain the name of a method
+ given an address.
- All that you need is a dump of the IL bytecode for each assembly (including
- all assemblies this assembly is referencing). This is done by using the
- <tt>monodis</tt> utility:
+ For example:
<pre>
- monodis /home/export/martin/MONO-LINUX/lib/corlib.dll > corlib.il<br>
- monodis /home/export/martin/MONO-LINUX/lib/System.dll > System.il<br>
- monodis /home/export/martin/MONO-LINUX/bin/mcs.exe > mcs.il
- </pre>
+(gdb) where
+#0 ves_icall_System_String_GetHashCode (me=0x80795d0) at string-icalls.c:861
+#1 0x0817f490 in ?? ()
+#2 0x0817f42a in ?? ()
+#3 0x0817f266 in ?? ()
+#4 0x0817f1a5 in ?? ()
+</pre>
- Make sure that all the .il files have the same name as their corresponding
- assembly and that they're all created in the current directory.
+ You can now use:
- The JIT supports two different debugging file formats:
+<pre>
+(gdb) p print_method_from_ip (0x0817f490)
+IP 0x817f490 at offset 0x28 of method (wrapper managed-to-native) System.String:GetHashCode () (0x817f468 0x817f4a4)
+$1 = void
+(gdb) p print_method_from_ip (0x0817f42a)
+IP 0x817f42a at offset 0x52 of method System.Collections.Hashtable:GetHash (object) (0x817f3d8 0x817f43b)
+$2 = void
+</pre>
- <ul>
- * STABS: This is a very simple debugging format, but it may be the only one
- which is supported on your system. It is limited to source files of no more
- than 65.535 lines and it's type support is also very limited. You should only
- use this if your debugger doesn't support DWARF 2.
+ Mono support libraries use a couple of signals internally that
+ confuse gdb, you might want to add this to your .gdbinit file:
- To generate STABS output, use the <tt>--stabs</tt> command line argument.
+<pre>
+ handle SIGPWR nostop noprint
+ handle SIGXCPU nostop noprint
+</pre>
+* Mono Debugger
- * DWARF 2: The DWARF 2 debugging format is a very powerful debugging format
- which can handle source files of arbitrary size and has a highly sophisticated
- type support. It's the recommended format unless you need to use STABS because
- your debugger doesn't support DWARF 2.
+ The Mono debugger is written in C# and can debug both managed
+ and unmanaged applications, support for multiple-threaded
+ applications and should be relatively easy to port to new
+ platforms.
- To generate DWARF 2 output, use the <tt>--dwarf</tt> command line argument.
- </ul>
+ Details of the release are available in <a
+ href="http://lists.ximian.com/archives/public/mono-list/2003-January/011415.html">post</a>.
+
+ The debugger contains both Gtk# and command line interfaces.
+ The debugging file format used in Dwarf (it's already supported
+ by our class libraries and the Mono C# compiler; To debug C
+ applications, you need a recent GCC, or to pass the -gdwarf-2
+ flag to gcc).
+ You can download the releases from <a
+ href="http://primates.ximian.com/~martin/debugger/">Martin Baulig's
+ home page.</a>
- You need to regenerate the symbol file each time the JIT compiled a new
- method and each time you restart the JIT. You cannot reuse your symbol file
- if you start the JIT a second file, not even if you're running the same
- application with the same input data a second time.
- Regenerating the symbol file is done by calling the JIT's
- <tt>mono_debug_make_symbols ()</tt> function from within your debugger and
- then reloading the symbol files. This function creates a <tt>filename-dwarf.s</tt>
- (or <tt>filename-stabs.s</tt>) assembler input file in the current directory and
- an object file in <tt>/tmp/filename.o</tt> - you need to tell your debugger to
- add this object file as symbol file.
-
- If you're using the GNU debugger, this is done like this:
-
- <pre>
- call mono_debug_make_symbols ()
- add-symbol-file /tmp/corlib.o
- add-symbol-file /tmp/mcs.o
- add-symbol-file /tmp/Mono.CSharp.Debugger.o
- </pre>
-
- You can also write a GDB macro like this:
-
- <pre>
- define reload
- call mono_debug_make_symbols ()
- add-symbol-file /tmp/corlib.o
- add-symbol-file /tmp/mcs.o
- add-symbol-file /tmp/Mono.CSharp.Debugger.o
- end
- </pre>
-
- Then you can just say <tt>reload</tt> to have GDB recreate the symbol file.
-
- There's also an <a href="jit-debug-sample.html">example debugging session</a> using
- the GNU debugger.
-
-** Using a symbol file which have been created by the Mono C# compiler
-
- If you compiled your application with Mono's C# compiler (MCS), you can tell it to
- create a symbol file which is then processed and rewritten by the JIT engine.
-
- To do this, you must give MCS the <tt>-g</tt> option:
-
- <pre>
- $ mcs -g Foo.cs
- </pre>
-
- This creates a <tt>Foo-debug.s</tt> assembler input file.
-
- To use this in the JIT, you must first copy it to the target machine (the machine
- where you want to run the JIT to debug your application) and run it through the
- assembler to produce an object file <tt>Foo-debug.o</tt>. This object file must be
- in the current directory.
-
- Then start the JIT in your debugger and give it the <tt>--dwarf-plus</tt> command
- line argument.
-
- Each time you call <tt>mono_debug_make_symbols ()</tt> from withing your debugger,
- the JIT will read this <tt>Foo-debug.o</tt>, fix some machine dependent things like
- memory addresses etc. in it and write it back to disk.
-
- If you're using the GNU debugger, you'll want to use a macro like this:
-
- <pre>
- define relocate
- call mono_debug_make_symbols ()
- add-symbol-file /tmp/corlib.o
- add-symbol-file mcs-debug.o
- add-symbol-file Mono.CSharp.Debugger-debug.o
- end
- </pre>
-
- If there is no <tt>assembly-debug.o</tt> file, but an <tt>assembly.il</tt> one, the
- JIT will fall back to normal DWARF 2 (in the example above, <tt>corlib.dll</tt> was
- compiled with Microsoft's compiler and the JIT is thus using DWARF to debug it).
-
- This debugging method only works if you compiled your assembly with MCS, but it'll
- allow you to actually debug your C# source code :-)
-
- Here's an <a href="jit-debug-sample2.html">example debugging session</a> using
- the GNU debugger.
-
-** Breakpoints and single stepping
-
- The JIT has a <tt>--debug</tt> command line argument to insert a breakpoint at the
- beginning of this method. It takes a <tt>Namespace.Class:Method</tt> argument which
- is the method. This argument can be given multiple times.
-
- However, once your application is stopped in GDB you may want to insert a breakpoint
- the next time the JIT compiles a method. There's a global variable
- <tt>mono_debug_insert_breakpoint</tt> which you can modify in your debugger.
-
- If this variable is set to a non-zero value, the JIT's <tt>arch_compile_method</tt>
- will insert a breakpoint the next time it is called, ie. at the top of the next
- method it compiles. If this value has a positive value, it acts as a counter and is
- decremented after inserting the breakpoint - setting it to a negative value will let
- the JIT insert the breakpoint each time it compiles a new method.
-
- There's also global variable <tt>mono_debug_last_breakpoint_address</tt> which always
- contains the address of the last inserted breakpoint. You may manually override this
- address with a <tt>nop</tt> instruction to delete the breakpoint.
-
- For instance, I have a GDB macro called <tt>enter</tt> which I use to enter a method
- rather than stepping over it:
-
- <pre>
- define enter
- set mono_debug_insert_breakpoint = 1
- continue
- set *mono_debug_last_breakpoint_address = 0x90
- relocate
- frame
- </pre>
-
- Btw. speaking of single stepping - you should use your debuggers <tt>next</tt> command,
- not its <tt>step</tt> command for single stepping unless you compiled the JIT without
- debugging support. The reason for this is that the JIT creates machine code which contains
- calls to JIT methods such as <tt>mono_object_new_wrapper</tt> at places where you don't
- expect them - so unless the JIT is compiled at least without line numbers, your debugger
- will enter such methods if you use <tt>step</tt> rather than <tt>next</tt>.
+
+
+