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//
// Consts.cs
//
// Authors:
// Umadevi S (sumadevi@novell.com)
// Andreas Nahr (ClassDevelopment@A-SoftTech.com)
//
//
// NOTE:
// Ensure that every constant is defined for every version symbol!
// This class is similar to the Consts.cs class at System.Web/Assembly by Andreas Nhar
//
// This class contains constants that are dependent on the defined symbols
// Use it to shorten and make code more maintainable in situations like:
//
//#if (NET_1_0)
// [Designer ("System.Diagnostics.Design.ProcessDesigner, System.Design, Version=1.0.3300.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a", typeof (IDesigner))]
//#endif
//#if (NET_1_1)
// [Designer ("System.Diagnostics.Design.ProcessDesigner, System.Design, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a", typeof (IDesigner))]
//#endif
//
// by changing them into:
//
// [Designer ("System.Diagnostics.Design.ProcessDesigner, " + Consts.AssemblySystem_Design, typeof (IDesigner))]
//
internal sealed class Consts
{
private Consts ()
{
}
#if (NET_1_0)
public const string AssemblyMicrosoft_VisualStudio = "Microsoft.VisualStudio, Version=1.0.3300.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a";
public const string AssemblySystem = "System, Version=1.0.3300.0, Culture=neutral, PublicKeyToken=b77a5c561934e089";
//#elif (NET_1_1)
#else
// NET_1_1 is seen as default if somebody 'forgets' to specify any of the symbols
// to ensure we are not breaking the build in this case
public const string AssemblyMicrosoft_VisualStudio = "Microsoft.VisualStudio, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a";
public const string AssemblySystem = "System, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089";
#endif
}
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