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// -----------------------------------------------------------------------
// Copyright (c) Microsoft Corporation.  All rights reserved.
// -----------------------------------------------------------------------
#if !CLR40
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
using Microsoft.Internal;

namespace System
{
    public class Lazy<T>
    {
        private T _value = default(T);
        private volatile bool _isValueCreated = false;
        private Func<T> _valueFactory = null;
        private object _lock;

        public Lazy()
            : this(() => Activator.CreateInstance<T>())
        {
        }

        public Lazy(bool isThreadSafe)
            : this(() => Activator.CreateInstance<T>(), isThreadSafe)
        {
        }

        public Lazy(Func<T> valueFactory):
            this(valueFactory, true)
        {
        }

        public Lazy(Func<T> valueFactory, bool isThreadSafe)
        {
            Requires.NotNull(valueFactory, "valueFactory");
            if(isThreadSafe)
            {
                this._lock = new object();
            }

            this._valueFactory = valueFactory;
        }


        public T Value
        {
            get
            {
                if (!this._isValueCreated)
                {
                    if(this._lock != null)
                    {
                        Monitor.Enter(this._lock);
                    }

                    try
                    {
                        T value = this._valueFactory.Invoke();
                        this._valueFactory = null;
                        Thread.MemoryBarrier();
                        this._value = value;
                        this._isValueCreated = true;
                    }
                    finally
                    {
                        if(this._lock != null)
                        {
                            Monitor.Exit(this._lock);
                        }
                    }
                }
                return this._value;
            }
        }
    }
}
#endif