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LinearGradientBrush.cs « System.Drawing.Drawing2D « System.Drawing « class « mcs - github.com/mono/mono.git - Unnamed repository; edit this file 'description' to name the repository.
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//
// System.Drawing.Drawing2D.LinearGradientBrush.cs
//
// Authors:
//   Dennis Hayes (dennish@Raytek.com)
//   Ravindra (rkumar@novell.com)
//
// Copyright (C) 2002/3 Ximian, Inc. http://www.ximian.com
// Copyright (C) 2004,2006 Novell, Inc (http://www.novell.com)
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
// 
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
// 
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//

using System.ComponentModel;

namespace System.Drawing.Drawing2D {

	public sealed class LinearGradientBrush : Brush
	{
		RectangleF rectangle;
		
		internal LinearGradientBrush (IntPtr native) : base (native)
		{
			Status status = GDIPlus.GdipGetLineRect (native, out rectangle);
			GDIPlus.CheckStatus (status);
		}

		public LinearGradientBrush (Point point1, Point point2, Color color1, Color color2)
		{
			Status status = GDIPlus.GdipCreateLineBrushI (ref point1, ref point2, color1.ToArgb (), color2.ToArgb (), WrapMode.Tile, out nativeObject);
			GDIPlus.CheckStatus (status);

			Rectangle rect;
			status = GDIPlus.GdipGetLineRectI (nativeObject, out rect);
			GDIPlus.CheckStatus (status);
			rectangle = (RectangleF) rect;
		}

		public LinearGradientBrush (PointF point1, PointF point2, Color color1, Color color2)
		{
			Status status = GDIPlus.GdipCreateLineBrush (ref point1, ref point2, color1.ToArgb (), color2.ToArgb (), WrapMode.Tile, out nativeObject);
			GDIPlus.CheckStatus (status);

			status = GDIPlus.GdipGetLineRect (nativeObject, out rectangle);
			GDIPlus.CheckStatus (status);
		}

		public LinearGradientBrush (Rectangle rect, Color color1, Color color2, LinearGradientMode linearGradientMode)
		{
			Status status = GDIPlus.GdipCreateLineBrushFromRectI (ref rect, color1.ToArgb (), color2.ToArgb (), linearGradientMode, WrapMode.Tile, out nativeObject);
			GDIPlus.CheckStatus (status);

			rectangle = (RectangleF) rect;
		}

		public LinearGradientBrush (Rectangle rect, Color color1, Color color2, float angle) : this (rect, color1, color2, angle, false)
		{
		}

		public LinearGradientBrush (RectangleF rect, Color color1, Color color2, LinearGradientMode linearGradientMode)
		{
			Status status = GDIPlus.GdipCreateLineBrushFromRect (ref rect, color1.ToArgb (), color2.ToArgb (), linearGradientMode, WrapMode.Tile, out nativeObject);
			GDIPlus.CheckStatus (status);

			rectangle = rect;
		}

		public LinearGradientBrush (RectangleF rect, Color color1, Color color2, float angle) : this (rect, color1, color2, angle, false)
		{
		}

		public LinearGradientBrush (Rectangle rect, Color color1, Color color2, float angle, bool isAngleScaleable)
		{
			Status status = GDIPlus.GdipCreateLineBrushFromRectWithAngleI (ref rect, color1.ToArgb (), color2.ToArgb (), angle, isAngleScaleable, WrapMode.Tile, out nativeObject);
			GDIPlus.CheckStatus (status);

			rectangle = (RectangleF) rect;
		}

		public LinearGradientBrush (RectangleF rect, Color color1, Color color2, float angle, bool isAngleScaleable)
		{
			Status status = GDIPlus.GdipCreateLineBrushFromRectWithAngle (ref rect, color1.ToArgb (), color2.ToArgb (), angle, isAngleScaleable, WrapMode.Tile, out nativeObject);
			GDIPlus.CheckStatus (status);

			rectangle = rect;
		}

		// Public Properties

		public Blend Blend {
			get {
				int count;
				Status status = GDIPlus.GdipGetLineBlendCount (nativeObject, out count);
				GDIPlus.CheckStatus (status);
				float [] factors = new float [count];
				float [] positions = new float [count];
				status = GDIPlus.GdipGetLineBlend (nativeObject, factors, positions, count);
				GDIPlus.CheckStatus (status);

				Blend blend = new Blend ();
				blend.Factors = factors;
				blend.Positions = positions;

				return blend;
			}
			set {
				int count;
				float [] factors = value.Factors;
				float [] positions = value.Positions;
				count = factors.Length;

				if (count == 0 || positions.Length == 0)
					throw new ArgumentException ("Invalid Blend object. It should have at least 2 elements in each of the factors and positions arrays.");

				if (count != positions.Length)
					throw new ArgumentException ("Invalid Blend object. It should contain the same number of factors and positions values.");

				if (positions [0] != 0.0F)
					throw new ArgumentException ("Invalid Blend object. The positions array must have 0.0 as its first element.");

				if (positions [count - 1] != 1.0F)
					throw new ArgumentException ("Invalid Blend object. The positions array must have 1.0 as its last element.");

				Status status = GDIPlus.GdipSetLineBlend (nativeObject, factors, positions, count);
				GDIPlus.CheckStatus (status);
			}
		}

		public bool GammaCorrection {
			get {
				bool gammaCorrection;
				Status status = GDIPlus.GdipGetLineGammaCorrection (nativeObject, out gammaCorrection);
				GDIPlus.CheckStatus (status);
				return gammaCorrection;
			}
			set {
				Status status = GDIPlus.GdipSetLineGammaCorrection (nativeObject, value);
				GDIPlus.CheckStatus (status);
			}
		}

		public ColorBlend InterpolationColors {
			get {
				int count;
				Status status = GDIPlus.GdipGetLinePresetBlendCount (nativeObject, out count);
				GDIPlus.CheckStatus (status);
				int [] intcolors = new int [count];
				float [] positions = new float [count];
				status = GDIPlus.GdipGetLinePresetBlend (nativeObject, intcolors, positions, count);
				GDIPlus.CheckStatus (status);

				ColorBlend interpolationColors = new ColorBlend ();
				Color [] colors = new Color [count];
				for (int i = 0; i < count; i++)
					colors [i] = Color.FromArgb (intcolors [i]);
				interpolationColors.Colors = colors;
				interpolationColors.Positions = positions;

				return interpolationColors;
			}
			set {
				int count;
				Color [] colors = value.Colors;
				float [] positions = value.Positions;
				count = colors.Length;

				if (count == 0 || positions.Length == 0)
					throw new ArgumentException ("Invalid ColorBlend object. It should have at least 2 elements in each of the colors and positions arrays.");

				if (count != positions.Length)
					throw new ArgumentException ("Invalid ColorBlend object. It should contain the same number of positions and color values.");

				if (positions [0] != 0.0F)
					throw new ArgumentException ("Invalid ColorBlend object. The positions array must have 0.0 as its first element.");

				if (positions [count - 1] != 1.0F)
					throw new ArgumentException ("Invalid ColorBlend object. The positions array must have 1.0 as its last element.");

				int [] blend = new int [colors.Length];
				for (int i = 0; i < colors.Length; i++)
					blend [i] = colors [i].ToArgb ();

				Status status = GDIPlus.GdipSetLinePresetBlend (nativeObject, blend, positions, count);
				GDIPlus.CheckStatus (status);
			}
		}

		public Color [] LinearColors {
			get {
				int [] colors = new int [2];
				Status status = GDIPlus.GdipGetLineColors (nativeObject, colors);
				GDIPlus.CheckStatus (status);
				Color [] linearColors = new Color [2];
				linearColors [0] = Color.FromArgb (colors [0]);
				linearColors [1] = Color.FromArgb (colors [1]);

				return linearColors;
			}
			set {
				Status status = GDIPlus.GdipSetLineColors (nativeObject, value [0].ToArgb (), value [1].ToArgb ());
				GDIPlus.CheckStatus (status);
			}
		}

		public RectangleF Rectangle {
			get {
				return rectangle;
			}
		}

		public Matrix Transform {
			get {
				Matrix matrix = new Matrix ();
				Status status = GDIPlus.GdipGetLineTransform (nativeObject, matrix.nativeMatrix);
				GDIPlus.CheckStatus (status);

				return matrix;
			}
			set {
				if (value == null)
					throw new ArgumentNullException ("Transform");

				Status status = GDIPlus.GdipSetLineTransform (nativeObject, value.nativeMatrix);
				GDIPlus.CheckStatus (status);
			}
		}

		public WrapMode WrapMode {
			get {
				WrapMode wrapMode;
				Status status = GDIPlus.GdipGetLineWrapMode (nativeObject, out wrapMode);
				GDIPlus.CheckStatus (status);

				return wrapMode;
			}
			set {
				// note: Clamp isn't valid (context wise) but it is checked in libgdiplus
				if ((value < WrapMode.Tile) || (value > WrapMode.Clamp))
					throw new InvalidEnumArgumentException ("WrapMode");

				Status status = GDIPlus.GdipSetLineWrapMode (nativeObject, value);
				GDIPlus.CheckStatus (status);
			}
		}

		// Public Methods

		public void MultiplyTransform (Matrix matrix)
		{
			MultiplyTransform (matrix, MatrixOrder.Prepend);
		}

		public void MultiplyTransform (Matrix matrix, MatrixOrder order)
		{
			if (matrix == null)
				throw new ArgumentNullException ("matrix");

			Status status = GDIPlus.GdipMultiplyLineTransform (nativeObject, matrix.nativeMatrix, order);
			GDIPlus.CheckStatus (status);
		}

		public void ResetTransform ()
		{
			Status status = GDIPlus.GdipResetLineTransform (nativeObject);
			GDIPlus.CheckStatus (status);
		}

		public void RotateTransform (float angle)
		{
			RotateTransform (angle, MatrixOrder.Prepend);
		}

		public void RotateTransform (float angle, MatrixOrder order)
		{
			Status status = GDIPlus.GdipRotateLineTransform (nativeObject, angle, order);
			GDIPlus.CheckStatus (status);
		}

		public void ScaleTransform (float sx, float sy)
		{
			ScaleTransform (sx, sy, MatrixOrder.Prepend);
		}

		public void ScaleTransform (float sx, float sy, MatrixOrder order)
		{
			Status status = GDIPlus.GdipScaleLineTransform (nativeObject, sx, sy, order);
			GDIPlus.CheckStatus (status);
		}

		public void SetBlendTriangularShape (float focus)
		{
			SetBlendTriangularShape (focus, 1.0F);
		}

		public void SetBlendTriangularShape (float focus, float scale)
		{
			if (focus < 0 || focus > 1 || scale < 0 || scale > 1)
				throw new ArgumentException ("Invalid parameter passed.");

			Status status = GDIPlus.GdipSetLineLinearBlend (nativeObject, focus, scale);
			GDIPlus.CheckStatus (status);
		}

		public void SetSigmaBellShape (float focus)
		{
			SetSigmaBellShape (focus, 1.0F);
		}

		public void SetSigmaBellShape (float focus, float scale)
		{
			if (focus < 0 || focus > 1 || scale < 0 || scale > 1)
				throw new ArgumentException ("Invalid parameter passed.");

			Status status = GDIPlus.GdipSetLineSigmaBlend (nativeObject, focus, scale);
			GDIPlus.CheckStatus (status);
		}

		public void TranslateTransform (float dx, float dy)
		{
			TranslateTransform (dx, dy, MatrixOrder.Prepend);
		}

		public void TranslateTransform (float dx, float dy, MatrixOrder order)
		{
			Status status = GDIPlus.GdipTranslateLineTransform (nativeObject, dx, dy, order);
			GDIPlus.CheckStatus (status);
		}

		public override object Clone ()
		{
			IntPtr clonePtr;
			Status status = GDIPlus.GdipCloneBrush (nativeObject, out clonePtr);
			GDIPlus.CheckStatus (status);

			return new LinearGradientBrush (clonePtr);
		}
	}
}