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// Not used -- ex-nullable-struct
// Converting a struct from S to S? creates a copy of the struct.
// Getting the struct out of the non-null value creates another copy.
using System;
struct S {
private int x;
public int X {
get { return x; }
set { this.x = value; } // Cannot be used on non-variable ns.Value
}
public void Set(int x) {
this.x = x;
}
}
class MyTest {
public static void Main(String[] args) {
S s = new S();
s.Set(11);
Console.WriteLine("s.X = {0}", s.X);
S? ns = s;
Console.WriteLine("s.X = {0} ns.Value.X = {1}", s.X, ns.Value.X);
ns.Value.Set(22);
Console.WriteLine("s.X = {0} ns.Value.X = {1}", s.X, ns.Value.X);
s.Set(33);
Console.WriteLine("s.X = {0} ns.Value.X = {1}", s.X, ns.Value.X);
}
}
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