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//
// decl.cs: Declaration base class for structs, classes, enums and interfaces.
//
// Author: Miguel de Icaza (miguel@gnu.org)
//
// Licensed under the terms of the GNU GPL
//
// (C) 2001 Ximian, Inc (http://www.ximian.com)
//
// TODO: Move the method verification stuff from the class.cs and interface.cs here
//

using System;
using System.Collections;
using System.Reflection.Emit;

namespace Mono.CSharp {

	/// <summary>
	///   Base class for structs, classes, enumerations and interfaces.  
	/// </summary>
	/// <remarks>
	///   They all create new declaration spaces.  This
	///   provides the common foundation for managing those name
	///   spaces.
	/// </remarks>
	public abstract class DeclSpace {
		/// <summary>
		///   this points to the actual definition that is being
		///   created with System.Reflection.Emit
		/// </summary>
		TypeBuilder definition;

		/// <summary>
		///   Location where this declaration happens
		/// </summary>
		public readonly Location Location;
		
		//
		// This is the namespace in which this typecontainer
		// was declared.  We use this to resolve names.
		//
		Namespace my_namespace;
		
		public Namespace Namespace {
			get {
				return my_namespace;
			}

			set {
				my_namespace = value;
			}
		}

		public readonly RootContext RootContext;
		
		string name, basename;
		
		/// <summary>
		///   The result value from adding an declaration into
		///   a struct or a class
		/// </summary>
		public enum AdditionResult {
			/// <summary>
			/// The declaration has been successfully
			/// added to the declation space.
			/// </summary>
			Success,

			/// <summary>
			///   The symbol has already been defined.
			/// </summary>
			NameExists,

			/// <summary>
			///   Returned if the declation being added to the
			///   name space clashes with its container name.
			///
			///   The only exceptions for this are constructors
			///   and static constructors
			/// </summary>
			EnclosingClash,

			/// <summary>
			///   Returned if a constructor was created (because syntactically
			///   it looked like a constructor) but was not (because the name
			///   of the method is not the same as the container class
			/// </summary>
			NotAConstructor
		}

		public string Name {
			get {
				return name;
			}
		}

		public string Basename {
			get {
				return basename;
			}
		}
		
		/// <summary>
		///   defined_names is used for toplevel objects
		/// </summary>
		protected Hashtable defined_names;

		public DeclSpace (RootContext rc, string name, Location l)
		{
			this.name = name;
			this.RootContext = rc;
			this.basename = name.Substring (1 + name.LastIndexOf ('.'));
			defined_names = new Hashtable ();
			Location = l;
		}

		/// <summary>
		///   Returns a status code based purely on the name
		///   of the member being added
		/// </summary>
		protected AdditionResult IsValid (string name)
		{
			if (name == basename)
				return AdditionResult.EnclosingClash;

			if (defined_names.Contains (name))
				return AdditionResult.NameExists;

			return AdditionResult.Success;
		}

		/// <summary>
		///   Introduce @name into this declaration space and
		///   associates it with the object @o.  Note that for
		///   methods this will just point to the first method. o
		/// </summary>
		protected void DefineName (string name, object o)
		{
			defined_names.Add (name, o);
		}

		bool in_transit = false;
		
		/// <summary>
		///   This function is used to catch recursive definitions
		///   in declarations.
		/// </summary>
		public bool InTransit {
			get {
				return in_transit;
			}

			set {
				in_transit = value;
			}
		}

		public TypeBuilder TypeBuilder {
			get {
				return definition;
			}

			set {
				definition = value;
			}
		}

		public Type LookupType (string name, bool silent)
		{
			return RootContext.LookupType (this, name, silent);
		}

	}
}