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NtlmFlags.cs « Mono.Security.Protocol.Ntlm « Mono.Security « class « mcs - github.com/mono/mono.git - Unnamed repository; edit this file 'description' to name the repository.
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//
// Mono.Security.Protocol.Ntlm.NtlmFlags
//
// Author:
//	Sebastien Pouliot (spouliot@motus.com)
//
// Copyright (C) 2003 Motus Technologies Inc. (http://www.motus.com)
//
// References
// a.	NTLM Authentication Scheme for HTTP, Ronald Tschalär
//	http://www.innovation.ch/java/ntlm.html
// b.	The NTLM Authentication Protocol, Copyright © 2003 Eric Glass
//	http://davenport.sourceforge.net/ntlm.html
//

using System;

namespace Mono.Security.Protocol.Ntlm {

	[Flags]
	public enum NtlmFlags : uint {
		// The client sets this flag to indicate that it supports Unicode strings.
		NegotiateUnicode = 0x00000001,
		// This is set to indicate that the client supports OEM strings.
		NegotiateOEM = 0x00000002,
		// This requests that the server send the authentication target with the Type 2 reply.
		RequestTarget = 0x00000004,
		// Indicates that NTLM authentication is supported.
		NegotiateNTLM = 0x00000200,
		// When set, the client will send with the message the name of the domain in which the workstation has membership.
		NegotiateDomainSupplied = 0x00001000,
		// Indicates that the client is sending its workstation name with the message.  
		NegotiateWorkstationSupplied = 0x00002000,
		// Indicates that communication between the client and server after authentication should carry a "dummy" signature.
		NegotiateAlwaysSign = 0x00008000,
		// Indicates that this client supports the NTLM2 signing and sealing scheme; if negotiated, this can also affect the response calculations.
		NegotiateNTLM2Key = 0x00080000,
		// Indicates that this client supports strong (128-bit) encryption.
		Negotiate128 = 0x20000000,
		// Indicates that this client supports medium (56-bit) encryption.
		Negotiate56 = 0x80000000
	}
}