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//
// System.Drawing.Imaging.ColorPalette.cs
//
// (C) 2002 Ximian, Inc.  http://www.ximian.com
//
// Author:
//   Miguel de Icaza (miguel@ximian.com)
//

//
// Copyright (C) 2004 Novell, Inc (http://www.novell.com)
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
// 
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
// 
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//

using System;
using System.Drawing;
using System.Runtime.InteropServices;

namespace System.Drawing.Imaging
{
	public sealed class ColorPalette {
		// 0x1: the color values in the array contain alpha information
		// 0x2: the color values are grayscale values.
		// 0x4: the colors in the array are halftone values.

		private int flags;
		private Color [] entries;

		//
		// There is no public constructor, this will be used somewhere in the
		// drawing code
		//
		internal ColorPalette ()
		{
			flags = 0;
			entries = new Color [0];
		}

		internal ColorPalette (int flags, Color[] colors) {
			this.flags = flags;
			entries = colors;
		}

		public Color [] Entries {
			get {
				return entries;
			}
		}

		public int Flags {
			get {
				return flags;
			}
		}
#if !TARGET_JVM
		/* Caller should call FreeHGlobal*/
		internal IntPtr getGDIPalette() 
		{
			GdiColorPalette palette = new GdiColorPalette ();			
			Color[] entries = Entries;
			int entry = 0;			
			int size = Marshal.SizeOf (palette) + (Marshal.SizeOf (entry) * entries.Length);			
			IntPtr lfBuffer = Marshal.AllocHGlobal(size);			
			
			palette.Flags = Flags;
			palette.Count = entries.Length;
			    			
			int[] values = new int[palette.Count];
			
			for (int i = 0; i < values.Length; i++) {
				values[i] = entries[i].ToArgb(); 				
			}			
			
			Marshal.StructureToPtr (palette, lfBuffer, false);	
			Marshal.Copy (values, 0, (IntPtr) (lfBuffer.ToInt64() + Marshal.SizeOf (palette)), values.Length);
			
			return lfBuffer;
		}
			
		internal void setFromGDIPalette (IntPtr palette)
		{
			IntPtr ptr = palette;
			int cnt, color;
			int offset;

			flags = Marshal.ReadInt32 (ptr); ptr = (IntPtr) (ptr.ToInt64() + 4);
			cnt = Marshal.ReadInt32 (ptr); ptr = (IntPtr) (ptr.ToInt64() + 4);
						
			entries = new Color [cnt];			
						
			offset = 0;
			for (int i = 0; i < cnt; i++) {
				color = Marshal.ReadInt32 (ptr, offset);
				entries[i] = Color.FromArgb (color);
				offset += 4;
			}
		}
#endif
	}
}