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HatchBrush.cs « System.Drawing.Drawing2D « System.Drawing « class « mcs - github.com/mono/mono.git - Unnamed repository; edit this file 'description' to name the repository.
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//
// System.Drawing.Drawing2D.HatchBrush.cs
//
// Authors:
//   Dennis Hayes (dennish@Raytek.com)
//   Ravindra (rkumar@novell.com)
//
// (C) 2002/3 Ximian, Inc
// (C) 2004  Novell, Inc.
//

//
// Copyright (C) 2004 Novell, Inc (http://www.novell.com)
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
// 
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
// 
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
using System;

namespace System.Drawing.Drawing2D 
{
	/// <summary>
	/// Summary description for HatchBrush.
	/// </summary>
	public sealed class HatchBrush : Brush 
	{

		internal HatchBrush (IntPtr ptr) : base (ptr)
		{
		}

		public HatchBrush (HatchStyle hatchStyle, Color foreColor)
					: this (hatchStyle, foreColor, Color.Black)
		{
		}

		public HatchBrush(HatchStyle hatchStyle, Color foreColor, Color backColor)
		{
			Status status = GDIPlus.GdipCreateHatchBrush (hatchStyle, foreColor.ToArgb (), backColor.ToArgb (), out nativeObject);
			GDIPlus.CheckStatus (status);
		}

		public Color BackgroundColor {
			get {
				int argb;
				Status status = GDIPlus.GdipGetHatchBackgroundColor (nativeObject, out argb);
				GDIPlus.CheckStatus (status);
				return Color.FromArgb (argb);
			}
		}

		public Color ForegroundColor {
			get {
				int argb;
				Status status = GDIPlus.GdipGetHatchForegroundColor (nativeObject, out argb);
				GDIPlus.CheckStatus (status);
				return Color.FromArgb (argb);
			}
		}

		public HatchStyle HatchStyle {
			get {
				HatchStyle hatchStyle;
				Status status = GDIPlus.GdipGetHatchStyle (nativeObject, out hatchStyle);
				GDIPlus.CheckStatus (status);
				return hatchStyle;
			}
		}

		public override object Clone ()
		{
			IntPtr clonePtr;
			Status status = GDIPlus.GdipCloneBrush (nativeObject, out clonePtr);
			GDIPlus.CheckStatus (status);

			HatchBrush clone = new HatchBrush (clonePtr);
			return clone;
		}

	}
}