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EngineTest.cs « Microsoft.Build.BuildEngine « Test « Microsoft.Build.Engine « class « mcs - github.com/mono/mono.git - Unnamed repository; edit this file 'description' to name the repository.
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//
// EngineTest.cs:
//
// Author:
//   Marek Sieradzki (marek.sieradzki@gmail.com)
//
// (C) 2005 Marek Sieradzki
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

using Microsoft.Build.BuildEngine;
using NUnit.Framework;

namespace MonoTests.Microsoft.Build.BuildEngine {
	[TestFixture]
	public class EngineTest {
		[Test]
		public void AssignmentTest ()
		{
			IEngine engine;
			string binPath = "binPath";
			
			engine = new Engine (binPath);
			
			Assert.AreEqual (binPath, engine.BinPath, "BinPath");
		}
	}
}