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//
// System.Messaging
//
// Authors:
// Peter Van Isacker (sclytrack@planetinternet.be)
// Rafael Teixeira (rafaelteixeirabr@hotmail.com)
//
// (C) 2003 Peter Van Isacker
//
using System;
namespace System.Messaging
{
public class Trustee
{
[MonoTODO]
public Trustee()
{
this.name = null;
this.systemName = null;
this.trusteeType = TrusteeType.Unknown;
}
[MonoTODO("What about systemName?")]
public Trustee(string name)
{
this.name = name;
this.systemName = null;
this.trusteeType = TrusteeType.Unknown;
}
private string name;
private string systemName;
private TrusteeType trusteeType;
public Trustee(string name, string systemName)
{
this.name = name;
this.systemName = systemName;
this.trusteeType = TrusteeType.Unknown;
}
public Trustee(string name, string systemName, TrusteeType trusteeType)
{
this.name = name;
this.systemName = systemName;
this.trusteeType = trusteeType;
}
public string Name
{
get { return name; }
set { name = value;}
}
public string SystemName
{
get { return systemName; }
set { systemName = value;}
}
public TrusteeType TrusteeType
{
get { return trusteeType; }
set { trusteeType = value;}
}
}
}
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