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// C5 example
// 2004-11
using System;
using C5;
using SCG = System.Collections.Generic;
namespace SortingPermutation
{
class MyTest
{
public static void Main(String[] args)
{
String[] cities =
{ "Tokyo", "Beijing", "Hangzhou", "Kyoto", "Beijing", "Copenhagen", "Seattle" };
IList<String> alst = new ArrayList<String>();
alst.AddAll<String>(cities);
foreach (int i in MySort.GetPermutation1(alst))
Console.Write("{0} ", i);
Console.WriteLine();
IList<String> llst = new LinkedList<String>();
llst.AddAll<String>(cities);
foreach (int i in MySort.GetPermutation2(llst))
Console.Write("{0} ", i);
Console.WriteLine();
Console.WriteLine("The rank of the cities:");
ArrayList<int> res = MySort.GetPermutation1(MySort.GetPermutation2(llst));
foreach (int i in res)
Console.Write("{0} ", i);
Console.WriteLine();
}
}
class MySort
{
// Fast for array lists and similar, but not stable; slow for linked lists
public static ArrayList<int> GetPermutation1<T>(IList<T> lst)
where T : IComparable<T>
{
ArrayList<int> res = new ArrayList<int>(lst.Count);
for (int i = 0; i < lst.Count; i++)
res.Add(i);
res.Sort(new DelegateComparer<int>
(delegate(int i, int j) { return lst[i].CompareTo(lst[j]); }));
return res;
}
// Stable and fairly fast both for array lists and linked lists,
// but does copy the collection's items.
public static ArrayList<int> GetPermutation2<T>(IList<T> lst)
where T : IComparable<T>
{
int i = 0;
IList<KeyValuePair<T, int>> zipList =
lst.Map<KeyValuePair<T, int>>
(delegate(T x) { return new KeyValuePair<T, int>(x, i++); });
zipList.Sort(new KeyValueComparer<T>(lst));
ArrayList<int> res = new ArrayList<int>(lst.Count);
foreach (KeyValuePair<T, int> p in zipList)
res.Add(p.Value);
return res;
}
private class KeyValueComparer<T> : SCG.IComparer<KeyValuePair<T, int>>
where T : IComparable<T>
{
private readonly IList<T> lst;
public KeyValueComparer(IList<T> lst)
{
this.lst = lst;
}
public int Compare(KeyValuePair<T, int> p1, KeyValuePair<T, int> p2)
{
return p1.Key.CompareTo(p2.Key);
}
}
}
}
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