Welcome to mirror list, hosted at ThFree Co, Russian Federation.

github.com/mono/mono.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2019-10-17Upgrade build scripts to support VS2019. (#17269)Johan Lorensson
Changes will default Windows SDK version as well as Platform Toolset to the default versions used in the targeted VS version. If the projects are opened up in VS2015, it should default to Windows SDK 8.1 and v140, but if the same projects are opened in VS2019, it will default to latest Windows SDK 10 and v142. This way the project files should adapt to used VS version, meaning that we could still build them using VS2015 (what's currently used on CI) but also using VS2017 and VS2019. There should not be a need to install any previous versions of build tools, unless an older version is targeted. It is also possible to set PlatformToolset when calling msbuild and that should adapt to corresponding default Windows SDK version for targeted toolset version. Commit makes many changes and adjustments, aligning all vcxproj files but changes should not affect build output.
2019-05-03Add support to include external build LLVM binaries in Mono build output.lateralusX
2019-03-06[gitattributes] Do CRLF normalization on sln/proj filesAlexander Köplinger
They can be used with native line endings. We now have a shared folder with the dotnet repos and they have CRLF normalization enabled. This difference leads to conflicts while applying changes from the dotnet repos to mono.
2019-01-08Fix warnings and build errors when bumping Mono on alternative Windows ↵lateralusX
platforms. Several of the name changes fixes MSVC warnings where local variables hides global variables using the same name. Number of adjustments not building on platforms not defining HAVE_CLASSIC_WINAPI_SUPPORT. Fix a couple of build projects not setting dependencies on build-init.vcxproj. This could cause races in build order if projects depend on build initialization. Added support to force external builds to use msbuild even if ninja is present.
2018-12-14Windows x64 LLVM assert support + MSVC only for none cross compiler build. ↵Johan Lorensson
(#11946) * Add support for LLVM asserts in internal LLVM build on Windows. * Only build LLVM using MSVC if not cross compiling. If not cross compiling, building runtime where host/target is Windows, only build and use LLVM as part of msvc build (only supported configuration), disabled on gcc build. Enforce 64-bit LLVM support when building using Visual Studio solution file. * Disable Windows LLVM Visual Studio build on unsupported configurations. Automatically disable Windows LLVM build in Visual Studio. This enables the option to configure using --enable-llvm but still build all runtime configurations from within Visual Studio. A warning will be issued into build logs when LLVM support is disabled for a specific build configuration. * Fix so build-init always have cygconf.h available when needed.
2018-11-12Add support for LLVM integrated build as part of Visual Studio solutionlateralusX
build. LLVM build follows similar pattern as BTLS build and will be build as part of regular Visual Studio build Mono runtime if LLVM has been enabled through the autogen.sh, --enable-llvm or –with-llvm argument. It is also supports msbuild properties MONO_ENABLE_LLVM, MONO_EXTERNAL_LLVM_CONFIG, if Visual Studio Mono runtime has been built without using autogen.sh. When just using –enable-llvm, LLVM build will try to build internal LLVM branch under external/llvm or if override has been set in props file (using MONO_INTERNAL_LLVM_SOURCE_DIR), an alternative LLVM source directory path. If –with-llvm has been used pointing to an llvm-config.exe, no internal LLVM will be build, but the external LLVM build will be used. Needed LLVM executables (opt.exe, llc.exe) will be installed into regular Visual Studio Mono runtime build output directory. The internal Mono LLVM 6.0 release will build as part of changes to this commit, but it has not yet been fixed to work as expected during runtime. That work will be done in different commit. The Mono LLVM 3.6 branch will however work as expected for Windows x64 and can be setup and used using –with-llvm argument or build as part of Visual Studio build Mono runtime by enabling msbuild properties, MONO_ENABLE_LLVM and MONO_INTERNAL_LLVM_SOURCE_DIR.