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//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
using System;
namespace System.Xml
{
/// <summary>
/// Passed to delegates on document tree changes
/// </summary>
#if NET_2_0
public class XmlNodeChangedEventArgs : EventArgs
#else
public class XmlNodeChangedEventArgs
#endif
{
// Private data members
XmlNode _oldParent;
XmlNode _newParent;
XmlNodeChangedAction _action;
XmlNode _node;
string _oldValue;
string _newValue;
// public properties
public XmlNodeChangedAction Action
{
get
{
return _action;
}
}
public XmlNode Node
{
get
{
return _node;
}
}
public XmlNode OldParent
{
get
{
return _oldParent;
}
}
public XmlNode NewParent
{
get
{
return _newParent;
}
}
#if NET_2_0
public string OldValue
{
get
{
return _oldValue != null ? _oldValue : _node.Value;
}
}
public string NewValue
{
get
{
return _newValue != null ? _newValue : _node.Value;
}
}
#endif
#if NET_2_0
public
#else
internal
#endif
XmlNodeChangedEventArgs (
XmlNode node,
XmlNode oldParent,
XmlNode newParent,
string oldValue,
string newValue,
XmlNodeChangedAction action)
{
_node = node;
_oldParent = oldParent;
_newParent = newParent;
_oldValue = oldValue;
_newValue = newValue;
_action = action;
}
}
}
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