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using System;
public class TestClass
{
public static bool Test_1 ()
{
DayOfWeek? testEnum = DayOfWeek.Monday;
switch (testEnum) {
case DayOfWeek.Monday:
return true;
}
return false;
}
public static bool Test_2 ()
{
DayOfWeek? testEnum = null;
switch (testEnum) {
case DayOfWeek.Monday:
return false;
case null:
return true;
default:
return false;
}
}
public static bool Test_3 ()
{
DayOfWeek? testEnum = null;
switch (testEnum) {
case DayOfWeek.Monday:
return false;
default:
return true;
}
}
public static bool Test_4 ()
{
DayOfWeek? testEnum = DayOfWeek.Monday;
switch (testEnum) {
}
return true;
}
public static bool Test_5 ()
{
DayOfWeek? testEnum = DayOfWeek.Wednesday;
switch (testEnum) {
case DayOfWeek.Monday:
return false;
case DayOfWeek.Wednesday:
goto case null;
case null:
return true;
default:
return false;
}
}
static int Test_6 ()
{
switch ((int?)null){
case 1:
break;
case null:
return 1;
default:
return 3;
}
return 2;
}
public static int Main()
{
if (!Test_1 ())
return 1;
if (!Test_2 ())
return 2;
if (!Test_3 ())
return 3;
if (!Test_4 ())
return 4;
if (!Test_5 ())
return 5;
if (Test_6 () != 1)
return 6;
Console.WriteLine ("OK");
return 0;
}
}
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