blob: 8d473f05eeba7da882274e33c8d9f229ab2f08f9 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
|
<?xml version="1.0" encoding="utf-8"?>
<Type Name="WindowsFormsComponentEditor" FullName="System.Windows.Forms.Design.WindowsFormsComponentEditor">
<TypeSignature Language="C#" Value="public abstract class WindowsFormsComponentEditor : System.ComponentModel.ComponentEditor" />
<AssemblyInfo>
<AssemblyName>System.Windows.Forms</AssemblyName>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>System.ComponentModel.ComponentEditor</BaseTypeName>
</Base>
<Interfaces />
<Docs>
<remarks>To be added.</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Provides a base class for editors that use a modal dialog to display a properties page similar to an ActiveX control's property page.</para>
</summary>
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected WindowsFormsComponentEditor ();" />
<MemberType>Constructor</MemberType>
<Parameters />
<Docs>
<remarks>To be added.</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Initializes a new instance of the <see cref="T:System.Windows.Forms.Design.WindowsFormsComponentEditor" /> class. </para>
</summary>
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName="EditComponent">
<MemberSignature Language="C#" Value="public override bool EditComponent (System.ComponentModel.ITypeDescriptorContext context, object component);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="context" Type="System.ComponentModel.ITypeDescriptorContext" />
<Parameter Name="component" Type="System.Object" />
</Parameters>
<Docs>
<remarks>To be added.</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Creates an editor window that allows the user to edit the specified component, using the specified context information.</para>
</summary>
<returns>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>true if the component was changed during editing; otherwise, false.</para>
</returns>
<param name="context">
<attribution license="cc4" from="Microsoft" modified="false" />An <see cref="T:System.ComponentModel.ITypeDescriptorContext" /> that can be used to gain additional context information. </param>
<param name="component">
<attribution license="cc4" from="Microsoft" modified="false" />The component to edit. </param>
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName="EditComponent">
<MemberSignature Language="C#" Value="public bool EditComponent (object component, System.Windows.Forms.IWin32Window owner);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="component" Type="System.Object" />
<Parameter Name="owner" Type="System.Windows.Forms.IWin32Window" />
</Parameters>
<Docs>
<remarks>To be added.</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Creates an editor window that allows the user to edit the specified component, using the specified window that owns the component.</para>
</summary>
<returns>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>true if the component was changed during editing; otherwise, false.</para>
</returns>
<param name="component">
<attribution license="cc4" from="Microsoft" modified="false" />The component to edit. </param>
<param name="owner">
<attribution license="cc4" from="Microsoft" modified="false" />An <see cref="T:System.Windows.Forms.IWin32Window" /> that the component belongs to. </param>
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName="EditComponent">
<MemberSignature Language="C#" Value="public virtual bool EditComponent (System.ComponentModel.ITypeDescriptorContext context, object component, System.Windows.Forms.IWin32Window owner);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="context" Type="System.ComponentModel.ITypeDescriptorContext" />
<Parameter Name="component" Type="System.Object" />
<Parameter Name="owner" Type="System.Windows.Forms.IWin32Window" />
</Parameters>
<Docs>
<remarks>To be added.</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Creates an editor window that allows the user to edit the specified component.</para>
</summary>
<returns>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>true if the component was changed during editing; otherwise, false.</para>
</returns>
<param name="context">
<attribution license="cc4" from="Microsoft" modified="false" />An <see cref="T:System.ComponentModel.ITypeDescriptorContext" /> that can be used to gain additional context information. </param>
<param name="component">
<attribution license="cc4" from="Microsoft" modified="false" />The component to edit. </param>
<param name="owner">
<attribution license="cc4" from="Microsoft" modified="false" />An <see cref="T:System.Windows.Forms.IWin32Window" /> that the component belongs to. </param>
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName="GetComponentEditorPages">
<MemberSignature Language="C#" Value="protected virtual Type[] GetComponentEditorPages ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Type[]</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<remarks>To be added.</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Gets the component editor pages associated with the component editor.</para>
</summary>
<returns>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>An array of component editor pages.</para>
</returns>
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName="GetInitialComponentEditorPageIndex">
<MemberSignature Language="C#" Value="protected virtual int GetInitialComponentEditorPageIndex ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<remarks>To be added.</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Gets the index of the initial component editor page for the component editor to display.</para>
</summary>
<returns>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>The index of the component editor page that the component editor will initially display.</para>
</returns>
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
</Members>
</Type>
|