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//
// System.Threading.Timer.cs
//
// Author:
// Dick Porter (dick@ximian.com)
//
// (C) Ximian, Inc. http://www.ximian.com
//
namespace System.Threading
{
public sealed class Timer : MarshalByRefObject, IDisposable
{
[MonoTODO]
public Timer(TimerCallback callback, object state, int dueTime, int period) {
if(dueTime < -1) {
throw new ArgumentOutOfRangeException("Due time < -1");
}
if(period < -1) {
throw new ArgumentOutOfRangeException("Period < -1");
}
// FIXME
}
[MonoTODO]
public Timer(TimerCallback callback, object state, long dueTime, long period) {
if(dueTime < -1) {
throw new ArgumentOutOfRangeException("Due time < -1");
}
if(period < -1) {
throw new ArgumentOutOfRangeException("Period < -1");
}
// FIXME
}
[MonoTODO]
public Timer(TimerCallback callback, object state, TimeSpan dueTime, TimeSpan period) {
if(dueTime.Milliseconds < 0 || dueTime.Milliseconds > Int32.MaxValue) {
throw new ArgumentOutOfRangeException("Due time out of range");
}
if(period.Milliseconds < 0 || period.Milliseconds > Int32.MaxValue) {
throw new ArgumentOutOfRangeException("Period out of range");
}
// FIXME
}
[CLSCompliant(false)][MonoTODO]
public Timer(TimerCallback callback, object state, uint dueTime, uint period) {
// FIXME
}
[MonoTODO]
public bool Change(int dueTime, int period) {
if(dueTime < -1) {
throw new ArgumentOutOfRangeException("Due time < -1");
}
if(period < -1) {
throw new ArgumentOutOfRangeException("Period < -1");
}
// FIXME
return(false);
}
[MonoTODO]
public bool Change(long dueTime, long period) {
if(dueTime < -1) {
throw new ArgumentOutOfRangeException("Due time < -1");
}
if(period < -1) {
throw new ArgumentOutOfRangeException("Period < -1");
}
if(dueTime > 4294967294) {
throw new NotSupportedException("Due time too large");
}
if(period > 4294967294) {
throw new NotSupportedException("Period too large");
}
// FIXME
return(false);
}
[MonoTODO]
public bool Change(TimeSpan dueTime, TimeSpan period) {
// FIXME
return(false);
}
[CLSCompliant(false)][MonoTODO]
public bool Change(uint dueTime, uint period) {
// FIXME
return(false);
}
[MonoTODO]
public void Dispose() {
// FIXME
}
[MonoTODO]
public bool Dispose(WaitHandle notifyObject) {
// FIXME
return(false);
}
[MonoTODO]
~Timer() {
// FIXME
}
}
}
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