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// -----------------------------------------------------------------------
// Copyright (c) Microsoft Corporation. All rights reserved.
// -----------------------------------------------------------------------
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
namespace Microsoft.Internal
{
internal struct ReadLock : IDisposable
{
private readonly Lock _lock;
private int _isDisposed;
public ReadLock(Lock @lock)
{
this._isDisposed = 0;
this._lock = @lock;
this._lock.EnterReadLock();
}
public void Dispose()
{
if (Interlocked.CompareExchange(ref this._isDisposed, 1, 0) == 0)
{
this._lock.ExitReadLock();
}
}
}
}
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