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using System;
struct Foo<T>
{
public T Data;
public Foo (T data)
{
this.Data = data;
}
}
class Test<T>
{
public Foo<T> GetFoo (T data)
{
return new Foo<T> (data);
}
}
class X
{
public static int Main ()
{
Test<long> test = new Test<long> ();
Foo<long> foo = test.GetFoo (0x800);
//
// This is a very simple test, just make sure the struct
// is returned correctly. This was broken until recently
// and I just fixed it on amd64.
if (foo.Data != 0x800)
return 1;
return 0;
}
}
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