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2019-10-17Upgrade build scripts to support VS2019. (#17269)Johan Lorensson
Changes will default Windows SDK version as well as Platform Toolset to the default versions used in the targeted VS version. If the projects are opened up in VS2015, it should default to Windows SDK 8.1 and v140, but if the same projects are opened in VS2019, it will default to latest Windows SDK 10 and v142. This way the project files should adapt to used VS version, meaning that we could still build them using VS2015 (what's currently used on CI) but also using VS2017 and VS2019. There should not be a need to install any previous versions of build tools, unless an older version is targeted. It is also possible to set PlatformToolset when calling msbuild and that should adapt to corresponding default Windows SDK version for targeted toolset version. Commit makes many changes and adjustments, aligning all vcxproj files but changes should not affect build output.
2019-03-06[gitattributes] Do CRLF normalization on sln/proj filesAlexander Köplinger
They can be used with native line endings. We now have a shared folder with the dotnet repos and they have CRLF normalization enabled. This difference leads to conflicts while applying changes from the dotnet repos to mono.
2017-10-03Restructure of mono.sln and build properties to better fix static/dynamic ↵lateralusX
library support.
2017-10-03Merge all static runtime libs into libmono-static.lateralusX
Make libmono-static lib file include all needed runtime libs making it easier to link and distribute as part of Mono SDK. Commit also updates linking of vcxprojs in mono.sln to use merged static lib.
2017-07-14[msvc] Update VTune project files.Alex Rønne Petersen
2016-08-20Visual Studio project updates and enhancements to support static libmono and ↵Johan Lorensson
additional test/debug projects. (#3420) * Fixing linker warning when building libmono DLL. After splitting mono runtime into a static library used when building libmono DLL, we got a linker warning since there were no object files left in the libmono project. There was also a sematic issue with the current organization of DllMain since it is located in driver.c that will be compiled into the static library and then consumed by the linker building the DLL. In cases where the static library was consumed directly it would still include DllMain entry point. By splitting the DllMain method implementation into a separate specific windows file we can both resolve the linker warning and remove the DllMain method implementation from the static library and only include it when building the libmono DLL. * Visual Studio projects support to optimally link mono applications using static libmono library. Added a new property, MONO_USE_STATIC_LIBMONO that can be used to link some mono applications, for example mono(-sgen).exe, towards static version of libmono. This gives us the option to build a binary without dependencies on other runtime binaries minimizing what’s needs to be deployed in order to run mono. This in combination with static linked c-runtime (another option available through a VS property) will produce a mono runtime binary without addition dependencies except .NET assemblies deployed by mono runtime users. The default is still using the dynamic version of libmono as before. * Visual Studio project to test/debug testdriver tests from within Visual Studio. Added an additional Visual Studio project preconfigured to run testdriver related tests directly from within Visual Studio. Commit also includes an additional configuration script that can be used test projects in order to setup a mono config file. The testdriver project uses this to create a unique configuration files pointing to the build libtest.dll for running configuration. The configuration file will then be used when the tests are executed to make sure the correct libtest.dll for current build configuration gets used when running test different tests from within the Visual Studio debugger. The project comes with a number of user macros as well that can be used in order to tailor how the tests are run. Most of the values are preconfigured and shouldn't need to be changed in order to use current build. In order to change the test that is executed, use the following user macro defined in mono-testdriver-test property sheet added to the project: MONO_TESTDRIVER_RUN_TARGET and point it to the assembly hosting the tests to execute from within Visual Studio. * Visual Studio project to test/debug nunit tests from within Visual Studio. Added an additional Visual Studio project preconfigured to run nunit related tests directly from within Visual Studio. The project comes with a number of user macros as well that can be used in order to tailor how the tests are run. Most of the values are preconfigured and shouldn't need to be changed in order to use current build. In order to change the test that is executed, use the following user macro defined in mono-nunit-test property sheet added to the project: MONO_NUNIT_RUN_TARGET and point it to the assembly hosting the tests to execute from within Visual Studio. There is also an additional user macro defined: MONO_NUNIT_FIXTURE This can be used to limit the number of nunit test run within a test suite.
2016-06-15Reverted back to use target name for library pdb files and defaultlateralusX
naming for intermediate pdb files for exe/dll's. All artifacts will now have the same name of their final pdb file as the library/dll/exe target file name. The problem with the naming turns out to be a problem in Visual Studio when a exe/dll use the same name of its intermediate pdb files and final pdb file. In that case the final pdb file produced by the linker will be incorrect and not usable by the debugger. This was the reason for the initial change, giving intermediate pdb files a different name. Moving back to the default naming for intermediate pdb files for exe/dll's will give the same effect (a different name) and since libraries are not affected by this problem, libraries can use the target name for their pdb files as well.
2016-06-15Added support to select static or dynamic c-runtime based on user property.lateralusX
All projects will inherit the RuntimeLibrary from mono.props where it now can be controlled using a user property, MONO_USE_STATIC_C_RUNTIME.
2016-06-15Separate build tree and target suffix support.lateralusX
* Enabled build target suffix in order to lable a build (primarly for sgen). * Enabled separate build tree. * Dropped all sgen configurations, replaced by properties and target suffix. * Fixed pdb naming of intermediate pdb files.
2016-06-15Restructured build/package/install targets and split GC libraries.lateralusX
* Added package/install targets. * Moved sgen into separate library. * SGEN set as default GC for build (used GC controlled through mono.props).
2016-06-15Refactored VS depdencies + restructring VS solution and projects.lateralusX
2016-06-15Upgrade to vs2015 for native projects.lateralusX
* Upgraded all projects to new vs2015 tool chain. * Used mono.props through property manager instead of import. * Fixed dependencies to be more explicitly in additional dependecies. * Fixed error in mono.props, switched $ to % when referencing internal variables. * Added property variables for includes and libraries, defined in mono.props.
2015-04-22Revert "[msvc] Change target MSVC release from v120 to v120_xp"Alexander Köplinger
This reverts commit 577482e3361159e0c4c4b0232a07195ba91335dd. We dropped XP support (see https://github.com/mono/mono/pull/1723), so this is no longer necessary.
2015-03-11[msvc] Change target MSVC release from v120 to v120_xpJo Shields
They're basically the same thing, but v120 has DX10+ capabilities and v120_xp is DX9 only. Since we're not building against DirectX, the difference is purely academic - but changing the value to v120_xp means MSVC binaries run on XP+, not Vista+
2015-02-11[msvc] Upgrade the projects to require VS2013.João Matos
2014-04-16[VS] Change the tools version back to v110 so it works with VS 2012.Rodrigo Kumpera
2014-04-08VTune profiler: update to VTune Amplifier 2013.Virgile Bello
2013-10-18Fix MSVC build.Jonathan Lima
2013-08-12Fixed MSVC build, ported to Visual Studio 2012.Jonathan Lima
From: https://github.com/mono/mono/pull/724
2012-03-08Rework vcxproj files to match Makefile based build. Build libmonoutils and ↵Jonathan Chambers
libmonoruntime seperate from libmono. Initial work on building sgen enabled mono with VS.
2011-03-27VTune Amplifier XE 2011 plugin for MonoVirgile Bello