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// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//
// Author:
// Miguel de Icaza (miguel@gnome.org)
//
// (C) 2004 Novell, Inc.
//
#if NET_2_0
using System;
using System.ComponentModel;
using System.Collections;
using System.Windows.Forms.Layout;
namespace System.Windows.Forms {
public class TableLayoutSettings : LayoutSettings {
TableLayoutPanel panel;
ColumnStyleCollection column_style;
TableLayoutPanelGrowStyle grow_style;
int column_count;
int row_count;
// Statics
static LayoutEngine layout_engine = new TableLayout ();
internal TableLayoutSettings (TableLayoutPanel panel)
{
this.panel = panel;
column_count = 0;
row_count = 0;
grow_style = TableLayoutPanelGrowStyle.AddRows;
column_style = new ColumnStyleCollection (panel);
}
public int ColumnCount {
get {
return column_count;
}
set {
column_count = value;
}
}
public int RowCount {
get {
return row_count;
}
set {
row_count = value;
}
}
public TableLayoutPanelGrowStyle GrowStyle {
get {
return grow_style;
}
}
public override LayoutEngine LayoutEngine {
get {
return layout_engine;
}
}
public TableLayoutSettings.ColumnStyleCollection ColumnStyle {
get {
return column_style;
}
}
public abstract class StyleCollection {
ArrayList al = new ArrayList ();
TableLayoutPanel table;
internal StyleCollection (TableLayoutPanel table)
{
this.table = table;
}
public int Add (TableLayoutSettings.Style style)
{
return al.Add (style);
}
// FIXME; later this should be an override.
public void Clear ()
{
al.Clear ();
// FIXME: Need to investigate what happens when the style is gone.
table.Relayout ();
}
#region IList methods
//
// The IList methods will later be implemeneted, this is to get us started
//
internal bool Contains (Style style)
{
return al.Contains (style);
}
internal int IndexOf (Style style)
{
return al.IndexOf (style);
}
internal void Insert (int index, Style style)
{
al.Insert (index, style);
}
internal void Remove (Style style)
{
al.Remove (style);
}
#endregion
public Style this [int idx] {
get {
return (Style) al [idx];
}
set {
al [idx] = value;
}
}
}
public class ColumnStyleCollection : StyleCollection {
internal ColumnStyleCollection (TableLayoutPanel panel) : base (panel)
{
}
public void Add (ColumnStyle style)
{
base.Add (style);
}
public bool Contains (ColumnStyle style)
{
return base.Contains (style);
}
public int IndexOf (ColumnStyle style)
{
return base.IndexOf (style);
}
public void Insert (int index, ColumnStyle style)
{
base.Insert (index, style);
}
public void Remove (ColumnStyle style)
{
base.Remove (style);
}
public new ColumnStyle this [int index] {
get {
return (ColumnStyle) base [index];
}
set {
base [index] = value;
}
}
}
public class Style {
internal SizeType size_type;
public SizeType SizeType {
get {
return size_type;
}
set {
size_type = value;
}
}
}
}
}
#endif
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