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SerializationStore.cs « System.ComponentModel.Design.Serialization « System « class « mcs - github.com/mono/mono.git - Unnamed repository; edit this file 'description' to name the repository.
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//
// System.ComponentModel.Design.Serialization.SerializationStore
//
// Authors:	 
//	  Ivan N. Zlatev (contact i-nZ.net)
//
// (C) 2007 Ivan N. Zlatev

//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
// 
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
// 
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//

#if NET_2_0

using System;
using System.IO;

namespace System.ComponentModel.Design.Serialization
{
	public abstract class SerializationStore : IDisposable
	{
		public SerializationStore ()
		{
		}

		public abstract void Close ();
		public abstract void Save (Stream stream);

		public void Dispose (bool disposing)
		{
			if (disposing)
				this.Close ();
		}

		void IDisposable.Dispose ()
		{
			this.Dispose (true);
		}
	}
}
#endif